Commit Graph

85 Commits

Author SHA1 Message Date
zcaliptium
6e35f6bd11 Initial commit 2016-04-03 18:59:48 +03:00
SLAwww
e07e08d1e5 Merge branch 'zcaliptium-working-resolve' 2016-04-01 14:45:54 +03:00
zcaliptium
f9f4ec904c Fix the License. 2016-04-01 01:12:10 +03:00
zcaliptium
9bb4fa43cd Update SeriousSam/StdH.h 2016-04-01 01:04:08 +03:00
zcaliptium
ecac2063ff Resolve conflicts 2016-04-01 01:00:14 +03:00
SLAwww
664b20bad2 Merge pull request #30 from RocketersAlex/fixstuff
Update MSLegacy.h Network.cpp GameAgent.cpp
2016-03-31 23:47:26 +03:00
zcaliptium
4cb76b506f GameExecutable: Replace 4-spaced tabs with 2-spaced. 2016-03-31 23:27:11 +03:00
zcaliptium
80471f5041 GameExecutable: Fix } else { formatting.
Make code more readable.
2016-03-31 22:57:40 +03:00
zcaliptium
6434adfc1b GameExecutable: Fix spaces for headers. 2016-03-31 22:43:28 +03:00
zcaliptium
7972586d1d GameExecutable: Cleanup. Make some extern functions and variables static. 2016-03-31 21:58:50 +03:00
zcaliptium
3aa14342b3 GameExecutable: Get rid of CMENU preprocessor.
Use preprocessor for making the code shorter was bad idea. It makes
weird code parser, shows a lot of false errors and breaks code
highlighting(blinking).
2016-03-31 20:58:27 +03:00
zcaliptium
e9267112a1 GameExecutable: Get rid of the TECHTESTONLY and _SE_DEMO code. 2016-03-31 20:12:26 +03:00
zcaliptium
ca5873a2af GameExecutable: Some cleanup and reorder.
Clean clean clean!
2016-03-31 19:21:46 +03:00
RocketersAlex
c5f5d72e3f Update MSLegacy.h Network.cpp GameAgent.cpp 2016-03-31 05:43:38 +03:00
zcaliptium
cb907fbb87 GameExecutable: Add License into sources. 2016-03-31 03:38:57 +03:00
SLAwww
d8424a3042 Merge branch 'RocketersAlex-fixstuff' 2016-03-31 01:54:24 +03:00
zcaliptium
1f0da8a443 GameExecutable: Some cleanup for menu code. 2016-03-30 23:09:51 +03:00
zcaliptium
de240b4ad7 GameExecutable: Continue refactoring. Rename some files. 2016-03-30 22:25:24 +03:00
zcaliptium
ef788b5299 GameExecutable: Put menus' extern variables into container. 2016-03-30 21:21:32 +03:00
zcaliptium
36c6eb19c0 Continue splitting Menu.cpp into multiple files. 2016-03-30 19:23:12 +03:00
RocketersAlex
0d8f7da318 Fixed SeriousSam and GameAgent bugs 2016-03-30 16:54:30 +03:00
zcaliptium
31d597856d Add and remove excess empty lines between functions,
Make code better.
2016-03-29 23:49:32 +03:00
SLAwww
282ae65d9f Update .gitignore 2016-03-25 17:28:31 +02:00
SLAwww
9373dd28a1 Merge branch 'zcaliptium-FixReallyStupidTypos' 2016-03-25 16:18:13 +02:00
SLAwww
987e9a6655 Merge branch 'FixReallyStupidTypos' of https://github.com/zcaliptium/Serious-Engine into zcaliptium-FixReallyStupidTypos 2016-03-25 16:14:16 +02:00
SLAwww
503fc3a7ef Updated gitignore 2016-03-25 16:09:30 +02:00
zcaliptium
1c5556dbd9 Fixes II 2016-03-23 20:42:20 +03:00
zcaliptium
ef0b970490 Fixes 2016-03-22 21:03:12 +03:00
zcaliptium
c0a1b7bdf7 .gitignore 2016-03-18 12:56:52 +03:00
SLAwww
2b742dbdbe Update README.md 2016-03-18 03:20:10 +02:00
SLAwww
3ef31a97aa ECC now works properly with long paths 2016-03-18 03:15:05 +02:00
Aron Visontai
344c836cd9 Fix compilation when build path is long
Also remove generated file Parser.cpp
2016-03-16 21:56:08 -07:00
SLAwww
83bb896e89 Update README.md 2016-03-17 02:37:43 +02:00
zcaliptium
d29d0c64ab GameExecutable: Some improvements part II 2016-03-16 21:56:44 +03:00
zcaliptium
66cc1d014f GameExecutable: Some improvements. Idk how to name it.
Add some empty lines. Move some files. Replace long repeating variable
names with shorter preprocessors.
2016-03-16 21:43:05 +03:00
zcaliptium
d9cd480103 GameExecutable: Move some stuff from Menu.cpp into files PART VII
3700 lines! Yay!
2016-03-16 01:21:35 +03:00
zcaliptium
7745f8ced1 GameExecutable: Move some stuff from Menu.cpp into files PART VI
4183 lines... Continue working...
2016-03-16 00:24:35 +03:00
zcaliptium
2fcc548f29 GameExecutable: Move some stuff from Menu.cpp into files PART V
Now it's 4463 lines!
2016-03-15 01:03:22 +03:00
zcaliptium
16990d713c GameExecutable: Move some stuff from Menu.cpp into files PART IV
Now it's 4901 lines! Progress!
2016-03-14 23:45:56 +03:00
zcaliptium
899d297f7b GameExecutable: Move some stuff from Menu.cpp into files PART THREE
Menu.cpp is so large(>6000 lines). I'll separate it!
2016-03-14 03:59:44 +03:00
zcaliptium
dceb552265 Update .gitignore AGAAAAAAIN! 2016-03-14 02:57:22 +03:00
zcaliptium
764cc874c9 Remove generated files 2016-03-14 02:55:58 +03:00
zcaliptium
220875d2de GameExecutable: Move some stuff from Menu.cpp into files PART TWO
Menu.cpp is so large(>6000 lines). I'll separate it!
2016-03-14 02:46:30 +03:00
zcaliptium
189c343368 GameExecutable: Move some stuff from Menu.cpp into files
Menu.cpp is so large(>6000 lines). I'll separate it!
2016-03-14 00:52:32 +03:00
SLAwww
44b3236906 Merge pull request #19 from megaserg/patch-1
Make Github recognize *.es files as C++
2016-03-13 18:59:23 +02:00
SLAwww
36177ed846 Merge pull request #18 from yamgent/master
Delete text editor temp file
2016-03-13 18:58:41 +02:00
SLAwww
6e9fbef44a Fixed error in Bison code 2016-03-13 18:56:18 +02:00
Sergey Serebryakov
c0d372051b Make Github recognize *.es files as C++
Adding an override as described on https://github.com/github/linguist
2016-03-13 04:41:47 -07:00
Tan Wang Leng
618c63f50a Delete text editor temp file
A fellow contributor accidentally push an editor temp file. Diff utility shows no difference between this and the original DlgNumericAlpha.h file.
2016-03-13 16:31:45 +08:00
SLAwww
b2745c617f Removed more generated files 2016-03-13 02:05:30 +02:00