mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-24 14:54:52 +01:00
Resolve conflicts
This commit is contained in:
commit
ecac2063ff
|
@ -273,7 +273,7 @@ BEGIN
|
|||
EDITTEXT IDC_CONSOLE_OUTPUT,7,7,429,169,ES_MULTILINE |
|
||||
ES_AUTOVSCROLL | ES_AUTOHSCROLL | ES_READONLY |
|
||||
WS_VSCROLL | WS_HSCROLL
|
||||
LTEXT "Available symols:",IDC_STATIC,7,181,69,8
|
||||
LTEXT "Available symbols:",IDC_STATIC,7,181,69,8
|
||||
COMBOBOX IDC_CONSOLE_SYMBOLS,76,179,360,108,CBS_DROPDOWNLIST |
|
||||
CBS_SORT | WS_VSCROLL | WS_TABSTOP
|
||||
END
|
||||
|
|
30
Sources/SeriousSam/ArrowDir.h
Normal file
30
Sources/SeriousSam/ArrowDir.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_ARROWDIR_H
|
||||
#define SE_INCL_ARROWDIR_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
enum ArrowDir {
|
||||
AD_NONE,
|
||||
AD_UP,
|
||||
AD_DOWN,
|
||||
AD_LEFT,
|
||||
AD_RIGHT,
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
|
@ -1,9 +1,16 @@
|
|||
<<<<<<< HEAD
|
||||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
=======
|
||||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
>>>>>>> refs/remotes/origin/working
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
<<<<<<< HEAD
|
||||
|
||||
=======
|
||||
>>>>>>> refs/remotes/origin/working
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
|
@ -113,12 +120,6 @@ void ParseCommandLine(CTString strCmd)
|
|||
cmd_bQuickJoin = TRUE;
|
||||
} else if (strWord=="+game") {
|
||||
CTString strMod = GetNextParam();
|
||||
#if _SE_DEMO
|
||||
if (strMod!="SeriousSam" && strMod!="Warped") {
|
||||
FatalError(TRANS("This MOD is not allowed in demo version!"));
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
if (strMod!="SeriousSam") { // (we ignore default mod - always use base dir in that case)
|
||||
_fnmMod = "Mods\\"+strMod+"\\";
|
||||
}
|
||||
|
|
30
Sources/SeriousSam/FileInfo.h
Normal file
30
Sources/SeriousSam/FileInfo.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_FILEINFO_H
|
||||
#define SE_INCL_FILEINFO_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
class CFileInfo {
|
||||
public:
|
||||
CListNode fi_lnNode;
|
||||
CTFileName fi_fnFile;
|
||||
CTString fi_strName;
|
||||
};
|
||||
|
||||
|
||||
#endif /* include-once check. */
|
53
Sources/SeriousSam/GUI/Components/MGArrow.cpp
Normal file
53
Sources/SeriousSam/GUI/Components/MGArrow.cpp
Normal file
|
@ -0,0 +1,53 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGArrow.h"
|
||||
|
||||
|
||||
void CMGArrow::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontMedium(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
COLOR col = GetCurrentColor();
|
||||
|
||||
CTString str;
|
||||
if (mg_adDirection == AD_NONE) {
|
||||
str = "???";
|
||||
} else if (mg_adDirection == AD_UP) {
|
||||
str = TRANS("Page Up");
|
||||
} else if (mg_adDirection == AD_DOWN) {
|
||||
str = TRANS("Page Down");
|
||||
} else {
|
||||
ASSERT(FALSE);
|
||||
}
|
||||
|
||||
PIX pixI = box.Min()(1);
|
||||
PIX pixJ = box.Min()(2);
|
||||
pdp->PutText(str, pixI, pixJ, col);
|
||||
}
|
||||
|
||||
void CMGArrow::OnActivate(void)
|
||||
{
|
||||
if (mg_adDirection == AD_UP) {
|
||||
pgmCurrentMenu->ScrollList(-3);
|
||||
}
|
||||
else if (mg_adDirection == AD_DOWN) {
|
||||
pgmCurrentMenu->ScrollList(+3);
|
||||
}
|
||||
}
|
32
Sources/SeriousSam/GUI/Components/MGArrow.h
Normal file
32
Sources/SeriousSam/GUI/Components/MGArrow.h
Normal file
|
@ -0,0 +1,32 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_ARROW_H
|
||||
#define SE_INCL_MENU_GADGET_ARROW_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "ArrowDir.h"
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGArrow : public CMGButton {
|
||||
public:
|
||||
enum ArrowDir mg_adDirection;
|
||||
void Render(CDrawPort *pdp);
|
||||
void OnActivate(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
181
Sources/SeriousSam/GUI/Components/MGButton.cpp
Normal file
181
Sources/SeriousSam/GUI/Components/MGButton.cpp
Normal file
|
@ -0,0 +1,181 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "LevelInfo.h"
|
||||
#include "VarList.h"
|
||||
#include "MGButton.h"
|
||||
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
extern CMenuGadget *_pmgLastActivatedGadget;
|
||||
|
||||
|
||||
CMGButton::CMGButton(void)
|
||||
{
|
||||
mg_pActivatedFunction = NULL;
|
||||
mg_iIndex = 0;
|
||||
mg_iCenterI = 0;
|
||||
mg_iTextMode = 1;
|
||||
mg_bfsFontSize = BFS_MEDIUM;
|
||||
mg_iCursorPos = -1;
|
||||
mg_bRectangle = FALSE;
|
||||
mg_bMental = FALSE;
|
||||
mg_bEditing = FALSE;
|
||||
mg_bHighlighted = FALSE;
|
||||
}
|
||||
|
||||
|
||||
void CMGButton::SetText(CTString strNew)
|
||||
{
|
||||
mg_strText = strNew;
|
||||
}
|
||||
|
||||
|
||||
void CMGButton::OnActivate(void)
|
||||
{
|
||||
if (mg_pActivatedFunction != NULL && mg_bEnabled)
|
||||
{
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
_pmgLastActivatedGadget = this;
|
||||
(*mg_pActivatedFunction)();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CMGButton::Render(CDrawPort *pdp)
|
||||
{
|
||||
if (mg_bfsFontSize == BFS_LARGE) {
|
||||
SetFontBig(pdp);
|
||||
} else if (mg_bfsFontSize == BFS_MEDIUM) {
|
||||
SetFontMedium(pdp);
|
||||
} else {
|
||||
ASSERT(mg_bfsFontSize == BFS_SMALL);
|
||||
SetFontSmall(pdp);
|
||||
}
|
||||
pdp->SetTextMode(mg_iTextMode);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
COLOR col = GetCurrentColor();
|
||||
if (mg_bEditing) {
|
||||
col = LCDGetColor(C_GREEN | 0xFF, "editing");
|
||||
}
|
||||
|
||||
COLOR colRectangle = col;
|
||||
if (mg_bHighlighted) {
|
||||
col = LCDGetColor(C_WHITE | 0xFF, "hilited");
|
||||
if (!mg_bFocused) {
|
||||
colRectangle = LCDGetColor(C_WHITE | 0xFF, "hilited rectangle");
|
||||
}
|
||||
}
|
||||
if (mg_bMental) {
|
||||
FLOAT tmIn = 0.2f;
|
||||
FLOAT tmOut = 1.0f;
|
||||
FLOAT tmFade = 0.1f;
|
||||
FLOAT tmExist = tmFade + tmIn + tmFade;
|
||||
FLOAT tmTotal = tmFade + tmIn + tmFade + tmOut;
|
||||
|
||||
FLOAT tmTime = _pTimer->GetHighPrecisionTimer().GetSeconds();
|
||||
FLOAT fFactor = 1;
|
||||
if (tmTime>0.1f) {
|
||||
tmTime = fmod(tmTime, tmTotal);
|
||||
fFactor = CalculateRatio(tmTime, 0, tmExist, tmFade / tmExist, tmFade / tmExist);
|
||||
}
|
||||
col = (col&~0xFF) | INDEX(0xFF * fFactor);
|
||||
}
|
||||
|
||||
if (mg_bRectangle) {
|
||||
// put border
|
||||
const PIX pixLeft = box.Min()(1);
|
||||
const PIX pixUp = box.Min()(2) - 3;
|
||||
const PIX pixWidth = box.Size()(1) + 1;
|
||||
const PIX pixHeight = box.Size()(2);
|
||||
pdp->DrawBorder(pixLeft, pixUp, pixWidth, pixHeight, colRectangle);
|
||||
}
|
||||
|
||||
if (mg_bEditing) {
|
||||
// put border
|
||||
PIX pixLeft = box.Min()(1);
|
||||
PIX pixUp = box.Min()(2) - 3;
|
||||
PIX pixWidth = box.Size()(1) + 1;
|
||||
PIX pixHeight = box.Size()(2);
|
||||
if (mg_strLabel != "") {
|
||||
pixLeft = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
pixWidth = box.Size()(1)*0.45f + 1;
|
||||
}
|
||||
pdp->Fill(pixLeft, pixUp, pixWidth, pixHeight, LCDGetColor(C_dGREEN | 0x40, "edit fill"));
|
||||
}
|
||||
|
||||
|
||||
INDEX iCursor = mg_iCursorPos;
|
||||
|
||||
// print text
|
||||
if (mg_strLabel != "") {
|
||||
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
pdp->PutTextR(mg_strLabel, pixIL, pixJ, col);
|
||||
pdp->PutText(mg_strText, pixIR, pixJ, col);
|
||||
} else {
|
||||
CTString str = mg_strText;
|
||||
if (pdp->dp_FontData->fd_bFixedWidth) {
|
||||
str = str.Undecorated();
|
||||
INDEX iLen = str.Length();
|
||||
INDEX iMaxLen = ClampDn(box.Size()(1) / (pdp->dp_pixTextCharSpacing + pdp->dp_FontData->fd_pixCharWidth), 1L);
|
||||
if (iCursor >= iMaxLen) {
|
||||
str.TrimRight(iCursor);
|
||||
str.TrimLeft(iMaxLen);
|
||||
iCursor = iMaxLen;
|
||||
} else {
|
||||
str.TrimRight(iMaxLen);
|
||||
}
|
||||
}
|
||||
if (mg_iCenterI == -1) pdp->PutText(str, box.Min()(1), box.Min()(2), col);
|
||||
else if (mg_iCenterI == +1) pdp->PutTextR(str, box.Max()(1), box.Min()(2), col);
|
||||
else pdp->PutTextC(str, box.Center()(1), box.Min()(2), col);
|
||||
}
|
||||
|
||||
// put cursor if editing
|
||||
if (mg_bEditing && (((ULONG)(_pTimer->GetRealTimeTick() * 2)) & 1)) {
|
||||
PIX pixX = box.Min()(1) + GetCharOffset(pdp, iCursor);
|
||||
if (mg_strLabel != "") {
|
||||
pixX += box.Size()(1)*0.55f;
|
||||
}
|
||||
|
||||
PIX pixY = box.Min()(2);
|
||||
if (!pdp->dp_FontData->fd_bFixedWidth) {
|
||||
pixY -= pdp->dp_fTextScaling * 2;
|
||||
}
|
||||
pdp->PutText("|", pixX, pixY, LCDGetColor(C_WHITE | 0xFF, "editing cursor"));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
PIX CMGButton::GetCharOffset(CDrawPort *pdp, INDEX iCharNo)
|
||||
{
|
||||
if (pdp->dp_FontData->fd_bFixedWidth) {
|
||||
return (pdp->dp_FontData->fd_pixCharWidth + pdp->dp_pixTextCharSpacing)*(iCharNo - 0.5f);
|
||||
}
|
||||
CTString strCut(mg_strText);
|
||||
strCut.TrimLeft(strlen(mg_strText) - iCharNo);
|
||||
PIX pixFullWidth = pdp->GetTextWidth(mg_strText);
|
||||
PIX pixCutWidth = pdp->GetTextWidth(strCut);
|
||||
// !!!! not implemented for different centering
|
||||
return pixFullWidth - pixCutWidth;
|
||||
}
|
47
Sources/SeriousSam/GUI/Components/MGButton.h
Normal file
47
Sources/SeriousSam/GUI/Components/MGButton.h
Normal file
|
@ -0,0 +1,47 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_BUTTON_H
|
||||
#define SE_INCL_MENU_GADGET_BUTTON_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MenuGadget.h"
|
||||
|
||||
|
||||
class CMGButton : public CMenuGadget {
|
||||
public:
|
||||
CTString mg_strLabel; // for those that have labels separately from main text
|
||||
CTString mg_strText;
|
||||
INDEX mg_iCenterI;
|
||||
enum ButtonFontSize mg_bfsFontSize;
|
||||
BOOL mg_bEditing;
|
||||
BOOL mg_bHighlighted;
|
||||
BOOL mg_bRectangle;
|
||||
BOOL mg_bMental;
|
||||
INDEX mg_iTextMode;
|
||||
INDEX mg_iCursorPos;
|
||||
INDEX mg_iIndex;
|
||||
|
||||
void(*mg_pActivatedFunction)(void);
|
||||
|
||||
CMGButton(void);
|
||||
void SetText(CTString strNew);
|
||||
void OnActivate(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
PIX GetCharOffset(CDrawPort *pdp, INDEX iCharNo);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
52
Sources/SeriousSam/GUI/Components/MGChangePlayer.cpp
Normal file
52
Sources/SeriousSam/GUI/Components/MGChangePlayer.cpp
Normal file
|
@ -0,0 +1,52 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGChangePlayer.h"
|
||||
#include "GUI/Menus/MenuManager.h"
|
||||
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
|
||||
void CMGChangePlayer::OnActivate(void)
|
||||
{
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
_iLocalPlayer = mg_iLocalPlayer;
|
||||
|
||||
if (_pGame->gm_aiMenuLocalPlayers[mg_iLocalPlayer] < 0)
|
||||
_pGame->gm_aiMenuLocalPlayers[mg_iLocalPlayer] = 0;
|
||||
|
||||
_pGUIM->gmPlayerProfile.gm_piCurrentPlayer = &_pGame->gm_aiMenuLocalPlayers[mg_iLocalPlayer];
|
||||
_pGUIM->gmPlayerProfile.gm_pgmParentMenu = &_pGUIM->gmSelectPlayersMenu;
|
||||
|
||||
extern BOOL _bPlayerMenuFromSinglePlayer;
|
||||
_bPlayerMenuFromSinglePlayer = FALSE;
|
||||
ChangeToMenu(&_pGUIM->gmPlayerProfile);
|
||||
}
|
||||
|
||||
void CMGChangePlayer::SetPlayerText(void)
|
||||
{
|
||||
INDEX iPlayer = _pGame->gm_aiMenuLocalPlayers[mg_iLocalPlayer];
|
||||
CPlayerCharacter &pc = _pGame->gm_apcPlayers[iPlayer];
|
||||
|
||||
if (iPlayer<0 || iPlayer>7) {
|
||||
mg_strText = "????";
|
||||
} else {
|
||||
mg_strText.PrintF(TRANS("Player %d: %s\n"), mg_iLocalPlayer + 1, pc.GetNameForPrinting());
|
||||
}
|
||||
}
|
32
Sources/SeriousSam/GUI/Components/MGChangePlayer.h
Normal file
32
Sources/SeriousSam/GUI/Components/MGChangePlayer.h
Normal file
|
@ -0,0 +1,32 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_CHANGEPLAYER_H
|
||||
#define SE_INCL_MENU_GADGET_CHANGEPLAYER_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGChangePlayer : public CMGButton {
|
||||
public:
|
||||
INDEX mg_iLocalPlayer;
|
||||
|
||||
void SetPlayerText(void);
|
||||
void OnActivate(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
173
Sources/SeriousSam/GUI/Components/MGEdit.cpp
Normal file
173
Sources/SeriousSam/GUI/Components/MGEdit.cpp
Normal file
|
@ -0,0 +1,173 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGEdit.h"
|
||||
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
extern BOOL _bEditingString;
|
||||
|
||||
|
||||
CMGEdit::CMGEdit(void)
|
||||
{
|
||||
mg_pstrToChange = NULL;
|
||||
mg_ctMaxStringLen = 70;
|
||||
Clear();
|
||||
}
|
||||
|
||||
void CMGEdit::Clear(void)
|
||||
{
|
||||
mg_iCursorPos = 0;
|
||||
mg_bEditing = FALSE;
|
||||
_bEditingString = FALSE;
|
||||
}
|
||||
|
||||
void CMGEdit::OnActivate(void)
|
||||
{
|
||||
if (!mg_bEnabled) {
|
||||
return;
|
||||
}
|
||||
ASSERT(mg_pstrToChange != NULL);
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
SetText(mg_strText);
|
||||
mg_iCursorPos = strlen(mg_strText);
|
||||
mg_bEditing = TRUE;
|
||||
_bEditingString = TRUE;
|
||||
}
|
||||
|
||||
|
||||
// focus lost
|
||||
void CMGEdit::OnKillFocus(void)
|
||||
{
|
||||
// go out of editing mode
|
||||
if (mg_bEditing) {
|
||||
OnKeyDown(VK_RETURN);
|
||||
Clear();
|
||||
}
|
||||
// proceed
|
||||
CMenuGadget::OnKillFocus();
|
||||
}
|
||||
|
||||
// helper function for deleting char(s) from string
|
||||
static void Key_BackDel(CTString &str, INDEX &iPos, BOOL bShift, BOOL bRight)
|
||||
{
|
||||
// do nothing if string is empty
|
||||
INDEX ctChars = strlen(str);
|
||||
if (ctChars == 0) return;
|
||||
if (bRight && iPos<ctChars) { // DELETE key
|
||||
if (bShift) {
|
||||
// delete to end of line
|
||||
str.TrimRight(iPos);
|
||||
} else {
|
||||
// delete only one char
|
||||
str.DeleteChar(iPos);
|
||||
}
|
||||
}
|
||||
if (!bRight && iPos>0) { // BACKSPACE key
|
||||
if (bShift) {
|
||||
// delete to start of line
|
||||
str.TrimLeft(ctChars - iPos);
|
||||
iPos = 0;
|
||||
} else {
|
||||
// delete only one char
|
||||
str.DeleteChar(iPos - 1);
|
||||
iPos--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// key/mouse button pressed
|
||||
BOOL CMGEdit::OnKeyDown(int iVKey)
|
||||
{
|
||||
// if not in edit mode
|
||||
if (!mg_bEditing) {
|
||||
// behave like normal gadget
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
}
|
||||
|
||||
// finish editing?
|
||||
BOOL bShift = GetKeyState(VK_SHIFT) & 0x8000;
|
||||
switch (iVKey) {
|
||||
case VK_UP: case VK_DOWN:
|
||||
case VK_RETURN: case VK_LBUTTON: *mg_pstrToChange = mg_strText; Clear(); OnStringChanged(); break;
|
||||
case VK_ESCAPE: case VK_RBUTTON: mg_strText = *mg_pstrToChange; Clear(); OnStringCanceled(); break;
|
||||
case VK_LEFT: if (mg_iCursorPos > 0) mg_iCursorPos--; break;
|
||||
case VK_RIGHT: if (mg_iCursorPos < strlen(mg_strText)) mg_iCursorPos++; break;
|
||||
case VK_HOME: mg_iCursorPos = 0; break;
|
||||
case VK_END: mg_iCursorPos = strlen(mg_strText); break;
|
||||
case VK_BACK: Key_BackDel(mg_strText, mg_iCursorPos, bShift, FALSE); break;
|
||||
case VK_DELETE: Key_BackDel(mg_strText, mg_iCursorPos, bShift, TRUE); break;
|
||||
default: break; // ignore all other special keys
|
||||
}
|
||||
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// char typed
|
||||
BOOL CMGEdit::OnChar(MSG msg)
|
||||
{
|
||||
// if not in edit mode
|
||||
if (!mg_bEditing) {
|
||||
// behave like normal gadget
|
||||
return CMenuGadget::OnChar(msg);
|
||||
}
|
||||
// only chars are allowed
|
||||
const INDEX ctFullLen = mg_strText.Length();
|
||||
const INDEX ctNakedLen = mg_strText.LengthNaked();
|
||||
mg_iCursorPos = Clamp(mg_iCursorPos, 0L, ctFullLen);
|
||||
int iVKey = msg.wParam;
|
||||
if (isprint(iVKey) && ctNakedLen <= mg_ctMaxStringLen) {
|
||||
mg_strText.InsertChar(mg_iCursorPos, (char)iVKey);
|
||||
mg_iCursorPos++;
|
||||
}
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void CMGEdit::Render(CDrawPort *pdp)
|
||||
{
|
||||
if (mg_bEditing) {
|
||||
mg_iTextMode = -1;
|
||||
} else if (mg_bFocused) {
|
||||
mg_iTextMode = 0;
|
||||
} else {
|
||||
mg_iTextMode = 1;
|
||||
}
|
||||
|
||||
if (mg_strText == "" && !mg_bEditing) {
|
||||
if (mg_bfsFontSize == BFS_SMALL) {
|
||||
mg_strText = "*";
|
||||
} else {
|
||||
mg_strText = TRANS("<none>");
|
||||
}
|
||||
CMGButton::Render(pdp);
|
||||
mg_strText = "";
|
||||
} else {
|
||||
CMGButton::Render(pdp);
|
||||
}
|
||||
}
|
||||
|
||||
void CMGEdit::OnStringChanged(void)
|
||||
{
|
||||
}
|
||||
|
||||
void CMGEdit::OnStringCanceled(void)
|
||||
{
|
||||
}
|
42
Sources/SeriousSam/GUI/Components/MGEdit.h
Normal file
42
Sources/SeriousSam/GUI/Components/MGEdit.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_EDIT_H
|
||||
#define SE_INCL_MENU_GADGET_EDIT_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGEdit : public CMGButton {
|
||||
public:
|
||||
INDEX mg_ctMaxStringLen;
|
||||
CTString *mg_pstrToChange;
|
||||
|
||||
CMGEdit(void);
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
BOOL OnChar(MSG msg);
|
||||
void Clear(void);
|
||||
void OnActivate(void);
|
||||
void OnKillFocus(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
virtual void OnStringChanged(void);
|
||||
virtual void OnStringCanceled(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
242
Sources/SeriousSam/GUI/Components/MGFileButton.cpp
Normal file
242
Sources/SeriousSam/GUI/Components/MGFileButton.cpp
Normal file
|
@ -0,0 +1,242 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGFileButton.h"
|
||||
#include "GUI/Menus/MenuManager.h"
|
||||
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
|
||||
CMGFileButton::CMGFileButton(void)
|
||||
{
|
||||
mg_iState = FBS_NORMAL;
|
||||
}
|
||||
|
||||
// refresh current text from description
|
||||
void CMGFileButton::RefreshText(void)
|
||||
{
|
||||
mg_strText = mg_strDes;
|
||||
mg_strText.OnlyFirstLine();
|
||||
mg_strInfo = mg_strDes;
|
||||
mg_strInfo.RemovePrefix(mg_strText);
|
||||
mg_strInfo.DeleteChar(0);
|
||||
}
|
||||
|
||||
void CMGFileButton::SaveDescription(void)
|
||||
{
|
||||
CTFileName fnFileNameDescription = mg_fnm.NoExt() + ".des";
|
||||
try {
|
||||
mg_strDes.Save_t(fnFileNameDescription);
|
||||
} catch (char *strError) {
|
||||
CPrintF("%s\n", strError);
|
||||
}
|
||||
}
|
||||
|
||||
CMGFileButton *_pmgFileToSave = NULL;
|
||||
void OnFileSaveOK(void)
|
||||
{
|
||||
if (_pmgFileToSave != NULL) {
|
||||
_pmgFileToSave->SaveYes();
|
||||
}
|
||||
}
|
||||
|
||||
void CMGFileButton::DoSave(void)
|
||||
{
|
||||
if (FileExistsForWriting(mg_fnm)) {
|
||||
_pmgFileToSave = this;
|
||||
extern void SaveConfirm(void);
|
||||
SaveConfirm();
|
||||
} else {
|
||||
SaveYes();
|
||||
}
|
||||
}
|
||||
|
||||
void CMGFileButton::SaveYes(void)
|
||||
{
|
||||
ASSERT(_pGUIM->gmLoadSaveMenu.gm_bSave);
|
||||
// call saving function
|
||||
BOOL bSucceeded = _pGUIM->gmLoadSaveMenu.gm_pAfterFileChosen(mg_fnm);
|
||||
// if saved
|
||||
if (bSucceeded) {
|
||||
// save the description too
|
||||
SaveDescription();
|
||||
}
|
||||
}
|
||||
|
||||
void CMGFileButton::DoLoad(void)
|
||||
{
|
||||
ASSERT(!_pGUIM->gmLoadSaveMenu.gm_bSave);
|
||||
// if no file
|
||||
if (!FileExists(mg_fnm)) {
|
||||
// do nothing
|
||||
return;
|
||||
}
|
||||
if (_pGUIM->gmLoadSaveMenu.gm_pgmNextMenu != NULL) {
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmParentMenu = _pGUIM->gmLoadSaveMenu.gm_pgmNextMenu;
|
||||
}
|
||||
// call loading function
|
||||
BOOL bSucceeded = _pGUIM->gmLoadSaveMenu.gm_pAfterFileChosen(mg_fnm);
|
||||
ASSERT(bSucceeded);
|
||||
}
|
||||
|
||||
static CTString _strTmpDescription;
|
||||
static CTString _strOrgDescription;
|
||||
|
||||
void CMGFileButton::StartEdit(void)
|
||||
{
|
||||
CMGEdit::OnActivate();
|
||||
}
|
||||
|
||||
void CMGFileButton::OnActivate(void)
|
||||
{
|
||||
if (mg_fnm == "") {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
|
||||
// if loading
|
||||
if (!_pGUIM->gmLoadSaveMenu.gm_bSave) {
|
||||
// load now
|
||||
DoLoad();
|
||||
// if saving
|
||||
} else {
|
||||
// switch to editing mode
|
||||
BOOL bWasEmpty = mg_strText == EMPTYSLOTSTRING;
|
||||
mg_strDes = _pGUIM->gmLoadSaveMenu.gm_strSaveDes;
|
||||
RefreshText();
|
||||
_strOrgDescription = _strTmpDescription = mg_strText;
|
||||
|
||||
if (bWasEmpty) {
|
||||
_strOrgDescription = EMPTYSLOTSTRING;
|
||||
}
|
||||
|
||||
mg_pstrToChange = &_strTmpDescription;
|
||||
StartEdit();
|
||||
mg_iState = FBS_SAVENAME;
|
||||
}
|
||||
}
|
||||
|
||||
BOOL CMGFileButton::OnKeyDown(int iVKey)
|
||||
{
|
||||
if (mg_iState == FBS_NORMAL) {
|
||||
if (_pGUIM->gmLoadSaveMenu.gm_bSave || _pGUIM->gmLoadSaveMenu.gm_bManage) {
|
||||
if (iVKey == VK_F2) {
|
||||
if (FileExistsForWriting(mg_fnm)) {
|
||||
// switch to renaming mode
|
||||
_strOrgDescription = mg_strText;
|
||||
_strTmpDescription = mg_strText;
|
||||
mg_pstrToChange = &_strTmpDescription;
|
||||
StartEdit();
|
||||
mg_iState = FBS_RENAME;
|
||||
}
|
||||
return TRUE;
|
||||
|
||||
} else if (iVKey == VK_DELETE) {
|
||||
if (FileExistsForWriting(mg_fnm)) {
|
||||
// delete the file, its description and thumbnail
|
||||
RemoveFile(mg_fnm);
|
||||
RemoveFile(mg_fnm.NoExt() + ".des");
|
||||
RemoveFile(mg_fnm.NoExt() + "Tbn.tex");
|
||||
// refresh menu
|
||||
_pGUIM->gmLoadSaveMenu.EndMenu();
|
||||
_pGUIM->gmLoadSaveMenu.StartMenu();
|
||||
OnSetFocus();
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
} else {
|
||||
// go out of editing mode
|
||||
if (mg_bEditing) {
|
||||
if (iVKey == VK_UP || iVKey == VK_DOWN) {
|
||||
CMGEdit::OnKeyDown(VK_ESCAPE);
|
||||
}
|
||||
}
|
||||
return CMGEdit::OnKeyDown(iVKey);
|
||||
}
|
||||
}
|
||||
|
||||
void CMGFileButton::OnSetFocus(void)
|
||||
{
|
||||
mg_iState = FBS_NORMAL;
|
||||
|
||||
if (_pGUIM->gmLoadSaveMenu.gm_bAllowThumbnails && mg_bEnabled) {
|
||||
SetThumbnail(mg_fnm);
|
||||
} else {
|
||||
ClearThumbnail();
|
||||
}
|
||||
|
||||
pgmCurrentMenu->KillAllFocuses();
|
||||
CMGButton::OnSetFocus();
|
||||
}
|
||||
|
||||
void CMGFileButton::OnKillFocus(void)
|
||||
{
|
||||
// go out of editing mode
|
||||
if (mg_bEditing) {
|
||||
OnKeyDown(VK_ESCAPE);
|
||||
}
|
||||
|
||||
CMGEdit::OnKillFocus();
|
||||
}
|
||||
|
||||
// override from edit gadget
|
||||
void CMGFileButton::OnStringChanged(void)
|
||||
{
|
||||
// if saving
|
||||
if (mg_iState == FBS_SAVENAME) {
|
||||
// do the save
|
||||
mg_strDes = _strTmpDescription + "\n" + mg_strInfo;
|
||||
DoSave();
|
||||
// if renaming
|
||||
} else if (mg_iState == FBS_RENAME) {
|
||||
// do the rename
|
||||
mg_strDes = _strTmpDescription + "\n" + mg_strInfo;
|
||||
SaveDescription();
|
||||
// refresh menu
|
||||
_pGUIM->gmLoadSaveMenu.EndMenu();
|
||||
_pGUIM->gmLoadSaveMenu.StartMenu();
|
||||
OnSetFocus();
|
||||
}
|
||||
}
|
||||
void CMGFileButton::OnStringCanceled(void)
|
||||
{
|
||||
mg_strText = _strOrgDescription;
|
||||
}
|
||||
|
||||
void CMGFileButton::Render(CDrawPort *pdp)
|
||||
{
|
||||
// render original gadget first
|
||||
CMGEdit::Render(pdp);
|
||||
|
||||
// if currently selected
|
||||
if (mg_bFocused && mg_bEnabled) {
|
||||
// add info at the bottom if screen
|
||||
SetFontMedium(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, BoxSaveLoad(15.0));
|
||||
PIX pixI = box.Min()(1);
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
COLOR col = LCDGetColor(C_mlGREEN | 255, "file info");
|
||||
pdp->PutText(mg_strInfo, pixI, pixJ, col);
|
||||
}
|
||||
}
|
56
Sources/SeriousSam/GUI/Components/MGFileButton.h
Normal file
56
Sources/SeriousSam/GUI/Components/MGFileButton.h
Normal file
|
@ -0,0 +1,56 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_FILEBUTTON_H
|
||||
#define SE_INCL_MENU_GADGET_FILEBUTTON_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGEdit.h"
|
||||
|
||||
// file button states
|
||||
#define FBS_NORMAL 0 // normal active state
|
||||
#define FBS_SAVENAME 1 // typing in the save name
|
||||
#define FBS_RENAME 2 // renaming existing file
|
||||
class CMGFileButton : public CMGEdit {
|
||||
public:
|
||||
CMGFileButton(void);
|
||||
CTFileName mg_fnm;
|
||||
CTString mg_strDes; // entire description goes here
|
||||
CTString mg_strInfo; // info part of text to print above the gadget tip
|
||||
INDEX mg_iState;
|
||||
|
||||
// refresh current text from description
|
||||
void RefreshText(void);
|
||||
// save description to disk
|
||||
void SaveDescription(void);
|
||||
void SaveYes(void);
|
||||
void DoSave(void);
|
||||
void DoLoad(void);
|
||||
void StartEdit(void);
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
void OnActivate(void);
|
||||
void OnSetFocus(void);
|
||||
void OnKillFocus(void);
|
||||
|
||||
// overrides from edit gadget
|
||||
void OnStringChanged(void);
|
||||
void OnStringCanceled(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
101
Sources/SeriousSam/GUI/Components/MGHighScore.cpp
Normal file
101
Sources/SeriousSam/GUI/Components/MGHighScore.cpp
Normal file
|
@ -0,0 +1,101 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGHighScore.h"
|
||||
|
||||
#define HSCOLUMNS 6
|
||||
CTString strHighScores[HIGHSCORE_COUNT + 1][HSCOLUMNS];
|
||||
FLOAT afI[HSCOLUMNS] = {
|
||||
0.12f, 0.15f, 0.6f, 0.7f, 0.78f, 0.9f
|
||||
};
|
||||
|
||||
|
||||
void CMGHighScore::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontMedium(pdp);
|
||||
|
||||
COLOR colHeader = LCDGetColor(C_GREEN | 255, "hiscore header");
|
||||
COLOR colData = LCDGetColor(C_mdGREEN | 255, "hiscore data");
|
||||
COLOR colLastSet = LCDGetColor(C_mlGREEN | 255, "hiscore last set");
|
||||
INDEX iLastSet = _pGame->gm_iLastSetHighScore;
|
||||
|
||||
CTString strText;
|
||||
|
||||
strHighScores[0][0] = TRANS("No.");
|
||||
strHighScores[0][1] = TRANS("Player Name");
|
||||
strHighScores[0][2] = TRANS("Difficulty");
|
||||
strHighScores[0][3] = TRANS("Time");
|
||||
strHighScores[0][4] = TRANS("Kills");
|
||||
strHighScores[0][5] = TRANS("Score");
|
||||
|
||||
{for (INDEX i = 0; i<HIGHSCORE_COUNT; i++) {
|
||||
switch (_pGame->gm_ahseHighScores[i].hse_gdDifficulty) {
|
||||
default:
|
||||
ASSERT(FALSE);
|
||||
case (CSessionProperties::GameDifficulty) - 100:
|
||||
strHighScores[i + 1][1] = "---";
|
||||
continue;
|
||||
break;
|
||||
case CSessionProperties::GD_TOURIST:
|
||||
strHighScores[i + 1][2] = TRANS("Tourist");
|
||||
break;
|
||||
case CSessionProperties::GD_EASY:
|
||||
strHighScores[i + 1][2] = TRANS("Easy");
|
||||
break;
|
||||
case CSessionProperties::GD_NORMAL:
|
||||
strHighScores[i + 1][2] = TRANS("Normal");
|
||||
break;
|
||||
case CSessionProperties::GD_HARD:
|
||||
strHighScores[i + 1][2] = TRANS("Hard");
|
||||
break;
|
||||
case CSessionProperties::GD_EXTREME:
|
||||
strHighScores[i + 1][2] = TRANS("Serious");
|
||||
break;
|
||||
case CSessionProperties::GD_EXTREME + 1:
|
||||
strHighScores[i + 1][2] = TRANS("Mental");
|
||||
break;
|
||||
}
|
||||
strHighScores[i + 1][0].PrintF("%d", i + 1);
|
||||
strHighScores[i + 1][1] = _pGame->gm_ahseHighScores[i].hse_strPlayer;
|
||||
strHighScores[i + 1][3] = TimeToString(_pGame->gm_ahseHighScores[i].hse_tmTime);
|
||||
strHighScores[i + 1][4].PrintF("%03d", _pGame->gm_ahseHighScores[i].hse_ctKills);
|
||||
strHighScores[i + 1][5].PrintF("%9d", _pGame->gm_ahseHighScores[i].hse_ctScore);
|
||||
}}
|
||||
|
||||
PIX pixJ = pdp->GetHeight()*0.25f;
|
||||
{for (INDEX iRow = 0; iRow<HIGHSCORE_COUNT + 1; iRow++) {
|
||||
COLOR col = (iRow == 0) ? colHeader : colData;
|
||||
if (iLastSet != -1 && iRow - 1 == iLastSet) {
|
||||
col = colLastSet;
|
||||
}
|
||||
{for (INDEX iColumn = 0; iColumn<HSCOLUMNS; iColumn++) {
|
||||
PIX pixI = pdp->GetWidth()*afI[iColumn];
|
||||
if (iColumn == 1) {
|
||||
pdp->PutText(strHighScores[iRow][iColumn], pixI, pixJ, col);
|
||||
}
|
||||
else {
|
||||
pdp->PutTextR(strHighScores[iRow][iColumn], pixI, pixJ, col);
|
||||
}
|
||||
}}
|
||||
if (iRow == 0) {
|
||||
pixJ += pdp->GetHeight()*0.06f;
|
||||
} else {
|
||||
pixJ += pdp->GetHeight()*0.04f;
|
||||
}
|
||||
}}
|
||||
}
|
29
Sources/SeriousSam/GUI/Components/MGHighScore.h
Normal file
29
Sources/SeriousSam/GUI/Components/MGHighScore.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_HIGHSCORE_H
|
||||
#define SE_INCL_MENU_GADGET_HIGHSCORE_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MenuGadget.h"
|
||||
|
||||
|
||||
class CMGHighScore : public CMenuGadget {
|
||||
public:
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
222
Sources/SeriousSam/GUI/Components/MGKeyDefinition.cpp
Normal file
222
Sources/SeriousSam/GUI/Components/MGKeyDefinition.cpp
Normal file
|
@ -0,0 +1,222 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGKeyDefinition.h"
|
||||
|
||||
extern CSoundData *_psdSelect;
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
extern BOOL _bDefiningKey;
|
||||
|
||||
|
||||
CMGKeyDefinition::CMGKeyDefinition(void)
|
||||
{
|
||||
mg_iState = DOING_NOTHING;
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::OnActivate(void)
|
||||
{
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
SetBindingNames(/*bDefining=*/TRUE);
|
||||
mg_iState = RELEASE_RETURN_WAITING;
|
||||
}
|
||||
|
||||
BOOL CMGKeyDefinition::OnKeyDown(int iVKey)
|
||||
{
|
||||
// if waiting for a key definition
|
||||
if (mg_iState == PRESS_KEY_WAITING) {
|
||||
// do nothing
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// if backspace pressed
|
||||
if (iVKey == VK_BACK) {
|
||||
// clear both keys
|
||||
DefineKey(KID_NONE);
|
||||
// message is processed
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
}
|
||||
|
||||
// set names for both key bindings
|
||||
void CMGKeyDefinition::SetBindingNames(BOOL bDefining)
|
||||
{
|
||||
// find the button
|
||||
INDEX ict = 0;
|
||||
INDEX iDik = 0;
|
||||
FOREACHINLIST(CButtonAction, ba_lnNode, _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions, itba) {
|
||||
if (ict == mg_iControlNumber) {
|
||||
CButtonAction &ba = *itba;
|
||||
// get the current bindings and names
|
||||
INDEX iKey1 = ba.ba_iFirstKey;
|
||||
INDEX iKey2 = ba.ba_iSecondKey;
|
||||
BOOL bKey1Bound = iKey1 != KID_NONE;
|
||||
BOOL bKey2Bound = iKey2 != KID_NONE;
|
||||
CTString strKey1 = _pInput->GetButtonTransName(iKey1);
|
||||
CTString strKey2 = _pInput->GetButtonTransName(iKey2);
|
||||
|
||||
// if defining
|
||||
if (bDefining) {
|
||||
// if only first key is defined
|
||||
if (bKey1Bound && !bKey2Bound) {
|
||||
// put question mark for second key
|
||||
mg_strBinding = strKey1 + TRANS(" or ") + "?";
|
||||
// otherwise
|
||||
} else {
|
||||
// put question mark only
|
||||
mg_strBinding = "?";
|
||||
}
|
||||
// if not defining
|
||||
}
|
||||
else {
|
||||
// if second key is defined
|
||||
if (bKey2Bound) {
|
||||
// add both
|
||||
mg_strBinding = strKey1 + TRANS(" or ") + strKey2;
|
||||
// if second key is undefined
|
||||
} else {
|
||||
// display only first one
|
||||
mg_strBinding = strKey1;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
ict++;
|
||||
}
|
||||
|
||||
// if not found, put errorneous string
|
||||
mg_strBinding = "???";
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::Appear(void)
|
||||
{
|
||||
SetBindingNames(/*bDefining=*/FALSE);
|
||||
CMenuGadget::Appear();
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::Disappear(void)
|
||||
{
|
||||
CMenuGadget::Disappear();
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::DefineKey(INDEX iDik)
|
||||
{
|
||||
// for each button in controls
|
||||
INDEX ict = 0;
|
||||
FOREACHINLIST(CButtonAction, ba_lnNode, _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions, itba) {
|
||||
CButtonAction &ba = *itba;
|
||||
// if it is this one
|
||||
if (ict == mg_iControlNumber) {
|
||||
// if should clear
|
||||
if (iDik == KID_NONE) {
|
||||
// unbind both
|
||||
ba.ba_iFirstKey = KID_NONE;
|
||||
ba.ba_iSecondKey = KID_NONE;
|
||||
}
|
||||
// if first key is unbound, or both keys are bound
|
||||
if (ba.ba_iFirstKey == KID_NONE || ba.ba_iSecondKey != KID_NONE) {
|
||||
// bind first key
|
||||
ba.ba_iFirstKey = iDik;
|
||||
// clear second key
|
||||
ba.ba_iSecondKey = KID_NONE;
|
||||
// if only first key bound
|
||||
} else {
|
||||
// bind second key
|
||||
ba.ba_iSecondKey = iDik;
|
||||
}
|
||||
// if it is not this one
|
||||
} else {
|
||||
// clear bindings that contain this key
|
||||
if (ba.ba_iFirstKey == iDik) {
|
||||
ba.ba_iFirstKey = KID_NONE;
|
||||
}
|
||||
if (ba.ba_iSecondKey == iDik) {
|
||||
ba.ba_iSecondKey = KID_NONE;
|
||||
}
|
||||
}
|
||||
ict++;
|
||||
}
|
||||
|
||||
SetBindingNames(/*bDefining=*/FALSE);
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::Think(void)
|
||||
{
|
||||
if (mg_iState == RELEASE_RETURN_WAITING)
|
||||
{
|
||||
_bDefiningKey = TRUE;
|
||||
extern BOOL _bMouseUsedLast;
|
||||
_bMouseUsedLast = FALSE;
|
||||
_pInput->SetJoyPolling(TRUE);
|
||||
_pInput->GetInput(FALSE);
|
||||
if (_pInput->IsInputEnabled() &&
|
||||
!_pInput->GetButtonState(KID_ENTER) &&
|
||||
!_pInput->GetButtonState(KID_MOUSE1))
|
||||
{
|
||||
mg_iState = PRESS_KEY_WAITING;
|
||||
}
|
||||
}
|
||||
else if (mg_iState == PRESS_KEY_WAITING)
|
||||
{
|
||||
_pInput->SetJoyPolling(TRUE);
|
||||
_pInput->GetInput(FALSE);
|
||||
for (INDEX iDik = 0; iDik<MAX_OVERALL_BUTTONS; iDik++)
|
||||
{
|
||||
if (_pInput->GetButtonState(iDik))
|
||||
{
|
||||
// skip keys that cannot be defined
|
||||
if (iDik == KID_TILDE) {
|
||||
continue;
|
||||
}
|
||||
// if escape not pressed
|
||||
if (iDik != KID_ESCAPE) {
|
||||
// define the new key
|
||||
DefineKey(iDik);
|
||||
// if escape pressed
|
||||
} else {
|
||||
// undefine the key
|
||||
DefineKey(KID_NONE);
|
||||
}
|
||||
|
||||
// end defining loop
|
||||
mg_iState = DOING_NOTHING;
|
||||
_bDefiningKey = FALSE;
|
||||
// refresh all buttons
|
||||
pgmCurrentMenu->FillListItems();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontMedium(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
COLOR col = GetCurrentColor();
|
||||
pdp->PutTextR(mg_strLabel, pixIL, pixJ, col);
|
||||
pdp->PutText(mg_strBinding, pixIR, pixJ, col);
|
||||
}
|
45
Sources/SeriousSam/GUI/Components/MGKeyDefinition.h
Normal file
45
Sources/SeriousSam/GUI/Components/MGKeyDefinition.h
Normal file
|
@ -0,0 +1,45 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_KEYDEFINITION_H
|
||||
#define SE_INCL_MENU_GADGET_KEYDEFINITION_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MenuGadget.h"
|
||||
|
||||
|
||||
class CMGKeyDefinition : public CMenuGadget {
|
||||
public:
|
||||
INDEX mg_iState;
|
||||
INDEX mg_iControlNumber;
|
||||
|
||||
CTString mg_strLabel;
|
||||
CTString mg_strBinding;
|
||||
|
||||
CMGKeyDefinition(void);
|
||||
void Appear(void);
|
||||
void Disappear(void);
|
||||
void OnActivate(void);
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
void Think(void);
|
||||
// set names for both key bindings
|
||||
void SetBindingNames(BOOL bDefining);
|
||||
void DefineKey(INDEX iDik);
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
37
Sources/SeriousSam/GUI/Components/MGLevelButton.cpp
Normal file
37
Sources/SeriousSam/GUI/Components/MGLevelButton.cpp
Normal file
|
@ -0,0 +1,37 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGLevelButton.h"
|
||||
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
|
||||
void CMGLevelButton::OnActivate(void)
|
||||
{
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
_pGame->gam_strCustomLevel = mg_fnmLevel;
|
||||
extern void(*_pAfterLevelChosen)(void);
|
||||
_pAfterLevelChosen();
|
||||
}
|
||||
|
||||
void CMGLevelButton::OnSetFocus(void)
|
||||
{
|
||||
SetThumbnail(mg_fnmLevel);
|
||||
CMGButton::OnSetFocus();
|
||||
}
|
32
Sources/SeriousSam/GUI/Components/MGLevelButton.h
Normal file
32
Sources/SeriousSam/GUI/Components/MGLevelButton.h
Normal file
|
@ -0,0 +1,32 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_LEVELBUTTON_H
|
||||
#define SE_INCL_MENU_GADGET_LEVELBUTTON_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGLevelButton : public CMGButton {
|
||||
public:
|
||||
CTFileName mg_fnmLevel;
|
||||
|
||||
void OnActivate(void);
|
||||
void OnSetFocus(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
125
Sources/SeriousSam/GUI/Components/MGModel.cpp
Normal file
125
Sources/SeriousSam/GUI/Components/MGModel.cpp
Normal file
|
@ -0,0 +1,125 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGModel.h"
|
||||
|
||||
extern INDEX sam_bWideScreen;
|
||||
|
||||
|
||||
CMGModel::CMGModel(void)
|
||||
{
|
||||
mg_fFloorY = 0;
|
||||
}
|
||||
|
||||
void CMGModel::Render(CDrawPort *pdp)
|
||||
{
|
||||
// if no model
|
||||
if (mg_moModel.GetData() == NULL) {
|
||||
// just render text
|
||||
mg_strText = TRANS("No model");
|
||||
CMGButton::Render(pdp);
|
||||
return;
|
||||
}
|
||||
|
||||
// get position on screen
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
CDrawPort dpModel(pdp, box);
|
||||
dpModel.Lock();
|
||||
dpModel.FillZBuffer(1.0f);
|
||||
|
||||
LCDSetDrawport(&dpModel);
|
||||
// clear menu here
|
||||
dpModel.Fill(C_BLACK | 255);
|
||||
LCDRenderClouds1();
|
||||
LCDRenderClouds2();
|
||||
|
||||
// prepare projection
|
||||
CRenderModel rmRenderModel;
