SLAwww
8aa4b9658a
Fix typo
2016-04-05 14:34:00 +03:00
SLAwww
6fb03b21be
OGG playback no longer unsupported
2016-04-04 04:12:19 +03:00
SLAwww
1e6eafd777
Merge pull request #33 from rcgordon/ecc-empty-files-simplify
...
Simplify dealing with empty files in ECC
2016-04-04 00:43:41 +03:00
SLAwww
5b4c0abacf
Merge branch 'zcaliptium-vorbis-replace'
2016-04-04 00:42:21 +03:00
zcaliptium
f697fcc2f5
Engine: Return dynamic vorbisfile library loading.
2016-04-03 23:45:57 +03:00
zcaliptium
6e35f6bd11
Initial commit
2016-04-03 18:59:48 +03:00
Ryan C. Gordon
706814653d
Simplify dealing with empty files.
...
Why write a parser when you already have a perfectly good one already? :)
2016-04-03 02:07:52 -04:00
SLAwww
e07e08d1e5
Merge branch 'zcaliptium-working-resolve'
2016-04-01 14:45:54 +03:00
zcaliptium
f9f4ec904c
Fix the License.
2016-04-01 01:12:10 +03:00
zcaliptium
9bb4fa43cd
Update SeriousSam/StdH.h
2016-04-01 01:04:08 +03:00
zcaliptium
ecac2063ff
Resolve conflicts
2016-04-01 01:00:14 +03:00
SLAwww
664b20bad2
Merge pull request #30 from RocketersAlex/fixstuff
...
Update MSLegacy.h Network.cpp GameAgent.cpp
2016-03-31 23:47:26 +03:00
zcaliptium
4cb76b506f
GameExecutable: Replace 4-spaced tabs with 2-spaced.
2016-03-31 23:27:11 +03:00
zcaliptium
80471f5041
GameExecutable: Fix } else { formatting.
...
Make code more readable.
2016-03-31 22:57:40 +03:00
zcaliptium
6434adfc1b
GameExecutable: Fix spaces for headers.
2016-03-31 22:43:28 +03:00
zcaliptium
7972586d1d
GameExecutable: Cleanup. Make some extern functions and variables static.
2016-03-31 21:58:50 +03:00
zcaliptium
3aa14342b3
GameExecutable: Get rid of CMENU preprocessor.
...
Use preprocessor for making the code shorter was bad idea. It makes
weird code parser, shows a lot of false errors and breaks code
highlighting(blinking).
2016-03-31 20:58:27 +03:00
zcaliptium
e9267112a1
GameExecutable: Get rid of the TECHTESTONLY and _SE_DEMO code.
2016-03-31 20:12:26 +03:00
zcaliptium
ca5873a2af
GameExecutable: Some cleanup and reorder.
...
Clean clean clean!
2016-03-31 19:21:46 +03:00
RocketersAlex
c5f5d72e3f
Update MSLegacy.h Network.cpp GameAgent.cpp
2016-03-31 05:43:38 +03:00
zcaliptium
cb907fbb87
GameExecutable: Add License into sources.
2016-03-31 03:38:57 +03:00
SLAwww
d8424a3042
Merge branch 'RocketersAlex-fixstuff'
2016-03-31 01:54:24 +03:00
zcaliptium
1f0da8a443
GameExecutable: Some cleanup for menu code.
2016-03-30 23:09:51 +03:00
zcaliptium
de240b4ad7
GameExecutable: Continue refactoring. Rename some files.
2016-03-30 22:25:24 +03:00
zcaliptium
ef788b5299
GameExecutable: Put menus' extern variables into container.
2016-03-30 21:21:32 +03:00
zcaliptium
36c6eb19c0
Continue splitting Menu.cpp into multiple files.
2016-03-30 19:23:12 +03:00
RocketersAlex
0d8f7da318
Fixed SeriousSam and GameAgent bugs
2016-03-30 16:54:30 +03:00
zcaliptium
31d597856d
Add and remove excess empty lines between functions,
...
Make code better.
2016-03-29 23:49:32 +03:00
SLAwww
282ae65d9f
Update .gitignore
2016-03-25 17:28:31 +02:00
SLAwww
9373dd28a1
Merge branch 'zcaliptium-FixReallyStupidTypos'
2016-03-25 16:18:13 +02:00
SLAwww
987e9a6655
Merge branch 'FixReallyStupidTypos' of https://github.com/zcaliptium/Serious-Engine into zcaliptium-FixReallyStupidTypos
2016-03-25 16:14:16 +02:00
SLAwww
503fc3a7ef
Updated gitignore
2016-03-25 16:09:30 +02:00
zcaliptium
1c5556dbd9
Fixes II
2016-03-23 20:42:20 +03:00
zcaliptium
ef0b970490
Fixes
2016-03-22 21:03:12 +03:00
zcaliptium
c0a1b7bdf7
.gitignore
2016-03-18 12:56:52 +03:00
SLAwww
2b742dbdbe
Update README.md
2016-03-18 03:20:10 +02:00
SLAwww
3ef31a97aa
ECC now works properly with long paths
2016-03-18 03:15:05 +02:00
Aron Visontai
344c836cd9
Fix compilation when build path is long
...
Also remove generated file Parser.cpp
2016-03-16 21:56:08 -07:00
SLAwww
83bb896e89
Update README.md
2016-03-17 02:37:43 +02:00
zcaliptium
d29d0c64ab
GameExecutable: Some improvements part II
2016-03-16 21:56:44 +03:00
zcaliptium
66cc1d014f
GameExecutable: Some improvements. Idk how to name it.
...
Add some empty lines. Move some files. Replace long repeating variable
names with shorter preprocessors.
2016-03-16 21:43:05 +03:00
zcaliptium
d9cd480103
GameExecutable: Move some stuff from Menu.cpp into files PART VII
...
3700 lines! Yay!
2016-03-16 01:21:35 +03:00
zcaliptium
7745f8ced1
GameExecutable: Move some stuff from Menu.cpp into files PART VI
...
4183 lines... Continue working...
2016-03-16 00:24:35 +03:00
zcaliptium
2fcc548f29
GameExecutable: Move some stuff from Menu.cpp into files PART V
...
Now it's 4463 lines!
2016-03-15 01:03:22 +03:00
zcaliptium
16990d713c
GameExecutable: Move some stuff from Menu.cpp into files PART IV
...
Now it's 4901 lines! Progress!
2016-03-14 23:45:56 +03:00
zcaliptium
899d297f7b
GameExecutable: Move some stuff from Menu.cpp into files PART THREE
...
Menu.cpp is so large(>6000 lines). I'll separate it!
2016-03-14 03:59:44 +03:00
zcaliptium
dceb552265
Update .gitignore AGAAAAAAIN!
2016-03-14 02:57:22 +03:00
zcaliptium
764cc874c9
Remove generated files
2016-03-14 02:55:58 +03:00
zcaliptium
220875d2de
GameExecutable: Move some stuff from Menu.cpp into files PART TWO
...
Menu.cpp is so large(>6000 lines). I'll separate it!
2016-03-14 02:46:30 +03:00
zcaliptium
189c343368
GameExecutable: Move some stuff from Menu.cpp into files
...
Menu.cpp is so large(>6000 lines). I'll separate it!
2016-03-14 00:52:32 +03:00