|
||||
CPerspectiveProjection3D pr;
|
||||
pr.FOVL() = sam_bWideScreen ? AngleDeg(45.0f) : AngleDeg(30.0f);
|
||||
pr.ScreenBBoxL() = FLOATaabbox2D(
|
||||
FLOAT2D(0.0f, 0.0f),
|
||||
FLOAT2D((float)dpModel.GetWidth(), (float)dpModel.GetHeight())
|
||||
);
|
||||
pr.AspectRatioL() = 1.0f;
|
||||
pr.FrontClipDistanceL() = 0.3f;
|
||||
pr.ViewerPlacementL() = CPlacement3D(FLOAT3D(0, 0, 0), ANGLE3D(0, 0, 0));
|
||||
|
||||
// initialize remdering
|
||||
CAnyProjection3D apr;
|
||||
apr = pr;
|
||||
BeginModelRenderingView(apr, &dpModel);
|
||||
rmRenderModel.rm_vLightDirection = FLOAT3D(0.2f, -0.2f, -0.2f);
|
||||
|
||||
// if model needs floor
|
||||
if (mg_moFloor.GetData() != NULL) {
|
||||
// set floor's position
|
||||
CPlacement3D pl = mg_plModel;
|
||||
pl.pl_OrientationAngle = ANGLE3D(0, 0, 0);
|
||||
pl.pl_PositionVector = mg_plModel.pl_PositionVector;
|
||||
pl.pl_PositionVector(2) += mg_fFloorY;
|
||||
rmRenderModel.SetObjectPlacement(pl);
|
||||
|
||||
// render the floor
|
||||
rmRenderModel.rm_colLight = C_WHITE;
|
||||
rmRenderModel.rm_colAmbient = C_WHITE;
|
||||
mg_moFloor.SetupModelRendering(rmRenderModel);
|
||||
mg_moFloor.RenderModel(rmRenderModel);
|
||||
}
|
||||
|
||||
// set model's position
|
||||
CPlacement3D pl;
|
||||
pl.pl_OrientationAngle = mg_plModel.pl_OrientationAngle;
|
||||
pl.pl_PositionVector = mg_plModel.pl_PositionVector;
|
||||
extern FLOAT sam_fPlayerOffset;
|
||||
pl.pl_PositionVector(3) += sam_fPlayerOffset;
|
||||
rmRenderModel.SetObjectPlacement(pl);
|
||||
|
||||
// render the model
|
||||
rmRenderModel.rm_colLight = LerpColor(C_BLACK, C_WHITE, 0.4f) | CT_OPAQUE;
|
||||
rmRenderModel.rm_colAmbient = LerpColor(C_BLACK, C_WHITE, 0.2f) | CT_OPAQUE;
|
||||
mg_moModel.SetupModelRendering(rmRenderModel);
|
||||
FLOATplane3D plFloorPlane = FLOATplane3D(FLOAT3D(0.0f, 1.0f, 0.0f),
|
||||
mg_plModel.pl_PositionVector(2) + mg_fFloorY);
|
||||
FLOAT3D vShadowLightDir = FLOAT3D(-0.2f, -0.4f, -0.6f);
|
||||
CPlacement3D plLightPlacement = CPlacement3D(
|
||||
mg_plModel.pl_PositionVector +
|
||||
vShadowLightDir*mg_plModel.pl_PositionVector(3) * 5,
|
||||
ANGLE3D(0, 0, 0));
|
||||
mg_moModel.RenderShadow(rmRenderModel, plLightPlacement, 200.0f, 200.0f, 1.0f, plFloorPlane);
|
||||
mg_moModel.RenderModel(rmRenderModel);
|
||||
EndModelRenderingView();
|
||||
|
||||
LCDScreenBox(LCDGetColor(C_GREEN, "model box") | GetCurrentColor());
|
||||
|
||||
dpModel.Unlock();
|
||||
|
||||
pdp->Unlock();
|
||||
pdp->Lock();
|
||||
LCDSetDrawport(pdp);
|
||||
|
||||
// print the model name
|
||||
{
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, BoxPlayerModelName());
|
||||
COLOR col = GetCurrentColor();
|
||||
|
||||
PIX pixI = box.Min()(1);
|
||||
PIX pixJ = box.Max()(2);
|
||||
pdp->PutText(mg_strText, pixI, pixJ, col);
|
||||
}
|
||||
}
|
35
Sources/SeriousSam/GUI/Components/MGModel.h
Normal file
35
Sources/SeriousSam/GUI/Components/MGModel.h
Normal file
|
@ -0,0 +1,35 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_MODEL_H
|
||||
#define SE_INCL_MENU_GADGET_MODEL_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGModel : public CMGButton {
|
||||
public:
|
||||
CModelObject mg_moModel;
|
||||
CModelObject mg_moFloor;
|
||||
CPlacement3D mg_plModel;
|
||||
BOOL mg_fFloorY;
|
||||
|
||||
CMGModel(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
453
Sources/SeriousSam/GUI/Components/MGServerList.cpp
Normal file
453
Sources/SeriousSam/GUI/Components/MGServerList.cpp
Normal file
|
@ -0,0 +1,453 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGServerList.h"
|
||||
#include "MGEdit.h"
|
||||
|
||||
extern CSoundData *_psdSelect;
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
|
||||
FLOATaabbox2D GetBoxPartHoriz(const FLOATaabbox2D &box, FLOAT fMin, FLOAT fMax)
|
||||
{
|
||||
FLOAT fBoxMin = box.Min()(1);
|
||||
FLOAT fBoxSize = box.Size()(1);
|
||||
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(fBoxMin + fBoxSize*fMin, box.Min()(2)),
|
||||
FLOAT2D(fBoxMin + fBoxSize*fMax, box.Max()(2)));
|
||||
}
|
||||
|
||||
void PrintInBox(CDrawPort *pdp, PIX pixI, PIX pixJ, PIX pixSizeI, CTString str, COLOR col)
|
||||
{
|
||||
str = str.Undecorated();
|
||||
PIX pixCharSize = pdp->dp_pixTextCharSpacing + pdp->dp_FontData->fd_pixCharWidth;
|
||||
str.TrimRight(pixSizeI / pixCharSize);
|
||||
|
||||
// print text
|
||||
pdp->PutText(str, pixI, pixJ, col);
|
||||
}
|
||||
|
||||
CMGServerList::CMGServerList()
|
||||
{
|
||||
mg_iSelected = 0;
|
||||
mg_iFirstOnScreen = 0;
|
||||
mg_ctOnScreen = 10;
|
||||
mg_pixMinI = 0;
|
||||
mg_pixMaxI = 0;
|
||||
mg_pixListMinJ = 0;
|
||||
mg_pixListStepJ = 0;
|
||||
mg_pixDragJ = -1;
|
||||
mg_iDragLine = -1;
|
||||
mg_pixMouseDrag = -1;
|
||||
// by default, sort by ping, best on top
|
||||
mg_iSort = 2;
|
||||
mg_bSortDown = FALSE;
|
||||
}
|
||||
void CMGServerList::AdjustFirstOnScreen(void)
|
||||
{
|
||||
INDEX ctSessions = _lhServers.Count();
|
||||
mg_iSelected = Clamp(mg_iSelected, 0L, ClampDn(ctSessions - 1L, 0L));
|
||||
mg_iFirstOnScreen = Clamp(mg_iFirstOnScreen, 0L, ClampDn(ctSessions - mg_ctOnScreen, 0L));
|
||||
|
||||
if (mg_iSelected<mg_iFirstOnScreen) {
|
||||
mg_iFirstOnScreen = ClampUp(mg_iSelected, ClampDn(ctSessions - mg_ctOnScreen - 1L, 0L));
|
||||
} else if (mg_iSelected >= mg_iFirstOnScreen + mg_ctOnScreen) {
|
||||
mg_iFirstOnScreen = ClampDn(mg_iSelected - mg_ctOnScreen + 1L, 0L);
|
||||
}
|
||||
}
|
||||
|
||||
BOOL _iSort = 0;
|
||||
BOOL _bSortDown = FALSE;
|
||||
|
||||
int CompareSessions(const void *pv0, const void *pv1)
|
||||
{
|
||||
const CNetworkSession &ns0 = **(const CNetworkSession **)pv0;
|
||||
const CNetworkSession &ns1 = **(const CNetworkSession **)pv1;
|
||||
|
||||
int iResult = 0;
|
||||
switch (_iSort) {
|
||||
case 0: iResult = stricmp(ns0.ns_strSession, ns1.ns_strSession); break;
|
||||
case 1: iResult = stricmp(ns0.ns_strWorld, ns1.ns_strWorld); break;
|
||||
case 2: iResult = Sgn(ns0.ns_tmPing - ns1.ns_tmPing); break;
|
||||
case 3: iResult = Sgn(ns0.ns_ctPlayers - ns1.ns_ctPlayers); break;
|
||||
case 4: iResult = stricmp(ns0.ns_strGameType, ns1.ns_strGameType); break;
|
||||
case 5: iResult = stricmp(ns0.ns_strMod, ns1.ns_strMod); break;
|
||||
case 6: iResult = stricmp(ns0.ns_strVer, ns1.ns_strVer); break;
|
||||
}
|
||||
|
||||
if (iResult == 0) { // make sure we always have unique order when resorting
|
||||
return stricmp(ns0.ns_strAddress, ns1.ns_strAddress);;
|
||||
}
|
||||
|
||||
return _bSortDown ? -iResult : iResult;
|
||||
}
|
||||
|
||||
extern CMGButton mgServerColumn[7];
|
||||
extern CMGEdit mgServerFilter[7];
|
||||
|
||||
void SortAndFilterServers(void)
|
||||
{
|
||||
{FORDELETELIST(CNetworkSession, ns_lnNode, _lhServers, itns) {
|
||||
delete &*itns;
|
||||
}}
|
||||
|
||||
{FOREACHINLIST(CNetworkSession, ns_lnNode, _pNetwork->ga_lhEnumeratedSessions, itns) {
|
||||
CNetworkSession &ns = *itns;
|
||||
extern CTString _strServerFilter[7];
|
||||
if (_strServerFilter[0] != "" && !ns.ns_strSession.Matches("*" + _strServerFilter[0] + "*")) continue;
|
||||
if (_strServerFilter[1] != "" && !ns.ns_strWorld.Matches("*" + _strServerFilter[1] + "*")) continue;
|
||||
if (_strServerFilter[2] != "") {
|
||||
char strCompare[3] = { 0, 0, 0 };
|
||||
int iPing = 0;
|
||||
_strServerFilter[2].ScanF("%2[<>=]%d", strCompare, &iPing);
|
||||
if (strcmp(strCompare, "<") == 0 && !(int(ns.ns_tmPing * 1000)< iPing)) continue;
|
||||
if (strcmp(strCompare, "<=") == 0 && !(int(ns.ns_tmPing * 1000) <= iPing)) continue;
|
||||
if (strcmp(strCompare, ">") == 0 && !(int(ns.ns_tmPing * 1000)> iPing)) continue;
|
||||
if (strcmp(strCompare, ">=") == 0 && !(int(ns.ns_tmPing * 1000) >= iPing)) continue;
|
||||
if (strcmp(strCompare, "=") == 0 && !(int(ns.ns_tmPing * 1000) == iPing)) continue;
|
||||
}
|
||||
if (_strServerFilter[3] != "") {
|
||||
char strCompare[3] = { 0, 0, 0 };
|
||||
int iPlayers = 0;
|
||||
_strServerFilter[3].ScanF("%2[<>=]%d", strCompare, &iPlayers);
|
||||
if (strcmp(strCompare, "<") == 0 && !(ns.ns_ctPlayers< iPlayers)) continue;
|
||||
if (strcmp(strCompare, "<=") == 0 && !(ns.ns_ctPlayers <= iPlayers)) continue;
|
||||
if (strcmp(strCompare, ">") == 0 && !(ns.ns_ctPlayers> iPlayers)) continue;
|
||||
if (strcmp(strCompare, ">=") == 0 && !(ns.ns_ctPlayers >= iPlayers)) continue;
|
||||
if (strcmp(strCompare, "=") == 0 && !(ns.ns_ctPlayers == iPlayers)) continue;
|
||||
}
|
||||
if (_strServerFilter[4] != "" && !ns.ns_strGameType.Matches("*" + _strServerFilter[4] + "*")) continue;
|
||||
if (_strServerFilter[5] != "" && !ns.ns_strMod.Matches("*" + _strServerFilter[5] + "*")) continue;
|
||||
if (_strServerFilter[6] != "" && !ns.ns_strVer.Matches("*" + _strServerFilter[6] + "*")) continue;
|
||||
|
||||
CNetworkSession *pnsNew = new CNetworkSession;
|
||||
pnsNew->Copy(*itns);
|
||||
_lhServers.AddTail(pnsNew->ns_lnNode);
|
||||
}
|
||||
}
|
||||
|
||||
_lhServers.Sort(CompareSessions, offsetof(CNetworkSession, ns_lnNode));
|
||||
}
|
||||
|
||||
void CMGServerList::Render(CDrawPort *pdp)
|
||||
{
|
||||
_iSort = mg_iSort;
|
||||
_bSortDown = mg_bSortDown;
|
||||
SortAndFilterServers();
|
||||
|
||||
SetFontSmall(pdp);
|
||||
BOOL bFocusedBefore = mg_bFocused;
|
||||
mg_bFocused = FALSE;
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
COLOR col = GetCurrentColor();
|
||||
|
||||
PIX pixDPSizeI = pdp->GetWidth();
|
||||
PIX pixDPSizeJ = pdp->GetHeight();
|
||||
PIX pixCharSizeI = pdp->dp_pixTextCharSpacing + pdp->dp_FontData->fd_pixCharWidth;
|
||||
PIX pixCharSizeJ = pdp->dp_pixTextLineSpacing + pdp->dp_FontData->fd_pixCharHeight + 1;
|
||||
PIX pixLineSize = 1;
|
||||
PIX pixSliderSizeI = 10;
|
||||
PIX pixOuterMargin = 20;
|
||||
|
||||
INDEX ctSessions = _lhServers.Count();
|
||||
INDEX iSession = 0;
|
||||
|
||||
INDEX ctColumns[7];
|
||||
{for (INDEX i = 0; i<ARRAYCOUNT(ctColumns); i++) {
|
||||
ctColumns[i] = mgServerColumn[i].mg_strText.Length() + 1;
|
||||
}}
|
||||
|
||||
PIX pixSizePing = Max(PIX(pixCharSizeI * 5), pixCharSizeI*ctColumns[2]) + pixLineSize * 2;
|
||||
PIX pixSizePlayerCt = Max(PIX(pixCharSizeI * 5), pixCharSizeI*ctColumns[3]) + pixLineSize * 2;
|
||||
PIX pixSizeGameType = Max(Min(PIX(pixCharSizeI * 20), PIX(pixDPSizeI*0.2f)), pixCharSizeI*ctColumns[4]) + pixLineSize * 2;
|
||||
PIX pixSizeMapName = Max(PIX(pixDPSizeI*0.25f), pixCharSizeI*ctColumns[1]) + pixLineSize * 2;
|
||||
PIX pixSizeMod = Max(Min(PIX(pixCharSizeI * 11), PIX(pixDPSizeI*0.2f)), pixCharSizeI*ctColumns[5]) + pixLineSize * 2;
|
||||
PIX pixSizeVer = Max(PIX(pixCharSizeI * 7), pixCharSizeI*ctColumns[6]) + pixLineSize * 2;
|
||||
|
||||
PIX apixSeparatorI[9];
|
||||
apixSeparatorI[0] = pixOuterMargin;
|
||||
apixSeparatorI[8] = pixDPSizeI - pixOuterMargin - pixLineSize;
|
||||
apixSeparatorI[7] = apixSeparatorI[8] - pixSliderSizeI - pixLineSize;
|
||||
apixSeparatorI[6] = apixSeparatorI[7] - pixSizeVer - pixLineSize;
|
||||
apixSeparatorI[5] = apixSeparatorI[6] - pixSizeMod - pixLineSize;
|
||||
apixSeparatorI[4] = apixSeparatorI[5] - pixSizeGameType - pixLineSize;
|
||||
apixSeparatorI[3] = apixSeparatorI[4] - pixSizePlayerCt - pixLineSize;
|
||||
apixSeparatorI[2] = apixSeparatorI[3] - pixSizePing - pixLineSize;
|
||||
apixSeparatorI[1] = apixSeparatorI[2] - pixSizeMapName - pixLineSize;
|
||||
apixSeparatorI[1] = apixSeparatorI[2] - pixSizeMapName - pixLineSize;
|
||||
PIX pixSizeServerName = apixSeparatorI[1] - apixSeparatorI[0] - pixLineSize;
|
||||
|
||||
PIX pixTopJ = pixDPSizeJ*0.15f;
|
||||
PIX pixBottomJ = pixDPSizeJ*0.82f;
|
||||
|
||||
PIX pixFilterTopJ = pixTopJ + pixLineSize * 3 + pixCharSizeJ + pixLineSize * 3;
|
||||
PIX pixListTopJ = pixFilterTopJ + pixLineSize + pixCharSizeJ + pixLineSize;
|
||||
INDEX ctSessionsOnScreen = (pixBottomJ - pixListTopJ) / pixCharSizeJ;
|
||||
pixBottomJ = pixListTopJ + pixCharSizeJ*ctSessionsOnScreen + pixLineSize * 2;
|
||||
|
||||
mg_pixMinI = apixSeparatorI[0];
|
||||
mg_pixMaxI = apixSeparatorI[5];
|
||||
mg_pixListMinJ = pixListTopJ;
|
||||
mg_pixListStepJ = pixCharSizeJ;
|
||||
mg_pixSBMinI = apixSeparatorI[7];
|
||||
mg_pixSBMaxI = apixSeparatorI[8];
|
||||
mg_pixSBMinJ = pixListTopJ;
|
||||
mg_pixSBMaxJ = pixBottomJ;
|
||||
mg_pixHeaderMinJ = pixTopJ;
|
||||
mg_pixHeaderMidJ = pixTopJ + pixLineSize + pixCharSizeJ;
|
||||
mg_pixHeaderMaxJ = pixTopJ + (pixLineSize + pixCharSizeJ) * 2;
|
||||
memcpy(mg_pixHeaderI, apixSeparatorI, sizeof(mg_pixHeaderI));
|
||||
|
||||
{for (INDEX i = 0; i<ARRAYCOUNT(mgServerFilter); i++) {
|
||||
mgServerColumn[i].mg_boxOnScreen = PixBoxToFloatBox(pdp,
|
||||
PIXaabbox2D(PIX2D(apixSeparatorI[i] + pixCharSizeI / 2, pixTopJ + pixLineSize * 4), PIX2D(apixSeparatorI[i + 1] - pixCharSizeI / 2, pixTopJ + pixLineSize * 4 + pixCharSizeJ)));
|
||||
mgServerFilter[i].mg_boxOnScreen = PixBoxToFloatBox(pdp,
|
||||
PIXaabbox2D(PIX2D(apixSeparatorI[i] + pixCharSizeI / 2, pixFilterTopJ), PIX2D(apixSeparatorI[i + 1] - pixCharSizeI / 2, pixFilterTopJ + pixCharSizeJ)));
|
||||
}}
|
||||
|
||||
for (INDEX i = 0; i<ARRAYCOUNT(apixSeparatorI); i++) {
|
||||
pdp->DrawLine(apixSeparatorI[i], pixTopJ, apixSeparatorI[i], pixBottomJ, col | CT_OPAQUE);
|
||||
}
|
||||
pdp->DrawLine(apixSeparatorI[0], pixTopJ, apixSeparatorI[8], pixTopJ, col | CT_OPAQUE);
|
||||
pdp->DrawLine(apixSeparatorI[0], pixListTopJ - pixLineSize, apixSeparatorI[8], pixListTopJ - pixLineSize, col | CT_OPAQUE);
|
||||
pdp->DrawLine(apixSeparatorI[0], pixBottomJ, apixSeparatorI[8], pixBottomJ, col | CT_OPAQUE);
|
||||
|
||||
PIXaabbox2D boxHandle = GetScrollBarHandleBox();
|
||||
pdp->Fill(boxHandle.Min()(1) + 2, boxHandle.Min()(2) + 2, boxHandle.Size()(1) - 3, boxHandle.Size()(2) - 3, col | CT_OPAQUE);
|
||||
|
||||
PIX pixJ = pixTopJ + pixLineSize * 2 + 1;
|
||||
|
||||
mg_ctOnScreen = ctSessionsOnScreen;
|
||||
AdjustFirstOnScreen();
|
||||
|
||||
if (_lhServers.Count() == 0) {
|
||||
if (_pNetwork->ga_strEnumerationStatus != "") {
|
||||
mg_bFocused = TRUE;
|
||||
COLOR colItem = GetCurrentColor();
|
||||
PrintInBox(pdp, apixSeparatorI[0] + pixCharSizeI, pixListTopJ + pixCharSizeJ + pixLineSize + 1, apixSeparatorI[1] - apixSeparatorI[0],
|
||||
TRANS("searching..."), colItem);
|
||||
}
|
||||
} else {
|
||||
FOREACHINLIST(CNetworkSession, ns_lnNode, _lhServers, itns) {
|
||||
CNetworkSession &ns = *itns;
|
||||
|
||||
if (iSession<mg_iFirstOnScreen || iSession >= mg_iFirstOnScreen + ctSessionsOnScreen) {
|
||||
iSession++;
|
||||
continue;
|
||||
}
|
||||
|
||||
PIX pixJ = pixListTopJ + (iSession - mg_iFirstOnScreen)*pixCharSizeJ + pixLineSize + 1;
|
||||
|
||||
mg_bFocused = bFocusedBefore&&iSession == mg_iSelected;
|
||||
COLOR colItem = GetCurrentColor();
|
||||
|
||||
if (ns.ns_strVer != _SE_VER_STRING) {
|
||||
colItem = MulColors(colItem, 0xA0A0A0FF);
|
||||
}
|
||||
|
||||
CTString strPing(0, "%4d", INDEX(ns.ns_tmPing * 1000));
|
||||
CTString strPlayersCt(0, "%2d/%2d", ns.ns_ctPlayers, ns.ns_ctMaxPlayers);
|
||||
CTString strMod = ns.ns_strMod;
|
||||
if (strMod == "") {
|
||||
strMod = "SeriousSam";
|
||||
}
|
||||
PrintInBox(pdp, apixSeparatorI[0] + pixCharSizeI / 2, pixJ, apixSeparatorI[1] - apixSeparatorI[0] - pixCharSizeI, ns.ns_strSession, colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[1] + pixCharSizeI / 2, pixJ, apixSeparatorI[2] - apixSeparatorI[1] - pixCharSizeI, TranslateConst(ns.ns_strWorld), colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[2] + pixCharSizeI / 2, pixJ, apixSeparatorI[3] - apixSeparatorI[2] - pixCharSizeI, strPing, colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[3] + pixCharSizeI / 2, pixJ, apixSeparatorI[4] - apixSeparatorI[3] - pixCharSizeI, strPlayersCt, colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[4] + pixCharSizeI / 2, pixJ, apixSeparatorI[5] - apixSeparatorI[4] - pixCharSizeI, TranslateConst(ns.ns_strGameType), colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[5] + pixCharSizeI / 2, pixJ, apixSeparatorI[6] - apixSeparatorI[5] - pixCharSizeI, TranslateConst(strMod), colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[6] + pixCharSizeI / 2, pixJ, apixSeparatorI[7] - apixSeparatorI[6] - pixCharSizeI, ns.ns_strVer, colItem);
|
||||
|
||||
iSession++;
|
||||
}
|
||||
}
|
||||
|
||||
mg_bFocused = bFocusedBefore;
|
||||
}
|
||||
|
||||
static INDEX SliderPixToIndex(PIX pixOffset, INDEX iVisible, INDEX iTotal, PIXaabbox2D boxFull)
|
||||
{
|
||||
FLOAT fSize = ClampUp(FLOAT(iVisible) / iTotal, 1.0f);
|
||||
PIX pixFull = boxFull.Size()(2);
|
||||
PIX pixSize = PIX(pixFull*fSize);
|
||||
if (pixSize >= boxFull.Size()(2)) {
|
||||
return 0;
|
||||
}
|
||||
return (iTotal*pixOffset) / pixFull;
|
||||
}
|
||||
|
||||
static PIXaabbox2D GetSliderBox(INDEX iFirst, INDEX iVisible, INDEX iTotal,
|
||||
PIXaabbox2D boxFull)
|
||||
{
|
||||
if (iTotal <= 0) {
|
||||
return boxFull;
|
||||
}
|
||||
FLOAT fSize = ClampUp(FLOAT(iVisible) / iTotal, 1.0f);
|
||||
PIX pixFull = boxFull.Size()(2);
|
||||
PIX pixSize = PIX(pixFull*fSize);
|
||||
pixSize = ClampDn(pixSize, boxFull.Size()(1));
|
||||
PIX pixTop = pixFull*(FLOAT(iFirst) / iTotal) + boxFull.Min()(2);
|
||||
PIX pixI0 = boxFull.Min()(1);
|
||||
PIX pixI1 = boxFull.Max()(1);
|
||||
return PIXaabbox2D(PIX2D(pixI0, pixTop), PIX2D(pixI1, pixTop + pixSize));
|
||||
}
|
||||
|
||||
PIXaabbox2D CMGServerList::GetScrollBarFullBox(void)
|
||||
{
|
||||
return PIXaabbox2D(PIX2D(mg_pixSBMinI, mg_pixSBMinJ), PIX2D(mg_pixSBMaxI, mg_pixSBMaxJ));
|
||||
}
|
||||
|
||||
PIXaabbox2D CMGServerList::GetScrollBarHandleBox(void)
|
||||
{
|
||||
return GetSliderBox(mg_iFirstOnScreen, mg_ctOnScreen, _lhServers.Count(), GetScrollBarFullBox());
|
||||
}
|
||||
|
||||
void CMGServerList::OnMouseOver(PIX pixI, PIX pixJ)
|
||||
{
|
||||
mg_pixMouseI = pixI;
|
||||
mg_pixMouseJ = pixJ;
|
||||
|
||||
if (!(GetKeyState(VK_LBUTTON) & 0x8000)) {
|
||||
mg_pixDragJ = -1;
|
||||
}
|
||||
|
||||
BOOL bInSlider = (pixI >= mg_pixSBMinI && pixI <= mg_pixSBMaxI && pixJ >= mg_pixSBMinJ && pixJ <= mg_pixSBMaxJ);
|
||||
if (mg_pixDragJ >= 0 && bInSlider) {
|
||||
PIX pixDelta = pixJ - mg_pixDragJ;
|
||||
INDEX ctSessions = _lhServers.Count();
|
||||
INDEX iWantedLine = mg_iDragLine +
|
||||
SliderPixToIndex(pixDelta, mg_ctOnScreen, ctSessions, GetScrollBarFullBox());
|
||||
mg_iFirstOnScreen = Clamp(iWantedLine, 0L, ClampDn(ctSessions - mg_ctOnScreen, 0L));
|
||||
mg_iSelected = Clamp(mg_iSelected, mg_iFirstOnScreen, mg_iFirstOnScreen + mg_ctOnScreen - 1L);
|
||||
// AdjustFirstOnScreen();
|
||||
return;
|
||||
}
|
||||
|
||||
// if some server is selected
|
||||
if (pixI >= mg_pixMinI && pixI <= mg_pixMaxI) {
|
||||
INDEX iOnScreen = (pixJ - mg_pixListMinJ) / mg_pixListStepJ;
|
||||
if (iOnScreen >= 0 && iOnScreen<mg_ctOnScreen) {
|
||||
// put focus on it
|
||||
mg_iSelected = mg_iFirstOnScreen + iOnScreen;
|
||||
AdjustFirstOnScreen();
|
||||
mg_pixMouseDrag = -1;
|
||||
}
|
||||
} else if (bInSlider) {
|
||||
mg_pixMouseDrag = pixJ;
|
||||
}
|
||||
}
|
||||
|
||||
BOOL CMGServerList::OnKeyDown(int iVKey)
|
||||
{
|
||||
switch (iVKey) {
|
||||
case VK_UP:
|
||||
mg_iSelected -= 1;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case VK_DOWN:
|
||||
mg_iSelected += 1;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case VK_PRIOR:
|
||||
mg_iSelected -= mg_ctOnScreen - 1;
|
||||
mg_iFirstOnScreen -= mg_ctOnScreen - 1;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case VK_NEXT:
|
||||
mg_iSelected += mg_ctOnScreen - 1;
|
||||
mg_iFirstOnScreen += mg_ctOnScreen - 1;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case 11:
|
||||
mg_iSelected -= 3;
|
||||
mg_iFirstOnScreen -= 3;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case 10:
|
||||
mg_iSelected += 3;
|
||||
mg_iFirstOnScreen += 3;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case VK_LBUTTON:
|
||||
/* if (mg_pixMouseJ>=mg_pixHeaderMinJ && mg_pixMouseJ<=mg_pixHeaderMidJ
|
||||
&& mg_pixMouseI>=mg_pixHeaderI[0] && mg_pixMouseI<=mg_pixHeaderI[7]) {
|
||||
INDEX iNewSort = mg_iSort;
|
||||
if (mg_pixMouseI<=mg_pixHeaderI[1]) {
|
||||
iNewSort = 0;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[2]) {
|
||||
iNewSort = 1;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[3]) {
|
||||
iNewSort = 2;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[4]) {
|
||||
iNewSort = 3;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[5]) {
|
||||
iNewSort = 4;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[6]) {
|
||||
iNewSort = 5;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[7]) {
|
||||
iNewSort = 6;
|
||||
}
|
||||
if (iNewSort==mg_iSort) {
|
||||
mg_bSortDown = !mg_bSortDown;
|
||||
} else {
|
||||
mg_bSortDown = FALSE;
|
||||
}
|
||||
mg_iSort = iNewSort;
|
||||
break;
|
||||
} else */if (mg_pixMouseDrag >= 0) {
|
||||
mg_pixDragJ = mg_pixMouseDrag;
|
||||
mg_iDragLine = mg_iFirstOnScreen;
|
||||
break;
|
||||
}
|
||||
case VK_RETURN:
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
{INDEX i = 0;
|
||||
FOREACHINLIST(CNetworkSession, ns_lnNode, _lhServers, itns) {
|
||||
if (i == mg_iSelected) {
|
||||
|
||||
char strAddress[256];
|
||||
int iPort;
|
||||
itns->ns_strAddress.ScanF("%200[^:]:%d", &strAddress, &iPort);
|
||||
_pGame->gam_strJoinAddress = strAddress;
|
||||
_pShell->SetINDEX("net_iPort", iPort);
|
||||
extern void StartSelectPlayersMenuFromServers(void);
|
||||
StartSelectPlayersMenuFromServers();
|
||||
return TRUE;
|
||||
}
|
||||
i++;
|
||||
}}
|
||||
break;
|
||||
default:
|
||||
return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void CMGServerList::OnSetFocus(void)
|
||||
{
|
||||
mg_bFocused = TRUE;
|
||||
}
|
||||
|
||||
void CMGServerList::OnKillFocus(void)
|
||||
{
|
||||
mg_bFocused = FALSE;
|
||||
}
|
66
Sources/SeriousSam/GUI/Components/MGServerList.h
Normal file
66
Sources/SeriousSam/GUI/Components/MGServerList.h
Normal file
|
@ -0,0 +1,66 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_SERVERLIST_H
|
||||
#define SE_INCL_MENU_GADGET_SERVERLIST_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGServerList : public CMGButton {
|
||||
public:
|
||||
INDEX mg_iSelected;
|
||||
INDEX mg_iFirstOnScreen;
|
||||
INDEX mg_ctOnScreen;
|
||||
// server list dimensions
|
||||
PIX mg_pixMinI;
|
||||
PIX mg_pixMaxI;
|
||||
PIX mg_pixListMinJ;
|
||||
PIX mg_pixListStepJ;
|
||||
// header dimensions
|
||||
PIX mg_pixHeaderMinJ;
|
||||
PIX mg_pixHeaderMidJ;
|
||||
PIX mg_pixHeaderMaxJ;
|
||||
PIX mg_pixHeaderI[8];
|
||||
// scrollbar dimensions
|
||||
PIX mg_pixSBMinI;
|
||||
PIX mg_pixSBMaxI;
|
||||
PIX mg_pixSBMinJ;
|
||||
PIX mg_pixSBMaxJ;
|
||||
// scrollbar dragging params
|
||||
PIX mg_pixDragJ;
|
||||
PIX mg_iDragLine;
|
||||
PIX mg_pixMouseDrag;
|
||||
// current mouse pos
|
||||
PIX mg_pixMouseI;
|
||||
PIX mg_pixMouseJ;
|
||||
|
||||
INDEX mg_iSort; // column to sort by
|
||||
BOOL mg_bSortDown; // sort in reverse order
|
||||
|
||||
CMGServerList();
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
PIXaabbox2D GetScrollBarFullBox(void);
|
||||
PIXaabbox2D GetScrollBarHandleBox(void);
|
||||
void OnSetFocus(void);
|
||||
void OnKillFocus(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
void AdjustFirstOnScreen(void);
|
||||
void OnMouseOver(PIX pixI, PIX pixJ);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
125
Sources/SeriousSam/GUI/Components/MGSlider.cpp
Normal file
125
Sources/SeriousSam/GUI/Components/MGSlider.cpp
Normal file
|
@ -0,0 +1,125 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGSlider.h"
|
||||
|
||||
extern PIX _pixCursorPosI;
|
||||
extern PIX _pixCursorPosJ;
|
||||
extern INDEX sam_bWideScreen;
|
||||
|
||||
|
||||
CMGSlider::CMGSlider()
|
||||
{
|
||||
mg_iMinPos = 0;
|
||||
mg_iMaxPos = 16;
|
||||
mg_iCurPos = 8;
|
||||
mg_pOnSliderChange = NULL;
|
||||
mg_fFactor = 1.0f;
|
||||
}
|
||||
|
||||
void CMGSlider::ApplyCurrentPosition(void)
|
||||
{
|
||||
mg_iCurPos = Clamp(mg_iCurPos, mg_iMinPos, mg_iMaxPos);
|
||||
FLOAT fStretch = FLOAT(mg_iCurPos) / (mg_iMaxPos - mg_iMinPos);
|
||||
mg_fFactor = fStretch;
|
||||
|
||||
if (mg_pOnSliderChange != NULL) {
|
||||
mg_pOnSliderChange(mg_iCurPos);
|
||||
}
|
||||
}
|
||||
|
||||
void CMGSlider::ApplyGivenPosition(INDEX iMin, INDEX iMax, INDEX iCur)
|
||||
{
|
||||
mg_iMinPos = iMin;
|
||||
mg_iMaxPos = iMax;
|
||||
mg_iCurPos = iCur;
|
||||
ApplyCurrentPosition();
|
||||
}
|
||||
|
||||
|
||||
BOOL CMGSlider::OnKeyDown(int iVKey)
|
||||
{
|
||||
// if scrolling left
|
||||
if ((iVKey == VK_BACK || iVKey == VK_LEFT) && mg_iCurPos>mg_iMinPos) {
|
||||
mg_iCurPos--;
|
||||
ApplyCurrentPosition();
|
||||
return TRUE;
|
||||
// if scrolling right
|
||||
} else if ((iVKey == VK_RETURN || iVKey == VK_RIGHT) && mg_iCurPos<mg_iMaxPos) {
|
||||
mg_iCurPos++;
|
||||
ApplyCurrentPosition();
|
||||
return TRUE;
|
||||
// if lmb pressed
|
||||
} else if (iVKey == VK_LBUTTON) {
|
||||
// get position of slider box on screen
|
||||
PIXaabbox2D boxSlider = GetSliderBox();
|
||||
// if mouse is within
|
||||
if (boxSlider >= PIX2D(_pixCursorPosI, _pixCursorPosJ)) {
|
||||
// set new position exactly where mouse pointer is
|
||||
FLOAT fRatio = FLOAT(_pixCursorPosI - boxSlider.Min()(1)) / boxSlider.Size()(1);
|
||||
fRatio = (fRatio - 0.01f) / (0.99f - 0.01f);
|
||||
fRatio = Clamp(fRatio, 0.0f, 1.0f);
|
||||
mg_iCurPos = fRatio*(mg_iMaxPos - mg_iMinPos) + mg_iMinPos;
|
||||
ApplyCurrentPosition();
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
}
|
||||
|
||||
PIXaabbox2D CMGSlider::GetSliderBox(void)
|
||||
{
|
||||
extern CDrawPort *pdp;
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
PIX pixJSize = box.Size()(2)*0.95f;
|
||||
PIX pixISizeR = box.Size()(1)*0.45f;
|
||||
if (sam_bWideScreen) pixJSize++;
|
||||
return PIXaabbox2D(PIX2D(pixIR + 1, pixJ + 1), PIX2D(pixIR + pixISizeR - 2, pixJ + pixJSize - 2));
|
||||
}
|
||||
|
||||
void CMGSlider::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontMedium(pdp);
|
||||
|
||||
// get geometry
|
||||
COLOR col = GetCurrentColor();
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
PIX pixJSize = box.Size()(2)*0.95f;
|
||||
PIX pixISizeR = box.Size()(1)*0.45f;
|
||||
if (sam_bWideScreen) pixJSize++;
|
||||
|
||||
// print text left of slider
|
||||
pdp->PutTextR(mg_strText, pixIL, pixJ, col);
|
||||
|
||||
// draw box around slider
|
||||
LCDDrawBox(0, -1, PIXaabbox2D(PIX2D(pixIR + 1, pixJ), PIX2D(pixIR + pixISizeR - 2, pixJ + pixJSize - 2)),
|
||||
LCDGetColor(C_GREEN | 255, "slider box"));
|
||||
|
||||
// draw filled part of slider
|
||||
pdp->Fill(pixIR + 2, pixJ + 1, (pixISizeR - 5)*mg_fFactor, (pixJSize - 4), col);
|
||||
|
||||
// print percentage text
|
||||
CTString strPercentage;
|
||||
strPercentage.PrintF("%d%%", (int)floor(mg_fFactor * 100 + 0.5f));
|
||||
pdp->PutTextC(strPercentage, pixIR + pixISizeR / 2, pixJ + 1, col);
|
||||
}
|
41
Sources/SeriousSam/GUI/Components/MGSlider.h
Normal file
41
Sources/SeriousSam/GUI/Components/MGSlider.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_SLIDER_H
|
||||
#define SE_INCL_MENU_GADGET_SLIDER_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGSlider : public CMGButton {
|
||||
public:
|
||||
FLOAT mg_fFactor;
|
||||
INDEX mg_iMinPos;
|
||||
INDEX mg_iMaxPos;
|
||||
INDEX mg_iCurPos;
|
||||
|
||||
CMGSlider();
|
||||
void ApplyCurrentPosition(void);
|
||||
void ApplyGivenPosition(INDEX iMin, INDEX iMax, INDEX iCur);
|
||||
// return TRUE if handled
|
||||
virtual BOOL OnKeyDown(int iVKey);
|
||||
void(*mg_pOnSliderChange)(INDEX iCurPos);
|
||||
PIXaabbox2D GetSliderBox(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
31
Sources/SeriousSam/GUI/Components/MGTitle.cpp
Normal file
31
Sources/SeriousSam/GUI/Components/MGTitle.cpp
Normal file
|
@ -0,0 +1,31 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGTitle.h"
|
||||
|
||||
|
||||
void CMGTitle::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontTitle(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixI = box.Center()(1);
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
pdp->PutTextC(mg_strText, pixI, pixJ, LCDGetColor(C_WHITE | CT_OPAQUE, "title"));
|
||||
}
|
30
Sources/SeriousSam/GUI/Components/MGTitle.h
Normal file
30
Sources/SeriousSam/GUI/Components/MGTitle.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_TITLE_H
|
||||
#define SE_INCL_MENU_GADGET_TITLE_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MenuGadget.h"
|
||||
|
||||
|
||||
class CMGTitle : public CMenuGadget {
|
||||
public:
|
||||
CTString mg_strText;
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
121
Sources/SeriousSam/GUI/Components/MGTrigger.cpp
Normal file
121
Sources/SeriousSam/GUI/Components/MGTrigger.cpp
Normal file
|
@ -0,0 +1,121 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGTrigger.h"
|
||||
|
||||
|
||||
INDEX GetNewLoopValue(int iVKey, INDEX iCurrent, INDEX ctMembers)
|
||||
{
|
||||
INDEX iPrev = (iCurrent + ctMembers - 1) % ctMembers;
|
||||
INDEX iNext = (iCurrent + 1) % ctMembers;
|
||||
// return and right arrow set new text
|
||||
if (iVKey == VK_RETURN || iVKey == VK_LBUTTON || iVKey == VK_RIGHT)
|
||||
{
|
||||
return iNext;
|
||||
// left arrow and backspace sets prev text
|
||||
} else if ((iVKey == VK_BACK || iVKey == VK_RBUTTON) || (iVKey == VK_LEFT)) {
|
||||
return iPrev;
|
||||
}
|
||||
return iCurrent;
|
||||
}
|
||||
|
||||
CMGTrigger::CMGTrigger(void)
|
||||
{
|
||||
mg_pPreTriggerChange = NULL;
|
||||
mg_pOnTriggerChange = NULL;
|
||||
mg_iCenterI = 0;
|
||||
mg_bVisual = FALSE;
|
||||
}
|
||||
|
||||
void CMGTrigger::ApplyCurrentSelection(void)
|
||||
{
|
||||
mg_iSelected = Clamp(mg_iSelected, 0L, mg_ctTexts - 1L);
|
||||
mg_strValue = mg_astrTexts[mg_iSelected];
|
||||
}
|
||||
|
||||
void CMGTrigger::OnSetNextInList(int iVKey)
|
||||
{
|
||||
if (mg_pPreTriggerChange != NULL) {
|
||||
mg_pPreTriggerChange(mg_iSelected);
|
||||
}
|
||||
|
||||
mg_iSelected = GetNewLoopValue(iVKey, mg_iSelected, mg_ctTexts);
|
||||
mg_strValue = mg_astrTexts[mg_iSelected];
|
||||
|
||||
if (mg_pOnTriggerChange != NULL) {
|
||||
(*mg_pOnTriggerChange)(mg_iSelected);
|
||||
}
|
||||
}
|
||||
|
||||
BOOL CMGTrigger::OnKeyDown(int iVKey)
|
||||
{
|
||||
if ((iVKey == VK_RETURN || iVKey == VK_LBUTTON) ||
|
||||
(iVKey == VK_LEFT) ||
|
||||
(iVKey == VK_BACK || iVKey == VK_RBUTTON) ||
|
||||
(iVKey == VK_RIGHT))
|
||||
{
|
||||
// key is handled
|
||||
if (mg_bEnabled) OnSetNextInList(iVKey);
|
||||
return TRUE;
|
||||
}
|
||||
// key is not handled
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void CMGTrigger::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontMedium(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
COLOR col = GetCurrentColor();
|
||||
if (!mg_bVisual || mg_strValue == "") {
|
||||
CTString strValue = mg_strValue;
|
||||
if (mg_bVisual) {
|
||||
strValue = TRANS("none");
|
||||
}
|
||||
|
||||
if (mg_iCenterI == -1) {
|
||||
pdp->PutText(mg_strLabel, box.Min()(1), pixJ, col);
|
||||
pdp->PutTextR(strValue, box.Max()(1), pixJ, col);
|
||||
} else {
|
||||
pdp->PutTextR(mg_strLabel, pixIL, pixJ, col);
|
||||
pdp->PutText(strValue, pixIR, pixJ, col);
|
||||
}
|
||||
} else {
|
||||
CTString strLabel = mg_strLabel + ": ";
|
||||
pdp->PutText(strLabel, box.Min()(1), pixJ, col);
|
||||
CTextureObject to;
|
||||
try {
|
||||
to.SetData_t(mg_strValue);
|
||||
CTextureData *ptd = (CTextureData *)to.GetData();
|
||||
PIX pixSize = box.Size()(2);
|
||||
PIX pixCX = box.Max()(1) - pixSize / 2;
|
||||
PIX pixCY = box.Center()(2);
|
||||
pdp->PutTexture(&to, PIXaabbox2D(
|
||||
PIX2D(pixCX - pixSize / 2, pixCY - pixSize / 2),
|
||||
PIX2D(pixCX - pixSize / 2 + pixSize, pixCY - pixSize / 2 + pixSize)), C_WHITE | 255);
|
||||
} catch (char *strError) {
|
||||
CPrintF("%s\n", strError);
|
||||
}
|
||||
to.SetData(NULL);
|
||||
}
|
||||
}
|
46
Sources/SeriousSam/GUI/Components/MGTrigger.h
Normal file
46
Sources/SeriousSam/GUI/Components/MGTrigger.h
Normal file
|
@ -0,0 +1,46 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_TRIGGER_H
|
||||
#define SE_INCL_MENU_GADGET_TRIGGER_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MenuGadget.h"
|
||||
|
||||
|
||||
class CMGTrigger : public CMenuGadget {
|
||||
public:
|
||||
CTString mg_strLabel;
|
||||
CTString mg_strValue;
|
||||
CTString *mg_astrTexts;
|
||||
INDEX mg_ctTexts;
|
||||
INDEX mg_iSelected;
|
||||
INDEX mg_iCenterI;
|
||||
BOOL mg_bVisual;
|
||||
|
||||
CMGTrigger(void);
|
||||
|
||||
void ApplyCurrentSelection(void);
|
||||
void OnSetNextInList(int iVKey);
|
||||
void(*mg_pPreTriggerChange)(INDEX iCurrentlySelected);
|
||||
void(*mg_pOnTriggerChange)(INDEX iCurrentlySelected);
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
180
Sources/SeriousSam/GUI/Components/MGVarButton.cpp
Normal file
180
Sources/SeriousSam/GUI/Components/MGVarButton.cpp
Normal file
|
@ -0,0 +1,180 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "VarList.h"
|
||||
#include "MGVarButton.h"
|
||||
|
||||
extern PIX _pixCursorPosI;
|
||||
extern PIX _pixCursorPosJ;
|
||||
|
||||
|
||||
BOOL CMGVarButton::IsSeparator(void)
|
||||
{
|
||||
if (mg_pvsVar == NULL) return FALSE;
|
||||
return mg_pvsVar->vs_bSeparator;
|
||||
}
|
||||
|
||||
BOOL CMGVarButton::IsEnabled(void)
|
||||
{
|
||||
return(_gmRunningGameMode == GM_NONE
|
||||
|| mg_pvsVar == NULL
|
||||
|| mg_pvsVar->vs_bCanChangeInGame);
|
||||
}
|
||||
|
||||
// return slider position on scren
|
||||
PIXaabbox2D CMGVarButton::GetSliderBox(void)
|
||||
{
|
||||
extern CDrawPort *pdp;
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
PIX pixISize = box.Size()(1)*0.13f;
|
||||
PIX pixJSize = box.Size()(2);
|
||||
return PIXaabbox2D(PIX2D(pixIR, pixJ + 1), PIX2D(pixIR + pixISize - 4, pixJ + pixJSize - 6));
|
||||
}
|
||||
|
||||
extern BOOL _bVarChanged;
|
||||
BOOL CMGVarButton::OnKeyDown(int iVKey)
|
||||
{
|
||||
if (mg_pvsVar == NULL || mg_pvsVar->vs_bSeparator || !mg_pvsVar->Validate() || !mg_bEnabled) {
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
}
|
||||
|
||||
// handle slider
|
||||
if (mg_pvsVar->vs_iSlider && !mg_pvsVar->vs_bCustom) {
|
||||
// ignore RMB
|
||||
if (iVKey == VK_RBUTTON) return TRUE;
|
||||
// handle LMB
|
||||
if (iVKey == VK_LBUTTON) {
|
||||
// get position of slider box on screen
|
||||
PIXaabbox2D boxSlider = GetSliderBox();
|
||||
// if mouse is within
|
||||
if (boxSlider >= PIX2D(_pixCursorPosI, _pixCursorPosJ)) {
|
||||
// set new position exactly where mouse pointer is
|
||||
mg_pvsVar->vs_iValue = (FLOAT)(_pixCursorPosI - boxSlider.Min()(1)) / boxSlider.Size()(1) * (mg_pvsVar->vs_ctValues);
|
||||
_bVarChanged = TRUE;
|
||||
}
|
||||
// handled
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (iVKey == VK_RETURN) {
|
||||
FlushVarSettings(TRUE);
|
||||
void MenuGoToParent(void);
|
||||
MenuGoToParent();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (iVKey == VK_LBUTTON || iVKey == VK_RIGHT) {
|
||||
if (mg_pvsVar != NULL) {
|
||||
INDEX iOldValue = mg_pvsVar->vs_iValue;
|
||||
mg_pvsVar->vs_iValue++;
|
||||
if (mg_pvsVar->vs_iValue >= mg_pvsVar->vs_ctValues) {
|
||||
// wrap non-sliders, clamp sliders
|
||||
if (mg_pvsVar->vs_iSlider) mg_pvsVar->vs_iValue = mg_pvsVar->vs_ctValues - 1L;
|
||||
else mg_pvsVar->vs_iValue = 0;
|
||||
}
|
||||
if (iOldValue != mg_pvsVar->vs_iValue) {
|
||||
_bVarChanged = TRUE;
|
||||
mg_pvsVar->vs_bCustom = FALSE;
|
||||
mg_pvsVar->Validate();
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (iVKey == VK_LEFT || iVKey == VK_RBUTTON) {
|
||||
if (mg_pvsVar != NULL) {
|
||||
INDEX iOldValue = mg_pvsVar->vs_iValue;
|
||||
mg_pvsVar->vs_iValue--;
|
||||
if (mg_pvsVar->vs_iValue<0) {
|
||||
// wrap non-sliders, clamp sliders
|
||||
if (mg_pvsVar->vs_iSlider) mg_pvsVar->vs_iValue = 0;
|
||||
else mg_pvsVar->vs_iValue = mg_pvsVar->vs_ctValues - 1L;
|
||||
}
|
||||
if (iOldValue != mg_pvsVar->vs_iValue) {
|
||||
_bVarChanged = TRUE;
|
||||
mg_pvsVar->vs_bCustom = FALSE;
|
||||
mg_pvsVar->Validate();
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// not handled
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
}
|
||||
|
||||
void CMGVarButton::Render(CDrawPort *pdp)
|
||||
{
|
||||
if (mg_pvsVar == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
SetFontMedium(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixIC = box.Center()(1);
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
if (mg_pvsVar->vs_bSeparator)
|
||||
{
|
||||
mg_bEnabled = FALSE;
|
||||
COLOR col = LCDGetColor(C_WHITE | 255, "separator");
|
||||
CTString strText = mg_pvsVar->vs_strName;
|
||||
pdp->PutTextC(strText, pixIC, pixJ, col);
|
||||
} else if (mg_pvsVar->Validate()) {
|
||||
// check whether the variable is disabled
|
||||
if (mg_pvsVar->vs_strFilter != "") mg_bEnabled = _pShell->GetINDEX(mg_pvsVar->vs_strFilter);
|
||||
COLOR col = GetCurrentColor();
|
||||
pdp->PutTextR(mg_pvsVar->vs_strName, pixIL, pixJ, col);
|
||||
// custom is by default
|
||||
CTString strText = TRANS("Custom");
|
||||
if (!mg_pvsVar->vs_bCustom)
|
||||
{ // not custom!
|
||||
strText = mg_pvsVar->vs_astrTexts[mg_pvsVar->vs_iValue];
|
||||
// need slider?
|
||||
if (mg_pvsVar->vs_iSlider>0) {
|
||||
// draw box around slider
|
||||
PIX pixISize = box.Size()(1)*0.13f;
|
||||
PIX pixJSize = box.Size()(2);
|
||||
LCDDrawBox(0, -1, PIXaabbox2D(PIX2D(pixIR, pixJ + 1), PIX2D(pixIR + pixISize - 4, pixJ + pixJSize - 6)),
|
||||
LCDGetColor(C_GREEN | 255, "slider box"));
|
||||
|
||||
// draw filled part of slider
|
||||
if (mg_pvsVar->vs_iSlider == 1) {
|
||||
// fill slider
|
||||
FLOAT fFactor = (FLOAT)(mg_pvsVar->vs_iValue + 1) / mg_pvsVar->vs_ctValues;
|
||||
pdp->Fill(pixIR + 1, pixJ + 2, (pixISize - 6)*fFactor, pixJSize - 9, col);
|
||||
} else {
|
||||
// ratio slider
|
||||
ASSERT(mg_pvsVar->vs_iSlider == 2);
|
||||
FLOAT fUnitWidth = (FLOAT)(pixISize - 5) / mg_pvsVar->vs_ctValues;
|
||||
pdp->Fill(pixIR + 1 + (mg_pvsVar->vs_iValue*fUnitWidth), pixJ + 2, fUnitWidth, pixJSize - 9, col);
|
||||
}
|
||||
// move text printout to the right of slider
|
||||
pixIR += box.Size()(1)*0.15f;
|
||||
}
|
||||
}
|
||||
// write right text
|
||||
pdp->PutText(strText, pixIR, pixJ, col);
|
||||
}
|
||||
}
|
34
Sources/SeriousSam/GUI/Components/MGVarButton.h
Normal file
34
Sources/SeriousSam/GUI/Components/MGVarButton.h
Normal file
|
@ -0,0 +1,34 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_VARBUTTON_H
|
||||
#define SE_INCL_MENU_GADGET_VARBUTTON_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGVarButton : public CMGButton {
|
||||
public:
|
||||
class CVarSetting *mg_pvsVar;
|
||||
PIXaabbox2D GetSliderBox(void);
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
void Render(CDrawPort *pdp);
|
||||
BOOL IsSeparator(void);
|
||||
BOOL IsEnabled(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
136
Sources/SeriousSam/GUI/Components/MenuGadget.cpp
Normal file
136
Sources/SeriousSam/GUI/Components/MenuGadget.cpp
Normal file
|
@ -0,0 +1,136 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "LevelInfo.h"
|
||||
#include "VarList.h"
|
||||
#include "MenuGadget.h"
|
||||
|
||||
extern CSoundData *_psdSelect;
|
||||
|
||||
extern BOOL _bDefiningKey = FALSE;
|
||||
extern BOOL _bEditingString = FALSE;
|
||||
extern CMenuGadget *_pmgLastActivatedGadget = NULL;
|
||||
|
||||
|
||||
CMenuGadget::CMenuGadget(void)
|
||||
{
|
||||
mg_pmgLeft = NULL;
|
||||
mg_pmgRight = NULL;
|
||||
mg_pmgUp = NULL;
|
||||
mg_pmgDown = NULL;
|
||||
|
||||
mg_bVisible = TRUE;
|
||||
mg_bEnabled = TRUE;
|
||||
mg_bLabel = FALSE;
|
||||
mg_bFocused = FALSE;
|
||||
mg_iInList = -1; // not in list
|
||||
}
|
||||
|
||||
void CMenuGadget::OnActivate(void)
|
||||
{
|
||||
NOTHING;
|
||||
}
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL CMenuGadget::OnKeyDown(int iVKey)
|
||||
{
|
||||
// if return pressed
|
||||
if (iVKey == VK_RETURN || iVKey == VK_LBUTTON) {
|
||||
// activate
|
||||
OnActivate();
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
// key is not handled
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
BOOL CMenuGadget::OnChar(MSG msg)
|
||||
{
|
||||
// key is not handled
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
void CMenuGadget::OnSetFocus(void)
|
||||
{
|
||||
mg_bFocused = TRUE;
|
||||
if (!IsSeparator())
|
||||
{
|
||||
PlayMenuSound(_psdSelect);
|
||||
IFeel_PlayEffect("Menu_select");
|
||||
}
|
||||
}
|
||||
|
||||
void CMenuGadget::OnKillFocus(void)
|
||||
{
|
||||
mg_bFocused = FALSE;
|
||||
}
|
||||
|
||||
void CMenuGadget::Appear(void)
|
||||
{
|
||||
mg_bVisible = TRUE;
|
||||
}
|
||||
|
||||
void CMenuGadget::Disappear(void)
|
||||
{
|
||||
mg_bVisible = FALSE;
|
||||
mg_bFocused = FALSE;
|
||||
}
|
||||
|
||||
void CMenuGadget::Think(void)
|
||||
{
|
||||
}
|
||||
|
||||
void CMenuGadget::OnMouseOver(PIX pixI, PIX pixJ)
|
||||
{
|
||||
}
|
||||
|
||||
// get current color for the gadget
|
||||
COLOR CMenuGadget::GetCurrentColor(void)
|
||||
{
|
||||
// use normal colors
|
||||
COLOR colUnselected = LCDGetColor(C_GREEN, "unselected");
|
||||
COLOR colSelected = LCDGetColor(C_WHITE, "selected");
|
||||
// if disabled
|
||||
if (!mg_bEnabled) {
|
||||
// use a bit darker colors
|
||||
colUnselected = LCDGetColor(C_dGREEN, "disabled unselected");
|
||||
colSelected = LCDGetColor(C_GRAY, "disabled selected");
|
||||
// if label
|
||||
if (mg_bLabel) {
|
||||
// use white
|
||||
colUnselected = colSelected = LCDGetColor(C_WHITE, "label");
|
||||
}
|
||||
}
|
||||
// use unselected color
|
||||
COLOR colRet = colUnselected;
|
||||
// if selected
|
||||
if (mg_bFocused) {
|
||||
// oscilate towards selected color
|
||||
FLOAT tmNow = _pTimer->GetHighPrecisionTimer().GetSeconds();
|
||||
colRet = LerpColor((colUnselected >> 1) & 0x7F7F7F7F, colSelected, sin(tmNow*10.0f)*0.5f + 0.5f);
|
||||
}
|
||||
|
||||
return colRet | CT_OPAQUE;
|
||||
}
|
||||
|
||||
void CMenuGadget::Render(CDrawPort *pdp)
|
||||
{
|
||||
}
|
69
Sources/SeriousSam/GUI/Components/MenuGadget.h
Normal file
69
Sources/SeriousSam/GUI/Components/MenuGadget.h
Normal file
|
@ -0,0 +1,69 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_H
|
||||
#define SE_INCL_MENU_GADGET_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MenuPrinting.h"
|
||||
|
||||
#define DOING_NOTHING 0
|
||||
#define PRESS_KEY_WAITING 1
|
||||
#define RELEASE_RETURN_WAITING 2
|
||||
|
||||
#define EMPTYSLOTSTRING TRANS("<save a new one>")
|
||||
|
||||
|
||||
class CMenuGadget {
|
||||
public:
|
||||
CListNode mg_lnNode;
|
||||
FLOATaabbox2D mg_boxOnScreen;
|
||||
BOOL mg_bVisible;
|
||||
BOOL mg_bEnabled;
|
||||
BOOL mg_bLabel;
|
||||
BOOL mg_bFocused;
|
||||
INDEX mg_iInList; // for scrollable gadget lists
|
||||
|
||||
CTString mg_strTip;
|
||||
CMenuGadget *mg_pmgLeft;
|
||||
CMenuGadget *mg_pmgRight;
|
||||
CMenuGadget *mg_pmgUp;
|
||||
CMenuGadget *mg_pmgDown;
|
||||
|
||||
CMenuGadget(void);
|
||||
// return TRUE if handled
|
||||
virtual BOOL OnKeyDown(int iVKey);
|
||||
virtual BOOL OnChar(MSG msg);
|
||||
virtual void OnActivate(void);
|
||||
virtual void OnSetFocus(void);
|
||||
virtual void OnKillFocus(void);
|
||||
virtual void Appear(void);
|
||||
virtual void Disappear(void);
|
||||
virtual void Think(void);
|
||||
virtual void OnMouseOver(PIX pixI, PIX pixJ);
|
||||
|
||||
virtual COLOR GetCurrentColor(void);
|
||||
virtual void Render(CDrawPort *pdp);
|
||||
virtual BOOL IsSeparator(void) { return FALSE; };
|
||||
};
|
||||
|
||||
enum ButtonFontSize {
|
||||
BFS_SMALL = 0,
|
||||
BFS_MEDIUM = 1,
|
||||
BFS_LARGE = 2,
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
350
Sources/SeriousSam/GUI/Menus/GameMenu.cpp
Normal file
350
Sources/SeriousSam/GUI/Menus/GameMenu.cpp
Normal file
|
@ -0,0 +1,350 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
CGameMenu::CGameMenu(void)
|
||||
{
|
||||
gm_pgmParentMenu = NULL;
|
||||
gm_pmgSelectedByDefault = NULL;
|
||||
gm_pmgArrowUp = NULL;
|
||||
gm_pmgArrowDn = NULL;
|
||||
gm_pmgListTop = NULL;
|
||||
gm_pmgListBottom = NULL;
|
||||
gm_iListOffset = 0;
|
||||
gm_ctListVisible = 0;
|
||||
gm_ctListTotal = 0;
|
||||
gm_bPopup = FALSE;
|
||||
}
|
||||
|
||||
void CGameMenu::Initialize_t(void)
|
||||
{
|
||||
}
|
||||
|
||||
void CGameMenu::Destroy(void)
|
||||
{
|
||||
}
|
||||
|
||||
void CGameMenu::FillListItems(void)
|
||||
{
|
||||
ASSERT(FALSE); // must be implemented to scroll up/down
|
||||
}
|
||||
|
||||
void CGameMenu::KillAllFocuses(void)
|
||||
{
|
||||
// for each menu gadget in menu
|
||||
FOREACHINLIST(CMenuGadget, mg_lnNode, gm_lhGadgets, itmg) {
|
||||
itmg->mg_bFocused = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
void CGameMenu::Think(void)
|
||||
{
|
||||
}
|
||||
|
||||
// +-1 -> hit top/bottom when pressing up/down on keyboard
|
||||
// +-2 -> pressed pageup/pagedown on keyboard
|
||||
// +-3 -> pressed arrow up/down button in menu
|
||||
// +-4 -> scrolling with mouse wheel
|
||||
void CGameMenu::ScrollList(INDEX iDir)
|
||||
{
|
||||
// if not valid for scrolling
|
||||
if (gm_ctListTotal <= 0
|
||||
|| gm_pmgArrowUp == NULL || gm_pmgArrowDn == NULL
|
||||
|| gm_pmgListTop == NULL || gm_pmgListBottom == NULL) {
|
||||
// do nothing
|
||||
return;
|
||||
}
|
||||
|
||||
INDEX iOldTopKey = gm_iListOffset;
|
||||
// change offset
|
||||
switch (iDir) {
|
||||
case -1:
|
||||
gm_iListOffset -= 1;
|
||||
break;
|
||||
case -4:
|
||||
gm_iListOffset -= 3;
|
||||
break;
|
||||
case -2:
|
||||
case -3:
|
||||
gm_iListOffset -= gm_ctListVisible;
|
||||
break;
|
||||
case +1:
|
||||
gm_iListOffset += 1;
|
||||
break;
|
||||
case +4:
|
||||
gm_iListOffset += 3;
|
||||
break;
|
||||
case +2:
|
||||
case +3:
|
||||
gm_iListOffset += gm_ctListVisible;
|
||||
break;
|
||||
default:
|
||||
ASSERT(FALSE);
|
||||
return;
|
||||
}
|
||||
if (gm_ctListTotal <= gm_ctListVisible) {
|
||||
gm_iListOffset = 0;
|
||||
}
|
||||
else {
|
||||
gm_iListOffset = Clamp(gm_iListOffset, INDEX(0), INDEX(gm_ctListTotal - gm_ctListVisible));
|
||||
}
|
||||
|
||||
// set new names
|
||||
FillListItems();
|
||||
|
||||
// if scroling with wheel
|
||||
if (iDir == +4 || iDir == -4) {
|
||||
// no focus changing
|
||||
return;
|
||||
}
|
||||
|
||||
// delete all focuses
|
||||
FOREACHINLIST(CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
||||
itmg->OnKillFocus();
|
||||
}
|
||||
|
||||
// set new focus
|
||||
const INDEX iFirst = 0;
|
||||
const INDEX iLast = gm_ctListVisible - 1;
|
||||
switch (iDir) {
|
||||
case +1:
|
||||
gm_pmgListBottom->OnSetFocus();
|
||||
break;
|
||||
case +2:
|
||||
if (gm_iListOffset != iOldTopKey) {
|
||||
gm_pmgListTop->OnSetFocus();
|
||||
}
|
||||
else {
|
||||
gm_pmgListBottom->OnSetFocus();
|
||||
}
|
||||
break;
|
||||
case +3:
|
||||
gm_pmgArrowDn->OnSetFocus();
|
||||
break;
|
||||
case -1:
|
||||
gm_pmgListTop->OnSetFocus();
|
||||
break;
|
||||
case -2:
|
||||
gm_pmgListTop->OnSetFocus();
|
||||
break;
|
||||
case -3:
|
||||
gm_pmgArrowUp->OnSetFocus();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
BOOL CGameMenu::OnChar(MSG msg)
|
||||
{
|
||||
// find curently active gadget
|
||||
CMenuGadget *pmgActive = NULL;
|
||||
// for each menu gadget in menu
|
||||
FOREACHINLIST(CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
||||
// if focused
|
||||
if (itmg->mg_bFocused) {
|
||||
// remember as active
|
||||
pmgActive = &itmg.Current();
|
||||
}
|
||||
}
|
||||
|
||||
// if none focused
|
||||
if (pmgActive == NULL) {
|
||||
// do nothing
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// if active gadget handles it
|
||||
if (pmgActive->OnChar(msg)) {
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// key is not handled
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL CGameMenu::OnKeyDown(int iVKey)
|
||||
{
|
||||
// find curently active gadget
|
||||
CMenuGadget *pmgActive = NULL;
|
||||
// for each menu gadget in menu
|
||||
FOREACHINLIST(CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
||||
// if focused
|
||||
if (itmg->mg_bFocused) {
|
||||
// remember as active
|
||||
pmgActive = &itmg.Current();
|
||||
}
|
||||
}
|
||||
|
||||
// if none focused
|
||||
if (pmgActive == NULL) {
|
||||
// do nothing
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// if active gadget handles it
|
||||
if (pmgActive->OnKeyDown(iVKey)) {
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// process normal in menu movement
|
||||
switch (iVKey) {
|
||||
case VK_PRIOR:
|
||||
ScrollList(-2);
|
||||
return TRUE;
|
||||
case VK_NEXT:
|
||||
ScrollList(+2);
|
||||
return TRUE;
|
||||
|
||||
case 11:
|
||||
ScrollList(-4);
|
||||
return TRUE;
|
||||
case 10:
|
||||
ScrollList(+4);
|
||||
return TRUE;
|
||||
|
||||
case VK_UP:
|
||||
// if this is top button in list
|
||||
if (pmgActive == gm_pmgListTop) {
|
||||
// scroll list up
|
||||
ScrollList(-1);
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
// if we can go up
|
||||
if (pmgActive->mg_pmgUp != NULL && pmgActive->mg_pmgUp->mg_bVisible) {
|
||||
// call lose focus to still active gadget and
|
||||
pmgActive->OnKillFocus();
|
||||
// set focus to new one
|
||||
pmgActive = pmgActive->mg_pmgUp;
|
||||
pmgActive->OnSetFocus();
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case VK_DOWN:
|
||||
// if this is bottom button in list
|
||||
if (pmgActive == gm_pmgListBottom) {
|
||||
// scroll list down
|
||||
ScrollList(+1);
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
// if we can go down
|
||||
if (pmgActive->mg_pmgDown != NULL && pmgActive->mg_pmgDown->mg_bVisible) {
|
||||
// call lose focus to still active gadget and
|
||||
pmgActive->OnKillFocus();
|
||||
// set focus to new one
|
||||
pmgActive = pmgActive->mg_pmgDown;
|
||||
pmgActive->OnSetFocus();
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case VK_LEFT:
|
||||
// if we can go left
|
||||
if (pmgActive->mg_pmgLeft != NULL) {
|
||||
// call lose focus to still active gadget and
|
||||
pmgActive->OnKillFocus();
|
||||
// set focus to new one
|
||||
if (!pmgActive->mg_pmgLeft->mg_bVisible && gm_pmgSelectedByDefault != NULL) {
|
||||
pmgActive = gm_pmgSelectedByDefault;
|
||||
}
|
||||
else {
|
||||
pmgActive = pmgActive->mg_pmgLeft;
|
||||
}
|
||||
pmgActive->OnSetFocus();
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case VK_RIGHT:
|
||||
// if we can go right
|
||||
if (pmgActive->mg_pmgRight != NULL) {
|
||||
// call lose focus to still active gadget and
|
||||
pmgActive->OnKillFocus();
|
||||
// set focus to new one
|
||||
if (!pmgActive->mg_pmgRight->mg_bVisible && gm_pmgSelectedByDefault != NULL) {
|
||||
pmgActive = gm_pmgSelectedByDefault;
|
||||
}
|
||||
else {
|
||||
pmgActive = pmgActive->mg_pmgRight;
|
||||
}
|
||||
pmgActive->OnSetFocus();
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// key is not handled
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void CGameMenu::StartMenu(void)
|
||||
{
|
||||
// for each menu gadget in menu
|
||||
FOREACHINLIST(CMenuGadget, mg_lnNode, gm_lhGadgets, itmg)
|
||||
{
|
||||
itmg->mg_bFocused = FALSE;
|
||||
// call appear
|
||||
itmg->Appear();
|
||||
}
|
||||
|
||||
// if there is a list
|
||||
if (gm_pmgListTop != NULL) {
|
||||
// scroll it so that the wanted tem is centered
|
||||
gm_iListOffset = gm_iListWantedItem - gm_ctListVisible / 2;
|
||||
// clamp the scrolling
|
||||
gm_iListOffset = Clamp(gm_iListOffset, 0L, Max(0L, gm_ctListTotal - gm_ctListVisible));
|
||||
|
||||
// fill the list
|
||||
FillListItems();
|
||||
|
||||
// for each menu gadget in menu
|
||||
FOREACHINLIST(CMenuGadget, mg_lnNode, gm_lhGadgets, itmg) {
|
||||
// if in list, but disabled
|
||||
if (itmg->mg_iInList == -2) {
|
||||
// hide it
|
||||
itmg->mg_bVisible = FALSE;
|
||||
// if in list
|
||||
} else if (itmg->mg_iInList >= 0) {
|
||||
// show it
|
||||
itmg->mg_bVisible = TRUE;
|
||||
}
|
||||
// if wanted
|
||||
if (itmg->mg_iInList == gm_iListWantedItem) {
|
||||
// focus it
|
||||
itmg->OnSetFocus();
|
||||
gm_pmgSelectedByDefault = itmg;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CGameMenu::EndMenu(void)
|
||||
{
|
||||
// for each menu gadget in menu
|
||||
FOREACHINLIST(CMenuGadget, mg_lnNode, gm_lhGadgets, itmg)
|
||||
{
|
||||
// call disappear
|
||||
itmg->Disappear();
|
||||
}
|
||||
}
|
51
Sources/SeriousSam/GUI/Menus/GameMenu.h
Normal file
51
Sources/SeriousSam/GUI/Menus/GameMenu.h
Normal file
|
@ -0,0 +1,51 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_H
|
||||
#define SE_INCL_GAME_MENU_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
class CGameMenu {
|
||||
public:
|
||||
CListHead gm_lhGadgets;
|
||||
CGameMenu *gm_pgmParentMenu;
|
||||
BOOL gm_bPopup;
|
||||
const char *gm_strName; // menu name (for mod interface only)
|
||||
class CMenuGadget *gm_pmgSelectedByDefault;
|
||||
class CMenuGadget *gm_pmgArrowUp;
|
||||
class CMenuGadget *gm_pmgArrowDn;
|
||||
class CMenuGadget *gm_pmgListTop;
|
||||
class CMenuGadget *gm_pmgListBottom;
|
||||
INDEX gm_iListOffset;
|
||||
INDEX gm_iListWantedItem; // item you want to focus initially
|
||||
INDEX gm_ctListVisible;
|
||||
INDEX gm_ctListTotal;
|
||||
CGameMenu(void);
|
||||
void ScrollList(INDEX iDir);
|
||||
void KillAllFocuses(void);
|
||||
virtual void Initialize_t(void);
|
||||
virtual void Destroy(void);
|
||||
virtual void StartMenu(void);
|
||||
virtual void FillListItems(void);
|
||||
virtual void EndMenu(void);
|
||||
// return TRUE if handled
|
||||
virtual BOOL OnKeyDown(int iVKey);
|
||||
virtual BOOL OnChar(MSG msg);
|
||||
virtual void Think(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
77
Sources/SeriousSam/GUI/Menus/MAudioOptions.cpp
Normal file
77
Sources/SeriousSam/GUI/Menus/MAudioOptions.cpp
Normal file
|
@ -0,0 +1,77 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MAudioOptions.h"
|
||||
|
||||
extern void RefreshSoundFormat(void);
|
||||
|
||||
|
||||
void CAudioOptionsMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize Audio options menu
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("AUDIO");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
TRIGGER_MG(gm_mgAudioAutoTrigger, 0,
|
||||
gm_mgApply, gm_mgFrequencyTrigger, TRANS("AUTO-ADJUST"), astrNoYes);
|
||||
gm_mgAudioAutoTrigger.mg_strTip = TRANS("adjust quality to fit your system");
|
||||
|
||||
TRIGGER_MG(gm_mgFrequencyTrigger, 1,
|
||||
gm_mgAudioAutoTrigger, gm_mgAudioAPITrigger, TRANS("FREQUENCY"), astrFrequencyRadioTexts);
|
||||
gm_mgFrequencyTrigger.mg_strTip = TRANS("select sound quality or turn sound off");
|
||||
gm_mgFrequencyTrigger.mg_pOnTriggerChange = NULL;
|
||||
|
||||
TRIGGER_MG(gm_mgAudioAPITrigger, 2,
|
||||
gm_mgFrequencyTrigger, gm_mgWaveVolume, TRANS("SOUND SYSTEM"), astrSoundAPIRadioTexts);
|
||||
gm_mgAudioAPITrigger.mg_strTip = TRANS("choose sound system (API) to use");
|
||||
gm_mgAudioAPITrigger.mg_pOnTriggerChange = NULL;
|
||||
|
||||
gm_mgWaveVolume.mg_boxOnScreen = BoxMediumRow(3);
|
||||
gm_mgWaveVolume.mg_strText = TRANS("SOUND EFFECTS VOLUME");
|
||||
gm_mgWaveVolume.mg_strTip = TRANS("adjust volume of in-game sound effects");
|
||||
gm_mgWaveVolume.mg_pmgUp = &gm_mgAudioAPITrigger;
|
||||
gm_mgWaveVolume.mg_pmgDown = &gm_mgMPEGVolume;
|
||||
gm_mgWaveVolume.mg_pOnSliderChange = NULL;
|
||||
gm_mgWaveVolume.mg_pActivatedFunction = NULL;
|
||||
gm_lhGadgets.AddTail(gm_mgWaveVolume.mg_lnNode);
|
||||
|
||||
gm_mgMPEGVolume.mg_boxOnScreen = BoxMediumRow(4);
|
||||
gm_mgMPEGVolume.mg_strText = TRANS("MUSIC VOLUME");
|
||||
gm_mgMPEGVolume.mg_strTip = TRANS("adjust volume of in-game music");
|
||||
gm_mgMPEGVolume.mg_pmgUp = &gm_mgWaveVolume;
|
||||
gm_mgMPEGVolume.mg_pmgDown = &gm_mgApply;
|
||||
gm_mgMPEGVolume.mg_pOnSliderChange = NULL;
|
||||
gm_mgMPEGVolume.mg_pActivatedFunction = NULL;
|
||||
gm_lhGadgets.AddTail(gm_mgMPEGVolume.mg_lnNode);
|
||||
|
||||
gm_mgApply.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgApply.mg_boxOnScreen = BoxBigRow(4);
|
||||
gm_mgApply.mg_strText = TRANS("APPLY");
|
||||
gm_mgApply.mg_strTip = TRANS("activate selected options");
|
||||
gm_lhGadgets.AddTail(gm_mgApply.mg_lnNode);
|
||||
gm_mgApply.mg_pmgUp = &gm_mgMPEGVolume;
|
||||
gm_mgApply.mg_pmgDown = &gm_mgAudioAutoTrigger;
|
||||
gm_mgApply.mg_pActivatedFunction = NULL;
|
||||
}
|
||||
|
||||
void CAudioOptionsMenu::StartMenu(void)
|
||||
{
|
||||
RefreshSoundFormat();
|
||||
CGameMenu::StartMenu();
|
||||
}
|
42
Sources/SeriousSam/GUI/Menus/MAudioOptions.h
Normal file
42
Sources/SeriousSam/GUI/Menus/MAudioOptions.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_AUDIOOPTIONS_H
|
||||
#define SE_INCL_GAME_MENU_AUDIOOPTIONS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGSlider.h"
|
||||
#include "GUI/Components/MGTrigger.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CAudioOptionsMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGTrigger gm_mgAudioAutoTrigger;
|
||||
CMGTrigger gm_mgAudioAPITrigger;
|
||||
CMGTrigger gm_mgFrequencyTrigger;
|
||||
CMGSlider gm_mgWaveVolume;
|
||||
CMGSlider gm_mgMPEGVolume;
|
||||
CMGButton gm_mgApply;
|
||||
|
||||
void StartMenu(void);
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
82
Sources/SeriousSam/GUI/Menus/MConfirm.cpp
Normal file
82
Sources/SeriousSam/GUI/Menus/MConfirm.cpp
Normal file
|
@ -0,0 +1,82 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MConfirm.h"
|
||||
|
||||
void CConfirmMenu::Initialize_t(void)
|
||||
{
|
||||
gm_bPopup = TRUE;
|
||||
|
||||
gm_mgConfirmLabel.mg_strText = "";
|
||||
gm_lhGadgets.AddTail(gm_mgConfirmLabel.mg_lnNode);
|
||||
gm_mgConfirmLabel.mg_boxOnScreen = BoxPopupLabel();
|
||||
gm_mgConfirmLabel.mg_iCenterI = 0;
|
||||
gm_mgConfirmLabel.mg_bfsFontSize = BFS_LARGE;
|
||||
|
||||
gm_mgConfirmYes.mg_strText = TRANS("YES");
|
||||
gm_lhGadgets.AddTail(gm_mgConfirmYes.mg_lnNode);
|
||||
gm_mgConfirmYes.mg_boxOnScreen = BoxPopupYesLarge();
|
||||
gm_mgConfirmYes.mg_pActivatedFunction = NULL;
|
||||
gm_mgConfirmYes.mg_pmgLeft =
|
||||
gm_mgConfirmYes.mg_pmgRight = &gm_mgConfirmNo;
|
||||
gm_mgConfirmYes.mg_iCenterI = 1;
|
||||
gm_mgConfirmYes.mg_bfsFontSize = BFS_LARGE;
|
||||
|
||||
gm_mgConfirmNo.mg_strText = TRANS("NO");
|
||||
gm_lhGadgets.AddTail(gm_mgConfirmNo.mg_lnNode);
|
||||
gm_mgConfirmNo.mg_boxOnScreen = BoxPopupNoLarge();
|
||||
gm_mgConfirmNo.mg_pActivatedFunction = NULL;
|
||||
gm_mgConfirmNo.mg_pmgLeft =
|
||||
gm_mgConfirmNo.mg_pmgRight = &gm_mgConfirmYes;
|
||||
gm_mgConfirmNo.mg_iCenterI = -1;
|
||||
gm_mgConfirmNo.mg_bfsFontSize = BFS_LARGE;
|
||||
|
||||
_pConfimedYes = NULL;
|
||||
_pConfimedNo = NULL;
|
||||
}
|
||||
|
||||
void CConfirmMenu::BeLarge(void)
|
||||
{
|
||||
gm_mgConfirmLabel.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgConfirmYes.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgConfirmNo.mg_bfsFontSize = BFS_LARGE;
|
||||
|
||||
gm_mgConfirmLabel.mg_iCenterI = 0;
|
||||
gm_mgConfirmYes.mg_boxOnScreen = BoxPopupYesLarge();
|
||||
gm_mgConfirmNo.mg_boxOnScreen = BoxPopupNoLarge();
|
||||
}
|
||||
|
||||
void CConfirmMenu::BeSmall(void)
|
||||
{
|
||||
gm_mgConfirmLabel.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgConfirmYes.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgConfirmNo.mg_bfsFontSize = BFS_MEDIUM;
|
||||
|
||||
gm_mgConfirmLabel.mg_iCenterI = -1;
|
||||
gm_mgConfirmYes.mg_boxOnScreen = BoxPopupYesSmall();
|
||||
gm_mgConfirmNo.mg_boxOnScreen = BoxPopupNoSmall();
|
||||
}
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL CConfirmMenu::OnKeyDown(int iVKey)
|
||||
{
|
||||
if ((iVKey == VK_ESCAPE || iVKey == VK_RBUTTON) && gm_mgConfirmNo.mg_pActivatedFunction != NULL) {
|
||||
gm_mgConfirmNo.OnActivate();
|
||||
return TRUE;
|
||||
}
|
||||
return CGameMenu::OnKeyDown(iVKey);
|
||||
}
|
42
Sources/SeriousSam/GUI/Menus/MConfirm.h
Normal file
42
Sources/SeriousSam/GUI/Menus/MConfirm.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_CONFIRM_H
|
||||
#define SE_INCL_GAME_MENU_CONFIRM_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
|
||||
|
||||
class CConfirmMenu : public CGameMenu {
|
||||
public:
|
||||
CMGButton gm_mgConfirmLabel;
|
||||
CMGButton gm_mgConfirmYes;
|
||||
CMGButton gm_mgConfirmNo;
|
||||
|
||||
void(*_pConfimedYes)(void) = NULL;
|
||||
void(*_pConfimedNo)(void) = NULL;
|
||||
|
||||
void Initialize_t(void);
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
|
||||
void BeLarge(void);
|
||||
void BeSmall(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
158
Sources/SeriousSam/GUI/Menus/MControls.cpp
Normal file
158
Sources/SeriousSam/GUI/Menus/MControls.cpp
Normal file
|
@ -0,0 +1,158 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MControls.h"
|
||||
|
||||
extern CTFileName _fnmControlsToCustomize;
|
||||
|
||||
|
||||
void CControlsMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize player and controls menu
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("CONTROLS");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgNameLabel.mg_strText = "";
|
||||
gm_mgNameLabel.mg_boxOnScreen = BoxMediumRow(0.0);
|
||||
gm_mgNameLabel.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgNameLabel.mg_iCenterI = -1;
|
||||
gm_mgNameLabel.mg_bEnabled = FALSE;
|
||||
gm_mgNameLabel.mg_bLabel = TRUE;
|
||||
gm_lhGadgets.AddTail(gm_mgNameLabel.mg_lnNode);
|
||||
|
||||
gm_mgButtons.mg_strText = TRANS("CUSTOMIZE BUTTONS");
|
||||
gm_mgButtons.mg_boxOnScreen = BoxMediumRow(2.0);
|
||||
gm_mgButtons.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgButtons.mg_iCenterI = 0;
|
||||
gm_lhGadgets.AddTail(gm_mgButtons.mg_lnNode);
|
||||
gm_mgButtons.mg_pmgUp = &gm_mgPredefined;
|
||||
gm_mgButtons.mg_pmgDown = &gm_mgAdvanced;
|
||||
gm_mgButtons.mg_pActivatedFunction = NULL;
|
||||
gm_mgButtons.mg_strTip = TRANS("customize buttons in current controls");
|
||||
|
||||
gm_mgAdvanced.mg_strText = TRANS("ADVANCED JOYSTICK SETUP");
|
||||
gm_mgAdvanced.mg_iCenterI = 0;
|
||||
gm_mgAdvanced.mg_boxOnScreen = BoxMediumRow(3);
|
||||
gm_mgAdvanced.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_lhGadgets.AddTail(gm_mgAdvanced.mg_lnNode);
|
||||
gm_mgAdvanced.mg_pmgUp = &gm_mgButtons;
|
||||
gm_mgAdvanced.mg_pmgDown = &gm_mgSensitivity;
|
||||
gm_mgAdvanced.mg_pActivatedFunction = NULL;
|
||||
gm_mgAdvanced.mg_strTip = TRANS("adjust advanced settings for joystick axis");
|
||||
|
||||
gm_mgSensitivity.mg_boxOnScreen = BoxMediumRow(4.5);
|
||||
gm_mgSensitivity.mg_strText = TRANS("SENSITIVITY");
|
||||
gm_mgSensitivity.mg_pmgUp = &gm_mgAdvanced;
|
||||
gm_mgSensitivity.mg_pmgDown = &gm_mgInvertTrigger;
|
||||
gm_mgSensitivity.mg_strTip = TRANS("sensitivity for all axis in this control set");
|
||||
gm_lhGadgets.AddTail(gm_mgSensitivity.mg_lnNode);
|
||||
|
||||
TRIGGER_MG(gm_mgInvertTrigger, 5.5, gm_mgSensitivity, gm_mgSmoothTrigger,
|
||||
TRANS("INVERT LOOK"), astrNoYes);
|
||||
gm_mgInvertTrigger.mg_strTip = TRANS("invert up/down looking");
|
||||
TRIGGER_MG(gm_mgSmoothTrigger, 6.5, gm_mgInvertTrigger, gm_mgAccelTrigger,
|
||||
TRANS("SMOOTH AXIS"), astrNoYes);
|
||||
gm_mgSmoothTrigger.mg_strTip = TRANS("smooth mouse/joystick movements");
|
||||
TRIGGER_MG(gm_mgAccelTrigger, 7.5, gm_mgSmoothTrigger, gm_mgIFeelTrigger,
|
||||
TRANS("MOUSE ACCELERATION"), astrNoYes);
|
||||
gm_mgAccelTrigger.mg_strTip = TRANS("allow mouse acceleration");
|
||||
TRIGGER_MG(gm_mgIFeelTrigger, 8.5, gm_mgAccelTrigger, gm_mgPredefined,
|
||||
TRANS("ENABLE IFEEL"), astrNoYes);
|
||||
gm_mgIFeelTrigger.mg_strTip = TRANS("enable support for iFeel tactile feedback mouse");
|
||||
|
||||
gm_mgPredefined.mg_strText = TRANS("LOAD PREDEFINED SETTINGS");
|
||||
gm_mgPredefined.mg_iCenterI = 0;
|
||||
gm_mgPredefined.mg_boxOnScreen = BoxMediumRow(10);
|
||||
gm_mgPredefined.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_lhGadgets.AddTail(gm_mgPredefined.mg_lnNode);
|
||||
gm_mgPredefined.mg_pmgUp = &gm_mgIFeelTrigger;
|
||||
gm_mgPredefined.mg_pmgDown = &gm_mgButtons;
|
||||
gm_mgPredefined.mg_pActivatedFunction = NULL;
|
||||
gm_mgPredefined.mg_strTip = TRANS("load one of several predefined control settings");
|
||||
}
|
||||
|
||||
void CControlsMenu::StartMenu(void)
|
||||
{
|
||||
gm_pmgSelectedByDefault = &gm_mgButtons;
|
||||
INDEX iPlayer = _pGame->gm_iSinglePlayer;
|
||||
if (_iLocalPlayer >= 0 && _iLocalPlayer<4) {
|
||||
iPlayer = _pGame->gm_aiMenuLocalPlayers[_iLocalPlayer];
|
||||
}
|
||||
_fnmControlsToCustomize.PrintF("Controls\\Controls%d.ctl", iPlayer);
|
||||
|
||||
ControlsMenuOn();
|
||||
|
||||
gm_mgNameLabel.mg_strText.PrintF(TRANS("CONTROLS FOR: %s"), _pGame->gm_apcPlayers[iPlayer].GetNameForPrinting());
|
||||
|
||||
ObtainActionSettings();
|
||||
CGameMenu::StartMenu();
|
||||
}
|
||||
|
||||
void CControlsMenu::EndMenu(void)
|
||||
{
|
||||
ApplyActionSettings();
|
||||
|
||||
ControlsMenuOff();
|
||||
|
||||
CGameMenu::EndMenu();
|
||||
}
|
||||
|
||||
void CControlsMenu::ObtainActionSettings(void)
|
||||
{
|
||||
CControls &ctrls = _pGame->gm_ctrlControlsExtra;
|
||||
|
||||
gm_mgSensitivity.mg_iMinPos = 0;
|
||||
gm_mgSensitivity.mg_iMaxPos = 50;
|
||||
gm_mgSensitivity.mg_iCurPos = ctrls.ctrl_fSensitivity / 2;
|
||||
gm_mgSensitivity.ApplyCurrentPosition();
|
||||
|
||||
gm_mgInvertTrigger.mg_iSelected = ctrls.ctrl_bInvertLook ? 1 : 0;
|
||||
gm_mgSmoothTrigger.mg_iSelected = ctrls.ctrl_bSmoothAxes ? 1 : 0;
|
||||
gm_mgAccelTrigger.mg_iSelected = _pShell->GetINDEX("inp_bAllowMouseAcceleration") ? 1 : 0;
|
||||
gm_mgIFeelTrigger.mg_bEnabled = _pShell->GetINDEX("sys_bIFeelEnabled") ? 1 : 0;
|
||||
gm_mgIFeelTrigger.mg_iSelected = _pShell->GetFLOAT("inp_fIFeelGain")>0 ? 1 : 0;
|
||||
|
||||
gm_mgInvertTrigger.ApplyCurrentSelection();
|
||||
gm_mgSmoothTrigger.ApplyCurrentSelection();
|
||||
gm_mgAccelTrigger.ApplyCurrentSelection();
|
||||
gm_mgIFeelTrigger.ApplyCurrentSelection();
|
||||
}
|
||||
|
||||
void CControlsMenu::ApplyActionSettings(void)
|
||||
{
|
||||
CControls &ctrls = _pGame->gm_ctrlControlsExtra;
|
||||
|
||||
FLOAT fSensitivity =
|
||||
FLOAT(gm_mgSensitivity.mg_iCurPos - gm_mgSensitivity.mg_iMinPos) /
|
||||
FLOAT(gm_mgSensitivity.mg_iMaxPos - gm_mgSensitivity.mg_iMinPos)*100.0f;
|
||||
|
||||
BOOL bInvert = gm_mgInvertTrigger.mg_iSelected != 0;
|
||||
BOOL bSmooth = gm_mgSmoothTrigger.mg_iSelected != 0;
|
||||
BOOL bAccel = gm_mgAccelTrigger.mg_iSelected != 0;
|
||||
BOOL bIFeel = gm_mgIFeelTrigger.mg_iSelected != 0;
|
||||
|
||||
if (INDEX(ctrls.ctrl_fSensitivity) != INDEX(fSensitivity)) {
|
||||
ctrls.ctrl_fSensitivity = fSensitivity;
|
||||
}
|
||||
ctrls.ctrl_bInvertLook = bInvert;
|
||||
ctrls.ctrl_bSmoothAxes = bSmooth;
|
||||
_pShell->SetINDEX("inp_bAllowMouseAcceleration", bAccel);
|
||||
_pShell->SetFLOAT("inp_fIFeelGain", bIFeel ? 1.0f : 0.0f);
|
||||
ctrls.CalculateInfluencesForAllAxis();
|
||||
}
|
48
Sources/SeriousSam/GUI/Menus/MControls.h
Normal file
48
Sources/SeriousSam/GUI/Menus/MControls.h
Normal file
|
@ -0,0 +1,48 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_CONTROLS_H
|
||||
#define SE_INCL_GAME_MENU_CONTROLS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGSlider.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
#include "GUI/Components/MGTrigger.h"
|
||||
|
||||
|
||||
class CControlsMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgNameLabel;
|
||||
CMGButton gm_mgButtons;
|
||||
CMGSlider gm_mgSensitivity;
|
||||
CMGTrigger gm_mgInvertTrigger;
|
||||
CMGTrigger gm_mgSmoothTrigger;
|
||||
CMGTrigger gm_mgAccelTrigger;
|
||||
CMGTrigger gm_mgIFeelTrigger;
|
||||
CMGButton gm_mgPredefined;
|
||||
CMGButton gm_mgAdvanced;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void ObtainActionSettings(void);
|
||||
void ApplyActionSettings(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
29
Sources/SeriousSam/GUI/Menus/MCredits.h
Normal file
29
Sources/SeriousSam/GUI/Menus/MCredits.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_CREDITS_H
|
||||
#define SE_INCL_GAME_MENU_CREDITS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CCreditsMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
155
Sources/SeriousSam/GUI/Menus/MCustomizeAxis.cpp
Normal file
155
Sources/SeriousSam/GUI/Menus/MCustomizeAxis.cpp
Normal file
|
@ -0,0 +1,155 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MCustomizeAxis.h"
|
||||
|
||||
|
||||
void CCustomizeAxisMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize axis menu
|
||||
gm_mgTitle.mg_strText = TRANS("CUSTOMIZE AXIS");
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
TRIGGER_MG(gm_mgActionTrigger, 0, gm_mgSmoothTrigger, gm_mgMountedTrigger, TRANS("ACTION"), astrNoYes);
|
||||
gm_mgActionTrigger.mg_strTip = TRANS("choose action to customize");
|
||||
|
||||
TRIGGER_MG(gm_mgMountedTrigger, 2, gm_mgActionTrigger, gm_mgSensitivity, TRANS("MOUNTED TO"), astrNoYes);
|
||||
gm_mgMountedTrigger.mg_strTip = TRANS("choose controller axis that will perform the action");
|
||||
|
||||
gm_mgActionTrigger.mg_astrTexts = new CTString[AXIS_ACTIONS_CT];
|
||||
gm_mgActionTrigger.mg_ctTexts = AXIS_ACTIONS_CT;
|
||||
|
||||
gm_mgActionTrigger.mg_pPreTriggerChange = NULL;
|
||||
gm_mgActionTrigger.mg_pOnTriggerChange = NULL;
|
||||
|
||||
// for all available axis type controlers
|
||||
for (INDEX iControler = 0; iControler<AXIS_ACTIONS_CT; iControler++) {
|
||||
gm_mgActionTrigger.mg_astrTexts[iControler] = TranslateConst(CTString(_pGame->gm_astrAxisNames[iControler]), 0);
|
||||
}
|
||||
gm_mgActionTrigger.mg_iSelected = 3;
|
||||
|
||||
INDEX ctAxis = _pInput->GetAvailableAxisCount();
|
||||
gm_mgMountedTrigger.mg_astrTexts = new CTString[ctAxis];
|
||||
gm_mgMountedTrigger.mg_ctTexts = ctAxis;
|
||||
// for all axis actions that can be mounted
|
||||
for (INDEX iAxis = 0; iAxis<ctAxis; iAxis++) {
|
||||
gm_mgMountedTrigger.mg_astrTexts[iAxis] = _pInput->GetAxisTransName(iAxis);
|
||||
}
|
||||
|
||||
gm_mgSensitivity.mg_boxOnScreen = BoxMediumRow(3);
|
||||
gm_mgSensitivity.mg_strText = TRANS("SENSITIVITY");
|
||||
gm_mgSensitivity.mg_pmgUp = &gm_mgMountedTrigger;
|
||||
gm_mgSensitivity.mg_pmgDown = &gm_mgDeadzone;
|
||||
gm_lhGadgets.AddTail(gm_mgSensitivity.mg_lnNode);
|
||||
gm_mgSensitivity.mg_strTip = TRANS("set sensitivity for this axis");
|
||||
|
||||
gm_mgDeadzone.mg_boxOnScreen = BoxMediumRow(4);
|
||||
gm_mgDeadzone.mg_strText = TRANS("DEAD ZONE");
|
||||
gm_mgDeadzone.mg_pmgUp = &gm_mgSensitivity;
|
||||
gm_mgDeadzone.mg_pmgDown = &gm_mgInvertTrigger;
|
||||
gm_lhGadgets.AddTail(gm_mgDeadzone.mg_lnNode);
|
||||
gm_mgDeadzone.mg_strTip = TRANS("set dead zone for this axis");
|
||||
|
||||
TRIGGER_MG(gm_mgInvertTrigger, 5, gm_mgDeadzone, gm_mgRelativeTrigger, TRANS("INVERTED"), astrNoYes);
|
||||
gm_mgInvertTrigger.mg_strTip = TRANS("choose whether to invert this axis or not");
|
||||
TRIGGER_MG(gm_mgRelativeTrigger, 6, gm_mgInvertTrigger, gm_mgSmoothTrigger, TRANS("RELATIVE"), astrNoYes);
|
||||
gm_mgRelativeTrigger.mg_strTip = TRANS("select relative or absolute axis reading");
|
||||
TRIGGER_MG(gm_mgSmoothTrigger, 7, gm_mgRelativeTrigger, gm_mgActionTrigger, TRANS("SMOOTH"), astrNoYes);
|
||||
gm_mgSmoothTrigger.mg_strTip = TRANS("turn this on to filter readings on this axis");
|
||||
}
|
||||
|
||||
CCustomizeAxisMenu::~CCustomizeAxisMenu(void)
|
||||
{
|
||||
delete[] gm_mgActionTrigger.mg_astrTexts;
|
||||
delete[] gm_mgMountedTrigger.mg_astrTexts;
|
||||
}
|
||||
|
||||
void CCustomizeAxisMenu::ObtainActionSettings(void)
|
||||
{
|
||||
ControlsMenuOn();
|
||||
CControls &ctrls = _pGame->gm_ctrlControlsExtra;
|
||||
INDEX iSelectedAction = gm_mgActionTrigger.mg_iSelected;
|
||||
INDEX iMountedAxis = ctrls.ctrl_aaAxisActions[iSelectedAction].aa_iAxisAction;
|
||||
|
||||
gm_mgMountedTrigger.mg_iSelected = iMountedAxis;
|
||||
|
||||
gm_mgSensitivity.mg_iMinPos = 0;
|
||||
gm_mgSensitivity.mg_iMaxPos = 50;
|
||||
gm_mgSensitivity.mg_iCurPos = ctrls.ctrl_aaAxisActions[iSelectedAction].aa_fSensitivity / 2;
|
||||
gm_mgSensitivity.ApplyCurrentPosition();
|
||||
|
||||
gm_mgDeadzone.mg_iMinPos = 0;
|
||||
gm_mgDeadzone.mg_iMaxPos = 50;
|
||||
gm_mgDeadzone.mg_iCurPos = ctrls.ctrl_aaAxisActions[iSelectedAction].aa_fDeadZone / 2;
|
||||
gm_mgDeadzone.ApplyCurrentPosition();
|
||||
|
||||
gm_mgInvertTrigger.mg_iSelected = ctrls.ctrl_aaAxisActions[iSelectedAction].aa_bInvert ? 1 : 0;
|
||||
gm_mgRelativeTrigger.mg_iSelected = ctrls.ctrl_aaAxisActions[iSelectedAction].aa_bRelativeControler ? 1 : 0;
|
||||
gm_mgSmoothTrigger.mg_iSelected = ctrls.ctrl_aaAxisActions[iSelectedAction].aa_bSmooth ? 1 : 0;
|
||||
|
||||
gm_mgActionTrigger.ApplyCurrentSelection();
|
||||
gm_mgMountedTrigger.ApplyCurrentSelection();
|
||||
gm_mgInvertTrigger.ApplyCurrentSelection();
|
||||
gm_mgRelativeTrigger.ApplyCurrentSelection();
|
||||
gm_mgSmoothTrigger.ApplyCurrentSelection();
|
||||
}
|
||||
|
||||
void CCustomizeAxisMenu::ApplyActionSettings(void)
|
||||
{
|
||||
CControls &ctrls = _pGame->gm_ctrlControlsExtra;
|
||||
INDEX iSelectedAction = gm_mgActionTrigger.mg_iSelected;
|
||||
INDEX iMountedAxis = gm_mgMountedTrigger.mg_iSelected;
|
||||
FLOAT fSensitivity =
|
||||
FLOAT(gm_mgSensitivity.mg_iCurPos - gm_mgSensitivity.mg_iMinPos) /
|
||||
FLOAT(gm_mgSensitivity.mg_iMaxPos - gm_mgSensitivity.mg_iMinPos)*100.0f;
|
||||
FLOAT fDeadZone =
|
||||
FLOAT(gm_mgDeadzone.mg_iCurPos - gm_mgDeadzone.mg_iMinPos) /
|
||||
FLOAT(gm_mgDeadzone.mg_iMaxPos - gm_mgDeadzone.mg_iMinPos)*100.0f;
|
||||
|
||||
BOOL bInvert = gm_mgInvertTrigger.mg_iSelected != 0;
|
||||
BOOL bRelative = gm_mgRelativeTrigger.mg_iSelected != 0;
|
||||
BOOL bSmooth = gm_mgSmoothTrigger.mg_iSelected != 0;
|
||||
|
||||
ctrls.ctrl_aaAxisActions[iSelectedAction].aa_iAxisAction = iMountedAxis;
|
||||
if (INDEX(ctrls.ctrl_aaAxisActions[iSelectedAction].aa_fSensitivity) != INDEX(fSensitivity)) {
|
||||
ctrls.ctrl_aaAxisActions[iSelectedAction].aa_fSensitivity = fSensitivity;
|
||||
}
|
||||
if (INDEX(ctrls.ctrl_aaAxisActions[iSelectedAction].aa_fDeadZone) != INDEX(fDeadZone)) {
|
||||
ctrls.ctrl_aaAxisActions[iSelectedAction].aa_fDeadZone = fDeadZone;
|
||||
}
|
||||
ctrls.ctrl_aaAxisActions[iSelectedAction].aa_bInvert = bInvert;
|
||||
ctrls.ctrl_aaAxisActions[iSelectedAction].aa_bRelativeControler = bRelative;
|
||||
ctrls.ctrl_aaAxisActions[iSelectedAction].aa_bSmooth = bSmooth;
|
||||
ctrls.CalculateInfluencesForAllAxis();
|
||||
|
||||
ControlsMenuOff();
|
||||
}
|
||||
|
||||
void CCustomizeAxisMenu::StartMenu(void)
|
||||
{
|
||||
ObtainActionSettings();
|
||||
|
||||
CGameMenu::StartMenu();
|
||||
}
|
||||
|
||||
void CCustomizeAxisMenu::EndMenu(void)
|
||||
{
|
||||
ApplyActionSettings();
|
||||
CGameMenu::EndMenu();
|
||||
}
|
46
Sources/SeriousSam/GUI/Menus/MCustomizeAxis.h
Normal file
46
Sources/SeriousSam/GUI/Menus/MCustomizeAxis.h
Normal file
|
@ -0,0 +1,46 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_CUSTOMIZEAXIS_H
|
||||
#define SE_INCL_GAME_MENU_CUSTOMIZEAXIS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGSlider.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
#include "GUI/Components/MGTrigger.h"
|
||||
|
||||
|
||||
class CCustomizeAxisMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGTrigger gm_mgActionTrigger;
|
||||
CMGTrigger gm_mgMountedTrigger;
|
||||
CMGSlider gm_mgSensitivity;
|
||||
CMGSlider gm_mgDeadzone;
|
||||
CMGTrigger gm_mgInvertTrigger;
|
||||
CMGTrigger gm_mgRelativeTrigger;
|
||||
CMGTrigger gm_mgSmoothTrigger;
|
||||
|
||||
~CCustomizeAxisMenu(void);
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void ObtainActionSettings(void);
|
||||
void ApplyActionSettings(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
111
Sources/SeriousSam/GUI/Menus/MCustomizeKeyboard.cpp
Normal file
111
Sources/SeriousSam/GUI/Menus/MCustomizeKeyboard.cpp
Normal file
|
@ -0,0 +1,111 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MCustomizeKeyboard.h"
|
||||
|
||||
|
||||
void CCustomizeKeyboardMenu::FillListItems(void)
|
||||
{
|
||||
// disable all items first
|
||||
for (INDEX i = 0; i<KEYS_ON_SCREEN; i++) {
|
||||
gm_mgKey[i].mg_bEnabled = FALSE;
|
||||
gm_mgKey[i].mg_iInList = -2;
|
||||
}
|
||||
|
||||
BOOL bHasFirst = FALSE;
|
||||
BOOL bHasLast = FALSE;
|
||||
// set diks to key buttons
|
||||
INDEX iLabel = 0;
|
||||
INDEX ctLabels = _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions.Count();
|
||||
FOREACHINLIST(CButtonAction, ba_lnNode, _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions, itAct)
|
||||
{
|
||||
INDEX iInMenu = iLabel - gm_iListOffset;
|
||||
if ((iLabel >= gm_iListOffset) &&
|
||||
(iLabel<(gm_iListOffset + gm_ctListVisible)))
|
||||
{
|
||||
bHasFirst |= (iLabel == 0);
|
||||
bHasLast |= (iLabel == ctLabels - 1);
|
||||
gm_mgKey[iInMenu].mg_strLabel = TranslateConst(itAct->ba_strName, 0);
|
||||
gm_mgKey[iInMenu].mg_iControlNumber = iLabel;
|
||||
gm_mgKey[iInMenu].SetBindingNames(FALSE);
|
||||
gm_mgKey[iInMenu].mg_strTip = TRANS("Enter - change binding, Backspace - unbind");
|
||||
gm_mgKey[iInMenu].mg_bEnabled = TRUE;
|
||||
gm_mgKey[iInMenu].mg_iInList = iLabel;
|
||||
}
|
||||
iLabel++;
|
||||
}
|
||||
|
||||
// enable/disable up/down arrows
|
||||
gm_mgArrowUp.mg_bEnabled = !bHasFirst && ctLabels>0;
|
||||
gm_mgArrowDn.mg_bEnabled = !bHasLast && ctLabels>0;
|
||||
}
|
||||
|
||||
void CCustomizeKeyboardMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize Audio options menu
|
||||
gm_mgTitle.mg_strText = TRANS("CUSTOMIZE BUTTONS");
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
#define KL_START 3.0f
|
||||
#define KL_STEEP -1.45f
|
||||
for (INDEX iLabel = 0; iLabel<KEYS_ON_SCREEN; iLabel++)
|
||||
{
|
||||
INDEX iPrev = (gm_ctListVisible + iLabel - 1) % KEYS_ON_SCREEN;
|
||||
INDEX iNext = (iLabel + 1) % KEYS_ON_SCREEN;
|
||||
// initialize label entities
|
||||
gm_mgKey[iLabel].mg_boxOnScreen = BoxKeyRow(iLabel);
|
||||
// initialize label gadgets
|
||||
gm_mgKey[iLabel].mg_pmgUp = &gm_mgKey[iPrev];
|
||||
gm_mgKey[iLabel].mg_pmgDown = &gm_mgKey[iNext];
|
||||
gm_mgKey[iLabel].mg_bVisible = TRUE;
|
||||
gm_lhGadgets.AddTail(gm_mgKey[iLabel].mg_lnNode);
|
||||
}
|
||||
// arrows just exist
|
||||
gm_lhGadgets.AddTail(gm_mgArrowDn.mg_lnNode);
|
||||
gm_lhGadgets.AddTail(gm_mgArrowUp.mg_lnNode);
|
||||
gm_mgArrowDn.mg_adDirection = AD_DOWN;
|
||||
gm_mgArrowUp.mg_adDirection = AD_UP;
|
||||
gm_mgArrowDn.mg_boxOnScreen = BoxArrow(AD_DOWN);
|
||||
gm_mgArrowUp.mg_boxOnScreen = BoxArrow(AD_UP);
|
||||
gm_mgArrowDn.mg_pmgRight = gm_mgArrowDn.mg_pmgUp =
|
||||
&gm_mgKey[KEYS_ON_SCREEN - 1];
|
||||
gm_mgArrowUp.mg_pmgRight = gm_mgArrowUp.mg_pmgDown =
|
||||
&gm_mgKey[0];
|
||||
|
||||
gm_ctListVisible = KEYS_ON_SCREEN;
|
||||
gm_pmgArrowUp = &gm_mgArrowUp;
|
||||
gm_pmgArrowDn = &gm_mgArrowDn;
|
||||
gm_pmgListTop = &gm_mgKey[0];
|
||||
gm_pmgListBottom = &gm_mgKey[KEYS_ON_SCREEN - 1];
|
||||
}
|
||||
|
||||
void CCustomizeKeyboardMenu::StartMenu(void)
|
||||
{
|
||||
ControlsMenuOn();
|
||||
gm_iListOffset = 0;
|
||||
gm_ctListTotal = _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions.Count();
|
||||
gm_iListWantedItem = 0;
|
||||
CGameMenu::StartMenu();
|
||||
}
|
||||
|
||||
void CCustomizeKeyboardMenu::EndMenu(void)
|
||||
{
|
||||
ControlsMenuOff();
|
||||
CGameMenu::EndMenu();
|
||||
}
|
40
Sources/SeriousSam/GUI/Menus/MCustomizeKeyboard.h
Normal file
40
Sources/SeriousSam/GUI/Menus/MCustomizeKeyboard.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_CUSTOMIZEKEYBOARD_H
|
||||
#define SE_INCL_GAME_MENU_CUSTOMIZEKEYBOARD_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGArrow.h"
|
||||
#include "GUI/Components/MGKeyDefinition.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CCustomizeKeyboardMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGKeyDefinition gm_mgKey[KEYS_ON_SCREEN];
|
||||
CMGArrow gm_mgArrowUp;
|
||||
CMGArrow gm_mgArrowDn;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void FillListItems(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
30
Sources/SeriousSam/GUI/Menus/MDisabled.cpp
Normal file
30
Sources/SeriousSam/GUI/Menus/MDisabled.cpp
Normal file
|
@ -0,0 +1,30 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MDisabled.h"
|
||||
|
||||
|
||||
void CDisabledMenu::Initialize_t(void)
|
||||
{
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgButton.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgButton.mg_boxOnScreen = BoxBigRow(0.0f);
|
||||
gm_lhGadgets.AddTail(gm_mgButton.mg_lnNode);
|
||||
gm_mgButton.mg_pActivatedFunction = NULL;
|
||||
}
|
34
Sources/SeriousSam/GUI/Menus/MDisabled.h
Normal file
34
Sources/SeriousSam/GUI/Menus/MDisabled.h
Normal file
|
@ -0,0 +1,34 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_DISABLED_H
|
||||
#define SE_INCL_GAME_MENU_DISABLED_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CDisabledMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgButton;
|
||||
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
35
Sources/SeriousSam/GUI/Menus/MHighScore.cpp
Normal file
35
Sources/SeriousSam/GUI/Menus/MHighScore.cpp
Normal file
|
@ -0,0 +1,35 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MHighScore.h"
|
||||
|
||||
|
||||
void CHighScoreMenu::Initialize_t(void)
|
||||
{
|
||||
gm_mgHScore.mg_boxOnScreen = FLOATaabbox2D(FLOAT2D(0, 0), FLOAT2D(1, 0.5));
|
||||
gm_lhGadgets.AddTail(gm_mgHScore.mg_lnNode);
|
||||
|
||||
gm_mgTitle.mg_strText = TRANS("HIGH SCORE TABLE");
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
}
|
||||
|
||||
void CHighScoreMenu::StartMenu(void)
|
||||
{
|
||||
gm_pgmParentMenu = pgmCurrentMenu;
|
||||
CGameMenu::StartMenu();
|
||||
}
|
35
Sources/SeriousSam/GUI/Menus/MHighScore.h
Normal file
35
Sources/SeriousSam/GUI/Menus/MHighScore.h
Normal file
|
@ -0,0 +1,35 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_HIGHSCORE_H
|
||||
#define SE_INCL_GAME_MENU_HIGHSCORE_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGHighScore.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CHighScoreMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGHighScore gm_mgHScore;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
173
Sources/SeriousSam/GUI/Menus/MInGame.cpp
Normal file
173
Sources/SeriousSam/GUI/Menus/MInGame.cpp
Normal file
|
@ -0,0 +1,173 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MInGame.h"
|
||||
|
||||
|
||||
void CInGameMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize main menu
|
||||
gm_mgTitle.mg_strText = TRANS("GAME");
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgLabel1.mg_strText = "";
|
||||
gm_mgLabel1.mg_boxOnScreen = BoxMediumRow(-2.0);
|
||||
gm_mgLabel1.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgLabel1.mg_iCenterI = -1;
|
||||
gm_mgLabel1.mg_bEnabled = FALSE;
|
||||
gm_mgLabel1.mg_bLabel = TRUE;
|
||||
gm_lhGadgets.AddTail(gm_mgLabel1.mg_lnNode);
|
||||
|
||||
gm_mgLabel2.mg_strText = "";
|
||||
gm_mgLabel2.mg_boxOnScreen = BoxMediumRow(-1.0);
|
||||
gm_mgLabel2.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgLabel2.mg_iCenterI = -1;
|
||||
gm_mgLabel2.mg_bEnabled = FALSE;
|
||||
gm_mgLabel2.mg_bLabel = TRUE;
|
||||
gm_lhGadgets.AddTail(gm_mgLabel2.mg_lnNode);
|
||||
|
||||
gm_mgQuickLoad.mg_strText = TRANS("QUICK LOAD");
|
||||
gm_mgQuickLoad.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgQuickLoad.mg_boxOnScreen = BoxBigRow(0.0f);
|
||||
gm_mgQuickLoad.mg_strTip = TRANS("load a quick-saved game (F9)");
|
||||
gm_lhGadgets.AddTail(gm_mgQuickLoad.mg_lnNode);
|
||||
gm_mgQuickLoad.mg_pmgUp = &gm_mgQuit;
|
||||
gm_mgQuickLoad.mg_pmgDown = &gm_mgQuickSave;
|
||||
gm_mgQuickLoad.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgQuickSave.mg_strText = TRANS("QUICK SAVE");
|
||||
gm_mgQuickSave.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgQuickSave.mg_boxOnScreen = BoxBigRow(1.0f);
|
||||
gm_mgQuickSave.mg_strTip = TRANS("quick-save current game (F6)");
|
||||
gm_lhGadgets.AddTail(gm_mgQuickSave.mg_lnNode);
|
||||
gm_mgQuickSave.mg_pmgUp = &gm_mgQuickLoad;
|
||||
gm_mgQuickSave.mg_pmgDown = &gm_mgLoad;
|
||||
gm_mgQuickSave.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgLoad.mg_strText = TRANS("LOAD");
|
||||
gm_mgLoad.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgLoad.mg_boxOnScreen = BoxBigRow(2.0f);
|
||||
gm_mgLoad.mg_strTip = TRANS("load a saved game");
|
||||
gm_lhGadgets.AddTail(gm_mgLoad.mg_lnNode);
|
||||
gm_mgLoad.mg_pmgUp = &gm_mgQuickSave;
|
||||
gm_mgLoad.mg_pmgDown = &gm_mgSave;
|
||||
gm_mgLoad.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgSave.mg_strText = TRANS("SAVE");
|
||||
gm_mgSave.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgSave.mg_boxOnScreen = BoxBigRow(3.0f);
|
||||
gm_mgSave.mg_strTip = TRANS("save current game (each player has own slots!)");
|
||||
gm_lhGadgets.AddTail(gm_mgSave.mg_lnNode);
|
||||
gm_mgSave.mg_pmgUp = &gm_mgLoad;
|
||||
gm_mgSave.mg_pmgDown = &gm_mgDemoRec;
|
||||
gm_mgSave.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgDemoRec.mg_boxOnScreen = BoxBigRow(4.0f);
|
||||
gm_mgDemoRec.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgDemoRec.mg_pmgUp = &gm_mgSave;
|
||||
gm_mgDemoRec.mg_pmgDown = &gm_mgHighScore;
|
||||
gm_mgDemoRec.mg_strText = "Text not set";
|
||||
gm_lhGadgets.AddTail(gm_mgDemoRec.mg_lnNode);
|
||||
gm_mgDemoRec.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgHighScore.mg_strText = TRANS("HIGH SCORES");
|
||||
gm_mgHighScore.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgHighScore.mg_boxOnScreen = BoxBigRow(5.0f);
|
||||
gm_mgHighScore.mg_strTip = TRANS("view list of top ten best scores");
|
||||
gm_lhGadgets.AddTail(gm_mgHighScore.mg_lnNode);
|
||||
gm_mgHighScore.mg_pmgUp = &gm_mgDemoRec;
|
||||
gm_mgHighScore.mg_pmgDown = &gm_mgOptions;
|
||||
gm_mgHighScore.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgOptions.mg_strText = TRANS("OPTIONS");
|
||||
gm_mgOptions.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgOptions.mg_boxOnScreen = BoxBigRow(6.0f);
|
||||
gm_mgOptions.mg_strTip = TRANS("adjust video, audio and input options");
|
||||
gm_lhGadgets.AddTail(gm_mgOptions.mg_lnNode);
|
||||
gm_mgOptions.mg_pmgUp = &gm_mgHighScore;
|
||||
gm_mgOptions.mg_pmgDown = &gm_mgStop;
|
||||
gm_mgOptions.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgStop.mg_strText = TRANS("STOP GAME");
|
||||
gm_mgStop.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgStop.mg_boxOnScreen = BoxBigRow(7.0f);
|
||||
gm_mgStop.mg_strTip = TRANS("stop currently running game");
|
||||
gm_lhGadgets.AddTail(gm_mgStop.mg_lnNode);
|
||||
gm_mgStop.mg_pmgUp = &gm_mgOptions;
|
||||
gm_mgStop.mg_pmgDown = &gm_mgQuit;
|
||||
gm_mgStop.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgQuit.mg_strText = TRANS("QUIT");
|
||||
gm_mgQuit.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgQuit.mg_boxOnScreen = BoxBigRow(8.0f);
|
||||
gm_mgQuit.mg_strTip = TRANS("exit game immediately");
|
||||
gm_lhGadgets.AddTail(gm_mgQuit.mg_lnNode);
|
||||
gm_mgQuit.mg_pmgUp = &gm_mgStop;
|
||||
gm_mgQuit.mg_pmgDown = &gm_mgQuickLoad;
|
||||
gm_mgQuit.mg_pActivatedFunction = NULL;
|
||||
}
|
||||
|
||||
void CInGameMenu::StartMenu(void)
|
||||
{
|
||||
gm_mgQuickLoad.mg_bEnabled = _pNetwork->IsServer();
|
||||
gm_mgQuickSave.mg_bEnabled = _pNetwork->IsServer();
|
||||
gm_mgLoad.mg_bEnabled = _pNetwork->IsServer();
|
||||
gm_mgSave.mg_bEnabled = _pNetwork->IsServer();
|
||||
gm_mgDemoRec.mg_bEnabled = TRUE;//_pNetwork->IsServer();
|
||||
extern void SetDemoStartStopRecText();
|
||||
SetDemoStartStopRecText();
|
||||
|
||||
|
||||
if (_gmRunningGameMode == GM_SINGLE_PLAYER) {
|
||||
CPlayerCharacter &pc = _pGame->gm_apcPlayers[_pGame->gm_iSinglePlayer];
|
||||
gm_mgLabel1.mg_strText.PrintF(TRANS("Player: %s"), pc.GetNameForPrinting());
|
||||
gm_mgLabel2.mg_strText = "";
|
||||
|
||||
} else {
|
||||
if (_pNetwork->IsServer()) {
|
||||
|
||||
CTString strHost, strAddress;
|
||||
CTString strHostName;
|
||||
_pNetwork->GetHostName(strHost, strAddress);
|
||||
if (strHost == "") {
|
||||
strHostName = TRANS("<not started yet>");
|
||||
}
|
||||
else {
|
||||
strHostName = strHost + " (" + strAddress + ")";
|
||||
}
|
||||
|
||||
gm_mgLabel1.mg_strText = TRANS("Address: ") + strHostName;
|
||||
gm_mgLabel2.mg_strText = "";
|
||||
|
||||
} else {
|
||||
|
||||
CTString strConfig;
|
||||
strConfig = TRANS("<not adjusted>");
|
||||
extern CTString sam_strNetworkSettings;
|
||||
if (sam_strNetworkSettings != "") {
|
||||
LoadStringVar(CTFileName(sam_strNetworkSettings).NoExt() + ".des", strConfig);
|
||||
strConfig.OnlyFirstLine();
|
||||
}
|
||||
|
||||
gm_mgLabel1.mg_strText = TRANS("Connected to: ") + _pGame->gam_strJoinAddress;
|
||||
gm_mgLabel2.mg_strText = TRANS("Connection: ") + strConfig;
|
||||
}
|
||||
}
|
||||
|
||||
CGameMenu::StartMenu();
|
||||
}
|
45
Sources/SeriousSam/GUI/Menus/MInGame.h
Normal file
45
Sources/SeriousSam/GUI/Menus/MInGame.h
Normal file
|
@ -0,0 +1,45 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_INGAME_H
|
||||
#define SE_INCL_GAME_MENU_INGAME_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CInGameMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgLabel1;
|
||||
CMGButton gm_mgLabel2;
|
||||
CMGButton gm_mgQuickLoad;
|
||||
CMGButton gm_mgQuickSave;
|
||||
CMGButton gm_mgLoad;
|
||||
CMGButton gm_mgSave;
|
||||
CMGButton gm_mgDemoRec;
|
||||
CMGButton gm_mgHighScore;
|
||||
CMGButton gm_mgOptions;
|
||||
CMGButton gm_mgStop;
|
||||
CMGButton gm_mgQuit;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
111
Sources/SeriousSam/GUI/Menus/MLevels.cpp
Normal file
111
Sources/SeriousSam/GUI/Menus/MLevels.cpp
Normal file
|
@ -0,0 +1,111 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "LevelInfo.h"
|
||||
#include "MLevels.h"
|
||||
|
||||
|
||||
void CLevelsMenu::Initialize_t(void)
|
||||
{
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("CHOOSE LEVEL");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
for (INDEX iLabel = 0; iLabel<LEVELS_ON_SCREEN; iLabel++)
|
||||
{
|
||||
INDEX iPrev = (LEVELS_ON_SCREEN + iLabel - 1) % LEVELS_ON_SCREEN;
|
||||
INDEX iNext = (iLabel + 1) % LEVELS_ON_SCREEN;
|
||||
// initialize label gadgets
|
||||
gm_mgManualLevel[iLabel].mg_pmgUp = &gm_mgManualLevel[iPrev];
|
||||
gm_mgManualLevel[iLabel].mg_pmgDown = &gm_mgManualLevel[iNext];
|
||||
gm_mgManualLevel[iLabel].mg_boxOnScreen = BoxMediumRow(iLabel);
|
||||
gm_mgManualLevel[iLabel].mg_pActivatedFunction = NULL; // never called!
|
||||
gm_lhGadgets.AddTail(gm_mgManualLevel[iLabel].mg_lnNode);
|
||||
}
|
||||
|
||||
gm_lhGadgets.AddTail(gm_mgArrowUp.mg_lnNode);
|
||||
gm_lhGadgets.AddTail(gm_mgArrowDn.mg_lnNode);
|
||||
gm_mgArrowUp.mg_adDirection = AD_UP;
|
||||
gm_mgArrowDn.mg_adDirection = AD_DOWN;
|
||||
gm_mgArrowUp.mg_boxOnScreen = BoxArrow(AD_UP);
|
||||
gm_mgArrowDn.mg_boxOnScreen = BoxArrow(AD_DOWN);
|
||||
gm_mgArrowUp.mg_pmgRight = gm_mgArrowUp.mg_pmgDown =
|
||||
&gm_mgManualLevel[0];
|
||||
gm_mgArrowDn.mg_pmgRight = gm_mgArrowDn.mg_pmgUp =
|
||||
&gm_mgManualLevel[LEVELS_ON_SCREEN - 1];
|
||||
|
||||
gm_ctListVisible = LEVELS_ON_SCREEN;
|
||||
gm_pmgArrowUp = &gm_mgArrowUp;
|
||||
gm_pmgArrowDn = &gm_mgArrowDn;
|
||||
gm_pmgListTop = &gm_mgManualLevel[0];
|
||||
gm_pmgListBottom = &gm_mgManualLevel[LEVELS_ON_SCREEN - 1];
|
||||
}
|
||||
|
||||
void CLevelsMenu::FillListItems(void)
|
||||
{
|
||||
// disable all items first
|
||||
for (INDEX i = 0; i<LEVELS_ON_SCREEN; i++) {
|
||||
gm_mgManualLevel[i].mg_bEnabled = FALSE;
|
||||
gm_mgManualLevel[i].mg_strText = TRANS("<empty>");
|
||||
gm_mgManualLevel[i].mg_iInList = -2;
|
||||
}
|
||||
|
||||
BOOL bHasFirst = FALSE;
|
||||
BOOL bHasLast = FALSE;
|
||||
INDEX ctLabels = _lhFilteredLevels.Count();
|
||||
INDEX iLabel = 0;
|
||||
FOREACHINLIST(CLevelInfo, li_lnNode, _lhFilteredLevels, itli) {
|
||||
CLevelInfo &li = *itli;
|
||||
INDEX iInMenu = iLabel - gm_iListOffset;
|
||||
if ((iLabel >= gm_iListOffset) &&
|
||||
(iLabel<(gm_iListOffset + LEVELS_ON_SCREEN)))
|
||||
{
|
||||
bHasFirst |= (iLabel == 0);
|
||||
bHasLast |= (iLabel == ctLabels - 1);
|
||||
gm_mgManualLevel[iInMenu].mg_strText = li.li_strName;
|
||||
gm_mgManualLevel[iInMenu].mg_fnmLevel = li.li_fnLevel;
|
||||
gm_mgManualLevel[iInMenu].mg_bEnabled = TRUE;
|
||||
gm_mgManualLevel[iInMenu].mg_iInList = iLabel;
|
||||
}
|
||||
iLabel++;
|
||||
}
|
||||
|
||||
// enable/disable up/down arrows
|
||||
gm_mgArrowUp.mg_bEnabled = !bHasFirst && ctLabels>0;
|
||||
gm_mgArrowDn.mg_bEnabled = !bHasLast && ctLabels>0;
|
||||
}
|
||||
|
||||
void CLevelsMenu::StartMenu(void)
|
||||
{
|
||||
// set default parameters for the list
|
||||
gm_iListOffset = 0;
|
||||
gm_ctListTotal = _lhFilteredLevels.Count();
|
||||
gm_iListWantedItem = 0;
|
||||
// for each level
|
||||
INDEX i = 0;
|
||||
FOREACHINLIST(CLevelInfo, li_lnNode, _lhFilteredLevels, itlid) {
|
||||
CLevelInfo &lid = *itlid;
|
||||
// if it is the chosen one
|
||||
if (lid.li_fnLevel == _pGame->gam_strCustomLevel) {
|
||||
// demand focus on it
|
||||
gm_iListWantedItem = i;
|
||||
break;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
CGameMenu::StartMenu();
|
||||
}
|
39
Sources/SeriousSam/GUI/Menus/MLevels.h
Normal file
39
Sources/SeriousSam/GUI/Menus/MLevels.h
Normal file
|
@ -0,0 +1,39 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_LEVELS_H
|
||||
#define SE_INCL_GAME_MENU_LEVELS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGArrow.h"
|
||||
#include "GUI/Components/MGLevelButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CLevelsMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGLevelButton gm_mgManualLevel[LEVELS_ON_SCREEN];
|
||||
CMGArrow gm_mgArrowUp;
|
||||
CMGArrow gm_mgArrowDn;
|
||||
|
||||
void Initialize_t(void);
|
||||
void FillListItems(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
235
Sources/SeriousSam/GUI/Menus/MLoadSave.cpp
Normal file
235
Sources/SeriousSam/GUI/Menus/MLoadSave.cpp
Normal file
|
@ -0,0 +1,235 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MLoadSave.h"
|
||||
|
||||
|
||||
void CLoadSaveMenu::Initialize_t(void)
|
||||
{
|
||||
gm_pgmNextMenu = NULL;
|
||||
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgNotes.mg_boxOnScreen = BoxMediumRow(10.0);
|
||||
gm_mgNotes.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgNotes.mg_iCenterI = -1;
|
||||
gm_mgNotes.mg_bEnabled = FALSE;
|
||||
gm_mgNotes.mg_bLabel = TRUE;
|
||||
gm_lhGadgets.AddTail(gm_mgNotes.mg_lnNode);
|
||||
|
||||
for (INDEX iLabel = 0; iLabel<SAVELOAD_BUTTONS_CT; iLabel++)
|
||||
{
|
||||
INDEX iPrev = (SAVELOAD_BUTTONS_CT + iLabel - 1) % SAVELOAD_BUTTONS_CT;
|
||||
INDEX iNext = (iLabel + 1) % SAVELOAD_BUTTONS_CT;
|
||||
// initialize label gadgets
|
||||
gm_amgButton[iLabel].mg_pmgUp = &gm_amgButton[iPrev];
|
||||
gm_amgButton[iLabel].mg_pmgDown = &gm_amgButton[iNext];
|
||||
gm_amgButton[iLabel].mg_boxOnScreen = BoxSaveLoad(iLabel);
|
||||
gm_amgButton[iLabel].mg_pActivatedFunction = NULL; // never called!
|
||||
gm_amgButton[iLabel].mg_iCenterI = -1;
|
||||
gm_lhGadgets.AddTail(gm_amgButton[iLabel].mg_lnNode);
|
||||
}
|
||||
|
||||
gm_lhGadgets.AddTail(gm_mgArrowUp.mg_lnNode);
|
||||
gm_lhGadgets.AddTail(gm_mgArrowDn.mg_lnNode);
|
||||
gm_mgArrowUp.mg_adDirection = AD_UP;
|
||||
gm_mgArrowDn.mg_adDirection = AD_DOWN;
|
||||
gm_mgArrowUp.mg_boxOnScreen = BoxArrow(AD_UP);
|
||||
gm_mgArrowDn.mg_boxOnScreen = BoxArrow(AD_DOWN);
|
||||
gm_mgArrowUp.mg_pmgRight = gm_mgArrowUp.mg_pmgDown = &gm_amgButton[0];
|
||||
gm_mgArrowDn.mg_pmgRight = gm_mgArrowDn.mg_pmgUp = &gm_amgButton[SAVELOAD_BUTTONS_CT - 1];
|
||||
|
||||
gm_ctListVisible = SAVELOAD_BUTTONS_CT;
|
||||
gm_pmgArrowUp = &gm_mgArrowUp;
|
||||
gm_pmgArrowDn = &gm_mgArrowDn;
|
||||
gm_pmgListTop = &gm_amgButton[0];
|
||||
gm_pmgListBottom = &gm_amgButton[SAVELOAD_BUTTONS_CT - 1];
|
||||
}
|
||||
|
||||
void CLoadSaveMenu::StartMenu(void)
|
||||
{
|
||||
gm_bNoEscape = FALSE;
|
||||
|
||||
// delete all file infos
|
||||
FORDELETELIST(CFileInfo, fi_lnNode, gm_lhFileInfos, itfi) {
|
||||
delete &itfi.Current();
|
||||
}
|
||||
|
||||
// list the directory
|
||||
CDynamicStackArray<CTFileName> afnmDir;
|
||||
MakeDirList(afnmDir, gm_fnmDirectory, "", 0);
|
||||
gm_iLastFile = -1;
|
||||
|
||||
// for each file in the directory
|
||||
for (INDEX i = 0; i<afnmDir.Count(); i++) {
|
||||
CTFileName fnm = afnmDir[i];
|
||||
|
||||
// if it can be parsed
|
||||
CTString strName;
|
||||
if (ParseFile(fnm, strName)) {
|
||||
// create new info for that file
|
||||
CFileInfo *pfi = new CFileInfo;
|
||||
pfi->fi_fnFile = fnm;
|
||||
pfi->fi_strName = strName;
|
||||
// add it to list
|
||||
gm_lhFileInfos.AddTail(pfi->fi_lnNode);
|
||||
}
|
||||
}
|
||||
|
||||
// sort if needed
|
||||
switch (gm_iSortType) {
|
||||
default: ASSERT(FALSE);
|
||||
case LSSORT_NONE: break;
|
||||
case LSSORT_NAMEUP:
|
||||
gm_lhFileInfos.Sort(qsort_CompareFileInfos_NameUp, offsetof(CFileInfo, fi_lnNode));
|
||||
break;
|
||||
case LSSORT_NAMEDN:
|
||||
gm_lhFileInfos.Sort(qsort_CompareFileInfos_NameDn, offsetof(CFileInfo, fi_lnNode));
|
||||
break;
|
||||
case LSSORT_FILEUP:
|
||||
gm_lhFileInfos.Sort(qsort_CompareFileInfos_FileUp, offsetof(CFileInfo, fi_lnNode));
|
||||
break;
|
||||
case LSSORT_FILEDN:
|
||||
gm_lhFileInfos.Sort(qsort_CompareFileInfos_FileDn, offsetof(CFileInfo, fi_lnNode));
|
||||
break;
|
||||
}
|
||||
|
||||
// if saving
|
||||
if (gm_bSave) {
|
||||
// add one info as empty slot
|
||||
CFileInfo *pfi = new CFileInfo;
|
||||
CTString strNumber;
|
||||
strNumber.PrintF("%04d", gm_iLastFile + 1);
|
||||
pfi->fi_fnFile = gm_fnmDirectory + gm_fnmBaseName + strNumber + gm_fnmExt;
|
||||
pfi->fi_strName = EMPTYSLOTSTRING;
|
||||
// add it to beginning
|
||||
gm_lhFileInfos.AddHead(pfi->fi_lnNode);
|
||||
}
|
||||
|
||||
// set default parameters for the list
|
||||
gm_iListOffset = 0;
|
||||
gm_ctListTotal = gm_lhFileInfos.Count();
|
||||
|
||||
// find which one should be selected
|
||||
gm_iListWantedItem = 0;
|
||||
if (gm_fnmSelected != "") {
|
||||
INDEX i = 0;
|
||||
FOREACHINLIST(CFileInfo, fi_lnNode, gm_lhFileInfos, itfi) {
|
||||
CFileInfo &fi = *itfi;
|
||||
if (fi.fi_fnFile == gm_fnmSelected) {
|
||||
gm_iListWantedItem = i;
|
||||
break;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
CGameMenu::StartMenu();
|
||||
}
|
||||
|
||||
void CLoadSaveMenu::EndMenu(void)
|
||||
{
|
||||
// delete all file infos
|
||||
FORDELETELIST(CFileInfo, fi_lnNode, gm_lhFileInfos, itfi) {
|
||||
delete &itfi.Current();
|
||||
}
|
||||
gm_pgmNextMenu = NULL;
|
||||
CGameMenu::EndMenu();
|
||||
}
|
||||
|
||||
void CLoadSaveMenu::FillListItems(void)
|
||||
{
|
||||
// disable all items first
|
||||
for (INDEX i = 0; i<SAVELOAD_BUTTONS_CT; i++) {
|
||||
gm_amgButton[i].mg_bEnabled = FALSE;
|
||||
gm_amgButton[i].mg_strText = TRANS("<empty>");
|
||||
gm_amgButton[i].mg_strTip = "";
|
||||
gm_amgButton[i].mg_iInList = -2;
|
||||
}
|
||||
|
||||
BOOL bHasFirst = FALSE;
|
||||
BOOL bHasLast = FALSE;
|
||||
INDEX ctLabels = gm_lhFileInfos.Count();
|
||||
INDEX iLabel = 0;
|
||||
FOREACHINLIST(CFileInfo, fi_lnNode, gm_lhFileInfos, itfi) {
|
||||
CFileInfo &fi = *itfi;
|
||||
INDEX iInMenu = iLabel - gm_iListOffset;
|
||||
if ((iLabel >= gm_iListOffset) &&
|
||||
(iLabel<(gm_iListOffset + SAVELOAD_BUTTONS_CT)))
|
||||
{
|
||||
bHasFirst |= (iLabel == 0);
|
||||
bHasLast |= (iLabel == ctLabels - 1);
|
||||
gm_amgButton[iInMenu].mg_iInList = iLabel;
|
||||
gm_amgButton[iInMenu].mg_strDes = fi.fi_strName;
|
||||
gm_amgButton[iInMenu].mg_fnm = fi.fi_fnFile;
|
||||
gm_amgButton[iInMenu].mg_bEnabled = TRUE;
|
||||
gm_amgButton[iInMenu].RefreshText();
|
||||
if (gm_bSave) {
|
||||
if (!FileExistsForWriting(gm_amgButton[iInMenu].mg_fnm)) {
|
||||
gm_amgButton[iInMenu].mg_strTip = TRANS("Enter - save in new slot");
|
||||
}
|
||||
else {
|
||||
gm_amgButton[iInMenu].mg_strTip = TRANS("Enter - save here, F2 - rename, Del - delete");
|
||||
}
|
||||
}
|
||||
else if (gm_bManage) {
|
||||
gm_amgButton[iInMenu].mg_strTip = TRANS("Enter - load this, F2 - rename, Del - delete");
|
||||
}
|
||||
else {
|
||||
gm_amgButton[iInMenu].mg_strTip = TRANS("Enter - load this");
|
||||
}
|
||||
}
|
||||
iLabel++;
|
||||
}
|
||||
|
||||
// enable/disable up/down arrows
|
||||
gm_mgArrowUp.mg_bEnabled = !bHasFirst && ctLabels>0;
|
||||
gm_mgArrowDn.mg_bEnabled = !bHasLast && ctLabels>0;
|
||||
}
|
||||
|
||||
// called to get info of a file from directory, or to skip it
|
||||
BOOL CLoadSaveMenu::ParseFile(const CTFileName &fnm, CTString &strName)
|
||||
{
|
||||
if (fnm.FileExt() != gm_fnmExt) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
CTFileName fnSaveGameDescription = fnm.NoExt() + ".des";
|
||||
try {
|
||||
strName.Load_t(fnSaveGameDescription);
|
||||
} catch (char *strError) {
|
||||
(void)strError;
|
||||
strName = fnm.FileName();
|
||||
|
||||
if (fnm.FileExt() == ".ctl") {
|
||||
INDEX iCtl = -1;
|
||||
strName.ScanF("Controls%d", &iCtl);
|
||||
if (iCtl >= 0 && iCtl <= 7) {
|
||||
strName.PrintF(TRANS("From player: %s"), _pGame->gm_apcPlayers[iCtl].GetNameForPrinting());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
INDEX iFile = -1;
|
||||
fnm.FileName().ScanF((const char*)(gm_fnmBaseName + "%d"), &iFile);
|
||||
|
||||
gm_iLastFile = Max(gm_iLastFile, iFile);
|
||||
|
||||
return TRUE;
|
||||
}
|
79
Sources/SeriousSam/GUI/Menus/MLoadSave.h
Normal file
79
Sources/SeriousSam/GUI/Menus/MLoadSave.h
Normal file
|
@ -0,0 +1,79 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_LOADSAVE_H
|
||||
#define SE_INCL_GAME_MENU_LOADSAVE_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGArrow.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGFileButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
#define SAVELOAD_BUTTONS_CT 14
|
||||
|
||||
enum ELSSortType
|
||||
{
|
||||
LSSORT_NONE,
|
||||
LSSORT_NAMEUP,
|
||||
LSSORT_NAMEDN,
|
||||
LSSORT_FILEUP,
|
||||
LSSORT_FILEDN,
|
||||
};
|
||||
|
||||
|
||||
class CLoadSaveMenu : public CGameMenu {
|
||||
public:
|
||||
// settings adjusted before starting the menu
|
||||
CGameMenu *gm_pgmNextMenu; // menu to go to after selecting a file (if null, use parent menu)
|
||||
CTFileName gm_fnmSelected; // file that is selected initially
|
||||
CTFileName gm_fnmDirectory; // directory that should be read
|
||||
CTFileName gm_fnmBaseName; // base file name for saving (numbers are auto-added)
|
||||
CTFileName gm_fnmExt; // accepted file extension
|
||||
BOOL gm_bSave; // set when chosing file for saving
|
||||
BOOL gm_bManage; // set if managing (rename/delet is enabled)
|
||||
CTString gm_strSaveDes; // default description (if saving)
|
||||
BOOL gm_bAllowThumbnails; // set when chosing file for saving
|
||||
BOOL gm_bNoEscape; // forbid exiting with escape/rmb
|
||||
|
||||
INDEX gm_iSortType; // sort type
|
||||
|
||||
// function to activate when file is chosen
|
||||
// return true if saving succeeded - description is saved automatically
|
||||
// always return true for loading
|
||||
BOOL(*gm_pAfterFileChosen)(const CTFileName &fnm);
|
||||
|
||||
// internal properties
|
||||
CListHead gm_lhFileInfos; // all file infos to list
|
||||
INDEX gm_iLastFile; // index of last saved file in numbered format
|
||||
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgNotes;
|
||||
CMGFileButton gm_amgButton[SAVELOAD_BUTTONS_CT];
|
||||
CMGArrow gm_mgArrowUp;
|
||||
CMGArrow gm_mgArrowDn;
|
||||
|
||||
// called to get info of a file from directory, or to skip it
|
||||
BOOL ParseFile(const CTFileName &fnm, CTString &strName);
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void FillListItems(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
129
Sources/SeriousSam/GUI/Menus/MMain.cpp
Normal file
129
Sources/SeriousSam/GUI/Menus/MMain.cpp
Normal file
|
@ -0,0 +1,129 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MMain.h"
|
||||
|
||||
|
||||
void CMainMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize main menu
|
||||
/*
|
||||
gm_mgTitle.mg_strText = "SERIOUS SAM - BETA"; // nothing to see here, kazuya
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_lhGadgets.AddTail( gm_mgTitle.mg_lnNode);
|
||||
*/
|
||||
|
||||
extern CTString sam_strVersion;
|
||||
gm_mgVersionLabel.mg_strText = sam_strVersion;
|
||||
gm_mgVersionLabel.mg_boxOnScreen = BoxVersion();
|
||||
gm_mgVersionLabel.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgVersionLabel.mg_iCenterI = +1;
|
||||
gm_mgVersionLabel.mg_bEnabled = FALSE;
|
||||
gm_mgVersionLabel.mg_bLabel = TRUE;
|
||||
gm_lhGadgets.AddTail(gm_mgVersionLabel.mg_lnNode);
|
||||
|
||||
extern CTString sam_strModName;
|
||||
gm_mgModLabel.mg_strText = sam_strModName;
|
||||
gm_mgModLabel.mg_boxOnScreen = BoxMediumRow(-2.0f);
|
||||
gm_mgModLabel.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgModLabel.mg_iCenterI = 0;
|
||||
gm_mgModLabel.mg_bEnabled = FALSE;
|
||||
gm_mgModLabel.mg_bLabel = TRUE;
|
||||
gm_lhGadgets.AddTail(gm_mgModLabel.mg_lnNode);
|
||||
|
||||
gm_mgSingle.mg_strText = TRANS("SINGLE PLAYER");
|
||||
gm_mgSingle.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgSingle.mg_boxOnScreen = BoxBigRow(0.0f);
|
||||
gm_mgSingle.mg_strTip = TRANS("single player game menus");
|
||||
gm_lhGadgets.AddTail(gm_mgSingle.mg_lnNode);
|
||||
gm_mgSingle.mg_pmgUp = &gm_mgQuit;
|
||||
gm_mgSingle.mg_pmgDown = &gm_mgNetwork;
|
||||
gm_mgSingle.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgNetwork.mg_strText = TRANS("NETWORK");
|
||||
gm_mgNetwork.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgNetwork.mg_boxOnScreen = BoxBigRow(1.0f);
|
||||
gm_mgNetwork.mg_strTip = TRANS("LAN/iNet multiplayer menus");
|
||||
gm_lhGadgets.AddTail(gm_mgNetwork.mg_lnNode);
|
||||
gm_mgNetwork.mg_pmgUp = &gm_mgSingle;
|
||||
gm_mgNetwork.mg_pmgDown = &gm_mgSplitScreen;
|
||||
gm_mgNetwork.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgSplitScreen.mg_strText = TRANS("SPLIT SCREEN");
|
||||
gm_mgSplitScreen.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgSplitScreen.mg_boxOnScreen = BoxBigRow(2.0f);
|
||||
gm_mgSplitScreen.mg_strTip = TRANS("play with multiple players on one computer");
|
||||
gm_lhGadgets.AddTail(gm_mgSplitScreen.mg_lnNode);
|
||||
gm_mgSplitScreen.mg_pmgUp = &gm_mgNetwork;
|
||||
gm_mgSplitScreen.mg_pmgDown = &gm_mgDemo;
|
||||
gm_mgSplitScreen.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgDemo.mg_strText = TRANS("DEMO");
|
||||
gm_mgDemo.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgDemo.mg_boxOnScreen = BoxBigRow(3.0f);
|
||||
gm_mgDemo.mg_strTip = TRANS("play a game demo");
|
||||
gm_lhGadgets.AddTail(gm_mgDemo.mg_lnNode);
|
||||
gm_mgDemo.mg_pmgUp = &gm_mgSplitScreen;
|
||||
gm_mgDemo.mg_pmgDown = &gm_mgMods;
|
||||
gm_mgDemo.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgMods.mg_strText = TRANS("MODS");
|
||||
gm_mgMods.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgMods.mg_boxOnScreen = BoxBigRow(4.0f);
|
||||
gm_mgMods.mg_strTip = TRANS("run one of installed game modifications");
|
||||
gm_lhGadgets.AddTail(gm_mgMods.mg_lnNode);
|
||||
gm_mgMods.mg_pmgUp = &gm_mgDemo;
|
||||
gm_mgMods.mg_pmgDown = &gm_mgHighScore;
|
||||
gm_mgMods.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgHighScore.mg_strText = TRANS("HIGH SCORES");
|
||||
gm_mgHighScore.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgHighScore.mg_boxOnScreen = BoxBigRow(5.0f);
|
||||
gm_mgHighScore.mg_strTip = TRANS("view list of top ten best scores");
|
||||
gm_lhGadgets.AddTail(gm_mgHighScore.mg_lnNode);
|
||||
gm_mgHighScore.mg_pmgUp = &gm_mgMods;
|
||||
gm_mgHighScore.mg_pmgDown = &gm_mgOptions;
|
||||
gm_mgHighScore.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgOptions.mg_strText = TRANS("OPTIONS");
|
||||
gm_mgOptions.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgOptions.mg_boxOnScreen = BoxBigRow(6.0f);
|
||||
gm_mgOptions.mg_strTip = TRANS("adjust video, audio and input options");
|
||||
gm_lhGadgets.AddTail(gm_mgOptions.mg_lnNode);
|
||||
gm_mgOptions.mg_pmgUp = &gm_mgHighScore;
|
||||
gm_mgOptions.mg_pmgDown = &gm_mgQuit;
|
||||
gm_mgOptions.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgQuit.mg_strText = TRANS("QUIT");
|
||||
gm_mgQuit.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgQuit.mg_boxOnScreen = BoxBigRow(7.0f);
|
||||
gm_mgQuit.mg_strTip = TRANS("exit game immediately");
|
||||
gm_lhGadgets.AddTail(gm_mgQuit.mg_lnNode);
|
||||
gm_mgQuit.mg_pmgUp = &gm_mgOptions;
|
||||
gm_mgQuit.mg_pmgDown = &gm_mgSingle;
|
||||
gm_mgQuit.mg_pActivatedFunction = NULL;
|
||||
}
|
||||
|
||||
void CMainMenu::StartMenu(void)
|
||||
{
|
||||
gm_mgSingle.mg_bEnabled = IsMenuEnabled("Single Player");
|
||||
gm_mgNetwork.mg_bEnabled = IsMenuEnabled("Network");
|
||||
gm_mgSplitScreen.mg_bEnabled = IsMenuEnabled("Split Screen");
|
||||
gm_mgHighScore.mg_bEnabled = IsMenuEnabled("High Score");
|
||||
CGameMenu::StartMenu();
|
||||
}
|
42
Sources/SeriousSam/GUI/Menus/MMain.h
Normal file
42
Sources/SeriousSam/GUI/Menus/MMain.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_MAIN_H
|
||||
#define SE_INCL_GAME_MENU_MAIN_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
|
||||
|
||||
class CMainMenu : public CGameMenu {
|
||||
public:
|
||||
CMGButton gm_mgVersionLabel;
|
||||
CMGButton gm_mgModLabel;
|
||||
CMGButton gm_mgSingle;
|
||||
CMGButton gm_mgNetwork;
|
||||
CMGButton gm_mgSplitScreen;
|
||||
CMGButton gm_mgDemo;
|
||||
CMGButton gm_mgMods;
|
||||
CMGButton gm_mgHighScore;
|
||||
CMGButton gm_mgOptions;
|
||||
CMGButton gm_mgQuit;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
68
Sources/SeriousSam/GUI/Menus/MNetwork.cpp
Normal file
68
Sources/SeriousSam/GUI/Menus/MNetwork.cpp
Normal file
|
@ -0,0 +1,68 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MNetwork.h"
|
||||
|
||||
|
||||
void CNetworkMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize network menu
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("NETWORK");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgJoin.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgJoin.mg_boxOnScreen = BoxBigRow(1.0f);
|
||||
gm_mgJoin.mg_pmgUp = &gm_mgLoad;
|
||||
gm_mgJoin.mg_pmgDown = &gm_mgStart;
|
||||
gm_mgJoin.mg_strText = TRANS("JOIN GAME");
|
||||
gm_mgJoin.mg_strTip = TRANS("join a network game");
|
||||
gm_lhGadgets.AddTail(gm_mgJoin.mg_lnNode);
|
||||
gm_mgJoin.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgStart.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgStart.mg_boxOnScreen = BoxBigRow(2.0f);
|
||||
gm_mgStart.mg_pmgUp = &gm_mgJoin;
|
||||
gm_mgStart.mg_pmgDown = &gm_mgQuickLoad;
|
||||
gm_mgStart.mg_strText = TRANS("START SERVER");
|
||||
gm_mgStart.mg_strTip = TRANS("start a network game server");
|
||||
gm_lhGadgets.AddTail(gm_mgStart.mg_lnNode);
|
||||
gm_mgStart.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgQuickLoad.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgQuickLoad.mg_boxOnScreen = BoxBigRow(3.0f);
|
||||
gm_mgQuickLoad.mg_pmgUp = &gm_mgStart;
|
||||
gm_mgQuickLoad.mg_pmgDown = &gm_mgLoad;
|
||||
gm_mgQuickLoad.mg_strText = TRANS("QUICK LOAD");
|
||||
gm_mgQuickLoad.mg_strTip = TRANS("load a quick-saved game (F9)");
|
||||
gm_lhGadgets.AddTail(gm_mgQuickLoad.mg_lnNode);
|
||||
gm_mgQuickLoad.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgLoad.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgLoad.mg_boxOnScreen = BoxBigRow(4.0f);
|
||||
gm_mgLoad.mg_pmgUp = &gm_mgQuickLoad;
|
||||
gm_mgLoad.mg_pmgDown = &gm_mgJoin;
|
||||
gm_mgLoad.mg_strText = TRANS("LOAD");
|
||||
gm_mgLoad.mg_strTip = TRANS("start server and load a network game (server only)");
|
||||
gm_lhGadgets.AddTail(gm_mgLoad.mg_lnNode);
|
||||
gm_mgLoad.mg_pActivatedFunction = NULL;
|
||||
}
|
||||
|
||||
void CNetworkMenu::StartMenu(void)
|
||||
{
|
||||
CGameMenu::StartMenu();
|
||||
}
|
38
Sources/SeriousSam/GUI/Menus/MNetwork.h
Normal file
38
Sources/SeriousSam/GUI/Menus/MNetwork.h
Normal file
|
@ -0,0 +1,38 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_NETWORK_H
|
||||
#define SE_INCL_GAME_MENU_NETWORK_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CNetworkMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgJoin;
|
||||
CMGButton gm_mgStart;
|
||||
CMGButton gm_mgQuickLoad;
|
||||
CMGButton gm_mgLoad;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
55
Sources/SeriousSam/GUI/Menus/MNetworkJoin.cpp
Normal file
55
Sources/SeriousSam/GUI/Menus/MNetworkJoin.cpp
Normal file
|
@ -0,0 +1,55 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MNetworkJoin.h"
|
||||
|
||||
|
||||
void CNetworkJoinMenu::Initialize_t(void)
|
||||
{
|
||||
// title
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("JOIN GAME");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgLAN.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgLAN.mg_boxOnScreen = BoxBigRow(1.0f);
|
||||
gm_mgLAN.mg_pmgUp = &gm_mgOpen;
|
||||
gm_mgLAN.mg_pmgDown = &gm_mgNET;
|
||||
gm_mgLAN.mg_strText = TRANS("SEARCH LAN");
|
||||
gm_mgLAN.mg_strTip = TRANS("search local network for servers");
|
||||
gm_lhGadgets.AddTail(gm_mgLAN.mg_lnNode);
|
||||
gm_mgLAN.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgNET.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgNET.mg_boxOnScreen = BoxBigRow(2.0f);
|
||||
gm_mgNET.mg_pmgUp = &gm_mgLAN;
|
||||
gm_mgNET.mg_pmgDown = &gm_mgOpen;
|
||||
gm_mgNET.mg_strText = TRANS("SEARCH INTERNET");
|
||||
gm_mgNET.mg_strTip = TRANS("search internet for servers");
|
||||
gm_lhGadgets.AddTail(gm_mgNET.mg_lnNode);
|
||||
gm_mgNET.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgOpen.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgOpen.mg_boxOnScreen = BoxBigRow(3.0f);
|
||||
gm_mgOpen.mg_pmgUp = &gm_mgNET;
|
||||
gm_mgOpen.mg_pmgDown = &gm_mgLAN;
|
||||
gm_mgOpen.mg_strText = TRANS("SPECIFY SERVER");
|
||||
gm_mgOpen.mg_strTip = TRANS("type in server address to connect to");
|
||||
gm_lhGadgets.AddTail(gm_mgOpen.mg_lnNode);
|
||||
gm_mgOpen.mg_pActivatedFunction = NULL;
|
||||
}
|
36
Sources/SeriousSam/GUI/Menus/MNetworkJoin.h
Normal file
36
Sources/SeriousSam/GUI/Menus/MNetworkJoin.h
Normal file
|
@ -0,0 +1,36 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_NETWORKJOIN_H
|
||||
#define SE_INCL_GAME_MENU_NETWORKJOIN_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CNetworkJoinMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgLAN;
|
||||
CMGButton gm_mgNET;
|
||||
CMGButton gm_mgOpen;
|
||||
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
78
Sources/SeriousSam/GUI/Menus/MNetworkOpen.cpp
Normal file
78
Sources/SeriousSam/GUI/Menus/MNetworkOpen.cpp
Normal file
|
@ -0,0 +1,78 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MNetworkOpen.h"
|
||||
|
||||
|
||||
void CNetworkOpenMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize network join menu
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("JOIN");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgAddressLabel.mg_strText = TRANS("Address:");
|
||||
gm_mgAddressLabel.mg_boxOnScreen = BoxMediumLeft(1);
|
||||
gm_mgAddressLabel.mg_iCenterI = -1;
|
||||
gm_lhGadgets.AddTail(gm_mgAddressLabel.mg_lnNode);
|
||||
|
||||
gm_mgAddress.mg_strText = _pGame->gam_strJoinAddress;
|
||||
gm_mgAddress.mg_ctMaxStringLen = 20;
|
||||
gm_mgAddress.mg_pstrToChange = &_pGame->gam_strJoinAddress;
|
||||
gm_mgAddress.mg_boxOnScreen = BoxMediumMiddle(1);
|
||||
gm_mgAddress.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgAddress.mg_iCenterI = -1;
|
||||
gm_mgAddress.mg_pmgUp = &gm_mgJoin;
|
||||
gm_mgAddress.mg_pmgDown = &gm_mgPort;
|
||||
gm_mgAddress.mg_strTip = TRANS("specify server address");
|
||||
gm_lhGadgets.AddTail(gm_mgAddress.mg_lnNode);
|
||||
|
||||
gm_mgPortLabel.mg_strText = TRANS("Port:");
|
||||
gm_mgPortLabel.mg_boxOnScreen = BoxMediumLeft(2);
|
||||
gm_mgPortLabel.mg_iCenterI = -1;
|
||||
gm_lhGadgets.AddTail(gm_mgPortLabel.mg_lnNode);
|
||||
|
||||
gm_mgPort.mg_strText = "";
|
||||
gm_mgPort.mg_ctMaxStringLen = 10;
|
||||
gm_mgPort.mg_pstrToChange = &gm_strPort;
|
||||
gm_mgPort.mg_boxOnScreen = BoxMediumMiddle(2);
|
||||
gm_mgPort.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgPort.mg_iCenterI = -1;
|
||||
gm_mgPort.mg_pmgUp = &gm_mgAddress;
|
||||
gm_mgPort.mg_pmgDown = &gm_mgJoin;
|
||||
gm_mgPort.mg_strTip = TRANS("specify server address");
|
||||
gm_lhGadgets.AddTail(gm_mgPort.mg_lnNode);
|
||||
|
||||
gm_mgJoin.mg_boxOnScreen = BoxMediumMiddle(3);
|
||||
gm_mgJoin.mg_pmgUp = &gm_mgPort;
|
||||
gm_mgJoin.mg_pmgDown = &gm_mgAddress;
|
||||
gm_mgJoin.mg_strText = TRANS("Join");
|
||||
gm_lhGadgets.AddTail(gm_mgJoin.mg_lnNode);
|
||||
gm_mgJoin.mg_pActivatedFunction = NULL;
|
||||
}
|
||||
|
||||
void CNetworkOpenMenu::StartMenu(void)
|
||||
{
|
||||
gm_strPort = _pShell->GetValue("net_iPort");
|
||||
gm_mgPort.mg_strText = gm_strPort;
|
||||
}
|
||||
|
||||
void CNetworkOpenMenu::EndMenu(void)
|
||||
{
|
||||
_pShell->SetValue("net_iPort", gm_strPort);
|
||||
}
|
43
Sources/SeriousSam/GUI/Menus/MNetworkOpen.h
Normal file
43
Sources/SeriousSam/GUI/Menus/MNetworkOpen.h
Normal file
|
@ -0,0 +1,43 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_NETWORKOPEN_H
|
||||
#define SE_INCL_GAME_MENU_NETWORKOPEN_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGEdit.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CNetworkOpenMenu : public CGameMenu {
|
||||
public:
|
||||
CTString gm_strPort;
|
||||
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgAddressLabel;
|
||||
CMGEdit gm_mgAddress;
|
||||
CMGButton gm_mgPortLabel;
|
||||
CMGEdit gm_mgPort;
|
||||
CMGButton gm_mgJoin;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
146
Sources/SeriousSam/GUI/Menus/MNetworkStart.cpp
Normal file
146
Sources/SeriousSam/GUI/Menus/MNetworkStart.cpp
Normal file
|
@ -0,0 +1,146 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "LevelInfo.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MNetworkStart.h"
|
||||
|
||||
extern void UpdateNetworkLevel(INDEX iDummy);
|
||||
|
||||
|
||||
void CNetworkStartMenu::Initialize_t(void)
|
||||
{
|
||||
// title
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("START SERVER");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
// session name edit box
|
||||
gm_mgSessionName.mg_strText = _pGame->gam_strSessionName;
|
||||
gm_mgSessionName.mg_strLabel = TRANS("Session name:");
|
||||
gm_mgSessionName.mg_ctMaxStringLen = 25;
|
||||
gm_mgSessionName.mg_pstrToChange = &_pGame->gam_strSessionName;
|
||||
gm_mgSessionName.mg_boxOnScreen = BoxMediumRow(1);
|
||||
gm_mgSessionName.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgSessionName.mg_iCenterI = -1;
|
||||
gm_mgSessionName.mg_pmgUp = &gm_mgStart;
|
||||
gm_mgSessionName.mg_pmgDown = &gm_mgGameType;
|
||||
gm_mgSessionName.mg_strTip = TRANS("name the session to start");
|
||||
gm_lhGadgets.AddTail(gm_mgSessionName.mg_lnNode);
|
||||
|
||||
// game type trigger
|
||||
TRIGGER_MG(gm_mgGameType, 2,
|
||||
gm_mgSessionName, gm_mgDifficulty, TRANS("Game type:"), astrGameTypeRadioTexts);
|
||||
gm_mgGameType.mg_ctTexts = ctGameTypeRadioTexts;
|
||||
gm_mgGameType.mg_strTip = TRANS("choose type of multiplayer game");
|
||||
gm_mgGameType.mg_pOnTriggerChange = &UpdateNetworkLevel;
|
||||
|
||||
// difficulty trigger
|
||||
TRIGGER_MG(gm_mgDifficulty, 3,
|
||||
gm_mgGameType, gm_mgLevel, TRANS("Difficulty:"), astrDifficultyRadioTexts);
|
||||
gm_mgDifficulty.mg_strTip = TRANS("choose difficulty level");
|
||||
|
||||
// level name
|
||||
gm_mgLevel.mg_strText = "";
|
||||
gm_mgLevel.mg_strLabel = TRANS("Level:");
|
||||
gm_mgLevel.mg_boxOnScreen = BoxMediumRow(4);
|
||||
gm_mgLevel.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgLevel.mg_iCenterI = -1;
|
||||
gm_mgLevel.mg_pmgUp = &gm_mgDifficulty;
|
||||
gm_mgLevel.mg_pmgDown = &gm_mgMaxPlayers;
|
||||
gm_mgLevel.mg_strTip = TRANS("choose the level to start");
|
||||
gm_mgLevel.mg_pActivatedFunction = NULL;
|
||||
gm_lhGadgets.AddTail(gm_mgLevel.mg_lnNode);
|
||||
|
||||
// max players trigger
|
||||
TRIGGER_MG(gm_mgMaxPlayers, 5,
|
||||
gm_mgLevel, gm_mgWaitAllPlayers, TRANS("Max players:"), astrMaxPlayersRadioTexts);
|
||||
gm_mgMaxPlayers.mg_strTip = TRANS("choose maximum allowed number of players");
|
||||
|
||||
// wait all players trigger
|
||||
TRIGGER_MG(gm_mgWaitAllPlayers, 6,
|
||||
gm_mgMaxPlayers, gm_mgVisible, TRANS("Wait for all players:"), astrNoYes);
|
||||
gm_mgWaitAllPlayers.mg_strTip = TRANS("if on, game won't start until all players have joined");
|
||||
|
||||
// server visible trigger
|
||||
TRIGGER_MG(gm_mgVisible, 7,
|
||||
gm_mgMaxPlayers, gm_mgGameOptions, TRANS("Server visible:"), astrNoYes);
|
||||
gm_mgVisible.mg_strTip = TRANS("invisible servers are not listed, cleints have to join manually");
|
||||
|
||||
// options button
|
||||
gm_mgGameOptions.mg_strText = TRANS("Game options");
|
||||
gm_mgGameOptions.mg_boxOnScreen = BoxMediumRow(8);
|
||||
gm_mgGameOptions.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgGameOptions.mg_iCenterI = 0;
|
||||
gm_mgGameOptions.mg_pmgUp = &gm_mgVisible;
|
||||
gm_mgGameOptions.mg_pmgDown = &gm_mgStart;
|
||||
gm_mgGameOptions.mg_strTip = TRANS("adjust game rules");
|
||||
gm_mgGameOptions.mg_pActivatedFunction = NULL;
|
||||
gm_lhGadgets.AddTail(gm_mgGameOptions.mg_lnNode);
|
||||
|
||||
// start button
|
||||
gm_mgStart.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgStart.mg_boxOnScreen = BoxBigRow(7);
|
||||
gm_mgStart.mg_pmgUp = &gm_mgGameOptions;
|
||||
gm_mgStart.mg_pmgDown = &gm_mgSessionName;
|
||||
gm_mgStart.mg_strText = TRANS("START");
|
||||
gm_lhGadgets.AddTail(gm_mgStart.mg_lnNode);
|
||||
gm_mgStart.mg_pActivatedFunction = NULL;
|
||||
}
|
||||
|
||||
void CNetworkStartMenu::StartMenu(void)
|
||||
{
|
||||
extern INDEX sam_bMentalActivated;
|
||||
gm_mgDifficulty.mg_ctTexts = sam_bMentalActivated ? 6 : 5;
|
||||
|
||||
gm_mgGameType.mg_iSelected = Clamp(_pShell->GetINDEX("gam_iStartMode"), 0L, ctGameTypeRadioTexts - 1L);
|
||||
gm_mgGameType.ApplyCurrentSelection();
|
||||
gm_mgDifficulty.mg_iSelected = _pShell->GetINDEX("gam_iStartDifficulty") + 1;
|
||||
gm_mgDifficulty.ApplyCurrentSelection();
|
||||
|
||||
_pShell->SetINDEX("gam_iStartMode", CSessionProperties::GM_COOPERATIVE);
|
||||
|
||||
INDEX ctMaxPlayers = _pShell->GetINDEX("gam_ctMaxPlayers");
|
||||
if (ctMaxPlayers<2 || ctMaxPlayers>16) {
|
||||
ctMaxPlayers = 2;
|
||||
_pShell->SetINDEX("gam_ctMaxPlayers", ctMaxPlayers);
|
||||
}
|
||||
|
||||
gm_mgMaxPlayers.mg_iSelected = ctMaxPlayers - 2;
|
||||
gm_mgMaxPlayers.ApplyCurrentSelection();
|
||||
|
||||
gm_mgWaitAllPlayers.mg_iSelected = Clamp(_pShell->GetINDEX("gam_bWaitAllPlayers"), 0L, 1L);
|
||||
gm_mgWaitAllPlayers.ApplyCurrentSelection();
|
||||
|
||||
gm_mgVisible.mg_iSelected = _pShell->GetINDEX("ser_bEnumeration");
|
||||
gm_mgVisible.ApplyCurrentSelection();
|
||||
|
||||
UpdateNetworkLevel(0);
|
||||
|
||||
CGameMenu::StartMenu();
|
||||
}
|
||||
|
||||
void CNetworkStartMenu::EndMenu(void)
|
||||
{
|
||||
_pShell->SetINDEX("gam_iStartDifficulty", gm_mgDifficulty.mg_iSelected - 1);
|
||||
_pShell->SetINDEX("gam_iStartMode", gm_mgGameType.mg_iSelected);
|
||||
_pShell->SetINDEX("gam_bWaitAllPlayers", gm_mgWaitAllPlayers.mg_iSelected);
|
||||
_pShell->SetINDEX("gam_ctMaxPlayers", gm_mgMaxPlayers.mg_iSelected + 2);
|
||||
_pShell->SetINDEX("ser_bEnumeration", gm_mgVisible.mg_iSelected);
|
||||
|
||||
CGameMenu::EndMenu();
|
||||
}
|
46
Sources/SeriousSam/GUI/Menus/MNetworkStart.h
Normal file
46
Sources/SeriousSam/GUI/Menus/MNetworkStart.h
Normal file
|
@ -0,0 +1,46 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_NETWORKSTART_H
|
||||
#define SE_INCL_GAME_MENU_NETWORKSTART_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGEdit.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
#include "GUI/Components/MGTrigger.h"
|
||||
|
||||
|
||||
class CNetworkStartMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGEdit gm_mgSessionName;
|
||||
CMGTrigger gm_mgGameType;
|
||||
CMGTrigger gm_mgDifficulty;
|
||||
CMGButton gm_mgLevel;
|
||||
CMGTrigger gm_mgMaxPlayers;
|
||||
CMGTrigger gm_mgWaitAllPlayers;
|
||||
CMGTrigger gm_mgVisible;
|
||||
CMGButton gm_mgGameOptions;
|
||||
CMGButton gm_mgStart;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
81
Sources/SeriousSam/GUI/Menus/MOptions.cpp
Normal file
81
Sources/SeriousSam/GUI/Menus/MOptions.cpp
Normal file
|
@ -0,0 +1,81 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MOptions.h"
|
||||
|
||||
|
||||
void COptionsMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize options menu
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("OPTIONS");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgVideoOptions.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgVideoOptions.mg_boxOnScreen = BoxBigRow(0.0f);
|
||||
gm_mgVideoOptions.mg_pmgUp = &gm_mgAddonOptions;
|
||||
gm_mgVideoOptions.mg_pmgDown = &gm_mgAudioOptions;
|
||||
gm_mgVideoOptions.mg_strText = TRANS("VIDEO OPTIONS");
|
||||
gm_mgVideoOptions.mg_strTip = TRANS("set video mode and driver");
|
||||
gm_lhGadgets.AddTail(gm_mgVideoOptions.mg_lnNode);
|
||||
gm_mgVideoOptions.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgAudioOptions.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgAudioOptions.mg_boxOnScreen = BoxBigRow(1.0f);
|
||||
gm_mgAudioOptions.mg_pmgUp = &gm_mgVideoOptions;
|
||||
gm_mgAudioOptions.mg_pmgDown = &gm_mgPlayerProfileOptions;
|
||||
gm_mgAudioOptions.mg_strText = TRANS("AUDIO OPTIONS");
|
||||
gm_mgAudioOptions.mg_strTip = TRANS("set audio quality and volume");
|
||||
gm_lhGadgets.AddTail(gm_mgAudioOptions.mg_lnNode);
|
||||
gm_mgAudioOptions.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgPlayerProfileOptions.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgPlayerProfileOptions.mg_boxOnScreen = BoxBigRow(2.0f);
|
||||
gm_mgPlayerProfileOptions.mg_pmgUp = &gm_mgAudioOptions;
|
||||
gm_mgPlayerProfileOptions.mg_pmgDown = &gm_mgNetworkOptions;
|
||||
gm_mgPlayerProfileOptions.mg_strText = TRANS("PLAYERS AND CONTROLS");
|
||||
gm_mgPlayerProfileOptions.mg_strTip = TRANS("change currently active player or adjust controls");
|
||||
gm_lhGadgets.AddTail(gm_mgPlayerProfileOptions.mg_lnNode);
|
||||
gm_mgPlayerProfileOptions.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgNetworkOptions.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgNetworkOptions.mg_boxOnScreen = BoxBigRow(3);
|
||||
gm_mgNetworkOptions.mg_pmgUp = &gm_mgPlayerProfileOptions;
|
||||
gm_mgNetworkOptions.mg_pmgDown = &gm_mgCustomOptions;
|
||||
gm_mgNetworkOptions.mg_strText = TRANS("NETWORK CONNECTION");
|
||||
gm_mgNetworkOptions.mg_strTip = TRANS("choose your connection parameters");
|
||||
gm_lhGadgets.AddTail(gm_mgNetworkOptions.mg_lnNode);
|
||||
gm_mgNetworkOptions.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgCustomOptions.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgCustomOptions.mg_boxOnScreen = BoxBigRow(4);
|
||||
gm_mgCustomOptions.mg_pmgUp = &gm_mgNetworkOptions;
|
||||
gm_mgCustomOptions.mg_pmgDown = &gm_mgAddonOptions;
|
||||
gm_mgCustomOptions.mg_strText = TRANS("ADVANCED OPTIONS");
|
||||
gm_mgCustomOptions.mg_strTip = TRANS("for advanced users only");
|
||||
gm_lhGadgets.AddTail(gm_mgCustomOptions.mg_lnNode);
|
||||
gm_mgCustomOptions.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgAddonOptions.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgAddonOptions.mg_boxOnScreen = BoxBigRow(5);
|
||||
gm_mgAddonOptions.mg_pmgUp = &gm_mgCustomOptions;
|
||||
gm_mgAddonOptions.mg_pmgDown = &gm_mgVideoOptions;
|
||||
gm_mgAddonOptions.mg_strText = TRANS("EXECUTE ADDON");
|
||||
gm_mgAddonOptions.mg_strTip = TRANS("choose from list of addons to execute");
|
||||
gm_lhGadgets.AddTail(gm_mgAddonOptions.mg_lnNode);
|
||||
gm_mgAddonOptions.mg_pActivatedFunction = NULL;
|
||||
}
|
39
Sources/SeriousSam/GUI/Menus/MOptions.h
Normal file
39
Sources/SeriousSam/GUI/Menus/MOptions.h
Normal file
|
@ -0,0 +1,39 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_OPTIONS_H
|
||||
#define SE_INCL_GAME_MENU_OPTIONS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class COptionsMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgVideoOptions;
|
||||
CMGButton gm_mgAudioOptions;
|
||||
CMGButton gm_mgPlayerProfileOptions;
|
||||
CMGButton gm_mgNetworkOptions;
|
||||
CMGButton gm_mgCustomOptions;
|
||||
CMGButton gm_mgAddonOptions;
|
||||
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
306
Sources/SeriousSam/GUI/Menus/MPlayerProfile.cpp
Normal file
306
Sources/SeriousSam/GUI/Menus/MPlayerProfile.cpp
Normal file
|
@ -0,0 +1,306 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MPlayerProfile.h"
|
||||
#include "GUI/Menus/MenuManager.h"
|
||||
|
||||
#define ADD_SELECT_PLAYER_MG( index, mg, mgprev, mgnext, me)\
|
||||
mg.mg_iIndex = index; \
|
||||
mg.mg_bfsFontSize = BFS_MEDIUM; \
|
||||
mg.mg_boxOnScreen = BoxNoUp(index); \
|
||||
mg.mg_bRectangle = TRUE; \
|
||||
mg.mg_pmgLeft = &mgprev; \
|
||||
mg.mg_pmgRight = &mgnext; \
|
||||
mg.mg_pmgUp = &gm_mgCustomizeControls; \
|
||||
mg.mg_pmgDown = &gm_mgNameField; \
|
||||
mg.mg_pActivatedFunction = &PPOnPlayerSelect; \
|
||||
mg.mg_strText = #index; \
|
||||
mg.mg_strTip = TRANS("select new currently active player"); \
|
||||
gm_lhGadgets.AddTail(mg.mg_lnNode);
|
||||
|
||||
extern BOOL _bPlayerMenuFromSinglePlayer;
|
||||
extern CTString _strLastPlayerAppearance;
|
||||
extern void PPOnPlayerSelect(void);
|
||||
|
||||
|
||||
void CPlayerProfileMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize player and controls menu
|
||||
_bPlayerMenuFromSinglePlayer = FALSE;
|
||||
gm_mgProfileTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgProfileTitle.mg_strText = TRANS("PLAYER PROFILE");
|
||||
gm_lhGadgets.AddTail(gm_mgProfileTitle.mg_lnNode);
|
||||
|
||||
gm_mgNoLabel.mg_strText = TRANS("PROFILE:");
|
||||
gm_mgNoLabel.mg_boxOnScreen = BoxMediumLeft(0.0f);
|
||||
gm_mgNoLabel.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgNoLabel.mg_iCenterI = -1;
|
||||
gm_lhGadgets.AddTail(gm_mgNoLabel.mg_lnNode);
|
||||
|
||||
ADD_SELECT_PLAYER_MG(0, gm_mgNumber[0], gm_mgNumber[7], gm_mgNumber[1], gm_mgNumber[0]);
|
||||
ADD_SELECT_PLAYER_MG(1, gm_mgNumber[1], gm_mgNumber[0], gm_mgNumber[2], gm_mgNumber[1]);
|
||||
ADD_SELECT_PLAYER_MG(2, gm_mgNumber[2], gm_mgNumber[1], gm_mgNumber[3], gm_mgNumber[2]);
|
||||
ADD_SELECT_PLAYER_MG(3, gm_mgNumber[3], gm_mgNumber[2], gm_mgNumber[4], gm_mgNumber[3]);
|
||||
ADD_SELECT_PLAYER_MG(4, gm_mgNumber[4], gm_mgNumber[3], gm_mgNumber[5], gm_mgNumber[4]);
|
||||
ADD_SELECT_PLAYER_MG(5, gm_mgNumber[5], gm_mgNumber[4], gm_mgNumber[6], gm_mgNumber[5]);
|
||||
ADD_SELECT_PLAYER_MG(6, gm_mgNumber[6], gm_mgNumber[5], gm_mgNumber[7], gm_mgNumber[6]);
|
||||
ADD_SELECT_PLAYER_MG(7, gm_mgNumber[7], gm_mgNumber[6], gm_mgNumber[0], gm_mgNumber[7]);
|
||||
gm_mgNumber[7].mg_pmgRight = &gm_mgModel;
|
||||
|
||||
gm_mgNameLabel.mg_strText = TRANS("NAME:");
|
||||
gm_mgNameLabel.mg_boxOnScreen = BoxMediumLeft(1.25f);
|
||||
gm_mgNameLabel.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgNameLabel.mg_iCenterI = -1;
|
||||
gm_lhGadgets.AddTail(gm_mgNameLabel.mg_lnNode);
|
||||
|
||||
// setup of player name button is done on start menu
|
||||
gm_mgNameField.mg_strText = "<???>";
|
||||
gm_mgNameField.mg_ctMaxStringLen = 25;
|
||||
gm_mgNameField.mg_boxOnScreen = BoxPlayerEdit(1.25);
|
||||
gm_mgNameField.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgNameField.mg_iCenterI = -1;
|
||||
gm_mgNameField.mg_pmgUp = &gm_mgNumber[0];
|
||||
gm_mgNameField.mg_pmgDown = &gm_mgTeam;
|
||||
gm_mgNameField.mg_pmgRight = &gm_mgModel;
|
||||
gm_mgNameField.mg_strTip = TRANS("rename currently active player");
|
||||
gm_lhGadgets.AddTail(gm_mgNameField.mg_lnNode);
|
||||
|
||||
gm_mgTeamLabel.mg_strText = TRANS("TEAM:");
|
||||
gm_mgTeamLabel.mg_boxOnScreen = BoxMediumLeft(2.25f);
|
||||
gm_mgTeamLabel.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgTeamLabel.mg_iCenterI = -1;
|
||||
gm_lhGadgets.AddTail(gm_mgTeamLabel.mg_lnNode);
|
||||
|
||||
// setup of player name button is done on start menu
|
||||
gm_mgTeam.mg_strText = "<???>";
|
||||
gm_mgTeam.mg_ctMaxStringLen = 25;
|
||||
gm_mgTeam.mg_boxOnScreen = BoxPlayerEdit(2.25f);
|
||||
gm_mgTeam.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgTeam.mg_iCenterI = -1;
|
||||
gm_mgTeam.mg_pmgUp = gm_mgNameField.mg_pmgUp = &gm_mgNumber[0];
|
||||
|
||||
gm_mgTeam.mg_pmgDown = &gm_mgCrosshair;
|
||||
gm_mgTeam.mg_pmgRight = &gm_mgModel;
|
||||
//gm_mgTeam.mg_strTip = TRANS("teamplay is disabled in this version");
|
||||
gm_mgTeam.mg_strTip = TRANS("enter team name, if playing in team");
|
||||
gm_lhGadgets.AddTail(gm_mgTeam.mg_lnNode);
|
||||
|
||||
TRIGGER_MG(gm_mgCrosshair, 4.0, gm_mgTeam, gm_mgWeaponSelect, TRANS("CROSSHAIR"), astrCrosshair);
|
||||
gm_mgCrosshair.mg_bVisual = TRUE;
|
||||
gm_mgCrosshair.mg_boxOnScreen = BoxPlayerSwitch(5.0f);
|
||||
gm_mgCrosshair.mg_iCenterI = -1;
|
||||
gm_mgCrosshair.mg_pOnTriggerChange = NULL;
|
||||
|
||||
TRIGGER_MG(gm_mgWeaponSelect, 4.0, gm_mgCrosshair, gm_mgWeaponHide, TRANS("AUTO SELECT WEAPON"), astrWeapon);
|
||||
gm_mgWeaponSelect.mg_boxOnScreen = BoxPlayerSwitch(6.0f);
|
||||
gm_mgWeaponSelect.mg_iCenterI = -1;
|
||||
gm_mgWeaponSelect.mg_pOnTriggerChange = NULL;
|
||||
|
||||
TRIGGER_MG(gm_mgWeaponHide, 4.0, gm_mgWeaponSelect, gm_mg3rdPerson, TRANS("HIDE WEAPON MODEL"), astrNoYes);
|
||||
gm_mgWeaponHide.mg_boxOnScreen = BoxPlayerSwitch(7.0f);
|
||||
gm_mgWeaponHide.mg_iCenterI = -1;
|
||||
gm_mgWeaponHide.mg_pOnTriggerChange = NULL;
|
||||
|
||||
TRIGGER_MG(gm_mg3rdPerson, 4.0, gm_mgWeaponHide, gm_mgQuotes, TRANS("PREFER 3RD PERSON VIEW"), astrNoYes);
|
||||
gm_mg3rdPerson.mg_boxOnScreen = BoxPlayerSwitch(8.0f);
|
||||
gm_mg3rdPerson.mg_iCenterI = -1;
|
||||
gm_mg3rdPerson.mg_pOnTriggerChange = NULL;
|
||||
|
||||
TRIGGER_MG(gm_mgQuotes, 4.0, gm_mg3rdPerson, gm_mgAutoSave, TRANS("VOICE QUOTES"), astrNoYes);
|
||||
gm_mgQuotes.mg_boxOnScreen = BoxPlayerSwitch(9.0f);
|
||||
gm_mgQuotes.mg_iCenterI = -1;
|
||||
gm_mgQuotes.mg_pOnTriggerChange = NULL;
|
||||
|
||||
TRIGGER_MG(gm_mgAutoSave, 4.0, gm_mgQuotes, gm_mgCompDoubleClick, TRANS("AUTO SAVE"), astrNoYes);
|
||||
gm_mgAutoSave.mg_boxOnScreen = BoxPlayerSwitch(10.0f);
|
||||
gm_mgAutoSave.mg_iCenterI = -1;
|
||||
gm_mgAutoSave.mg_pOnTriggerChange = NULL;
|
||||
|
||||
TRIGGER_MG(gm_mgCompDoubleClick, 4.0, gm_mgAutoSave, gm_mgSharpTurning, TRANS("INVOKE COMPUTER"), astrComputerInvoke);
|
||||
gm_mgCompDoubleClick.mg_boxOnScreen = BoxPlayerSwitch(11.0f);
|
||||
gm_mgCompDoubleClick.mg_iCenterI = -1;
|
||||
gm_mgCompDoubleClick.mg_pOnTriggerChange = NULL;
|
||||
|
||||
TRIGGER_MG(gm_mgSharpTurning, 4.0, gm_mgCompDoubleClick, gm_mgViewBobbing, TRANS("SHARP TURNING"), astrNoYes);
|
||||
gm_mgSharpTurning.mg_boxOnScreen = BoxPlayerSwitch(12.0f);
|
||||
gm_mgSharpTurning.mg_iCenterI = -1;
|
||||
gm_mgSharpTurning.mg_pOnTriggerChange = NULL;
|
||||
|
||||
TRIGGER_MG(gm_mgViewBobbing, 4.0, gm_mgSharpTurning, gm_mgCustomizeControls, TRANS("VIEW BOBBING"), astrNoYes);
|
||||
gm_mgViewBobbing.mg_boxOnScreen = BoxPlayerSwitch(13.0f);
|
||||
gm_mgViewBobbing.mg_iCenterI = -1;
|
||||
gm_mgViewBobbing.mg_pOnTriggerChange = NULL;
|
||||
|
||||
gm_mgCustomizeControls.mg_strText = TRANS("CUSTOMIZE CONTROLS");
|
||||
gm_mgCustomizeControls.mg_boxOnScreen = BoxMediumLeft(14.5f);
|
||||
gm_mgCustomizeControls.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgCustomizeControls.mg_iCenterI = -1;
|
||||
gm_mgCustomizeControls.mg_pmgUp = &gm_mgViewBobbing;
|
||||
gm_mgCustomizeControls.mg_pActivatedFunction = NULL;
|
||||
gm_mgCustomizeControls.mg_pmgDown = &gm_mgNumber[0];
|
||||
gm_mgCustomizeControls.mg_pmgRight = &gm_mgModel;
|
||||
gm_mgCustomizeControls.mg_strTip = TRANS("customize controls for this player");
|
||||
gm_lhGadgets.AddTail(gm_mgCustomizeControls.mg_lnNode);
|
||||
|
||||
gm_mgModel.mg_boxOnScreen = BoxPlayerModel();
|
||||
gm_mgModel.mg_pmgLeft = &gm_mgNameField;
|
||||
gm_mgModel.mg_pActivatedFunction = NULL;
|
||||
gm_mgModel.mg_pmgDown = &gm_mgNameField;
|
||||
gm_mgModel.mg_pmgLeft = &gm_mgNameField;
|
||||
gm_mgModel.mg_strTip = TRANS("change model for this player");
|
||||
gm_lhGadgets.AddTail(gm_mgModel.mg_lnNode);
|
||||
}
|
||||
|
||||
INDEX CPlayerProfileMenu::ComboFromPlayer(INDEX iPlayer)
|
||||
{
|
||||
return iPlayer;
|
||||
}
|
||||
|
||||
INDEX CPlayerProfileMenu::PlayerFromCombo(INDEX iCombo)
|
||||
{
|
||||
return iCombo;
|
||||
}
|
||||
|
||||
void CPlayerProfileMenu::SelectPlayer(INDEX iPlayer)
|
||||
{
|
||||
CPlayerCharacter &pc = _pGame->gm_apcPlayers[iPlayer];
|
||||
|
||||
for (INDEX iPl = 0; iPl<8; iPl++)
|
||||
{
|
||||
gm_mgNumber[iPl].mg_bHighlighted = FALSE;
|
||||
}
|
||||
|
||||
gm_mgNumber[iPlayer].mg_bHighlighted = TRUE;
|
||||
|
||||
iPlayer = Clamp(iPlayer, INDEX(0), INDEX(7));
|
||||
|
||||
if (_iLocalPlayer >= 0 && _iLocalPlayer<4) {
|
||||
_pGame->gm_aiMenuLocalPlayers[_iLocalPlayer] = iPlayer;
|
||||
} else {
|
||||
_pGame->gm_iSinglePlayer = iPlayer;
|
||||
}
|
||||
gm_mgNameField.mg_pstrToChange = &pc.pc_strName;
|
||||
gm_mgNameField.SetText(*gm_mgNameField.mg_pstrToChange);
|
||||
gm_mgTeam.mg_pstrToChange = &pc.pc_strTeam;
|
||||
gm_mgTeam.SetText(*gm_mgTeam.mg_pstrToChange);
|
||||
|
||||
CPlayerSettings *pps = (CPlayerSettings *)pc.pc_aubAppearance;
|
||||
|
||||
gm_mgCrosshair.mg_iSelected = pps->ps_iCrossHairType + 1;
|
||||
gm_mgCrosshair.ApplyCurrentSelection();
|
||||
|
||||
gm_mgWeaponSelect.mg_iSelected = pps->ps_iWeaponAutoSelect;
|
||||
gm_mgWeaponSelect.ApplyCurrentSelection();
|
||||
|
||||
gm_mgWeaponHide.mg_iSelected = (pps->ps_ulFlags&PSF_HIDEWEAPON) ? 1 : 0;
|
||||
gm_mgWeaponHide.ApplyCurrentSelection();
|
||||
|
||||
gm_mg3rdPerson.mg_iSelected = (pps->ps_ulFlags&PSF_PREFER3RDPERSON) ? 1 : 0;
|
||||
gm_mg3rdPerson.ApplyCurrentSelection();
|
||||
|
||||
gm_mgQuotes.mg_iSelected = (pps->ps_ulFlags&PSF_NOQUOTES) ? 0 : 1;
|
||||
gm_mgQuotes.ApplyCurrentSelection();
|
||||
|
||||
gm_mgAutoSave.mg_iSelected = (pps->ps_ulFlags&PSF_AUTOSAVE) ? 1 : 0;
|
||||
gm_mgAutoSave.ApplyCurrentSelection();
|
||||
|
||||
gm_mgCompDoubleClick.mg_iSelected = (pps->ps_ulFlags&PSF_COMPSINGLECLICK) ? 0 : 1;
|
||||
gm_mgCompDoubleClick.ApplyCurrentSelection();
|
||||
|
||||
gm_mgViewBobbing.mg_iSelected = (pps->ps_ulFlags&PSF_NOBOBBING) ? 0 : 1;
|
||||
gm_mgViewBobbing.ApplyCurrentSelection();
|
||||
|
||||
gm_mgSharpTurning.mg_iSelected = (pps->ps_ulFlags&PSF_SHARPTURNING) ? 1 : 0;
|
||||
gm_mgSharpTurning.ApplyCurrentSelection();
|
||||
|
||||
// get function that will set player appearance
|
||||
CShellSymbol *pss = _pShell->GetSymbol("SetPlayerAppearance", /*bDeclaredOnly=*/ TRUE);
|
||||
// if none
|
||||
if (pss == NULL) {
|
||||
// no model
|
||||
gm_mgModel.mg_moModel.SetData(NULL);
|
||||
// if there is some
|
||||
} else {
|
||||
// set the model
|
||||
BOOL(*pFunc)(CModelObject *, CPlayerCharacter *, CTString &, BOOL) =
|
||||
(BOOL(*)(CModelObject *, CPlayerCharacter *, CTString &, BOOL))pss->ss_pvValue;
|
||||
CTString strName;
|
||||
BOOL bSet;
|
||||
if (_gmRunningGameMode != GM_SINGLE_PLAYER && !_bPlayerMenuFromSinglePlayer) {
|
||||
bSet = pFunc(&gm_mgModel.mg_moModel, &pc, strName, TRUE);
|
||||
gm_mgModel.mg_strTip = TRANS("change model for this player");
|
||||
gm_mgModel.mg_bEnabled = TRUE;
|
||||
}
|
||||
else {
|
||||
// cannot change player appearance in single player mode
|
||||
bSet = pFunc(&gm_mgModel.mg_moModel, NULL, strName, TRUE);
|
||||
gm_mgModel.mg_strTip = TRANS("cannot change model for single-player game");
|
||||
gm_mgModel.mg_bEnabled = FALSE;
|
||||
}
|
||||
// ignore gender flags, if any
|
||||
strName.RemovePrefix("#female#");
|
||||
strName.RemovePrefix("#male#");
|
||||
gm_mgModel.mg_plModel = CPlacement3D(FLOAT3D(0.1f, -1.0f, -3.5f), ANGLE3D(150, 0, 0));
|
||||
gm_mgModel.mg_strText = strName;
|
||||
CPlayerSettings *pps = (CPlayerSettings *)pc.pc_aubAppearance;
|
||||
_strLastPlayerAppearance = pps->GetModelFilename();
|
||||
try {
|
||||
gm_mgModel.mg_moFloor.SetData_t(CTFILENAME("Models\\Computer\\Floor.mdl"));
|
||||
gm_mgModel.mg_moFloor.mo_toTexture.SetData_t(CTFILENAME("Models\\Computer\\Floor.tex"));
|
||||
}
|
||||
catch (char *strError) {
|
||||
(void)strError;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CPlayerProfileMenu::StartMenu(void)
|
||||
{
|
||||
_pGUIM->gmPlayerProfile.gm_pmgSelectedByDefault = &gm_mgNameField;
|
||||
|
||||
if (_gmRunningGameMode == GM_NONE || _gmRunningGameMode == GM_DEMO) {
|
||||
for (INDEX i = 0; i<8; i++) {
|
||||
gm_mgNumber[i].mg_bEnabled = TRUE;
|
||||
}
|
||||
} else {
|
||||
for (INDEX i = 0; i<8; i++) {
|
||||
gm_mgNumber[i].mg_bEnabled = FALSE;
|
||||
}
|
||||
INDEX iFirstEnabled = 0;
|
||||
{for (INDEX ilp = 0; ilp<4; ilp++) {
|
||||
CLocalPlayer &lp = _pGame->gm_lpLocalPlayers[ilp];
|
||||
if (lp.lp_bActive) {
|
||||
gm_mgNumber[lp.lp_iPlayer].mg_bEnabled = TRUE;
|
||||
if (iFirstEnabled == 0) {
|
||||
iFirstEnabled = lp.lp_iPlayer;
|
||||
}
|
||||
}
|
||||
}}
|
||||
// backup to first player in case current player is disabled
|
||||
if (!gm_mgNumber[*gm_piCurrentPlayer].mg_bEnabled) *gm_piCurrentPlayer = iFirstEnabled;
|
||||
}
|
||||
// done
|
||||
SelectPlayer(*gm_piCurrentPlayer);
|
||||
CGameMenu::StartMenu();
|
||||
}
|
||||
|
||||
void CPlayerProfileMenu::EndMenu(void)
|
||||
{
|
||||
_pGame->SavePlayersAndControls();
|
||||
CGameMenu::EndMenu();
|
||||
}
|
61
Sources/SeriousSam/GUI/Menus/MPlayerProfile.h
Normal file
61
Sources/SeriousSam/GUI/Menus/MPlayerProfile.h
Normal file
|
@ -0,0 +1,61 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_PLAYERPROFILE_H
|
||||
#define SE_INCL_GAME_MENU_PLAYERPROFILE_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGEdit.h"
|
||||
#include "GUI/Components/MGModel.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
#include "GUI/Components/MGTrigger.h"
|
||||
|
||||
|
||||
class CPlayerProfileMenu : public CGameMenu {
|
||||
public:
|
||||
INDEX *gm_piCurrentPlayer;
|
||||
|
||||
CMGTitle gm_mgProfileTitle;
|
||||
CMGButton gm_mgNoLabel;
|
||||
CMGButton gm_mgNumber[8];
|
||||
CMGButton gm_mgNameLabel;
|
||||
CMGEdit gm_mgNameField;
|
||||
CMGButton gm_mgTeamLabel;
|
||||
CMGEdit gm_mgTeam;
|
||||
CMGButton gm_mgCustomizeControls;
|
||||
CMGTrigger gm_mgCrosshair;
|
||||
CMGTrigger gm_mgWeaponSelect;
|
||||
CMGTrigger gm_mgWeaponHide;
|
||||
CMGTrigger gm_mg3rdPerson;
|
||||
CMGTrigger gm_mgQuotes;
|
||||
CMGTrigger gm_mgAutoSave;
|
||||
CMGTrigger gm_mgCompDoubleClick;
|
||||
CMGTrigger gm_mgViewBobbing;
|
||||
CMGTrigger gm_mgSharpTurning;
|
||||
CMGModel gm_mgModel;
|
||||
|
||||
void Initialize_t(void);
|
||||
INDEX ComboFromPlayer(INDEX iPlayer);
|
||||
INDEX PlayerFromCombo(INDEX iCombo);
|
||||
void SelectPlayer(INDEX iPlayer);
|
||||
void ApplyComboPlayer(INDEX iPlayer);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
30
Sources/SeriousSam/GUI/Menus/MRenderingOptions.h
Normal file
30
Sources/SeriousSam/GUI/Menus/MRenderingOptions.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_RENDERINGOPTIONS_H
|
||||
#define SE_INCL_GAME_MENU_RENDERINGOPTIONS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CRenderingOptionsMenu : public CGameMenu {
|
||||
public:
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void Initialize_t(void);
|
||||
};
|
||||
#endif /* include-once check. */
|
117
Sources/SeriousSam/GUI/Menus/MSelectPlayers.cpp
Normal file
117
Sources/SeriousSam/GUI/Menus/MSelectPlayers.cpp
Normal file
|
@ -0,0 +1,117 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MSelectPlayers.h"
|
||||
|
||||
#define ADD_GADGET( gd, box, up, dn, lf, rt, txt) \
|
||||
gd.mg_boxOnScreen = box; \
|
||||
gd.mg_pmgUp = up; \
|
||||
gd.mg_pmgDown = dn; \
|
||||
gd.mg_pmgLeft = lf; \
|
||||
gd.mg_pmgRight = rt; \
|
||||
gd.mg_strText = txt; \
|
||||
gm_lhGadgets.AddTail(gd.mg_lnNode);
|
||||
|
||||
extern CTString astrNoYes[2];
|
||||
extern CTString astrSplitScreenRadioTexts[4];
|
||||
extern void SelectPlayersFillMenu(void);
|
||||
extern void SelectPlayersApplyMenu(void);
|
||||
|
||||
void CSelectPlayersMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize split screen menu
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("SELECT PLAYERS");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
TRIGGER_MG(gm_mgDedicated, 0, gm_mgStart, gm_mgObserver, TRANS("Dedicated:"), astrNoYes);
|
||||
gm_mgDedicated.mg_strTip = TRANS("select to start dedicated server");
|
||||
gm_mgDedicated.mg_pOnTriggerChange = NULL;
|
||||
|
||||
TRIGGER_MG(gm_mgObserver, 1, gm_mgDedicated, gm_mgSplitScreenCfg, TRANS("Observer:"), astrNoYes);
|
||||
gm_mgObserver.mg_strTip = TRANS("select to join in for observing, not for playing");
|
||||
gm_mgObserver.mg_pOnTriggerChange = NULL;
|
||||
|
||||
// split screen config trigger
|
||||
TRIGGER_MG(gm_mgSplitScreenCfg, 2, gm_mgObserver, gm_mgPlayer0Change, TRANS("Number of players:"), astrSplitScreenRadioTexts);
|
||||
gm_mgSplitScreenCfg.mg_strTip = TRANS("choose more than one player to play in split screen");
|
||||
gm_mgSplitScreenCfg.mg_pOnTriggerChange = NULL;
|
||||
|
||||
gm_mgPlayer0Change.mg_iCenterI = -1;
|
||||
gm_mgPlayer1Change.mg_iCenterI = -1;
|
||||
gm_mgPlayer2Change.mg_iCenterI = -1;
|
||||
gm_mgPlayer3Change.mg_iCenterI = -1;
|
||||
gm_mgPlayer0Change.mg_boxOnScreen = BoxMediumMiddle(4);
|
||||
gm_mgPlayer1Change.mg_boxOnScreen = BoxMediumMiddle(5);
|
||||
gm_mgPlayer2Change.mg_boxOnScreen = BoxMediumMiddle(6);
|
||||
gm_mgPlayer3Change.mg_boxOnScreen = BoxMediumMiddle(7);
|
||||
gm_mgPlayer0Change.mg_strTip =
|
||||
gm_mgPlayer1Change.mg_strTip =
|
||||
gm_mgPlayer2Change.mg_strTip =
|
||||
gm_mgPlayer3Change.mg_strTip = TRANS("select profile for this player");
|
||||
gm_lhGadgets.AddTail(gm_mgPlayer0Change.mg_lnNode);
|
||||
gm_lhGadgets.AddTail(gm_mgPlayer1Change.mg_lnNode);
|
||||
gm_lhGadgets.AddTail(gm_mgPlayer2Change.mg_lnNode);
|
||||
gm_lhGadgets.AddTail(gm_mgPlayer3Change.mg_lnNode);
|
||||
|
||||
gm_mgNotes.mg_boxOnScreen = BoxMediumRow(9.0);
|
||||
gm_mgNotes.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgNotes.mg_iCenterI = -1;
|
||||
gm_mgNotes.mg_bEnabled = FALSE;
|
||||
gm_mgNotes.mg_bLabel = TRUE;
|
||||
gm_lhGadgets.AddTail(gm_mgNotes.mg_lnNode);
|
||||
gm_mgNotes.mg_strText = "";
|
||||
|
||||
/* // options button
|
||||
mgSplitOptions.mg_strText = TRANS("Game options");
|
||||
mgSplitOptions.mg_boxOnScreen = BoxMediumRow(3);
|
||||
mgSplitOptions.mg_bfsFontSize = BFS_MEDIUM;
|
||||
mgSplitOptions.mg_iCenterI = 0;
|
||||
mgSplitOptions.mg_pmgUp = &mgSplitLevel;
|
||||
mgSplitOptions.mg_pmgDown = &mgSplitStartStart;
|
||||
mgSplitOptions.mg_strTip = TRANS("adjust game rules");
|
||||
mgSplitOptions.mg_pActivatedFunction = &StartGameOptionsFromSplitScreen;
|
||||
gm_lhGadgets.AddTail( mgSplitOptions.mg_lnNode);*/
|
||||
|
||||
/* // start button
|
||||
mgSplitStartStart.mg_bfsFontSize = BFS_LARGE;
|
||||
mgSplitStartStart.mg_boxOnScreen = BoxBigRow(4);
|
||||
mgSplitStartStart.mg_pmgUp = &mgSplitOptions;
|
||||
mgSplitStartStart.mg_pmgDown = &mgSplitGameType;
|
||||
mgSplitStartStart.mg_strText = TRANS("START");
|
||||
gm_lhGadgets.AddTail( mgSplitStartStart.mg_lnNode);
|
||||
mgSplitStartStart.mg_pActivatedFunction = &StartSelectPlayersMenuFromSplit;
|
||||
*/
|
||||
|
||||
ADD_GADGET(gm_mgStart, BoxMediumRow(11), &gm_mgSplitScreenCfg, &gm_mgPlayer0Change, NULL, NULL, TRANS("START"));
|
||||
gm_mgStart.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgStart.mg_iCenterI = 0;
|
||||
}
|
||||
|
||||
void CSelectPlayersMenu::StartMenu(void)
|
||||
{
|
||||
CGameMenu::StartMenu();
|
||||
SelectPlayersFillMenu();
|
||||
SelectPlayersApplyMenu();
|
||||
}
|
||||
|
||||
void CSelectPlayersMenu::EndMenu(void)
|
||||
{
|
||||
SelectPlayersApplyMenu();
|
||||
CGameMenu::EndMenu();
|
||||
}
|
53
Sources/SeriousSam/GUI/Menus/MSelectPlayers.h
Normal file
53
Sources/SeriousSam/GUI/Menus/MSelectPlayers.h
Normal file
|
@ -0,0 +1,53 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SELECTPLAYERS_H
|
||||
#define SE_INCL_GAME_MENU_SELECTPLAYERS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGChangePlayer.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
#include "GUI/Components/MGTrigger.h"
|
||||
|
||||
|
||||
class CSelectPlayersMenu : public CGameMenu {
|
||||
public:
|
||||
BOOL gm_bAllowDedicated;
|
||||
BOOL gm_bAllowObserving;
|
||||
|
||||
CMGTitle gm_mgTitle;
|
||||
|
||||
CMGTrigger gm_mgDedicated;
|
||||
CMGTrigger gm_mgObserver;
|
||||
CMGTrigger gm_mgSplitScreenCfg;
|
||||
|
||||
CMGChangePlayer gm_mgPlayer0Change;
|
||||
CMGChangePlayer gm_mgPlayer1Change;
|
||||
CMGChangePlayer gm_mgPlayer2Change;
|
||||
CMGChangePlayer gm_mgPlayer3Change;
|
||||
|
||||
CMGButton gm_mgNotes;
|
||||
|
||||
CMGButton gm_mgStart;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
109
Sources/SeriousSam/GUI/Menus/MServers.cpp
Normal file
109
Sources/SeriousSam/GUI/Menus/MServers.cpp
Normal file
|
@ -0,0 +1,109 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MServers.h"
|
||||
|
||||
CTString _strServerFilter[7];
|
||||
CMGButton mgServerColumn[7];
|
||||
CMGEdit mgServerFilter[7];
|
||||
|
||||
void CServersMenu::Initialize_t(void)
|
||||
{
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("CHOOSE SERVER");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgList.mg_boxOnScreen = FLOATaabbox2D(FLOAT2D(0, 0), FLOAT2D(1, 1));
|
||||
gm_mgList.mg_pmgLeft = &gm_mgList; // make sure it can get focus
|
||||
gm_mgList.mg_bEnabled = TRUE;
|
||||
gm_lhGadgets.AddTail(gm_mgList.mg_lnNode);
|
||||
|
||||
ASSERT(ARRAYCOUNT(mgServerColumn) == ARRAYCOUNT(mgServerFilter));
|
||||
for (INDEX i = 0; i<ARRAYCOUNT(mgServerFilter); i++) {
|
||||
mgServerColumn[i].mg_strText = "";
|
||||
mgServerColumn[i].mg_boxOnScreen = BoxPlayerEdit(5.0);
|
||||
mgServerColumn[i].mg_bfsFontSize = BFS_SMALL;
|
||||
mgServerColumn[i].mg_iCenterI = -1;
|
||||
mgServerColumn[i].mg_pmgUp = &gm_mgList;
|
||||
mgServerColumn[i].mg_pmgDown = &mgServerFilter[i];
|
||||
gm_lhGadgets.AddTail(mgServerColumn[i].mg_lnNode);
|
||||
|
||||
mgServerFilter[i].mg_ctMaxStringLen = 25;
|
||||
mgServerFilter[i].mg_boxOnScreen = BoxPlayerEdit(5.0);
|
||||
mgServerFilter[i].mg_bfsFontSize = BFS_SMALL;
|
||||
mgServerFilter[i].mg_iCenterI = -1;
|
||||
mgServerFilter[i].mg_pmgUp = &mgServerColumn[i];
|
||||
mgServerFilter[i].mg_pmgDown = &gm_mgList;
|
||||
gm_lhGadgets.AddTail(mgServerFilter[i].mg_lnNode);
|
||||
mgServerFilter[i].mg_pstrToChange = &_strServerFilter[i];
|
||||
mgServerFilter[i].SetText(*mgServerFilter[i].mg_pstrToChange);
|
||||
}
|
||||
|
||||
gm_mgRefresh.mg_strText = TRANS("REFRESH");
|
||||
gm_mgRefresh.mg_boxOnScreen = BoxLeftColumn(15.0);
|
||||
gm_mgRefresh.mg_bfsFontSize = BFS_SMALL;
|
||||
gm_mgRefresh.mg_iCenterI = -1;
|
||||
gm_mgRefresh.mg_pmgDown = &gm_mgList;
|
||||
gm_mgRefresh.mg_pActivatedFunction = NULL;
|
||||
gm_lhGadgets.AddTail(gm_mgRefresh.mg_lnNode);
|
||||
|
||||
CTString astrColumns[7];
|
||||
mgServerColumn[0].mg_strText = TRANS("Server");
|
||||
mgServerColumn[1].mg_strText = TRANS("Map");
|
||||
mgServerColumn[2].mg_strText = TRANS("Ping");
|
||||
mgServerColumn[3].mg_strText = TRANS("Players");
|
||||
mgServerColumn[4].mg_strText = TRANS("Game");
|
||||
mgServerColumn[5].mg_strText = TRANS("Mod");
|
||||
mgServerColumn[6].mg_strText = TRANS("Ver");
|
||||
mgServerColumn[0].mg_pActivatedFunction = NULL;
|
||||
mgServerColumn[1].mg_pActivatedFunction = NULL;
|
||||
mgServerColumn[2].mg_pActivatedFunction = NULL;
|
||||
mgServerColumn[3].mg_pActivatedFunction = NULL;
|
||||
mgServerColumn[4].mg_pActivatedFunction = NULL;
|
||||
mgServerColumn[5].mg_pActivatedFunction = NULL;
|
||||
mgServerColumn[6].mg_pActivatedFunction = NULL;
|
||||
mgServerColumn[0].mg_strTip = TRANS("sort by server");
|
||||
mgServerColumn[1].mg_strTip = TRANS("sort by map");
|
||||
mgServerColumn[2].mg_strTip = TRANS("sort by ping");
|
||||
mgServerColumn[3].mg_strTip = TRANS("sort by players");
|
||||
mgServerColumn[4].mg_strTip = TRANS("sort by game");
|
||||
mgServerColumn[5].mg_strTip = TRANS("sort by mod");
|
||||
mgServerColumn[6].mg_strTip = TRANS("sort by version");
|
||||
mgServerFilter[0].mg_strTip = TRANS("filter by server");
|
||||
mgServerFilter[1].mg_strTip = TRANS("filter by map");
|
||||
mgServerFilter[2].mg_strTip = TRANS("filter by ping (ie. <200)");
|
||||
mgServerFilter[3].mg_strTip = TRANS("filter by players (ie. >=2)");
|
||||
mgServerFilter[4].mg_strTip = TRANS("filter by game (ie. coop)");
|
||||
mgServerFilter[5].mg_strTip = TRANS("filter by mod");
|
||||
mgServerFilter[6].mg_strTip = TRANS("filter by version");
|
||||
}
|
||||
|
||||
void CServersMenu::StartMenu(void)
|
||||
{
|
||||
extern void RefreshServerList(void);
|
||||
RefreshServerList();
|
||||
|
||||
CGameMenu::StartMenu();
|
||||
}
|
||||
|
||||
void CServersMenu::Think(void)
|
||||
{
|
||||
if (!_pNetwork->ga_bEnumerationChange) {
|
||||
return;
|
||||
}
|
||||
_pNetwork->ga_bEnumerationChange = FALSE;
|
||||
}
|
41
Sources/SeriousSam/GUI/Menus/MServers.h
Normal file
41
Sources/SeriousSam/GUI/Menus/MServers.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SERVERS_H
|
||||
#define SE_INCL_GAME_MENU_SERVERS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGEdit.h"
|
||||
#include "GUI/Components/MGServerList.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CServersMenu : public CGameMenu {
|
||||
public:
|
||||
BOOL m_bInternet;
|
||||
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGServerList gm_mgList;
|
||||
CMGButton gm_mgRefresh;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void Think(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
155
Sources/SeriousSam/GUI/Menus/MSinglePlayer.cpp
Normal file
155
Sources/SeriousSam/GUI/Menus/MSinglePlayer.cpp
Normal file
|
@ -0,0 +1,155 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MSinglePlayer.h"
|
||||
|
||||
|
||||
void CSinglePlayerMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize single player menu
|
||||
gm_mgTitle.mg_strText = TRANS("SINGLE PLAYER");
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgPlayerLabel.mg_boxOnScreen = BoxBigRow(-1.0f);
|
||||
gm_mgPlayerLabel.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgPlayerLabel.mg_iCenterI = -1;
|
||||
gm_mgPlayerLabel.mg_bEnabled = FALSE;
|
||||
gm_mgPlayerLabel.mg_bLabel = TRUE;
|
||||
gm_lhGadgets.AddTail(gm_mgPlayerLabel.mg_lnNode);
|
||||
|
||||
gm_mgNewGame.mg_strText = TRANS("NEW GAME");
|
||||
gm_mgNewGame.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgNewGame.mg_boxOnScreen = BoxBigRow(0.0f);
|
||||
gm_mgNewGame.mg_strTip = TRANS("start new game with current player");
|
||||
gm_lhGadgets.AddTail(gm_mgNewGame.mg_lnNode);
|
||||
gm_mgNewGame.mg_pmgUp = &gm_mgOptions;
|
||||
gm_mgNewGame.mg_pmgDown = &gm_mgCustom;
|
||||
gm_mgNewGame.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgCustom.mg_strText = TRANS("CUSTOM LEVEL");
|
||||
gm_mgCustom.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgCustom.mg_boxOnScreen = BoxBigRow(1.0f);
|
||||
gm_mgCustom.mg_strTip = TRANS("start new game on a custom level");
|
||||
gm_lhGadgets.AddTail(gm_mgCustom.mg_lnNode);
|
||||
gm_mgCustom.mg_pmgUp = &gm_mgNewGame;
|
||||
gm_mgCustom.mg_pmgDown = &gm_mgQuickLoad;
|
||||
gm_mgCustom.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgQuickLoad.mg_strText = TRANS("QUICK LOAD");
|
||||
gm_mgQuickLoad.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgQuickLoad.mg_boxOnScreen = BoxBigRow(2.0f);
|
||||
gm_mgQuickLoad.mg_strTip = TRANS("load a quick-saved game (F9)");
|
||||
gm_lhGadgets.AddTail(gm_mgQuickLoad.mg_lnNode);
|
||||
gm_mgQuickLoad.mg_pmgUp = &gm_mgCustom;
|
||||
gm_mgQuickLoad.mg_pmgDown = &gm_mgLoad;
|
||||
gm_mgQuickLoad.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgLoad.mg_strText = TRANS("LOAD");
|
||||
gm_mgLoad.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgLoad.mg_boxOnScreen = BoxBigRow(3.0f);
|
||||
gm_mgLoad.mg_strTip = TRANS("load a saved game of current player");
|
||||
gm_lhGadgets.AddTail(gm_mgLoad.mg_lnNode);
|
||||
gm_mgLoad.mg_pmgUp = &gm_mgQuickLoad;
|
||||
gm_mgLoad.mg_pmgDown = &gm_mgTraining;
|
||||
gm_mgLoad.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgTraining.mg_strText = TRANS("TRAINING");
|
||||
gm_mgTraining.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgTraining.mg_boxOnScreen = BoxBigRow(4.0f);
|
||||
gm_mgTraining.mg_strTip = TRANS("start training level - KarnakDemo");
|
||||
gm_lhGadgets.AddTail(gm_mgTraining.mg_lnNode);
|
||||
gm_mgTraining.mg_pmgUp = &gm_mgLoad;
|
||||
gm_mgTraining.mg_pmgDown = &gm_mgTechTest;
|
||||
gm_mgTraining.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgTechTest.mg_strText = TRANS("TECHNOLOGY TEST");
|
||||
gm_mgTechTest.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgTechTest.mg_boxOnScreen = BoxBigRow(5.0f);
|
||||
gm_mgTechTest.mg_strTip = TRANS("start technology testing level");
|
||||
gm_lhGadgets.AddTail(gm_mgTechTest.mg_lnNode);
|
||||
gm_mgTechTest.mg_pmgUp = &gm_mgTraining;
|
||||
gm_mgTechTest.mg_pmgDown = &gm_mgPlayersAndControls;
|
||||
gm_mgTechTest.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgPlayersAndControls.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgPlayersAndControls.mg_boxOnScreen = BoxBigRow(6.0f);
|
||||
gm_mgPlayersAndControls.mg_pmgUp = &gm_mgTechTest;
|
||||
gm_mgPlayersAndControls.mg_pmgDown = &gm_mgOptions;
|
||||
gm_mgPlayersAndControls.mg_strText = TRANS("PLAYERS AND CONTROLS");
|
||||
gm_mgPlayersAndControls.mg_strTip = TRANS("change currently active player or adjust controls");
|
||||
gm_lhGadgets.AddTail(gm_mgPlayersAndControls.mg_lnNode);
|
||||
gm_mgPlayersAndControls.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgOptions.mg_strText = TRANS("GAME OPTIONS");
|
||||
gm_mgOptions.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgOptions.mg_boxOnScreen = BoxBigRow(7.0f);
|
||||
gm_mgOptions.mg_strTip = TRANS("adjust miscellaneous game options");
|
||||
gm_lhGadgets.AddTail(gm_mgOptions.mg_lnNode);
|
||||
gm_mgOptions.mg_pmgUp = &gm_mgPlayersAndControls;
|
||||
gm_mgOptions.mg_pmgDown = &gm_mgNewGame;
|
||||
gm_mgOptions.mg_pActivatedFunction = NULL;
|
||||
}
|
||||
|
||||
void CSinglePlayerMenu::StartMenu(void)
|
||||
{
|
||||
gm_mgTraining.mg_bEnabled = IsMenuEnabled("Training");
|
||||
gm_mgTechTest.mg_bEnabled = IsMenuEnabled("Technology Test");
|
||||
|
||||
if (gm_mgTraining.mg_bEnabled) {
|
||||
if (!gm_mgTraining.mg_lnNode.IsLinked()) {
|
||||
gm_lhGadgets.AddTail(gm_mgTraining.mg_lnNode);
|
||||
}
|
||||
|
||||
gm_mgLoad.mg_boxOnScreen = BoxBigRow(3.0f);
|
||||
gm_mgLoad.mg_pmgUp = &gm_mgQuickLoad;
|
||||
gm_mgLoad.mg_pmgDown = &gm_mgTraining;
|
||||
|
||||
gm_mgTraining.mg_boxOnScreen = BoxBigRow(4.0f);
|
||||
gm_mgTraining.mg_pmgUp = &gm_mgLoad;
|
||||
gm_mgTraining.mg_pmgDown = &gm_mgTechTest;
|
||||
|
||||
gm_mgTechTest.mg_boxOnScreen = BoxBigRow(5.0f);
|
||||
gm_mgTechTest.mg_pmgUp = &gm_mgTraining;
|
||||
gm_mgTechTest.mg_pmgDown = &gm_mgPlayersAndControls;
|
||||
|
||||
gm_mgPlayersAndControls.mg_boxOnScreen = BoxBigRow(6.0f);
|
||||
gm_mgOptions.mg_boxOnScreen = BoxBigRow(7.0f);
|
||||
|
||||
} else {
|
||||
if (gm_mgTraining.mg_lnNode.IsLinked()) {
|
||||
gm_mgTraining.mg_lnNode.Remove();
|
||||
}
|
||||
|
||||
gm_mgLoad.mg_boxOnScreen = BoxBigRow(3.0f);
|
||||
gm_mgLoad.mg_pmgUp = &gm_mgQuickLoad;
|
||||
gm_mgLoad.mg_pmgDown = &gm_mgTechTest;
|
||||
|
||||
gm_mgTechTest.mg_boxOnScreen = BoxBigRow(4.0f);
|
||||
gm_mgTechTest.mg_pmgUp = &gm_mgLoad;
|
||||
gm_mgTechTest.mg_pmgDown = &gm_mgPlayersAndControls;
|
||||
|
||||
gm_mgPlayersAndControls.mg_boxOnScreen = BoxBigRow(5.0f);
|
||||
gm_mgOptions.mg_boxOnScreen = BoxBigRow(6.0f);
|
||||
}
|
||||
|
||||
CGameMenu::StartMenu();
|
||||
|
||||
CPlayerCharacter &pc = _pGame->gm_apcPlayers[_pGame->gm_iSinglePlayer];
|
||||
gm_mgPlayerLabel.mg_strText.PrintF(TRANS("Player: %s\n"), pc.GetNameForPrinting());
|
||||
}
|
43
Sources/SeriousSam/GUI/Menus/MSinglePlayer.h
Normal file
43
Sources/SeriousSam/GUI/Menus/MSinglePlayer.h
Normal file
|
@ -0,0 +1,43 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SINGLEPLAYER_H
|
||||
#define SE_INCL_GAME_MENU_SINGLEPLAYER_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CSinglePlayerMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgPlayerLabel;
|
||||
CMGButton gm_mgNewGame;
|
||||
CMGButton gm_mgCustom;
|
||||
CMGButton gm_mgQuickLoad;
|
||||
CMGButton gm_mgLoad;
|
||||
CMGButton gm_mgTraining;
|
||||
CMGButton gm_mgTechTest;
|
||||
CMGButton gm_mgPlayersAndControls;
|
||||
CMGButton gm_mgOptions;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
99
Sources/SeriousSam/GUI/Menus/MSinglePlayerNew.cpp
Normal file
99
Sources/SeriousSam/GUI/Menus/MSinglePlayerNew.cpp
Normal file
|
@ -0,0 +1,99 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MSinglePlayerNew.h"
|
||||
|
||||
|
||||
void CSinglePlayerNewMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize single player new menu
|
||||
gm_mgTitle.mg_strText = TRANS("NEW GAME");
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgTourist.mg_strText = TRANS("TOURIST");
|
||||
gm_mgTourist.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgTourist.mg_boxOnScreen = BoxBigRow(0.0f);
|
||||
gm_mgTourist.mg_strTip = TRANS("for non-FPS players");
|
||||
gm_lhGadgets.AddTail(gm_mgTourist.mg_lnNode);
|
||||
gm_mgTourist.mg_pmgUp = &gm_mgSerious;
|
||||
gm_mgTourist.mg_pmgDown = &gm_mgEasy;
|
||||
gm_mgTourist.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgEasy.mg_strText = TRANS("EASY");
|
||||
gm_mgEasy.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgEasy.mg_boxOnScreen = BoxBigRow(1.0f);
|
||||
gm_mgEasy.mg_strTip = TRANS("for unexperienced FPS players");
|
||||
gm_lhGadgets.AddTail(gm_mgEasy.mg_lnNode);
|
||||
gm_mgEasy.mg_pmgUp = &gm_mgTourist;
|
||||
gm_mgEasy.mg_pmgDown = &gm_mgMedium;
|
||||
gm_mgEasy.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgMedium.mg_strText = TRANS("NORMAL");
|
||||
gm_mgMedium.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgMedium.mg_boxOnScreen = BoxBigRow(2.0f);
|
||||
gm_mgMedium.mg_strTip = TRANS("for experienced FPS players");
|
||||
gm_lhGadgets.AddTail(gm_mgMedium.mg_lnNode);
|
||||
gm_mgMedium.mg_pmgUp = &gm_mgEasy;
|
||||
gm_mgMedium.mg_pmgDown = &gm_mgHard;
|
||||
gm_mgMedium.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgHard.mg_strText = TRANS("HARD");
|
||||
gm_mgHard.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgHard.mg_boxOnScreen = BoxBigRow(3.0f);
|
||||
gm_mgHard.mg_strTip = TRANS("for experienced Serious Sam players");
|
||||
gm_lhGadgets.AddTail(gm_mgHard.mg_lnNode);
|
||||
gm_mgHard.mg_pmgUp = &gm_mgMedium;
|
||||
gm_mgHard.mg_pmgDown = &gm_mgSerious;
|
||||
gm_mgHard.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgSerious.mg_strText = TRANS("SERIOUS");
|
||||
gm_mgSerious.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgSerious.mg_boxOnScreen = BoxBigRow(4.0f);
|
||||
gm_mgSerious.mg_strTip = TRANS("are you serious?");
|
||||
gm_lhGadgets.AddTail(gm_mgSerious.mg_lnNode);
|
||||
gm_mgSerious.mg_pmgUp = &gm_mgHard;
|
||||
gm_mgSerious.mg_pmgDown = &gm_mgTourist;
|
||||
gm_mgSerious.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgMental.mg_strText = TRANS("MENTAL");
|
||||
gm_mgMental.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgMental.mg_boxOnScreen = BoxBigRow(5.0f);
|
||||
gm_mgMental.mg_strTip = TRANS("you are not serious!");
|
||||
gm_lhGadgets.AddTail(gm_mgMental.mg_lnNode);
|
||||
gm_mgMental.mg_pmgUp = &gm_mgSerious;
|
||||
gm_mgMental.mg_pmgDown = &gm_mgTourist;
|
||||
gm_mgMental.mg_pActivatedFunction = NULL;
|
||||
gm_mgMental.mg_bMental = TRUE;
|
||||
|
||||
|
||||
}
|
||||
void CSinglePlayerNewMenu::StartMenu(void)
|
||||
{
|
||||
CGameMenu::StartMenu();
|
||||
extern INDEX sam_bMentalActivated;
|
||||
if (sam_bMentalActivated) {
|
||||
gm_mgMental.Appear();
|
||||
gm_mgSerious.mg_pmgDown = &gm_mgMental;
|
||||
gm_mgTourist.mg_pmgUp = &gm_mgMental;
|
||||
} else {
|
||||
gm_mgMental.Disappear();
|
||||
gm_mgSerious.mg_pmgDown = &gm_mgTourist;
|
||||
gm_mgTourist.mg_pmgUp = &gm_mgSerious;
|
||||
}
|
||||
}
|
40
Sources/SeriousSam/GUI/Menus/MSinglePlayerNew.h
Normal file
40
Sources/SeriousSam/GUI/Menus/MSinglePlayerNew.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SINGLEPLAYERNEW_H
|
||||
#define SE_INCL_GAME_MENU_SINGLEPLAYERNEW_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CSinglePlayerNewMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgTourist;
|
||||
CMGButton gm_mgEasy;
|
||||
CMGButton gm_mgMedium;
|
||||
CMGButton gm_mgHard;
|
||||
CMGButton gm_mgSerious;
|
||||
CMGButton gm_mgMental;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
59
Sources/SeriousSam/GUI/Menus/MSplitScreen.cpp
Normal file
59
Sources/SeriousSam/GUI/Menus/MSplitScreen.cpp
Normal file
|
@ -0,0 +1,59 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MSplitScreen.h"
|
||||
|
||||
|
||||
void CSplitScreenMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize split screen menu
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("SPLIT SCREEN");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
gm_mgStart.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgStart.mg_boxOnScreen = BoxBigRow(0);
|
||||
gm_mgStart.mg_pmgUp = &gm_mgLoad;
|
||||
gm_mgStart.mg_pmgDown = &gm_mgQuickLoad;
|
||||
gm_mgStart.mg_strText = TRANS("NEW GAME");
|
||||
gm_mgStart.mg_strTip = TRANS("start new split-screen game");
|
||||
gm_lhGadgets.AddTail(gm_mgStart.mg_lnNode);
|
||||
gm_mgStart.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgQuickLoad.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgQuickLoad.mg_boxOnScreen = BoxBigRow(1);
|
||||
gm_mgQuickLoad.mg_pmgUp = &gm_mgStart;
|
||||
gm_mgQuickLoad.mg_pmgDown = &gm_mgLoad;
|
||||
gm_mgQuickLoad.mg_strText = TRANS("QUICK LOAD");
|
||||
gm_mgQuickLoad.mg_strTip = TRANS("load a quick-saved game (F9)");
|
||||
gm_lhGadgets.AddTail(gm_mgQuickLoad.mg_lnNode);
|
||||
gm_mgQuickLoad.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgLoad.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgLoad.mg_boxOnScreen = BoxBigRow(2);
|
||||
gm_mgLoad.mg_pmgUp = &gm_mgQuickLoad;
|
||||
gm_mgLoad.mg_pmgDown = &gm_mgStart;
|
||||
gm_mgLoad.mg_strText = TRANS("LOAD");
|
||||
gm_mgLoad.mg_strTip = TRANS("load a saved split-screen game");
|
||||
gm_lhGadgets.AddTail(gm_mgLoad.mg_lnNode);
|
||||
gm_mgLoad.mg_pActivatedFunction = NULL;
|
||||
}
|
||||
|
||||
void CSplitScreenMenu::StartMenu(void)
|
||||
{
|
||||
CGameMenu::StartMenu();
|
||||
}
|
37
Sources/SeriousSam/GUI/Menus/MSplitScreen.h
Normal file
37
Sources/SeriousSam/GUI/Menus/MSplitScreen.h
Normal file
|
@ -0,0 +1,37 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SPLITSCREEN_H
|
||||
#define SE_INCL_GAME_MENU_SPLITSCREEN_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
|
||||
|
||||
class CSplitScreenMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGButton gm_mgStart;
|
||||
CMGButton gm_mgQuickLoad;
|
||||
CMGButton gm_mgLoad;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
100
Sources/SeriousSam/GUI/Menus/MSplitStart.cpp
Normal file
100
Sources/SeriousSam/GUI/Menus/MSplitStart.cpp
Normal file
|
@ -0,0 +1,100 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "LevelInfo.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MSplitStart.h"
|
||||
|
||||
extern void UpdateSplitLevel(INDEX iDummy);
|
||||
|
||||
|
||||
void CSplitStartMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize split screen menu
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("START SPLIT SCREEN");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
// game type trigger
|
||||
TRIGGER_MG(gm_mgGameType, 0,
|
||||
gm_mgStart, gm_mgDifficulty, TRANS("Game type:"), astrGameTypeRadioTexts);
|
||||
gm_mgGameType.mg_ctTexts = ctGameTypeRadioTexts;
|
||||
gm_mgGameType.mg_strTip = TRANS("choose type of multiplayer game");
|
||||
gm_mgGameType.mg_pOnTriggerChange = &UpdateSplitLevel;
|
||||
|
||||
// difficulty trigger
|
||||
TRIGGER_MG(gm_mgDifficulty, 1,
|
||||
gm_mgGameType, gm_mgLevel, TRANS("Difficulty:"), astrDifficultyRadioTexts);
|
||||
gm_mgDifficulty.mg_strTip = TRANS("choose difficulty level");
|
||||
|
||||
// level name
|
||||
gm_mgLevel.mg_strText = "";
|
||||
gm_mgLevel.mg_strLabel = TRANS("Level:");
|
||||
gm_mgLevel.mg_boxOnScreen = BoxMediumRow(2);
|
||||
gm_mgLevel.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgLevel.mg_iCenterI = -1;
|
||||
gm_mgLevel.mg_pmgUp = &gm_mgDifficulty;
|
||||
gm_mgLevel.mg_pmgDown = &gm_mgOptions;
|
||||
gm_mgLevel.mg_strTip = TRANS("choose the level to start");
|
||||
gm_mgLevel.mg_pActivatedFunction = NULL;
|
||||
gm_lhGadgets.AddTail(gm_mgLevel.mg_lnNode);
|
||||
|
||||
// options button
|
||||
gm_mgOptions.mg_strText = TRANS("Game options");
|
||||
gm_mgOptions.mg_boxOnScreen = BoxMediumRow(3);
|
||||
gm_mgOptions.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgOptions.mg_iCenterI = 0;
|
||||
gm_mgOptions.mg_pmgUp = &gm_mgLevel;
|
||||
gm_mgOptions.mg_pmgDown = &gm_mgStart;
|
||||
gm_mgOptions.mg_strTip = TRANS("adjust game rules");
|
||||
gm_mgOptions.mg_pActivatedFunction = NULL;
|
||||
gm_lhGadgets.AddTail(gm_mgOptions.mg_lnNode);
|
||||
|
||||
// start button
|
||||
gm_mgStart.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgStart.mg_boxOnScreen = BoxBigRow(4);
|
||||
gm_mgStart.mg_pmgUp = &gm_mgOptions;
|
||||
gm_mgStart.mg_pmgDown = &gm_mgGameType;
|
||||
gm_mgStart.mg_strText = TRANS("START");
|
||||
gm_lhGadgets.AddTail(gm_mgStart.mg_lnNode);
|
||||
gm_mgStart.mg_pActivatedFunction = NULL;
|
||||
}
|
||||
|
||||
void CSplitStartMenu::StartMenu(void)
|
||||
{
|
||||
extern INDEX sam_bMentalActivated;
|
||||
gm_mgDifficulty.mg_ctTexts = sam_bMentalActivated ? 6 : 5;
|
||||
|
||||
gm_mgGameType.mg_iSelected = Clamp(_pShell->GetINDEX("gam_iStartMode"), 0L, ctGameTypeRadioTexts - 1L);
|
||||
gm_mgGameType.ApplyCurrentSelection();
|
||||
gm_mgDifficulty.mg_iSelected = _pShell->GetINDEX("gam_iStartDifficulty") + 1;
|
||||
gm_mgDifficulty.ApplyCurrentSelection();
|
||||
|
||||
// clamp maximum number of players to at least 4
|
||||
_pShell->SetINDEX("gam_ctMaxPlayers", ClampDn(_pShell->GetINDEX("gam_ctMaxPlayers"), 4L));
|
||||
|
||||
UpdateSplitLevel(0);
|
||||
CGameMenu::StartMenu();
|
||||
}
|
||||
|
||||
void CSplitStartMenu::EndMenu(void)
|
||||
{
|
||||
_pShell->SetINDEX("gam_iStartDifficulty", gm_mgDifficulty.mg_iSelected - 1);
|
||||
_pShell->SetINDEX("gam_iStartMode", gm_mgGameType.mg_iSelected);
|
||||
|
||||
CGameMenu::EndMenu();
|
||||
}
|
41
Sources/SeriousSam/GUI/Menus/MSplitStart.h
Normal file
41
Sources/SeriousSam/GUI/Menus/MSplitStart.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SPLITSTART_H
|
||||
#define SE_INCL_GAME_MENU_SPLITSTART_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
#include "GUI/Components/MGTrigger.h"
|
||||
|
||||
|
||||
class CSplitStartMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGTrigger gm_mgGameType;
|
||||
CMGTrigger gm_mgDifficulty;
|
||||
CMGButton gm_mgLevel;
|
||||
CMGButton gm_mgOptions;
|
||||
CMGButton gm_mgStart;
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
133
Sources/SeriousSam/GUI/Menus/MVar.cpp
Normal file
133
Sources/SeriousSam/GUI/Menus/MVar.cpp
Normal file
|
@ -0,0 +1,133 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "VarList.h"
|
||||
#include "MVar.h"
|
||||
|
||||
extern BOOL _bVarChanged;
|
||||
|
||||
|
||||
void CVarMenu::Initialize_t(void)
|
||||
{
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = "";
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
for (INDEX iLabel = 0; iLabel<VARS_ON_SCREEN; iLabel++)
|
||||
{
|
||||
INDEX iPrev = (VARS_ON_SCREEN + iLabel - 1) % VARS_ON_SCREEN;
|
||||
INDEX iNext = (iLabel + 1) % VARS_ON_SCREEN;
|
||||
// initialize label gadgets
|
||||
gm_mgVar[iLabel].mg_pmgUp = &gm_mgVar[iPrev];
|
||||
gm_mgVar[iLabel].mg_pmgDown = &gm_mgVar[iNext];
|
||||
gm_mgVar[iLabel].mg_pmgLeft = &gm_mgApply;
|
||||
gm_mgVar[iLabel].mg_boxOnScreen = BoxMediumRow(iLabel);
|
||||
gm_mgVar[iLabel].mg_pActivatedFunction = NULL; // never called!
|
||||
gm_lhGadgets.AddTail(gm_mgVar[iLabel].mg_lnNode);
|
||||
}
|
||||
|
||||
gm_mgApply.mg_boxOnScreen = BoxMediumRow(16.5f);
|
||||
gm_mgApply.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgApply.mg_iCenterI = 1;
|
||||
gm_mgApply.mg_pmgLeft =
|
||||
gm_mgApply.mg_pmgRight =
|
||||
gm_mgApply.mg_pmgUp =
|
||||
gm_mgApply.mg_pmgDown = &gm_mgVar[0];
|
||||
gm_mgApply.mg_strText = TRANS("APPLY");
|
||||
gm_mgApply.mg_strTip = TRANS("apply changes");
|
||||
gm_lhGadgets.AddTail(gm_mgApply.mg_lnNode);
|
||||
gm_mgApply.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_lhGadgets.AddTail(gm_mgArrowUp.mg_lnNode);
|
||||
gm_lhGadgets.AddTail(gm_mgArrowDn.mg_lnNode);
|
||||
gm_mgArrowUp.mg_adDirection = AD_UP;
|
||||
gm_mgArrowDn.mg_adDirection = AD_DOWN;
|
||||
gm_mgArrowUp.mg_boxOnScreen = BoxArrow(AD_UP);
|
||||
gm_mgArrowDn.mg_boxOnScreen = BoxArrow(AD_DOWN);
|
||||
gm_mgArrowUp.mg_pmgRight = gm_mgArrowUp.mg_pmgDown =
|
||||
&gm_mgVar[0];
|
||||
gm_mgArrowDn.mg_pmgRight = gm_mgArrowDn.mg_pmgUp =
|
||||
&gm_mgVar[VARS_ON_SCREEN - 1];
|
||||
|
||||
gm_ctListVisible = VARS_ON_SCREEN;
|
||||
gm_pmgArrowUp = &gm_mgArrowUp;
|
||||
gm_pmgArrowDn = &gm_mgArrowDn;
|
||||
gm_pmgListTop = &gm_mgVar[0];
|
||||
gm_pmgListBottom = &gm_mgVar[VARS_ON_SCREEN - 1];
|
||||
}
|
||||
|
||||
void CVarMenu::FillListItems(void)
|
||||
{
|
||||
// disable all items first
|
||||
for (INDEX i = 0; i<VARS_ON_SCREEN; i++) {
|
||||
gm_mgVar[i].mg_bEnabled = FALSE;
|
||||
gm_mgVar[i].mg_pvsVar = NULL;
|
||||
gm_mgVar[i].mg_iInList = -2;
|
||||
}
|
||||
BOOL bHasFirst = FALSE;
|
||||
BOOL bHasLast = FALSE;
|
||||
INDEX ctLabels = _lhVarSettings.Count();
|
||||
INDEX iLabel = 0;
|
||||
|
||||
FOREACHINLIST(CVarSetting, vs_lnNode, _lhVarSettings, itvs) {
|
||||
CVarSetting &vs = *itvs;
|
||||
INDEX iInMenu = iLabel - gm_iListOffset;
|
||||
if ((iLabel >= gm_iListOffset) &&
|
||||
(iLabel<(gm_iListOffset + VARS_ON_SCREEN)))
|
||||
{
|
||||
bHasFirst |= (iLabel == 0);
|
||||
bHasLast |= (iLabel == ctLabels - 1);
|
||||
gm_mgVar[iInMenu].mg_pvsVar = &vs;
|
||||
gm_mgVar[iInMenu].mg_strTip = vs.vs_strTip;
|
||||
gm_mgVar[iInMenu].mg_bEnabled = gm_mgVar[iInMenu].IsEnabled();
|
||||
gm_mgVar[iInMenu].mg_iInList = iLabel;
|
||||
}
|
||||
iLabel++;
|
||||
}
|
||||
// enable/disable up/down arrows
|
||||
gm_mgArrowUp.mg_bEnabled = !bHasFirst && ctLabels>0;
|
||||
gm_mgArrowDn.mg_bEnabled = !bHasLast && ctLabels>0;
|
||||
}
|
||||
|
||||
void CVarMenu::StartMenu(void)
|
||||
{
|
||||
LoadVarSettings(gm_fnmMenuCFG);
|
||||
// set default parameters for the list
|
||||
gm_iListOffset = 0;
|
||||
gm_ctListTotal = _lhVarSettings.Count();
|
||||
gm_iListWantedItem = 0;
|
||||
CGameMenu::StartMenu();
|
||||
}
|
||||
|
||||
void CVarMenu::EndMenu(void)
|
||||
{
|
||||
// disable all items first
|
||||
for (INDEX i = 0; i<VARS_ON_SCREEN; i++) {
|
||||
gm_mgVar[i].mg_bEnabled = FALSE;
|
||||
gm_mgVar[i].mg_pvsVar = NULL;
|
||||
gm_mgVar[i].mg_iInList = -2;
|
||||
}
|
||||
FlushVarSettings(FALSE);
|
||||
_bVarChanged = FALSE;
|
||||
}
|
||||
|
||||
void CVarMenu::Think(void)
|
||||
{
|
||||
gm_mgApply.mg_bEnabled = _bVarChanged;
|
||||
extern void FixupBackButton(CGameMenu *pgm);
|
||||
FixupBackButton(this);
|
||||
}
|
45
Sources/SeriousSam/GUI/Menus/MVar.h
Normal file
45
Sources/SeriousSam/GUI/Menus/MVar.h
Normal file
|
@ -0,0 +1,45 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_VAR_H
|
||||
#define SE_INCL_GAME_MENU_VAR_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
#include "GUI/Components/MGArrow.h"
|
||||
#include "GUI/Components/MGButton.h"
|
||||
#include "GUI/Components/MGTitle.h"
|
||||
#include "GUI/Components/MGVarButton.h"
|
||||
|
||||
|
||||
class CVarMenu : public CGameMenu {
|
||||
public:
|
||||
CTFileName gm_fnmMenuCFG;
|
||||
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGVarButton gm_mgVar[LEVELS_ON_SCREEN];
|
||||
CMGButton gm_mgApply;
|
||||
CMGArrow gm_mgArrowUp;
|
||||
CMGArrow gm_mgArrowDn;
|
||||
|
||||
void Initialize_t(void);
|
||||
void FillListItems(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void Think(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
84
Sources/SeriousSam/GUI/Menus/MVideoOptions.cpp
Normal file
84
Sources/SeriousSam/GUI/Menus/MVideoOptions.cpp
Normal file
|
@ -0,0 +1,84 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MVideoOptions.h"
|
||||
|
||||
extern void InitVideoOptionsButtons();
|
||||
extern void UpdateVideoOptionsButtons(INDEX iSelected);
|
||||
|
||||
|
||||
void CVideoOptionsMenu::Initialize_t(void)
|
||||
{
|
||||
// intialize video options menu
|
||||
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||||
gm_mgTitle.mg_strText = TRANS("VIDEO");
|
||||
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||||
|
||||
TRIGGER_MG(gm_mgDisplayAPITrigger, 0,
|
||||
gm_mgApply, gm_mgDisplayAdaptersTrigger, TRANS("GRAPHICS API"), astrDisplayAPIRadioTexts);
|
||||
gm_mgDisplayAPITrigger.mg_strTip = TRANS("choose graphics API to be used");
|
||||
TRIGGER_MG(gm_mgDisplayAdaptersTrigger, 1,
|
||||
gm_mgDisplayAPITrigger, gm_mgDisplayPrefsTrigger, TRANS("DISPLAY ADAPTER"), astrNoYes);
|
||||
gm_mgDisplayAdaptersTrigger.mg_strTip = TRANS("choose display adapter to be used");
|
||||
TRIGGER_MG(gm_mgDisplayPrefsTrigger, 2,
|
||||
gm_mgDisplayAdaptersTrigger, gm_mgResolutionsTrigger, TRANS("PREFERENCES"), astrDisplayPrefsRadioTexts);
|
||||
gm_mgDisplayPrefsTrigger.mg_strTip = TRANS("balance between speed and rendering quality, depending on your system");
|
||||
TRIGGER_MG(gm_mgResolutionsTrigger, 3,
|
||||
gm_mgDisplayPrefsTrigger, gm_mgFullScreenTrigger, TRANS("RESOLUTION"), astrNoYes);
|
||||
gm_mgResolutionsTrigger.mg_strTip = TRANS("select video mode resolution");
|
||||
TRIGGER_MG(gm_mgFullScreenTrigger, 4,
|
||||
gm_mgResolutionsTrigger, gm_mgBitsPerPixelTrigger, TRANS("FULL SCREEN"), astrNoYes);
|
||||
gm_mgFullScreenTrigger.mg_strTip = TRANS("make game run in a window or in full screen");
|
||||
TRIGGER_MG(gm_mgBitsPerPixelTrigger, 5,
|
||||
gm_mgFullScreenTrigger, gm_mgVideoRendering, TRANS("BITS PER PIXEL"), astrBitsPerPixelRadioTexts);
|
||||
gm_mgBitsPerPixelTrigger.mg_strTip = TRANS("select number of colors used for display");
|
||||
|
||||
gm_mgDisplayPrefsTrigger.mg_pOnTriggerChange = NULL;
|
||||
gm_mgDisplayAPITrigger.mg_pOnTriggerChange = NULL;
|
||||
gm_mgDisplayAdaptersTrigger.mg_pOnTriggerChange = NULL;
|
||||
gm_mgFullScreenTrigger.mg_pOnTriggerChange = NULL;
|
||||
gm_mgResolutionsTrigger.mg_pOnTriggerChange = NULL;
|
||||
gm_mgBitsPerPixelTrigger.mg_pOnTriggerChange = NULL;
|
||||
|
||||
gm_mgVideoRendering.mg_bfsFontSize = BFS_MEDIUM;
|
||||
gm_mgVideoRendering.mg_boxOnScreen = BoxMediumRow(7.0f);
|
||||
gm_mgVideoRendering.mg_pmgUp = &gm_mgBitsPerPixelTrigger;
|
||||
gm_mgVideoRendering.mg_pmgDown = &gm_mgApply;
|
||||
gm_mgVideoRendering.mg_strText = TRANS("RENDERING OPTIONS");
|
||||
gm_mgVideoRendering.mg_strTip = TRANS("manually adjust rendering settings");
|
||||
gm_lhGadgets.AddTail(gm_mgVideoRendering.mg_lnNode);
|
||||
gm_mgVideoRendering.mg_pActivatedFunction = NULL;
|
||||
|
||||
gm_mgApply.mg_bfsFontSize = BFS_LARGE;
|
||||
gm_mgApply.mg_boxOnScreen = BoxBigRow(5.5f);
|
||||
gm_mgApply.mg_pmgUp = &gm_mgVideoRendering;
|
||||
gm_mgApply.mg_pmgDown = &gm_mgDisplayAPITrigger;
|
||||
gm_mgApply.mg_strText = TRANS("APPLY");
|
||||
gm_mgApply.mg_strTip = TRANS("apply selected options");
|
||||
gm_lhGadgets.AddTail(gm_mgApply.mg_lnNode);
|
||||
gm_mgApply.mg_pActivatedFunction = NULL;
|
||||
}
|
||||
|
||||
void CVideoOptionsMenu::StartMenu(void)
|
||||
{
|
||||
InitVideoOptionsButtons();
|
||||
|
||||
CGameMenu::StartMenu();
|
||||
|
||||
UpdateVideoOptionsButtons(-1);
|
||||
}
|
40
Sources/SeriousSam/GUI/Menus/MVideoOptions.h
Normal file
40
Sources/SeriousSam/GUI/Menus/MVideoOptions.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_VIDEOOPTIONS_H
|
||||
#define SE_INCL_GAME_MENU_VIDEOOPTIONS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CVideoOptionsMenu : public CGameMenu {
|
||||
public:
|
||||
CMGTitle gm_mgTitle;
|
||||
CMGTrigger gm_mgDisplayAPITrigger;
|
||||
CMGTrigger gm_mgDisplayAdaptersTrigger;
|
||||
CMGTrigger gm_mgFullScreenTrigger;
|
||||
CMGTrigger gm_mgResolutionsTrigger;
|
||||
CMGTrigger gm_mgDisplayPrefsTrigger;
|
||||
CMGButton gm_mgVideoRendering;
|
||||
CMGTrigger gm_mgBitsPerPixelTrigger;
|
||||
CMGButton gm_mgApply;
|
||||
|
||||
void StartMenu(void);
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
971
Sources/SeriousSam/GUI/Menus/Menu.cpp
Normal file
971
Sources/SeriousSam/GUI/Menus/Menu.cpp
Normal file
|
@ -0,0 +1,971 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Build.h>
|
||||
#include <sys/timeb.h>
|
||||
#include <time.h>
|
||||
#include <io.h>
|
||||
#include "MainWindow.h"
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include <Engine/Templates/Stock_CSoundData.h>
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include "LevelInfo.h"
|
||||
#include "VarList.h"
|
||||
#include "FileInfo.h"
|
||||
#include "MenuManager.h"
|
||||
|
||||
#include "MenuActions.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "MenuStarters.h"
|
||||
|
||||
// macros for translating radio button text arrays
|
||||
#define TRANSLATERADIOARRAY(array) TranslateRadioTexts(array, ARRAYCOUNT(array))
|
||||
|
||||
extern BOOL bMenuActive;
|
||||
extern BOOL bMenuRendering;
|
||||
extern CTextureObject *_ptoLogoCT;
|
||||
extern CTextureObject *_ptoLogoODI;
|
||||
extern CTextureObject *_ptoLogoEAX;
|
||||
|
||||
INDEX _iLocalPlayer = -1;
|
||||
extern BOOL _bPlayerMenuFromSinglePlayer = FALSE;
|
||||
|
||||
GameMode _gmMenuGameMode = GM_NONE;
|
||||
GameMode _gmRunningGameMode = GM_NONE;
|
||||
CListHead _lhServers;
|
||||
|
||||
void OnPlayerSelect(void);
|
||||
|
||||
// last tick done
|
||||
TIME _tmMenuLastTickDone = -1;
|
||||
// all possible menu entities
|
||||
CListHead lhMenuEntities;
|
||||
|
||||
extern CTString _strLastPlayerAppearance = "";
|
||||
extern CTString sam_strNetworkSettings;
|
||||
|
||||
// function to activate when level is chosen
|
||||
void (*_pAfterLevelChosen)(void);
|
||||
|
||||
// functions for init actions
|
||||
|
||||
void FixupBackButton(CGameMenu *pgm);
|
||||
|
||||
// mouse cursor position
|
||||
extern PIX _pixCursorPosI = 0;
|
||||
extern PIX _pixCursorPosJ = 0;
|
||||
extern PIX _pixCursorExternPosI = 0;
|
||||
extern PIX _pixCursorExternPosJ = 0;
|
||||
extern BOOL _bMouseUsedLast = FALSE;
|
||||
extern CMenuGadget *_pmgUnderCursor = NULL;
|
||||
extern BOOL _bDefiningKey;
|
||||
extern BOOL _bEditingString;
|
||||
|
||||
// thumbnail for showing in menu
|
||||
CTextureObject _toThumbnail;
|
||||
BOOL _bThumbnailOn = FALSE;
|
||||
|
||||
CFontData _fdBig;
|
||||
CFontData _fdMedium;
|
||||
CFontData _fdSmall;
|
||||
CFontData _fdTitle;
|
||||
|
||||
CSoundData *_psdSelect = NULL;
|
||||
CSoundData *_psdPress = NULL;
|
||||
CSoundObject *_psoMenuSound = NULL;
|
||||
|
||||
static CTextureObject _toPointer;
|
||||
static CTextureObject _toLogoMenuA;
|
||||
static CTextureObject _toLogoMenuB;
|
||||
|
||||
// -------------- All possible menu entities
|
||||
#define BIG_BUTTONS_CT 6
|
||||
|
||||
#define CHANGETRIGGERARRAY(ltbmg, astr) \
|
||||
ltbmg.mg_astrTexts = astr;\
|
||||
ltbmg.mg_ctTexts = sizeof( astr)/sizeof( astr[0]);\
|
||||
ltbmg.mg_iSelected = 0;\
|
||||
ltbmg.mg_strText = astr[ltbmg.mg_iSelected];
|
||||
|
||||
#define PLACEMENT(x,y,z) CPlacement3D( FLOAT3D( x, y, z), \
|
||||
ANGLE3D( AngleDeg(0.0f), AngleDeg(0.0f), AngleDeg(0.0f)))
|
||||
|
||||
// ptr to current menu
|
||||
CGameMenu *pgmCurrentMenu = NULL;
|
||||
|
||||
// global back button
|
||||
CMGButton mgBack;
|
||||
|
||||
// -------- console variable adjustment menu
|
||||
extern BOOL _bVarChanged = FALSE;
|
||||
|
||||
extern void PlayMenuSound(CSoundData *psd)
|
||||
{
|
||||
if (_psoMenuSound!=NULL && !_psoMenuSound->IsPlaying()) {
|
||||
_psoMenuSound->Play(psd, SOF_NONGAME);
|
||||
}
|
||||
}
|
||||
|
||||
// translate all texts in array for one radio button
|
||||
void TranslateRadioTexts(CTString astr[], INDEX ct)
|
||||
{
|
||||
for (INDEX i=0; i<ct; i++) {
|
||||
astr[i] = TranslateConst(astr[i], 4);
|
||||
}
|
||||
}
|
||||
|
||||
// set new thumbnail
|
||||
void SetThumbnail(CTFileName fn)
|
||||
{
|
||||
_bThumbnailOn = TRUE;
|
||||
try {
|
||||
_toThumbnail.SetData_t(fn.NoExt()+"Tbn.tex");
|
||||
} catch(char *strError) {
|
||||
(void)strError;
|
||||
try {
|
||||
_toThumbnail.SetData_t(fn.NoExt()+".tbn");
|
||||
} catch(char *strError) {
|
||||
(void)strError;
|
||||
_toThumbnail.SetData(NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// remove thumbnail
|
||||
void ClearThumbnail(void)
|
||||
{
|
||||
_bThumbnailOn = FALSE;
|
||||
_toThumbnail.SetData(NULL);
|
||||
_pShell->Execute( "FreeUnusedStock();");
|
||||
}
|
||||
|
||||
void StartMenus(char *str)
|
||||
{
|
||||
_tmMenuLastTickDone=_pTimer->GetRealTimeTick();
|
||||
// disable printing of last lines
|
||||
CON_DiscardLastLineTimes();
|
||||
|
||||
// stop all IFeel effects
|
||||
IFeel_StopEffect(NULL);
|
||||
if (pgmCurrentMenu == &_pGUIM->gmMainMenu || pgmCurrentMenu == &_pGUIM->gmInGameMenu) {
|
||||
if (_gmRunningGameMode==GM_NONE) {
|
||||
pgmCurrentMenu = &_pGUIM->gmMainMenu;
|
||||
} else {
|
||||
pgmCurrentMenu = &_pGUIM->gmInGameMenu;
|
||||
}
|
||||
}
|
||||
|
||||
// start main menu, or last active one
|
||||
if (pgmCurrentMenu!=NULL) {
|
||||
ChangeToMenu(pgmCurrentMenu);
|
||||
} else {
|
||||
if (_gmRunningGameMode==GM_NONE) {
|
||||
ChangeToMenu(&_pGUIM->gmMainMenu);
|
||||
} else {
|
||||
ChangeToMenu(&_pGUIM->gmInGameMenu);
|
||||
}
|
||||
}
|
||||
if (CTString(str)=="load") {
|
||||
StartCurrentLoadMenu();
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmParentMenu = NULL;
|
||||
}
|
||||
if (CTString(str)=="save") {
|
||||
StartCurrentSaveMenu();
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmParentMenu = NULL;
|
||||
FixupBackButton(&_pGUIM->gmLoadSaveMenu);
|
||||
}
|
||||
if (CTString(str)=="controls") {
|
||||
void StartControlsMenuFromOptions(void);
|
||||
StartControlsMenuFromOptions();
|
||||
_pGUIM->gmControls.gm_pgmParentMenu = NULL;
|
||||
FixupBackButton(&_pGUIM->gmControls);
|
||||
}
|
||||
if (CTString(str)=="join") {
|
||||
void StartSelectPlayersMenuFromOpen(void);
|
||||
StartSelectPlayersMenuFromOpen();
|
||||
_pGUIM->gmSelectPlayersMenu.gm_pgmParentMenu = &_pGUIM->gmMainMenu;
|
||||
FixupBackButton(&_pGUIM->gmSelectPlayersMenu);
|
||||
}
|
||||
if (CTString(str)=="hiscore") {
|
||||
ChangeToMenu(&_pGUIM->gmHighScoreMenu);
|
||||
_pGUIM->gmHighScoreMenu.gm_pgmParentMenu = &_pGUIM->gmMainMenu;
|
||||
FixupBackButton(&_pGUIM->gmHighScoreMenu);
|
||||
}
|
||||
bMenuActive = TRUE;
|
||||
bMenuRendering = TRUE;
|
||||
}
|
||||
|
||||
|
||||
void StopMenus( BOOL bGoToRoot /*=TRUE*/)
|
||||
{
|
||||
ClearThumbnail();
|
||||
if (pgmCurrentMenu!=NULL && bMenuActive) {
|
||||
pgmCurrentMenu->EndMenu();
|
||||
}
|
||||
bMenuActive = FALSE;
|
||||
if (bGoToRoot) {
|
||||
if (_gmRunningGameMode==GM_NONE) {
|
||||
pgmCurrentMenu = &_pGUIM->gmMainMenu;
|
||||
} else {
|
||||
pgmCurrentMenu = &_pGUIM->gmInGameMenu;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BOOL IsMenusInRoot(void)
|
||||
{
|
||||
return pgmCurrentMenu == NULL || pgmCurrentMenu == &_pGUIM->gmMainMenu || pgmCurrentMenu == &_pGUIM->gmInGameMenu;
|
||||
}
|
||||
|
||||
// ------------------------ Global menu function implementation
|
||||
void InitializeMenus(void)
|
||||
{
|
||||
_pGUIM = new CMenuManager();
|
||||
|
||||
try {
|
||||
// initialize and load corresponding fonts
|
||||
_fdSmall.Load_t( CTFILENAME( "Fonts\\Display3-narrow.fnt"));
|
||||
_fdMedium.Load_t( CTFILENAME( "Fonts\\Display3-normal.fnt"));
|
||||
_fdBig.Load_t( CTFILENAME( "Fonts\\Display3-caps.fnt"));
|
||||
_fdTitle.Load_t( CTFILENAME( "Fonts\\Title2.fnt"));
|
||||
_fdSmall.SetCharSpacing(-1);
|
||||
_fdSmall.SetLineSpacing( 0);
|
||||
_fdSmall.SetSpaceWidth(0.4f);
|
||||
_fdMedium.SetCharSpacing(+1);
|
||||
_fdMedium.SetLineSpacing( 0);
|
||||
_fdMedium.SetSpaceWidth(0.4f);
|
||||
_fdBig.SetCharSpacing(+1);
|
||||
_fdBig.SetLineSpacing( 0);
|
||||
_fdTitle.SetCharSpacing(+1);
|
||||
_fdTitle.SetLineSpacing( 0);
|
||||
|
||||
// load menu sounds
|
||||
_psdSelect = _pSoundStock->Obtain_t( CTFILENAME("Sounds\\Menu\\Select.wav"));
|
||||
_psdPress = _pSoundStock->Obtain_t( CTFILENAME("Sounds\\Menu\\Press.wav"));
|
||||
_psoMenuSound = new CSoundObject;
|
||||
|
||||
// initialize and load menu textures
|
||||
_toPointer.SetData_t( CTFILENAME( "Textures\\General\\Pointer.tex"));
|
||||
_toLogoMenuA.SetData_t( CTFILENAME( "Textures\\Logo\\sam_menulogo256a.tex"));
|
||||
_toLogoMenuB.SetData_t( CTFILENAME( "Textures\\Logo\\sam_menulogo256b.tex"));
|
||||
}
|
||||
catch( char *strError) {
|
||||
FatalError( strError);
|
||||
}
|
||||
// force logo textures to be of maximal size
|
||||
((CTextureData*)_toLogoMenuA.GetData())->Force(TEX_CONSTANT);
|
||||
((CTextureData*)_toLogoMenuB.GetData())->Force(TEX_CONSTANT);
|
||||
|
||||
// menu's relative placement
|
||||
CPlacement3D plRelative = CPlacement3D( FLOAT3D( 0.0f, 0.0f, -9.0f),
|
||||
ANGLE3D( AngleDeg(0.0f), AngleDeg(0.0f), AngleDeg(0.0f)));
|
||||
try
|
||||
{
|
||||
TRANSLATERADIOARRAY(astrNoYes);
|
||||
TRANSLATERADIOARRAY(astrComputerInvoke);
|
||||
TRANSLATERADIOARRAY(astrDisplayAPIRadioTexts);
|
||||
TRANSLATERADIOARRAY(astrDisplayPrefsRadioTexts);
|
||||
TRANSLATERADIOARRAY(astrBitsPerPixelRadioTexts);
|
||||
TRANSLATERADIOARRAY(astrFrequencyRadioTexts);
|
||||
TRANSLATERADIOARRAY(astrSoundAPIRadioTexts);
|
||||
TRANSLATERADIOARRAY(astrDifficultyRadioTexts);
|
||||
TRANSLATERADIOARRAY(astrMaxPlayersRadioTexts);
|
||||
TRANSLATERADIOARRAY(astrWeapon);
|
||||
TRANSLATERADIOARRAY(astrSplitScreenRadioTexts);
|
||||
|
||||
// initialize game type strings table
|
||||
InitGameTypes();
|
||||
|
||||
// ------------------- Initialize menus
|
||||
_pGUIM->gmConfirmMenu.Initialize_t();
|
||||
_pGUIM->gmConfirmMenu.gm_strName = "Confirm";
|
||||
_pGUIM->gmConfirmMenu.gm_pmgSelectedByDefault = &_pGUIM->gmConfirmMenu.gm_mgConfirmYes;
|
||||
_pGUIM->gmConfirmMenu.gm_pgmParentMenu = NULL;
|
||||
InitActionsForConfirmMenu();
|
||||
|
||||
_pGUIM->gmMainMenu.Initialize_t();
|
||||
_pGUIM->gmMainMenu.gm_strName = "Main";
|
||||
_pGUIM->gmMainMenu.gm_pmgSelectedByDefault = &_pGUIM->gmMainMenu.gm_mgSingle;
|
||||
_pGUIM->gmMainMenu.gm_pgmParentMenu = NULL;
|
||||
InitActionsForMainMenu();
|
||||
|
||||
_pGUIM->gmInGameMenu.Initialize_t();
|
||||
_pGUIM->gmInGameMenu.gm_strName = "InGame";
|
||||
_pGUIM->gmInGameMenu.gm_pmgSelectedByDefault = &_pGUIM->gmInGameMenu.gm_mgQuickLoad;
|
||||
_pGUIM->gmInGameMenu.gm_pgmParentMenu = NULL;
|
||||
InitActionsForInGameMenu();
|
||||
|
||||
_pGUIM->gmSinglePlayerMenu.Initialize_t();
|
||||
_pGUIM->gmSinglePlayerMenu.gm_strName = "SinglePlayer";
|
||||
_pGUIM->gmSinglePlayerMenu.gm_pmgSelectedByDefault = &_pGUIM->gmSinglePlayerMenu.gm_mgNewGame;
|
||||
_pGUIM->gmSinglePlayerMenu.gm_pgmParentMenu = &_pGUIM->gmMainMenu;
|
||||
InitActionsForSinglePlayerMenu();
|
||||
|
||||
_pGUIM->gmSinglePlayerNewMenu.Initialize_t();
|
||||
_pGUIM->gmSinglePlayerNewMenu.gm_strName = "SinglePlayerNew";
|
||||
_pGUIM->gmSinglePlayerNewMenu.gm_pmgSelectedByDefault = &_pGUIM->gmSinglePlayerNewMenu.gm_mgMedium;
|
||||
_pGUIM->gmSinglePlayerNewMenu.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
|
||||
InitActionsForSinglePlayerNewMenu();
|
||||
|
||||
_pGUIM->gmDisabledFunction.Initialize_t();
|
||||
_pGUIM->gmDisabledFunction.gm_strName = "DisabledFunction";
|
||||
_pGUIM->gmDisabledFunction.gm_pmgSelectedByDefault = &_pGUIM->gmDisabledFunction.gm_mgButton;
|
||||
_pGUIM->gmDisabledFunction.gm_pgmParentMenu = NULL;
|
||||
|
||||
_pGUIM->gmPlayerProfile.Initialize_t();
|
||||
_pGUIM->gmPlayerProfile.gm_strName = "PlayerProfile";
|
||||
_pGUIM->gmPlayerProfile.gm_pmgSelectedByDefault = &_pGUIM->gmPlayerProfile.gm_mgNameField;
|
||||
InitActionsForPlayerProfileMenu();
|
||||
|
||||
_pGUIM->gmControls.Initialize_t();
|
||||
_pGUIM->gmControls.gm_strName = "Controls";
|
||||
_pGUIM->gmControls.gm_pmgSelectedByDefault = &_pGUIM->gmControls.gm_mgButtons;
|
||||
InitActionsForControlsMenu();
|
||||
|
||||
// warning! parent menu has to be set inside button activate function from where
|
||||
// Load/Save menu is called
|
||||
_pGUIM->gmLoadSaveMenu.Initialize_t();
|
||||
_pGUIM->gmLoadSaveMenu.gm_strName = "LoadSave";
|
||||
_pGUIM->gmLoadSaveMenu.gm_pmgSelectedByDefault = &_pGUIM->gmLoadSaveMenu.gm_amgButton[0];
|
||||
|
||||
_pGUIM->gmHighScoreMenu.Initialize_t();
|
||||
_pGUIM->gmHighScoreMenu.gm_strName = "HighScore";
|
||||
_pGUIM->gmHighScoreMenu.gm_pmgSelectedByDefault = &mgBack;
|
||||
|
||||
_pGUIM->gmCustomizeKeyboardMenu.Initialize_t();
|
||||
_pGUIM->gmCustomizeKeyboardMenu.gm_strName = "CustomizeKeyboard";
|
||||
_pGUIM->gmCustomizeKeyboardMenu.gm_pmgSelectedByDefault = &_pGUIM->gmCustomizeKeyboardMenu.gm_mgKey[0];
|
||||
_pGUIM->gmCustomizeKeyboardMenu.gm_pgmParentMenu = &_pGUIM->gmControls;
|
||||
|
||||
_pGUIM->gmCustomizeAxisMenu.Initialize_t();
|
||||
_pGUIM->gmCustomizeAxisMenu.gm_strName = "CustomizeAxis";
|
||||
_pGUIM->gmCustomizeAxisMenu.gm_pmgSelectedByDefault = &_pGUIM->gmCustomizeAxisMenu.gm_mgActionTrigger;
|
||||
_pGUIM->gmCustomizeAxisMenu.gm_pgmParentMenu = &_pGUIM->gmControls;
|
||||
InitActionsForCustomizeAxisMenu();
|
||||
|
||||
_pGUIM->gmOptionsMenu.Initialize_t();
|
||||
_pGUIM->gmOptionsMenu.gm_strName = "Options";
|
||||
_pGUIM->gmOptionsMenu.gm_pmgSelectedByDefault = &_pGUIM->gmOptionsMenu.gm_mgVideoOptions;
|
||||
_pGUIM->gmOptionsMenu.gm_pgmParentMenu = &_pGUIM->gmMainMenu;
|
||||
InitActionsForOptionsMenu();
|
||||
|
||||
_pGUIM->gmVideoOptionsMenu.Initialize_t();
|
||||
_pGUIM->gmVideoOptionsMenu.gm_strName = "VideoOptions";
|
||||
_pGUIM->gmVideoOptionsMenu.gm_pmgSelectedByDefault = &_pGUIM->gmVideoOptionsMenu.gm_mgDisplayAPITrigger;
|
||||
_pGUIM->gmVideoOptionsMenu.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
InitActionsForVideoOptionsMenu();
|
||||
|
||||
_pGUIM->gmAudioOptionsMenu.Initialize_t();
|
||||
_pGUIM->gmAudioOptionsMenu.gm_strName = "AudioOptions";
|
||||
_pGUIM->gmAudioOptionsMenu.gm_pmgSelectedByDefault = &_pGUIM->gmAudioOptionsMenu.gm_mgFrequencyTrigger;
|
||||
_pGUIM->gmAudioOptionsMenu.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
InitActionsForAudioOptionsMenu();
|
||||
|
||||
_pGUIM->gmLevelsMenu.Initialize_t();
|
||||
_pGUIM->gmLevelsMenu.gm_strName = "Levels";
|
||||
_pGUIM->gmLevelsMenu.gm_pmgSelectedByDefault = &_pGUIM->gmLevelsMenu.gm_mgManualLevel[0];
|
||||
_pGUIM->gmLevelsMenu.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
|
||||
|
||||
_pGUIM->gmVarMenu.Initialize_t();
|
||||
_pGUIM->gmVarMenu.gm_strName = "Var";
|
||||
_pGUIM->gmVarMenu.gm_pmgSelectedByDefault = &_pGUIM->gmVarMenu.gm_mgVar[0];
|
||||
_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkStartMenu;
|
||||
InitActionsForVarMenu();
|
||||
|
||||
_pGUIM->gmServersMenu.Initialize_t();
|
||||
_pGUIM->gmServersMenu.gm_strName = "Servers";
|
||||
_pGUIM->gmServersMenu.gm_pmgSelectedByDefault = &_pGUIM->gmServersMenu.gm_mgList;
|
||||
_pGUIM->gmServersMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkOpenMenu;
|
||||
InitActionsForServersMenu();
|
||||
|
||||
_pGUIM->gmNetworkMenu.Initialize_t();
|
||||
_pGUIM->gmNetworkMenu.gm_strName = "Network";
|
||||
_pGUIM->gmNetworkMenu.gm_pmgSelectedByDefault = &_pGUIM->gmNetworkMenu.gm_mgJoin;
|
||||
_pGUIM->gmNetworkMenu.gm_pgmParentMenu = &_pGUIM->gmMainMenu;
|
||||
InitActionsForNetworkMenu();
|
||||
|
||||
_pGUIM->gmNetworkStartMenu.Initialize_t();
|
||||
_pGUIM->gmNetworkStartMenu.gm_strName = "NetworkStart";
|
||||
_pGUIM->gmNetworkStartMenu.gm_pmgSelectedByDefault = &_pGUIM->gmNetworkStartMenu.gm_mgStart;
|
||||
_pGUIM->gmNetworkStartMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkMenu;
|
||||
InitActionsForNetworkStartMenu();
|
||||
|
||||
_pGUIM->gmNetworkJoinMenu.Initialize_t();
|
||||
_pGUIM->gmNetworkJoinMenu.gm_strName = "NetworkJoin";
|
||||
_pGUIM->gmNetworkJoinMenu.gm_pmgSelectedByDefault = &_pGUIM->gmNetworkJoinMenu.gm_mgLAN;
|
||||
_pGUIM->gmNetworkJoinMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkMenu;
|
||||
InitActionsForNetworkJoinMenu();
|
||||
|
||||
_pGUIM->gmSelectPlayersMenu.gm_bAllowDedicated = FALSE;
|
||||
_pGUIM->gmSelectPlayersMenu.gm_bAllowObserving = FALSE;
|
||||
_pGUIM->gmSelectPlayersMenu.Initialize_t();
|
||||
_pGUIM->gmSelectPlayersMenu.gm_strName = "SelectPlayers";
|
||||
_pGUIM->gmSelectPlayersMenu.gm_pmgSelectedByDefault = &_pGUIM->gmSelectPlayersMenu.gm_mgStart;
|
||||
InitActionsForSelectPlayersMenu();
|
||||
|
||||
_pGUIM->gmNetworkOpenMenu.Initialize_t();
|
||||
_pGUIM->gmNetworkOpenMenu.gm_strName = "NetworkOpen";
|
||||
_pGUIM->gmNetworkOpenMenu.gm_pmgSelectedByDefault = &_pGUIM->gmNetworkOpenMenu.gm_mgJoin;
|
||||
_pGUIM->gmNetworkOpenMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkJoinMenu;
|
||||
InitActionsForNetworkOpenMenu();
|
||||
|
||||
_pGUIM->gmSplitScreenMenu.Initialize_t();
|
||||
_pGUIM->gmSplitScreenMenu.gm_strName = "SplitScreen";
|
||||
_pGUIM->gmSplitScreenMenu.gm_pmgSelectedByDefault = &_pGUIM->gmSplitScreenMenu.gm_mgStart;
|
||||
_pGUIM->gmSplitScreenMenu.gm_pgmParentMenu = &_pGUIM->gmMainMenu;
|
||||
InitActionsForSplitScreenMenu();
|
||||
|
||||
_pGUIM->gmSplitStartMenu.Initialize_t();
|
||||
_pGUIM->gmSplitStartMenu.gm_strName = "SplitStart";
|
||||
_pGUIM->gmSplitStartMenu.gm_pmgSelectedByDefault = &_pGUIM->gmSplitStartMenu.gm_mgStart;
|
||||
_pGUIM->gmSplitStartMenu.gm_pgmParentMenu = &_pGUIM->gmSplitScreenMenu;
|
||||
InitActionsForSplitStartMenu();
|
||||
}
|
||||
catch( char *strError)
|
||||
{
|
||||
FatalError( strError);
|
||||
}
|
||||
}
|
||||
|
||||
void DestroyMenus( void)
|
||||
{
|
||||
_pGUIM->gmMainMenu.Destroy();
|
||||
pgmCurrentMenu = NULL;
|
||||
_pSoundStock->Release(_psdSelect);
|
||||
_pSoundStock->Release(_psdPress);
|
||||
delete _psoMenuSound;
|
||||
_psdSelect = NULL;
|
||||
_psdPress = NULL;
|
||||
_psoMenuSound = NULL;
|
||||
}
|
||||
|
||||
// go to parent menu if possible
|
||||
void MenuGoToParent(void)
|
||||
{
|
||||
// if there is no parent menu
|
||||
if( pgmCurrentMenu->gm_pgmParentMenu == NULL) {
|
||||
// if in game
|
||||
if (_gmRunningGameMode!=GM_NONE) {
|
||||
// exit menus
|
||||
StopMenus();
|
||||
// if no game is running
|
||||
} else {
|
||||
// go to main menu
|
||||
ChangeToMenu(&_pGUIM->gmMainMenu);
|
||||
}
|
||||
// if there is some parent menu
|
||||
} else {
|
||||
// go to parent menu
|
||||
ChangeToMenu( pgmCurrentMenu->gm_pgmParentMenu);
|
||||
}
|
||||
}
|
||||
|
||||
void MenuOnKeyDown( int iVKey)
|
||||
{
|
||||
|
||||
// check if mouse buttons used
|
||||
_bMouseUsedLast = (iVKey==VK_LBUTTON || iVKey==VK_RBUTTON || iVKey==VK_MBUTTON
|
||||
|| iVKey==10 || iVKey==11);
|
||||
|
||||
// ignore mouse when editing
|
||||
if (_bEditingString && _bMouseUsedLast) {
|
||||
_bMouseUsedLast = FALSE;
|
||||
return;
|
||||
}
|
||||
|
||||
// initially the message is not handled
|
||||
BOOL bHandled = FALSE;
|
||||
|
||||
// if not a mouse button, or mouse is over some gadget
|
||||
if (!_bMouseUsedLast || _pmgUnderCursor!=NULL) {
|
||||
// ask current menu to handle the key
|
||||
bHandled = pgmCurrentMenu->OnKeyDown( iVKey);
|
||||
}
|
||||
|
||||
// if not handled
|
||||
if(!bHandled) {
|
||||
// if escape or right mouse pressed
|
||||
if(iVKey==VK_ESCAPE || iVKey==VK_RBUTTON) {
|
||||
if (pgmCurrentMenu==&_pGUIM->gmLoadSaveMenu && _pGUIM->gmLoadSaveMenu.gm_bNoEscape) {
|
||||
return;
|
||||
}
|
||||
// go to parent menu if possible
|
||||
MenuGoToParent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MenuOnChar(MSG msg)
|
||||
{
|
||||
// check if mouse buttons used
|
||||
_bMouseUsedLast = FALSE;
|
||||
|
||||
// ask current menu to handle the key
|
||||
pgmCurrentMenu->OnChar(msg);
|
||||
}
|
||||
|
||||
void MenuOnMouseMove(PIX pixI, PIX pixJ)
|
||||
{
|
||||
static PIX pixLastI = 0;
|
||||
static PIX pixLastJ = 0;
|
||||
if (pixLastI==pixI && pixLastJ==pixJ) {
|
||||
return;
|
||||
}
|
||||
pixLastI = pixI;
|
||||
pixLastJ = pixJ;
|
||||
_bMouseUsedLast = !_bEditingString && !_bDefiningKey && !_pInput->IsInputEnabled();
|
||||
}
|
||||
|
||||
void MenuUpdateMouseFocus(void)
|
||||
{
|
||||
// get real cursor position
|
||||
POINT pt;
|
||||
GetCursorPos(&pt);
|
||||
ScreenToClient(_hwndMain, &pt);
|
||||
extern INDEX sam_bWideScreen;
|
||||
extern CDrawPort *pdp;
|
||||
if( sam_bWideScreen) {
|
||||
const PIX pixHeight = pdp->GetHeight();
|
||||
pt.y -= (pixHeight/0.75f-pixHeight)/2;
|
||||
}
|
||||
_pixCursorPosI += pt.x-_pixCursorExternPosI;
|
||||
_pixCursorPosJ = _pixCursorExternPosJ;
|
||||
_pixCursorExternPosI = pt.x;
|
||||
_pixCursorExternPosJ = pt.y;
|
||||
|
||||
// if mouse not used last
|
||||
if (!_bMouseUsedLast||_bDefiningKey||_bEditingString) {
|
||||
// do nothing
|
||||
return;
|
||||
}
|
||||
|
||||
CMenuGadget *pmgActive = NULL;
|
||||
// for all gadgets in menu
|
||||
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
||||
CMenuGadget &mg = *itmg;
|
||||
// if focused
|
||||
if( itmg->mg_bFocused) {
|
||||
// remember it
|
||||
pmgActive = &itmg.Current();
|
||||
}
|
||||
}
|
||||
|
||||
// if there is some under cursor
|
||||
if (_pmgUnderCursor!=NULL) {
|
||||
_pmgUnderCursor->OnMouseOver(_pixCursorPosI, _pixCursorPosJ);
|
||||
// if the one under cursor has no neighbours
|
||||
if (_pmgUnderCursor->mg_pmgLeft ==NULL
|
||||
&&_pmgUnderCursor->mg_pmgRight==NULL
|
||||
&&_pmgUnderCursor->mg_pmgUp ==NULL
|
||||
&&_pmgUnderCursor->mg_pmgDown ==NULL) {
|
||||
// it cannot be focused
|
||||
_pmgUnderCursor = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
// if the one under cursor is not active and not disappearing
|
||||
if (pmgActive!=_pmgUnderCursor && _pmgUnderCursor->mg_bVisible) {
|
||||
// change focus
|
||||
if (pmgActive!=NULL) {
|
||||
pmgActive->OnKillFocus();
|
||||
}
|
||||
_pmgUnderCursor->OnSetFocus();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static CTimerValue _tvInitialization;
|
||||
static TIME _tmInitializationTick = -1;
|
||||
extern TIME _tmMenuLastTickDone;
|
||||
|
||||
void SetMenuLerping(void)
|
||||
{
|
||||
CTimerValue tvNow = _pTimer->GetHighPrecisionTimer();
|
||||
|
||||
// if lerping was never set before
|
||||
if (_tmInitializationTick<0) {
|
||||
// initialize it
|
||||
_tvInitialization = tvNow;
|
||||
_tmInitializationTick = _tmMenuLastTickDone;
|
||||
}
|
||||
|
||||
// get passed time from session state starting in precise time and in ticks
|
||||
FLOAT tmRealDelta = FLOAT((tvNow-_tvInitialization).GetSeconds());
|
||||
FLOAT tmTickDelta = _tmMenuLastTickDone-_tmInitializationTick;
|
||||
// calculate factor
|
||||
FLOAT fFactor = 1.0f-(tmTickDelta-tmRealDelta)/_pTimer->TickQuantum;
|
||||
|
||||
// if the factor starts getting below zero
|
||||
if (fFactor<0) {
|
||||
// clamp it
|
||||
fFactor = 0.0f;
|
||||
// readjust timers so that it gets better
|
||||
_tvInitialization = tvNow;
|
||||
_tmInitializationTick = _tmMenuLastTickDone-_pTimer->TickQuantum;
|
||||
}
|
||||
if (fFactor>1) {
|
||||
// clamp it
|
||||
fFactor = 1.0f;
|
||||
// readjust timers so that it gets better
|
||||
_tvInitialization = tvNow;
|
||||
_tmInitializationTick = _tmMenuLastTickDone;
|
||||
}
|
||||
// set lerping factor and timer
|
||||
_pTimer->SetCurrentTick(_tmMenuLastTickDone);
|
||||
_pTimer->SetLerp(fFactor);
|
||||
}
|
||||
|
||||
|
||||
// render mouse cursor if needed
|
||||
void RenderMouseCursor(CDrawPort *pdp)
|
||||
{
|
||||
// if mouse not used last
|
||||
if (!_bMouseUsedLast|| _bDefiningKey || _bEditingString) {
|
||||
// don't render cursor
|
||||
return;
|
||||
}
|
||||
LCDSetDrawport(pdp);
|
||||
LCDDrawPointer(_pixCursorPosI, _pixCursorPosJ);
|
||||
}
|
||||
|
||||
|
||||
BOOL DoMenu( CDrawPort *pdp)
|
||||
{
|
||||
pdp->Unlock();
|
||||
CDrawPort dpMenu(pdp, TRUE);
|
||||
dpMenu.Lock();
|
||||
|
||||
MenuUpdateMouseFocus();
|
||||
|
||||
// if in fullscreen
|
||||
CDisplayMode dmCurrent;
|
||||
_pGfx->GetCurrentDisplayMode(dmCurrent);
|
||||
if (dmCurrent.IsFullScreen()) {
|
||||
// clamp mouse pointer
|
||||
_pixCursorPosI = Clamp(_pixCursorPosI, 0L, dpMenu.GetWidth());
|
||||
_pixCursorPosJ = Clamp(_pixCursorPosJ, 0L, dpMenu.GetHeight());
|
||||
// if in window
|
||||
} else {
|
||||
// use same mouse pointer as windows
|
||||
_pixCursorPosI = _pixCursorExternPosI;
|
||||
_pixCursorPosJ = _pixCursorExternPosJ;
|
||||
}
|
||||
|
||||
pgmCurrentMenu->Think();
|
||||
|
||||
TIME tmTickNow = _pTimer->GetRealTimeTick();
|
||||
|
||||
while( _tmMenuLastTickDone<tmTickNow)
|
||||
{
|
||||
_pTimer->SetCurrentTick(_tmMenuLastTickDone);
|
||||
// call think for all gadgets in menu
|
||||
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
||||
itmg->Think();
|
||||
}
|
||||
_tmMenuLastTickDone+=_pTimer->TickQuantum;
|
||||
}
|
||||
|
||||
SetMenuLerping();
|
||||
|
||||
PIX pixW = dpMenu.GetWidth();
|
||||
PIX pixH = dpMenu.GetHeight();
|
||||
|
||||
// blend background if menu is on
|
||||
if( bMenuActive)
|
||||
{
|
||||
// get current time
|
||||
TIME tmNow = _pTimer->GetLerpedCurrentTick();
|
||||
UBYTE ubH1 = (INDEX)(tmNow*08.7f) & 255;
|
||||
UBYTE ubH2 = (INDEX)(tmNow*27.6f) & 255;
|
||||
UBYTE ubH3 = (INDEX)(tmNow*16.5f) & 255;
|
||||
UBYTE ubH4 = (INDEX)(tmNow*35.4f) & 255;
|
||||
|
||||
// clear screen with background texture
|
||||
LCDPrepare(1.0f);
|
||||
LCDSetDrawport(&dpMenu);
|
||||
// do not allow game to show through
|
||||
dpMenu.Fill(C_BLACK|255);
|
||||
LCDRenderClouds1();
|
||||
LCDRenderGrid();
|
||||
LCDRenderClouds2();
|
||||
|
||||
FLOAT fScaleW = (FLOAT)pixW / 640.0f;
|
||||
FLOAT fScaleH = (FLOAT)pixH / 480.0f;
|
||||
PIX pixI0, pixJ0, pixI1, pixJ1;
|
||||
// put logo(s) to main menu (if logos exist)
|
||||
if (pgmCurrentMenu == &_pGUIM->gmMainMenu)
|
||||
{
|
||||
if( _ptoLogoODI!=NULL) {
|
||||
CTextureData &td = (CTextureData&)*_ptoLogoODI->GetData();
|
||||
#define LOGOSIZE 50
|
||||
const PIX pixLogoWidth = LOGOSIZE * dpMenu.dp_fWideAdjustment;
|
||||
const PIX pixLogoHeight = LOGOSIZE* td.GetHeight() / td.GetWidth();
|
||||
pixI0 = (640-pixLogoWidth -16)*fScaleW;
|
||||
pixJ0 = (480-pixLogoHeight-16)*fScaleH;
|
||||
pixI1 = pixI0+ pixLogoWidth *fScaleW;
|
||||
pixJ1 = pixJ0+ pixLogoHeight*fScaleH;
|
||||
dpMenu.PutTexture( _ptoLogoODI, PIXaabbox2D( PIX2D( pixI0, pixJ0),PIX2D( pixI1, pixJ1)));
|
||||
#undef LOGOSIZE
|
||||
}
|
||||
if( _ptoLogoCT!=NULL) {
|
||||
CTextureData &td = (CTextureData&)*_ptoLogoCT->GetData();
|
||||
#define LOGOSIZE 50
|
||||
const PIX pixLogoWidth = LOGOSIZE * dpMenu.dp_fWideAdjustment;
|
||||
const PIX pixLogoHeight = LOGOSIZE* td.GetHeight() / td.GetWidth();
|
||||
pixI0 = 12*fScaleW;
|
||||
pixJ0 = (480-pixLogoHeight-16)*fScaleH;
|
||||
pixI1 = pixI0+ pixLogoWidth *fScaleW;
|
||||
pixJ1 = pixJ0+ pixLogoHeight*fScaleH;
|
||||
dpMenu.PutTexture( _ptoLogoCT, PIXaabbox2D( PIX2D( pixI0, pixJ0),PIX2D( pixI1, pixJ1)));
|
||||
#undef LOGOSIZE
|
||||
}
|
||||
|
||||
{
|
||||
FLOAT fResize = Min(dpMenu.GetWidth()/640.0f, dpMenu.GetHeight()/480.0f);
|
||||
PIX pixSizeI = 256*fResize;
|
||||
PIX pixSizeJ = 64*fResize;
|
||||
PIX pixCenterI = dpMenu.GetWidth()/2;
|
||||
PIX pixHeightJ = 10*fResize;
|
||||
dpMenu.PutTexture(&_toLogoMenuA, PIXaabbox2D(
|
||||
PIX2D( pixCenterI-pixSizeI, pixHeightJ),PIX2D( pixCenterI, pixHeightJ+pixSizeJ)));
|
||||
dpMenu.PutTexture(&_toLogoMenuB, PIXaabbox2D(
|
||||
PIX2D( pixCenterI, pixHeightJ),PIX2D( pixCenterI+pixSizeI, pixHeightJ+pixSizeJ)));
|
||||
}
|
||||
} else if (pgmCurrentMenu == &_pGUIM->gmAudioOptionsMenu) {
|
||||
if( _ptoLogoEAX!=NULL) {
|
||||
CTextureData &td = (CTextureData&)*_ptoLogoEAX->GetData();
|
||||
const INDEX iSize = 95;
|
||||
const PIX pixLogoWidth = iSize * dpMenu.dp_fWideAdjustment;
|
||||
const PIX pixLogoHeight = iSize * td.GetHeight() / td.GetWidth();
|
||||
pixI0 = (640-pixLogoWidth - 35)*fScaleW;
|
||||
pixJ0 = (480-pixLogoHeight - 7)*fScaleH;
|
||||
pixI1 = pixI0+ pixLogoWidth *fScaleW;
|
||||
pixJ1 = pixJ0+ pixLogoHeight*fScaleH;
|
||||
dpMenu.PutTexture( _ptoLogoEAX, PIXaabbox2D( PIX2D( pixI0, pixJ0),PIX2D( pixI1, pixJ1)));
|
||||
}
|
||||
}
|
||||
|
||||
#define THUMBW 96
|
||||
#define THUMBH 96
|
||||
// if there is a thumbnail
|
||||
if( _bThumbnailOn) {
|
||||
const FLOAT fThumbScaleW = fScaleW * dpMenu.dp_fWideAdjustment;
|
||||
PIX pixOfs = 8*fScaleW;
|
||||
pixI0 = 8*fScaleW;
|
||||
pixJ0 = (240-THUMBW/2)*fScaleH;
|
||||
pixI1 = pixI0+ THUMBW*fThumbScaleW;
|
||||
pixJ1 = pixJ0+ THUMBH*fScaleH;
|
||||
if( _toThumbnail.GetData()!=NULL)
|
||||
{ // show thumbnail with shadow and border
|
||||
dpMenu.Fill( pixI0+pixOfs, pixJ0+pixOfs, THUMBW*fThumbScaleW, THUMBH*fScaleH, C_BLACK|128);
|
||||
dpMenu.PutTexture( &_toThumbnail, PIXaabbox2D( PIX2D( pixI0, pixJ0), PIX2D( pixI1, pixJ1)), C_WHITE|255);
|
||||
dpMenu.DrawBorder( pixI0,pixJ0, THUMBW*fThumbScaleW,THUMBH*fScaleH, LCDGetColor(C_mdGREEN|255, "thumbnail border"));
|
||||
} else {
|
||||
dpMenu.SetFont( _pfdDisplayFont);
|
||||
dpMenu.SetTextScaling( fScaleW);
|
||||
dpMenu.SetTextAspect( 1.0f);
|
||||
dpMenu.PutTextCXY( TRANS("no thumbnail"), (pixI0+pixI1)/2, (pixJ0+pixJ1)/2, LCDGetColor(C_GREEN|255, "no thumbnail"));
|
||||
}
|
||||
}
|
||||
|
||||
// assure we can listen to non-3d sounds
|
||||
_pSound->UpdateSounds();
|
||||
}
|
||||
|
||||
// if this is popup menu
|
||||
if (pgmCurrentMenu->gm_bPopup) {
|
||||
|
||||
// render parent menu first
|
||||
if (pgmCurrentMenu->gm_pgmParentMenu!=NULL) {
|
||||
_pGame->MenuPreRenderMenu(pgmCurrentMenu->gm_pgmParentMenu->gm_strName);
|
||||
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_pgmParentMenu->gm_lhGadgets, itmg) {
|
||||
if( itmg->mg_bVisible) {
|
||||
itmg->Render( &dpMenu);
|
||||
}
|
||||
}
|
||||
_pGame->MenuPostRenderMenu(pgmCurrentMenu->gm_pgmParentMenu->gm_strName);
|
||||
}
|
||||
|
||||
// gray it out
|
||||
dpMenu.Fill(C_BLACK|128);
|
||||
|
||||
// clear popup box
|
||||
dpMenu.Unlock();
|
||||
PIXaabbox2D box = FloatBoxToPixBox(&dpMenu, BoxPopup());
|
||||
CDrawPort dpPopup(pdp, box);
|
||||
dpPopup.Lock();
|
||||
LCDSetDrawport(&dpPopup);
|
||||
dpPopup.Fill(C_BLACK|255);
|
||||
LCDRenderClouds1();
|
||||
LCDRenderGrid();
|
||||
//LCDRenderClouds2();
|
||||
LCDScreenBox(LCDGetColor(C_GREEN|255, "popup box"));
|
||||
dpPopup.Unlock();
|
||||
dpMenu.Lock();
|
||||
}
|
||||
|
||||
// no entity is under cursor initially
|
||||
_pmgUnderCursor = NULL;
|
||||
|
||||
BOOL bStilInMenus = FALSE;
|
||||
_pGame->MenuPreRenderMenu(pgmCurrentMenu->gm_strName);
|
||||
// for each menu gadget
|
||||
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
||||
// if gadget is visible
|
||||
if( itmg->mg_bVisible) {
|
||||
bStilInMenus = TRUE;
|
||||
itmg->Render( &dpMenu);
|
||||
if (FloatBoxToPixBox(&dpMenu, itmg->mg_boxOnScreen)>=PIX2D(_pixCursorPosI, _pixCursorPosJ)) {
|
||||
_pmgUnderCursor = itmg;
|
||||
}
|
||||
}
|
||||
}
|
||||
_pGame->MenuPostRenderMenu(pgmCurrentMenu->gm_strName);
|
||||
|
||||
// no currently active gadget initially
|
||||
CMenuGadget *pmgActive = NULL;
|
||||
// if mouse was not active last
|
||||
if (!_bMouseUsedLast) {
|
||||
// find focused gadget
|
||||
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
||||
CMenuGadget &mg = *itmg;
|
||||
// if focused
|
||||
if( itmg->mg_bFocused) {
|
||||
// it is active
|
||||
pmgActive = &itmg.Current();
|
||||
break;
|
||||
}
|
||||
}
|
||||
// if mouse was active last
|
||||
} else {
|
||||
// gadget under cursor is active
|
||||
pmgActive = _pmgUnderCursor;
|
||||
}
|
||||
|
||||
// if editing
|
||||
if (_bEditingString && pmgActive!=NULL) {
|
||||
// dim the menu bit
|
||||
dpMenu.Fill(C_BLACK|0x40);
|
||||
// render the edit gadget again
|
||||
pmgActive->Render(&dpMenu);
|
||||
}
|
||||
|
||||
// if there is some active gadget and it has tips
|
||||
if (pmgActive!=NULL && (pmgActive->mg_strTip!="" || _bEditingString)) {
|
||||
CTString strTip = pmgActive->mg_strTip;
|
||||
if (_bEditingString) {
|
||||
strTip = TRANS("Enter - OK, Escape - Cancel");
|
||||
}
|
||||
// print the tip
|
||||
SetFontMedium(&dpMenu);
|
||||
dpMenu.PutTextC(strTip,
|
||||
pixW*0.5f, pixH*0.92f, LCDGetColor(C_WHITE|255, "tool tip"));
|
||||
}
|
||||
|
||||
_pGame->ConsolePrintLastLines(&dpMenu);
|
||||
|
||||
RenderMouseCursor(&dpMenu);
|
||||
|
||||
dpMenu.Unlock();
|
||||
pdp->Lock();
|
||||
|
||||
return bStilInMenus;
|
||||
}
|
||||
|
||||
void MenuBack(void)
|
||||
{
|
||||
MenuGoToParent();
|
||||
}
|
||||
|
||||
extern void FixupBackButton(CGameMenu *pgm)
|
||||
{
|
||||
BOOL bResume = FALSE;
|
||||
|
||||
if (mgBack.mg_lnNode.IsLinked()) {
|
||||
mgBack.mg_lnNode.Remove();
|
||||
}
|
||||
|
||||
BOOL bHasBack = TRUE;
|
||||
|
||||
if (pgm->gm_bPopup) {
|
||||
bHasBack = FALSE;
|
||||
}
|
||||
|
||||
if (pgm->gm_pgmParentMenu==NULL) {
|
||||
if (_gmRunningGameMode==GM_NONE) {
|
||||
bHasBack = FALSE;
|
||||
} else {
|
||||
bResume = TRUE;
|
||||
}
|
||||
}
|
||||
if (!bHasBack) {
|
||||
mgBack.Disappear();
|
||||
return;
|
||||
}
|
||||
|
||||
if (bResume) {
|
||||
mgBack.mg_strText = TRANS("RESUME");
|
||||
mgBack.mg_strTip = TRANS("return to game");
|
||||
} else {
|
||||
if (_bVarChanged) {
|
||||
mgBack.mg_strText = TRANS("CANCEL");
|
||||
mgBack.mg_strTip = TRANS("cancel changes");
|
||||
} else {
|
||||
mgBack.mg_strText = TRANS("BACK");
|
||||
mgBack.mg_strTip = TRANS("return to previous menu");
|
||||
}
|
||||
}
|
||||
|
||||
mgBack.mg_iCenterI = -1;
|
||||
mgBack.mg_bfsFontSize = BFS_LARGE;
|
||||
mgBack.mg_boxOnScreen = BoxBack();
|
||||
mgBack.mg_boxOnScreen = BoxLeftColumn(16.5f);
|
||||
pgm->gm_lhGadgets.AddTail( mgBack.mg_lnNode);
|
||||
|
||||
mgBack.mg_pmgLeft =
|
||||
mgBack.mg_pmgRight =
|
||||
mgBack.mg_pmgUp =
|
||||
mgBack.mg_pmgDown = pgm->gm_pmgSelectedByDefault;
|
||||
|
||||
mgBack.mg_pActivatedFunction = &MenuBack;
|
||||
|
||||
mgBack.Appear();
|
||||
}
|
||||
|
||||
void ChangeToMenu( CGameMenu *pgmNewMenu)
|
||||
{
|
||||
// auto-clear old thumbnail when going out of menu
|
||||
ClearThumbnail();
|
||||
|
||||
if( pgmCurrentMenu != NULL) {
|
||||
if (!pgmNewMenu->gm_bPopup) {
|
||||
pgmCurrentMenu->EndMenu();
|
||||
} else {
|
||||
FOREACHINLIST(CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
||||
itmg->OnKillFocus();
|
||||
}
|
||||
}
|
||||
}
|
||||
pgmNewMenu->StartMenu();
|
||||
if (pgmNewMenu->gm_pmgSelectedByDefault) {
|
||||
if (mgBack.mg_bFocused) {
|
||||
mgBack.OnKillFocus();
|
||||
}
|
||||
pgmNewMenu->gm_pmgSelectedByDefault->OnSetFocus();
|
||||
}
|
||||
FixupBackButton(pgmNewMenu);
|
||||
pgmCurrentMenu = pgmNewMenu;
|
||||
}
|
68
Sources/SeriousSam/GUI/Menus/Menu.h
Normal file
68
Sources/SeriousSam/GUI/Menus/Menu.h
Normal file
|
@ -0,0 +1,68 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_H
|
||||
#define SE_INCL_MENU_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
// set new thumbnail
|
||||
void SetThumbnail(CTFileName fn);
|
||||
// remove thumbnail
|
||||
void ClearThumbnail(void);
|
||||
|
||||
void InitializeMenus( void);
|
||||
void DestroyMenus( void);
|
||||
void MenuOnKeyDown( int iVKey);
|
||||
void MenuOnChar(MSG msg);
|
||||
void MenuOnMouseMove(PIX pixI, PIX pixJ);
|
||||
void MenuOnLMBDown(void);
|
||||
BOOL DoMenu( CDrawPort *pdp); // returns TRUE if still active, FALSE if should quit
|
||||
void StartMenus( char *str="");
|
||||
void StopMenus(BOOL bGoToRoot =TRUE);
|
||||
BOOL IsMenusInRoot(void);
|
||||
void ChangeToMenu( class CGameMenu *pgmNew);
|
||||
extern void PlayMenuSound(CSoundData *psd);
|
||||
|
||||
#define KEYS_ON_SCREEN 14
|
||||
#define LEVELS_ON_SCREEN 16
|
||||
#define SERVERS_ON_SCREEN 15
|
||||
#define VARS_ON_SCREEN 14
|
||||
|
||||
extern CListHead _lhServers;
|
||||
|
||||
extern INDEX _iLocalPlayer;
|
||||
|
||||
enum GameMode {
|
||||
GM_NONE = 0,
|
||||
GM_SINGLE_PLAYER,
|
||||
GM_NETWORK,
|
||||
GM_SPLIT_SCREEN,
|
||||
GM_DEMO,
|
||||
GM_INTRO,
|
||||
};
|
||||
extern GameMode _gmMenuGameMode;
|
||||
extern GameMode _gmRunningGameMode;
|
||||
|
||||
extern CGameMenu *pgmCurrentMenu;
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
#include "MLoadSave.h"
|
||||
#include "MPlayerProfile.h"
|
||||
#include "MSelectPlayers.h"
|
||||
|
||||
|
||||
#endif /* include-once check. */
|
1271
Sources/SeriousSam/GUI/Menus/MenuActions.cpp
Normal file
1271
Sources/SeriousSam/GUI/Menus/MenuActions.cpp
Normal file
File diff suppressed because it is too large
Load Diff
43
Sources/SeriousSam/GUI/Menus/MenuActions.h
Normal file
43
Sources/SeriousSam/GUI/Menus/MenuActions.h
Normal file
|
@ -0,0 +1,43 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_ACTIONS_H
|
||||
#define SE_INCL_MENU_ACTIONS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
void InitActionsForAudioOptionsMenu();
|
||||
void InitActionsForConfirmMenu();
|
||||
void InitActionsForControlsMenu();
|
||||
void InitActionsForCustomizeAxisMenu();
|
||||
void InitActionsForMainMenu();
|
||||
void InitActionsForInGameMenu();
|
||||
void InitActionsForNetworkMenu();
|
||||
void InitActionsForNetworkJoinMenu();
|
||||
void InitActionsForNetworkOpenMenu();
|
||||
void InitActionsForNetworkStartMenu();
|
||||
void InitActionsForOptionsMenu();
|
||||
void InitActionsForPlayerProfileMenu();
|
||||
void InitActionsForSelectPlayersMenu();
|
||||
void InitActionsForServersMenu();
|
||||
void InitActionsForSinglePlayerMenu();
|
||||
void InitActionsForSinglePlayerNewMenu();
|
||||
void InitActionsForSplitScreenMenu();
|
||||
void InitActionsForSplitStartMenu();
|
||||
void InitActionsForVideoOptionsMenu();
|
||||
void InitActionsForVarMenu();
|
||||
|
||||
#endif /* include-once check. */
|
|
@ -1,9 +1,8 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
|
@ -13,4 +12,9 @@ You should have received a copy of the GNU General Public License along
|
|||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#define CD_CHECK 1
|
||||
#include "StdH.h"
|
||||
#include <Engine/Build.h>
|
||||
|
||||
#include "MenuManager.h"
|
||||
|
||||
extern CMenuManager* _pGUIM = NULL;
|
79
Sources/SeriousSam/GUI/Menus/MenuManager.h
Normal file
79
Sources/SeriousSam/GUI/Menus/MenuManager.h
Normal file
|
@ -0,0 +1,79 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENUMANAGER_H
|
||||
#define SE_INCL_MENUMANAGER_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MAudioOptions.h"
|
||||
#include "MConfirm.h"
|
||||
#include "MControls.h"
|
||||
#include "MCustomizeAxis.h"
|
||||
#include "MCustomizeKeyboard.h"
|
||||
#include "MCredits.h"
|
||||
#include "MDisabled.h"
|
||||
#include "MHighScore.h"
|
||||
#include "MInGame.h"
|
||||
#include "MLevels.h"
|
||||
#include "MMain.h"
|
||||
#include "MNetwork.h"
|
||||
#include "MNetworkJoin.h"
|
||||
#include "MNetworkOpen.h"
|
||||
#include "MNetworkStart.h"
|
||||
#include "MOptions.h"
|
||||
#include "MRenderingOptions.h"
|
||||
#include "MServers.h"
|
||||
#include "MSinglePlayer.h"
|
||||
#include "MSinglePlayerNew.h"
|
||||
#include "MSplitScreen.h"
|
||||
#include "MSplitStart.h"
|
||||
#include "MVar.h"
|
||||
#include "MVideoOptions.h"
|
||||
|
||||
|
||||
class CMenuManager {
|
||||
public:
|
||||
CConfirmMenu gmConfirmMenu;
|
||||
CMainMenu gmMainMenu;
|
||||
CInGameMenu gmInGameMenu;
|
||||
CSinglePlayerMenu gmSinglePlayerMenu;
|
||||
CSinglePlayerNewMenu gmSinglePlayerNewMenu;
|
||||
CDisabledMenu gmDisabledFunction;
|
||||
CLevelsMenu gmLevelsMenu;
|
||||
CVarMenu gmVarMenu;
|
||||
CPlayerProfileMenu gmPlayerProfile;
|
||||
CControlsMenu gmControls;
|
||||
CLoadSaveMenu gmLoadSaveMenu;
|
||||
CHighScoreMenu gmHighScoreMenu;
|
||||
CCustomizeKeyboardMenu gmCustomizeKeyboardMenu;
|
||||
CServersMenu gmServersMenu;
|
||||
CCustomizeAxisMenu gmCustomizeAxisMenu;
|
||||
COptionsMenu gmOptionsMenu;
|
||||
CVideoOptionsMenu gmVideoOptionsMenu;
|
||||
CAudioOptionsMenu gmAudioOptionsMenu;
|
||||
CNetworkMenu gmNetworkMenu;
|
||||
CNetworkJoinMenu gmNetworkJoinMenu;
|
||||
CNetworkStartMenu gmNetworkStartMenu;
|
||||
CNetworkOpenMenu gmNetworkOpenMenu;
|
||||
CSplitScreenMenu gmSplitScreenMenu;
|
||||
CSplitStartMenu gmSplitStartMenu;
|
||||
CSelectPlayersMenu gmSelectPlayersMenu;
|
||||
};
|
||||
|
||||
extern CMenuManager *_pGUIM; // TODO: Make singleton!
|
||||
|
||||
|
||||
#endif /* include-once check. */
|
|
@ -16,6 +16,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "StdH.h"
|
||||
|
||||
#include "MenuPrinting.h"
|
||||
#include "ArrowDir.h"
|
||||
|
||||
static const FLOAT _fBigStartJ = 0.25f;
|
||||
static const FLOAT _fBigSizeJ = 0.066f;
|
||||
|
@ -34,18 +35,21 @@ FLOATaabbox2D BoxTitle(void)
|
|||
FLOAT2D(0, _fBigSizeJ),
|
||||
FLOAT2D(1, _fBigSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxNoUp(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(_fNoStartI+fRow*(_fNoSizeI+_fNoSpaceI), _fNoUpStartJ),
|
||||
FLOAT2D(_fNoStartI+fRow*(_fNoSizeI+_fNoSpaceI)+_fNoSizeI, _fNoUpStartJ+_fNoSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxNoDown(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(_fNoStartI+fRow*(_fNoSizeI+_fNoSpaceI), _fNoDownStartJ),
|
||||
FLOAT2D(_fNoStartI+fRow*(_fNoSizeI+_fNoSpaceI)+_fNoSizeI, _fNoDownStartJ+_fNoSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxBigRow(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
|
@ -58,6 +62,7 @@ FLOATaabbox2D BoxBigLeft(FLOAT fRow)
|
|||
FLOAT2D(0.1f, _fBigStartJ+fRow*_fBigSizeJ),
|
||||
FLOAT2D(0.45f, _fBigStartJ+(fRow+1)*_fBigSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxBigRight(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
|
@ -78,48 +83,56 @@ FLOATaabbox2D BoxVersion(void)
|
|||
FLOAT2D(0.05f, _fBigStartJ+-5.5f*_fMediumSizeJ),
|
||||
FLOAT2D(0.97f, _fBigStartJ+(-5.5f+1)*_fMediumSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxMediumRow(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(0.05f, _fBigStartJ+fRow*_fMediumSizeJ),
|
||||
FLOAT2D(0.95f, _fBigStartJ+(fRow+1)*_fMediumSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxKeyRow(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(0.15f, _fBigStartJ+fRow*_fMediumSizeJ),
|
||||
FLOAT2D(0.85f, _fBigStartJ+(fRow+1)*_fMediumSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxMediumLeft(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(0.05f, _fBigStartJ+fRow*_fMediumSizeJ),
|
||||
FLOAT2D(0.45f, _fBigStartJ+(fRow+1)*_fMediumSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxPlayerSwitch(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(0.05f, _fBigStartJ+fRow*_fMediumSizeJ),
|
||||
FLOAT2D(0.65f, _fBigStartJ+(fRow+1)*_fMediumSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxMediumMiddle(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(_fNoStartI, _fBigStartJ+fRow*_fMediumSizeJ),
|
||||
FLOAT2D(0.95f, _fBigStartJ+(fRow+1)*_fMediumSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxPlayerEdit(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(_fNoStartI, _fBigStartJ+fRow*_fMediumSizeJ),
|
||||
FLOAT2D(0.65f, _fBigStartJ+(fRow+1)*_fMediumSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxMediumRight(FLOAT fRow)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(0.55f, _fBigStartJ+fRow*_fMediumSizeJ),
|
||||
FLOAT2D(0.95f, _fBigStartJ+(fRow+1)*_fMediumSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxPopup(void)
|
||||
{
|
||||
return FLOATaabbox2D(FLOAT2D(0.2f, 0.4f), FLOAT2D(0.8f, 0.6f));
|
||||
|
@ -131,30 +144,35 @@ FLOATaabbox2D BoxPopupLabel(void)
|
|||
FLOAT2D(0.22f, 0.43f),
|
||||
FLOAT2D(0.78f, 0.49f));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxPopupYesLarge(void)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(0.30f, 0.51f),
|
||||
FLOAT2D(0.48f, 0.57f));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxPopupNoLarge(void)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(0.52f, 0.51f),
|
||||
FLOAT2D(0.70f, 0.57f));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxPopupYesSmall(void)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(0.30f, 0.54f),
|
||||
FLOAT2D(0.48f, 0.59f));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxPopupNoSmall(void)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(0.52f, 0.54f),
|
||||
FLOAT2D(0.70f, 0.59f));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxChangePlayer(INDEX iTable, INDEX iButton)
|
||||
{
|
||||
return FLOATaabbox2D(
|
||||
|
@ -217,6 +235,7 @@ FLOATaabbox2D BoxLeftColumn(FLOAT fRow)
|
|||
FLOAT2D(0.02f, _fBigStartJ+fRow*_fMediumSizeJ),
|
||||
FLOAT2D(0.15f, _fBigStartJ+(fRow+1)*_fMediumSizeJ));
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxPlayerModel(void)
|
||||
{
|
||||
extern INDEX sam_bWideScreen;
|
||||
|
@ -226,10 +245,12 @@ FLOATaabbox2D BoxPlayerModel(void)
|
|||
return FLOATaabbox2D(FLOAT2D(0.68f, 0.235f), FLOAT2D(0.68f+(0.965f-0.68f)*9.0f/12.0f, 0.78f));
|
||||
}
|
||||
}
|
||||
|
||||
FLOATaabbox2D BoxPlayerModelName(void)
|
||||
{
|
||||
return FLOATaabbox2D(FLOAT2D(0.68f, 0.78f), FLOAT2D(0.965f, 0.82f));
|
||||
}
|
||||
|
||||
PIXaabbox2D FloatBoxToPixBox(const CDrawPort *pdp, const FLOATaabbox2D &boxF)
|
||||
{
|
||||
PIX pixW = pdp->GetWidth();
|
||||
|
@ -255,6 +276,7 @@ void SetFontTitle(CDrawPort *pdp)
|
|||
pdp->SetTextScaling( 1.25f * pdp->GetWidth() /640 *pdp->dp_fWideAdjustment);
|
||||
pdp->SetTextAspect(1.0f);
|
||||
}
|
||||
|
||||
extern CFontData _fdBig;
|
||||
void SetFontBig(CDrawPort *pdp)
|
||||
{
|
||||
|
@ -262,6 +284,7 @@ void SetFontBig(CDrawPort *pdp)
|
|||
pdp->SetTextScaling( 1.0f * pdp->GetWidth() /640 *pdp->dp_fWideAdjustment);
|
||||
pdp->SetTextAspect(1.0f);
|
||||
}
|
||||
|
||||
extern CFontData _fdMedium;
|
||||
void SetFontMedium(CDrawPort *pdp)
|
||||
{
|
||||
|
@ -269,6 +292,7 @@ void SetFontMedium(CDrawPort *pdp)
|
|||
pdp->SetTextScaling( 1.0f * pdp->GetWidth() /640 *pdp->dp_fWideAdjustment);
|
||||
pdp->SetTextAspect(0.75f);
|
||||
}
|
||||
|
||||
void SetFontSmall(CDrawPort *pdp)
|
||||
{
|
||||
pdp->SetFont( _pfdConsoleFont);
|
859
Sources/SeriousSam/GUI/Menus/MenuStarters.cpp
Normal file
859
Sources/SeriousSam/GUI/Menus/MenuStarters.cpp
Normal file
|
@ -0,0 +1,859 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
/* This file contains starter fuctions for all menus. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Build.h>
|
||||
|
||||
#include "MenuManager.h"
|
||||
#include "MenuStarters.h"
|
||||
#include "MenuStartersAF.h"
|
||||
#include "MenuStuff.h"
|
||||
#include "LevelInfo.h"
|
||||
|
||||
extern void(*_pAfterLevelChosen)(void);
|
||||
extern BOOL _bPlayerMenuFromSinglePlayer;
|
||||
|
||||
extern CTString _strLastPlayerAppearance;
|
||||
extern CTString sam_strNetworkSettings;
|
||||
|
||||
extern CTFileName _fnmModSelected;
|
||||
extern CTString _strModURLSelected;
|
||||
extern CTString _strModServerSelected;
|
||||
|
||||
|
||||
void StartVideoOptionsMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmVideoOptionsMenu);
|
||||
}
|
||||
|
||||
void StartAudioOptionsMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmAudioOptionsMenu);
|
||||
}
|
||||
|
||||
void StartSinglePlayerMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmSinglePlayerMenu);
|
||||
}
|
||||
|
||||
void StartNetworkMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmNetworkMenu);
|
||||
}
|
||||
|
||||
void StartNetworkJoinMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmNetworkJoinMenu);
|
||||
}
|
||||
|
||||
void StartNetworkStartMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmNetworkStartMenu);
|
||||
}
|
||||
|
||||
void StartNetworkOpenMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmNetworkOpenMenu);
|
||||
}
|
||||
|
||||
void StartSplitScreenMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmSplitScreenMenu);
|
||||
}
|
||||
|
||||
void StartSplitStartMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmSplitStartMenu);
|
||||
}
|
||||
|
||||
void StartSinglePlayerNewMenuCustom(void)
|
||||
{
|
||||
_pGUIM->gmSinglePlayerNewMenu.gm_pgmParentMenu = &_pGUIM->gmLevelsMenu;
|
||||
ChangeToMenu(&_pGUIM->gmSinglePlayerNewMenu);
|
||||
}
|
||||
|
||||
static void SetQuickLoadNotes(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
if (_pShell->GetINDEX("gam_iQuickSaveSlots") <= 8) {
|
||||
gmCurrent.gm_mgNotes.mg_strText = TRANS(
|
||||
"In-game QuickSave shortcuts:\n"
|
||||
"F6 - save a new QuickSave\n"
|
||||
"F9 - load the last QuickSave\n");
|
||||
} else {
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
}
|
||||
}
|
||||
|
||||
extern CTString sam_strFirstLevel;
|
||||
|
||||
void StartSinglePlayerNewMenu(void)
|
||||
{
|
||||
CVarMenu &gmCurrent = _pGUIM->gmVarMenu;
|
||||
|
||||
_pGame->gam_strCustomLevel = sam_strFirstLevel;
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
// game options var settings
|
||||
void StartVarGameOptions(void)
|
||||
{
|
||||
CVarMenu &gmCurrent = _pGUIM->gmVarMenu;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("GAME OPTIONS");
|
||||
gmCurrent.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\GameOptions.cfg");
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartSinglePlayerGameOptions(void)
|
||||
{
|
||||
CVarMenu &gmCurrent = _pGUIM->gmVarMenu;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("GAME OPTIONS");
|
||||
gmCurrent.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\SPOptions.cfg");
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartGameOptionsFromNetwork(void)
|
||||
{
|
||||
StartVarGameOptions();
|
||||
_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkStartMenu;
|
||||
}
|
||||
|
||||
void StartGameOptionsFromSplitScreen(void)
|
||||
{
|
||||
StartVarGameOptions();
|
||||
_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmSplitStartMenu;
|
||||
}
|
||||
|
||||
// rendering options var settings
|
||||
void StartRenderingOptionsMenu(void)
|
||||
{
|
||||
CVarMenu &gmCurrent = _pGUIM->gmVarMenu;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("RENDERING OPTIONS");
|
||||
gmCurrent.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\RenderingOptions.cfg");
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmVideoOptionsMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartCustomizeKeyboardMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmCustomizeKeyboardMenu);
|
||||
}
|
||||
|
||||
void StartCustomizeAxisMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmCustomizeAxisMenu);
|
||||
}
|
||||
|
||||
void StartOptionsMenu(void)
|
||||
{
|
||||
_pGUIM->gmOptionsMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&_pGUIM->gmOptionsMenu);
|
||||
}
|
||||
|
||||
void StartCurrentLoadMenu()
|
||||
{
|
||||
if (_gmRunningGameMode == GM_NETWORK) {
|
||||
void StartNetworkLoadMenu(void);
|
||||
StartNetworkLoadMenu();
|
||||
} else if (_gmRunningGameMode == GM_SPLIT_SCREEN) {
|
||||
void StartSplitScreenLoadMenu(void);
|
||||
StartSplitScreenLoadMenu();
|
||||
} else {
|
||||
void StartSinglePlayerLoadMenu(void);
|
||||
StartSinglePlayerLoadMenu();
|
||||
}
|
||||
}
|
||||
|
||||
void StartCurrentSaveMenu()
|
||||
{
|
||||
if (_gmRunningGameMode == GM_NETWORK) {
|
||||
void StartNetworkSaveMenu(void);
|
||||
StartNetworkSaveMenu();
|
||||
} else if (_gmRunningGameMode == GM_SPLIT_SCREEN) {
|
||||
void StartSplitScreenSaveMenu(void);
|
||||
StartSplitScreenSaveMenu();
|
||||
} else {
|
||||
void StartSinglePlayerSaveMenu(void);
|
||||
StartSinglePlayerSaveMenu();
|
||||
}
|
||||
}
|
||||
|
||||
void StartCurrentQuickLoadMenu()
|
||||
{
|
||||
if (_gmRunningGameMode == GM_NETWORK) {
|
||||
void StartNetworkQuickLoadMenu(void);
|
||||
StartNetworkQuickLoadMenu();
|
||||
} else if (_gmRunningGameMode == GM_SPLIT_SCREEN) {
|
||||
void StartSplitScreenQuickLoadMenu(void);
|
||||
StartSplitScreenQuickLoadMenu();
|
||||
} else {
|
||||
void StartSinglePlayerQuickLoadMenu(void);
|
||||
StartSinglePlayerQuickLoadMenu();
|
||||
}
|
||||
}
|
||||
|
||||
void StartChangePlayerMenuFromOptions(void)
|
||||
{
|
||||
_bPlayerMenuFromSinglePlayer = FALSE;
|
||||
_pGUIM->gmPlayerProfile.gm_piCurrentPlayer = &_pGame->gm_iSinglePlayer;
|
||||
_pGUIM->gmPlayerProfile.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&_pGUIM->gmPlayerProfile);
|
||||
}
|
||||
|
||||
void StartChangePlayerMenuFromSinglePlayer(void)
|
||||
{
|
||||
_iLocalPlayer = -1;
|
||||
_bPlayerMenuFromSinglePlayer = TRUE;
|
||||
_pGUIM->gmPlayerProfile.gm_piCurrentPlayer = &_pGame->gm_iSinglePlayer;
|
||||
_pGUIM->gmPlayerProfile.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
|
||||
ChangeToMenu(&_pGUIM->gmPlayerProfile);
|
||||
}
|
||||
|
||||
void StartControlsMenuFromPlayer(void)
|
||||
{
|
||||
_pGUIM->gmControls.gm_pgmParentMenu = &_pGUIM->gmPlayerProfile;
|
||||
ChangeToMenu(&_pGUIM->gmControls);
|
||||
}
|
||||
|
||||
void StartControlsMenuFromOptions(void)
|
||||
{
|
||||
_pGUIM->gmControls.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&_pGUIM->gmControls);
|
||||
}
|
||||
|
||||
void StartHighScoreMenu(void)
|
||||
{
|
||||
_pGUIM->gmHighScoreMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&_pGUIM->gmHighScoreMenu);
|
||||
}
|
||||
|
||||
void StartSplitScreenGame(void)
|
||||
{
|
||||
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
||||
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
||||
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
||||
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
||||
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
||||
|
||||
CTFileName fnWorld = _pGame->gam_strCustomLevel;
|
||||
|
||||
_pGame->gm_strNetworkProvider = "Local";
|
||||
CUniversalSessionProperties sp;
|
||||
_pGame->SetMultiPlayerSession(sp);
|
||||
if (_pGame->NewGame(fnWorld.FileName(), fnWorld, sp))
|
||||
{
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_SPLIT_SCREEN;
|
||||
} else {
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
void StartNetworkGame(void)
|
||||
{
|
||||
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
||||
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
||||
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
||||
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
||||
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
||||
|
||||
CTFileName fnWorld = _pGame->gam_strCustomLevel;
|
||||
|
||||
_pGame->gm_strNetworkProvider = "TCP/IP Server";
|
||||
CUniversalSessionProperties sp;
|
||||
_pGame->SetMultiPlayerSession(sp);
|
||||
if (_pGame->NewGame(_pGame->gam_strSessionName, fnWorld, sp))
|
||||
{
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_NETWORK;
|
||||
// if starting a dedicated server
|
||||
if (_pGame->gm_MenuSplitScreenCfg == CGame::SSC_DEDICATED) {
|
||||
// pull down the console
|
||||
extern INDEX sam_bToggleConsole;
|
||||
sam_bToggleConsole = TRUE;
|
||||
}
|
||||
} else {
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
void JoinNetworkGame(void)
|
||||
{
|
||||
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
||||
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
||||
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
||||
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
||||
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
||||
|
||||
_pGame->gm_strNetworkProvider = "TCP/IP Client";
|
||||
if (_pGame->JoinGame(CNetworkSession(_pGame->gam_strJoinAddress)))
|
||||
{
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_NETWORK;
|
||||
} else {
|
||||
if (_pNetwork->ga_strRequiredMod != "") {
|
||||
extern CTFileName _fnmModToLoad;
|
||||
extern CTString _strModServerJoin;
|
||||
char strModName[256] = { 0 };
|
||||
char strModURL[256] = { 0 };
|
||||
_pNetwork->ga_strRequiredMod.ScanF("%250[^\\]\\%s", &strModName, &strModURL);
|
||||
_fnmModSelected = CTString(strModName);
|
||||
_strModURLSelected = strModURL;
|
||||
if (_strModURLSelected = "") {
|
||||
_strModURLSelected = "http://www.croteam.com/mods/Old";
|
||||
}
|
||||
_strModServerSelected.PrintF("%s:%s", _pGame->gam_strJoinAddress, _pShell->GetValue("net_iPort"));
|
||||
extern void ModConnectConfirm(void);
|
||||
ModConnectConfirm();
|
||||
}
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
// -------- Servers Menu Functions
|
||||
void StartSelectServerLAN(void)
|
||||
{
|
||||
CServersMenu &gmCurrent = _pGUIM->gmServersMenu;
|
||||
|
||||
gmCurrent.m_bInternet = FALSE;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmNetworkJoinMenu;
|
||||
}
|
||||
|
||||
void StartSelectServerNET(void)
|
||||
{
|
||||
CServersMenu &gmCurrent = _pGUIM->gmServersMenu;
|
||||
|
||||
gmCurrent.m_bInternet = TRUE;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmNetworkJoinMenu;
|
||||
}
|
||||
|
||||
// -------- Levels Menu Functions
|
||||
void StartSelectLevelFromSingle(void)
|
||||
{
|
||||
CLevelsMenu &gmCurrent = _pGUIM->gmLevelsMenu;
|
||||
|
||||
FilterLevels(GetSpawnFlagsForGameType(-1));
|
||||
_pAfterLevelChosen = StartSinglePlayerNewMenuCustom;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
|
||||
}
|
||||
|
||||
void StartSelectLevelFromSplit(void)
|
||||
{
|
||||
CLevelsMenu &gmCurrent = _pGUIM->gmLevelsMenu;
|
||||
|
||||
FilterLevels(GetSpawnFlagsForGameType(_pGUIM->gmSplitStartMenu.gm_mgGameType.mg_iSelected));
|
||||
void StartSplitStartMenu(void);
|
||||
_pAfterLevelChosen = StartSplitStartMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmSplitStartMenu;
|
||||
}
|
||||
|
||||
void StartSelectLevelFromNetwork(void)
|
||||
{
|
||||
CLevelsMenu &gmCurrent = _pGUIM->gmLevelsMenu;
|
||||
|
||||
FilterLevels(GetSpawnFlagsForGameType(_pGUIM->gmNetworkStartMenu.gm_mgGameType.mg_iSelected));
|
||||
void StartNetworkStartMenu(void);
|
||||
_pAfterLevelChosen = StartNetworkStartMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmNetworkStartMenu;
|
||||
}
|
||||
|
||||
// -------- Players Selection Menu Functions
|
||||
void StartSelectPlayersMenuFromSplit(void)
|
||||
{
|
||||
CSelectPlayersMenu &gmCurrent = _pGUIM->gmSelectPlayersMenu;
|
||||
|
||||
gmCurrent.gm_bAllowDedicated = FALSE;
|
||||
gmCurrent.gm_bAllowObserving = FALSE;
|
||||
gmCurrent.gm_mgStart.mg_pActivatedFunction = &StartSplitScreenGame;
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmSplitStartMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromNetwork(void)
|
||||
{
|
||||
CSelectPlayersMenu &gmCurrent = _pGUIM->gmSelectPlayersMenu;
|
||||
|
||||
gmCurrent.gm_bAllowDedicated = TRUE;
|
||||
gmCurrent.gm_bAllowObserving = TRUE;
|
||||
gmCurrent.gm_mgStart.mg_pActivatedFunction = &StartNetworkGame;
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmNetworkStartMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromNetworkLoad(void)
|
||||
{
|
||||
CSelectPlayersMenu &gmCurrent = _pGUIM->gmSelectPlayersMenu;
|
||||
|
||||
gmCurrent.gm_bAllowDedicated = FALSE;
|
||||
gmCurrent.gm_bAllowObserving = TRUE;
|
||||
gmCurrent.gm_mgStart.mg_pActivatedFunction = &StartNetworkLoadGame;
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmLoadSaveMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromSplitScreenLoad(void)
|
||||
{
|
||||
CSelectPlayersMenu &gmCurrent = _pGUIM->gmSelectPlayersMenu;
|
||||
|
||||
gmCurrent.gm_bAllowDedicated = FALSE;
|
||||
gmCurrent.gm_bAllowObserving = FALSE;
|
||||
gmCurrent.gm_mgStart.mg_pActivatedFunction = &StartSplitScreenGameLoad;
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmLoadSaveMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromOpen(void)
|
||||
{
|
||||
CSelectPlayersMenu &gmCurrent = _pGUIM->gmSelectPlayersMenu;
|
||||
|
||||
gmCurrent.gm_bAllowDedicated = FALSE;
|
||||
gmCurrent.gm_bAllowObserving = TRUE;
|
||||
gmCurrent.gm_mgStart.mg_pActivatedFunction = &JoinNetworkGame;
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmNetworkOpenMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
|
||||
/*if (sam_strNetworkSettings=="")*/ {
|
||||
void StartNetworkSettingsMenu(void);
|
||||
StartNetworkSettingsMenu();
|
||||
_pGUIM->gmLoadSaveMenu.gm_bNoEscape = TRUE;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkOpenMenu;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmNextMenu = &gmCurrent;
|
||||
}
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromServers(void)
|
||||
{
|
||||
CSelectPlayersMenu &gmCurrent = _pGUIM->gmSelectPlayersMenu;
|
||||
|
||||
gmCurrent.gm_bAllowDedicated = FALSE;
|
||||
gmCurrent.gm_bAllowObserving = TRUE;
|
||||
gmCurrent.gm_mgStart.mg_pActivatedFunction = &JoinNetworkGame;
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmServersMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
|
||||
/*if (sam_strNetworkSettings=="")*/ {
|
||||
void StartNetworkSettingsMenu(void);
|
||||
StartNetworkSettingsMenu();
|
||||
_pGUIM->gmLoadSaveMenu.gm_bNoEscape = TRUE;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmParentMenu = &_pGUIM->gmServersMenu;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmNextMenu = &gmCurrent;
|
||||
}
|
||||
}
|
||||
|
||||
// -------- Save/Load Menu Calling Functions
|
||||
void StartPlayerModelLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("CHOOSE MODEL");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEUP;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = FALSE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("Models\\Player\\");
|
||||
gmCurrent.gm_fnmSelected = _strLastPlayerAppearance;
|
||||
gmCurrent.gm_fnmExt = CTString(".amc");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadPlayerModel;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmPlayerProfile;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartControlsLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("LOAD CONTROLS");
|
||||
gmCurrent.gm_bAllowThumbnails = FALSE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEUP;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = FALSE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("Controls\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".ctl");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadControls;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmControls;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartCustomLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("ADVANCED OPTIONS");
|
||||
gmCurrent.gm_bAllowThumbnails = FALSE;
|
||||
gmCurrent.gm_iSortType = LSSORT_NAMEUP;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = FALSE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("Scripts\\CustomOptions\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".cfg");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadCustom;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartAddonsLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("EXECUTE ADDON");
|
||||
gmCurrent.gm_bAllowThumbnails = FALSE;
|
||||
gmCurrent.gm_iSortType = LSSORT_NAMEUP;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = FALSE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("Scripts\\Addons\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".ini");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadAddon;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartModsLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("CHOOSE MOD");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_NAMEUP;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = FALSE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("Mods\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".des");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadMod;
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmMainMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartNetworkSettingsMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("CONNECTION SETTINGS");
|
||||
gmCurrent.gm_bAllowThumbnails = FALSE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEUP;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = FALSE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("Scripts\\NetSettings\\");
|
||||
gmCurrent.gm_fnmSelected = sam_strNetworkSettings;
|
||||
gmCurrent.gm_fnmExt = CTString(".ini");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadNetSettings;
|
||||
|
||||
if (sam_strNetworkSettings == "") {
|
||||
gmCurrent.gm_mgNotes.mg_strText = TRANS(
|
||||
"Before joining a network game,\n"
|
||||
"you have to adjust your connection parameters.\n"
|
||||
"Choose one option from the list.\n"
|
||||
"If you have problems with connection, you can adjust\n"
|
||||
"these parameters again from the Options menu.\n"
|
||||
);
|
||||
} else {
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
}
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
|
||||
void StartSinglePlayerQuickLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
_gmMenuGameMode = GM_SINGLE_PLAYER;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("QUICK LOAD");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEDN;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory.PrintF("SaveGame\\Player%d\\Quick\\", _pGame->gm_iSinglePlayer);
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".sav");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadSinglePlayer;
|
||||
SetQuickLoadNotes();
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartSinglePlayerLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
_gmMenuGameMode = GM_SINGLE_PLAYER;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("LOAD");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEDN;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory.PrintF("SaveGame\\Player%d\\", _pGame->gm_iSinglePlayer);
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".sav");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadSinglePlayer;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartSinglePlayerSaveMenu(void)
|
||||
{
|
||||
if (_gmRunningGameMode != GM_SINGLE_PLAYER) return;
|
||||
|
||||
// if no live players
|
||||
if (_pGame->GetPlayersCount()>0 && _pGame->GetLivePlayersCount() <= 0) {
|
||||
// do nothing
|
||||
return;
|
||||
}
|
||||
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
_gmMenuGameMode = GM_SINGLE_PLAYER;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("SAVE");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEDN;
|
||||
gmCurrent.gm_bSave = TRUE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory.PrintF("SaveGame\\Player%d\\", _pGame->gm_iSinglePlayer);
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmBaseName = CTString("SaveGame");
|
||||
gmCurrent.gm_fnmExt = CTString(".sav");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSSaveAnyGame;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
gmCurrent.gm_strSaveDes = _pGame->GetDefaultGameDescription(TRUE);
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartDemoLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
_gmMenuGameMode = GM_DEMO;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("PLAY DEMO");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEDN;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("Demos\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".dem");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadDemo;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartDemoSaveMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
if (_gmRunningGameMode == GM_NONE) return;
|
||||
_gmMenuGameMode = GM_DEMO;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("RECORD DEMO");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEUP;
|
||||
gmCurrent.gm_bSave = TRUE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("Demos\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmBaseName = CTString("Demo");
|
||||
gmCurrent.gm_fnmExt = CTString(".dem");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSSaveDemo;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
gmCurrent.gm_strSaveDes = _pGame->GetDefaultGameDescription(FALSE);
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartNetworkQuickLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
_gmMenuGameMode = GM_NETWORK;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("QUICK LOAD");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEDN;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("SaveGame\\Network\\Quick\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".sav");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadNetwork;
|
||||
SetQuickLoadNotes();
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartNetworkLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
_gmMenuGameMode = GM_NETWORK;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("LOAD");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEDN;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("SaveGame\\Network\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".sav");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadNetwork;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartNetworkSaveMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
if (_gmRunningGameMode != GM_NETWORK) return;
|
||||
_gmMenuGameMode = GM_NETWORK;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("SAVE");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEDN;
|
||||
gmCurrent.gm_bSave = TRUE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("SaveGame\\Network\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmBaseName = CTString("SaveGame");
|
||||
gmCurrent.gm_fnmExt = CTString(".sav");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSSaveAnyGame;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
gmCurrent.gm_strSaveDes = _pGame->GetDefaultGameDescription(TRUE);
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartSplitScreenQuickLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
_gmMenuGameMode = GM_SPLIT_SCREEN;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("QUICK LOAD");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEDN;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("SaveGame\\SplitScreen\\Quick\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".sav");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadSplitScreen;
|
||||
SetQuickLoadNotes();
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartSplitScreenLoadMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
_gmMenuGameMode = GM_SPLIT_SCREEN;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("LOAD");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEDN;
|
||||
gmCurrent.gm_bSave = FALSE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("SaveGame\\SplitScreen\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmExt = CTString(".sav");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSLoadSplitScreen;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
void StartSplitScreenSaveMenu(void)
|
||||
{
|
||||
CLoadSaveMenu &gmCurrent = _pGUIM->gmLoadSaveMenu;
|
||||
|
||||
if (_gmRunningGameMode != GM_SPLIT_SCREEN) return;
|
||||
_gmMenuGameMode = GM_SPLIT_SCREEN;
|
||||
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("SAVE");
|
||||
gmCurrent.gm_bAllowThumbnails = TRUE;
|
||||
gmCurrent.gm_iSortType = LSSORT_FILEDN;
|
||||
gmCurrent.gm_bSave = TRUE;
|
||||
gmCurrent.gm_bManage = TRUE;
|
||||
gmCurrent.gm_fnmDirectory = CTString("SaveGame\\SplitScreen\\");
|
||||
gmCurrent.gm_fnmSelected = CTString("");
|
||||
gmCurrent.gm_fnmBaseName = CTString("SaveGame");
|
||||
gmCurrent.gm_fnmExt = CTString(".sav");
|
||||
gmCurrent.gm_pAfterFileChosen = &LSSaveAnyGame;
|
||||
gmCurrent.gm_mgNotes.mg_strText = "";
|
||||
gmCurrent.gm_strSaveDes = _pGame->GetDefaultGameDescription(TRUE);
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
||||
|
||||
// -------- Disabled Menu Calling Function
|
||||
void DisabledFunction(void)
|
||||
{
|
||||
CDisabledMenu &gmCurrent = _pGUIM->gmDisabledFunction;
|
||||
|
||||
gmCurrent.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
gmCurrent.gm_mgButton.mg_strText = TRANS("The feature is not available in this version!");
|
||||
gmCurrent.gm_mgTitle.mg_strText = TRANS("DISABLED");
|
||||
ChangeToMenu(&gmCurrent);
|
||||
}
|
80
Sources/SeriousSam/GUI/Menus/MenuStarters.h
Normal file
80
Sources/SeriousSam/GUI/Menus/MenuStarters.h
Normal file
|
@ -0,0 +1,80 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_STARTERS_H
|
||||
#define SE_INCL_MENU_STARTERS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
void StartVideoOptionsMenu(void);
|
||||
void StartAudioOptionsMenu(void);
|
||||
void StartNetworkMenu(void);
|
||||
void StartNetworkJoinMenu(void);
|
||||
void StartNetworkStartMenu(void);
|
||||
void StartNetworkOpenMenu(void);
|
||||
void StartSplitScreenMenu(void);
|
||||
void StartSplitStartMenu(void);
|
||||
void StartSinglePlayerNewMenuCustom(void);
|
||||
void StartSinglePlayerNewMenu(void);
|
||||
void StartSinglePlayerQuickLoadMenu(void);
|
||||
void StartSinglePlayerLoadMenu(void);
|
||||
void StartSinglePlayerSaveMenu(void);
|
||||
void StartDemoLoadMenu(void);
|
||||
void StartDemoSaveMenu(void);
|
||||
void StartNetworkQuickLoadMenu(void);
|
||||
void StartNetworkLoadMenu(void);
|
||||
void StartNetworkSaveMenu(void);
|
||||
void StartSplitScreenQuickLoadMenu(void);
|
||||
void StartSplitScreenLoadMenu(void);
|
||||
void StartSplitScreenSaveMenu(void);
|
||||
void StartVarGameOptions(void);
|
||||
void StartSinglePlayerGameOptions(void);
|
||||
void StartGameOptionsFromNetwork(void);
|
||||
void StartGameOptionsFromSplitScreen(void);
|
||||
void StartRenderingOptionsMenu(void);
|
||||
void StartCustomizeKeyboardMenu(void);
|
||||
void StartCustomizeAxisMenu(void);
|
||||
void StartOptionsMenu(void);
|
||||
void StartCurrentLoadMenu();
|
||||
void StartCurrentSaveMenu();
|
||||
void StartCurrentQuickLoadMenu();
|
||||
void StartChangePlayerMenuFromOptions(void);
|
||||
void StartChangePlayerMenuFromSinglePlayer(void);
|
||||
void StartControlsMenuFromPlayer(void);
|
||||
void StartControlsMenuFromOptions(void);
|
||||
void StartSelectLevelFromSingle(void);
|
||||
void StartHighScoreMenu(void);
|
||||
void StartSelectPlayersMenuFromSplit(void);
|
||||
void StartSelectPlayersMenuFromNetwork(void);
|
||||
void StartSelectPlayersMenuFromOpen(void);
|
||||
void StartSelectPlayersMenuFromServers(void);
|
||||
void StartSelectServerLAN(void);
|
||||
void StartSelectServerNET(void);
|
||||
void StartSelectLevelFromSplit(void);
|
||||
void StartSelectLevelFromNetwork(void);
|
||||
void StartSelectPlayersMenuFromSplitScreen(void);
|
||||
void StartSelectPlayersMenuFromNetworkLoad(void);
|
||||
void StartSelectPlayersMenuFromSplitScreenLoad(void);
|
||||
void StartPlayerModelLoadMenu(void);
|
||||
void StartControlsLoadMenu(void);
|
||||
void StartCustomLoadMenu(void);
|
||||
void StartAddonsLoadMenu(void);
|
||||
void StartModsLoadMenu(void);
|
||||
void StartNetworkSettingsMenu(void);
|
||||
void StartSinglePlayerMenu(void);
|
||||
void DisabledFunction(void);
|
||||
|
||||
#endif /* include-once check. */
|
229
Sources/SeriousSam/GUI/Menus/MenuStartersAF.cpp
Normal file
229
Sources/SeriousSam/GUI/Menus/MenuStartersAF.cpp
Normal file
|
@ -0,0 +1,229 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
/* This file contains additional functions called from starters. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Build.h>
|
||||
|
||||
#include "MenuManager.h"
|
||||
#include "MenuStartersAF.h"
|
||||
#include "MenuStarters.h"
|
||||
#include "MenuStuff.h"
|
||||
|
||||
static CTFileName _fnDemoToPlay;
|
||||
static CTFileName _fnGameToLoad;
|
||||
|
||||
extern CTString sam_strNetworkSettings;
|
||||
|
||||
extern CTFileName _fnmModSelected;
|
||||
extern CTString _strModURLSelected;
|
||||
extern CTString _strModServerSelected;
|
||||
|
||||
|
||||
BOOL LSLoadSinglePlayer(const CTFileName &fnm)
|
||||
{
|
||||
_pGame->gm_StartSplitScreenCfg = CGame::SSC_PLAY1;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_iSinglePlayer;
|
||||
_pGame->gm_aiStartLocalPlayers[1] = -1;
|
||||
_pGame->gm_aiStartLocalPlayers[2] = -1;
|
||||
_pGame->gm_aiStartLocalPlayers[3] = -1;
|
||||
_pGame->gm_strNetworkProvider = "Local";
|
||||
if (_pGame->LoadGame(fnm)) {
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_SINGLE_PLAYER;
|
||||
}
|
||||
else {
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LSLoadNetwork(const CTFileName &fnm)
|
||||
{
|
||||
// call local players menu
|
||||
_fnGameToLoad = fnm;
|
||||
StartSelectPlayersMenuFromNetworkLoad();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LSLoadSplitScreen(const CTFileName &fnm)
|
||||
{
|
||||
// call local players menu
|
||||
_fnGameToLoad = fnm;
|
||||
StartSelectPlayersMenuFromSplitScreenLoad();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void StartDemoPlay(void)
|
||||
{
|
||||
_pGame->gm_StartSplitScreenCfg = CGame::SSC_OBSERVER;
|
||||
// play the demo
|
||||
_pGame->gm_strNetworkProvider = "Local";
|
||||
if (_pGame->StartDemoPlay(_fnDemoToPlay))
|
||||
{
|
||||
// exit menu and pull up the console
|
||||
StopMenus();
|
||||
if (_pGame->gm_csConsoleState != CS_OFF) _pGame->gm_csConsoleState = CS_TURNINGOFF;
|
||||
_gmRunningGameMode = GM_DEMO;
|
||||
}
|
||||
else {
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
extern BOOL LSLoadDemo(const CTFileName &fnm)
|
||||
{
|
||||
// call local players menu
|
||||
_fnDemoToPlay = fnm;
|
||||
StartDemoPlay();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LSLoadPlayerModel(const CTFileName &fnm)
|
||||
{
|
||||
// get base filename
|
||||
CTString strBaseName = fnm.FileName();
|
||||
// set it for current player
|
||||
CPlayerCharacter &pc = _pGame->gm_apcPlayers[*_pGUIM->gmPlayerProfile.gm_piCurrentPlayer];
|
||||
CPlayerSettings *pps = (CPlayerSettings *)pc.pc_aubAppearance;
|
||||
memset(pps->ps_achModelFile, 0, sizeof(pps->ps_achModelFile));
|
||||
strncpy(pps->ps_achModelFile, strBaseName, sizeof(pps->ps_achModelFile));
|
||||
|
||||
void MenuGoToParent(void);
|
||||
MenuGoToParent();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LSLoadControls(const CTFileName &fnm)
|
||||
{
|
||||
try {
|
||||
ControlsMenuOn();
|
||||
_pGame->gm_ctrlControlsExtra.Load_t(fnm);
|
||||
ControlsMenuOff();
|
||||
}
|
||||
catch (char *strError) {
|
||||
CPrintF("%s", strError);
|
||||
}
|
||||
|
||||
void MenuGoToParent(void);
|
||||
MenuGoToParent();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LSLoadAddon(const CTFileName &fnm)
|
||||
{
|
||||
extern INDEX _iAddonExecState;
|
||||
extern CTFileName _fnmAddonToExec;
|
||||
_iAddonExecState = 1;
|
||||
_fnmAddonToExec = fnm;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LSLoadMod(const CTFileName &fnm)
|
||||
{
|
||||
_fnmModSelected = fnm;
|
||||
extern void ModConfirm(void);
|
||||
ModConfirm();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LSLoadCustom(const CTFileName &fnm)
|
||||
{
|
||||
_pGUIM->gmVarMenu.gm_mgTitle.mg_strText = TRANS("ADVANCED OPTIONS");
|
||||
// LoadStringVar(fnm.NoExt()+".des", mgVarTitle.mg_strText);
|
||||
// mgVarTitle.mg_strText.OnlyFirstLine();
|
||||
_pGUIM->gmVarMenu.gm_fnmMenuCFG = fnm;
|
||||
_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmLoadSaveMenu;
|
||||
ChangeToMenu(&_pGUIM->gmVarMenu);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LSLoadNetSettings(const CTFileName &fnm)
|
||||
{
|
||||
sam_strNetworkSettings = fnm;
|
||||
CTString strCmd;
|
||||
strCmd.PrintF("include \"%s\"", (const char*)sam_strNetworkSettings);
|
||||
_pShell->Execute(strCmd);
|
||||
|
||||
void MenuGoToParent(void);
|
||||
MenuGoToParent();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// same function for saving in singleplay, network and splitscreen
|
||||
BOOL LSSaveAnyGame(const CTFileName &fnm)
|
||||
{
|
||||
if (_pGame->SaveGame(fnm)) {
|
||||
StopMenus();
|
||||
return TRUE;
|
||||
}
|
||||
else {
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
BOOL LSSaveDemo(const CTFileName &fnm)
|
||||
{
|
||||
// save the demo
|
||||
if (_pGame->StartDemoRec(fnm)) {
|
||||
StopMenus();
|
||||
return TRUE;
|
||||
}
|
||||
else {
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
void StartNetworkLoadGame(void)
|
||||
{
|
||||
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
||||
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
||||
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
||||
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
||||
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
||||
|
||||
_pGame->gm_strNetworkProvider = "TCP/IP Server";
|
||||
if (_pGame->LoadGame(_fnGameToLoad))
|
||||
{
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_NETWORK;
|
||||
}
|
||||
else {
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
void StartSplitScreenGameLoad(void)
|
||||
{
|
||||
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
||||
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
||||
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
||||
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
||||
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
||||
|
||||
_pGame->gm_strNetworkProvider = "Local";
|
||||
if (_pGame->LoadGame(_fnGameToLoad)) {
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_SPLIT_SCREEN;
|
||||
}
|
||||
else {
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
38
Sources/SeriousSam/GUI/Menus/MenuStartersAF.h
Normal file
38
Sources/SeriousSam/GUI/Menus/MenuStartersAF.h
Normal file
|
@ -0,0 +1,38 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of version 2 of the GNU General Public License as published by
|
||||
the Free Software Foundation
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||||
|
||||
#ifndef SE_INCL_MENU_STARTERSAF_H
|
||||
#define SE_INCL_MENU_STARTERSAF_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
BOOL LSLoadSinglePlayer(const CTFileName &fnm);
|
||||
BOOL LSLoadNetwork(const CTFileName &fnm);
|
||||
BOOL LSLoadSplitScreen(const CTFileName &fnm);
|
||||
BOOL LSLoadDemo(const CTFileName &fnm);
|
||||
BOOL LSLoadPlayerModel(const CTFileName &fnm);
|
||||
BOOL LSLoadControls(const CTFileName &fnm);
|
||||
BOOL LSLoadAddon(const CTFileName &fnm);
|
||||
BOOL LSLoadMod(const CTFileName &fnm);
|
||||
BOOL LSLoadCustom(const CTFileName &fnm);
|
||||
BOOL LSLoadNetSettings(const CTFileName &fnm);
|
||||
BOOL LSSaveAnyGame(const CTFileName &fnm);
|
||||
BOOL LSSaveDemo(const CTFileName &fnm);
|
||||
void StartDemoPlay(void);
|
||||
void StartNetworkLoadGame(void);
|
||||
void StartSplitScreenGameLoad(void);
|
||||
|
||||
#endif /* include-once check. */
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user