zcaliptium
36c6eb19c0
Continue splitting Menu.cpp into multiple files.
2016-03-30 19:23:12 +03:00
RocketersAlex
0d8f7da318
Fixed SeriousSam and GameAgent bugs
2016-03-30 16:54:30 +03:00
Ryan C. Gordon
6ac856824f
Fixed mismerge.
2016-03-30 01:36:03 -04:00
Ryan C. Gordon
aa8d0216db
fixed a variable initialized and also marked 'extern'.
2016-03-30 01:31:46 -04:00
Ryan C. Gordon
9bdb8becb1
Whoops, that '==' should be '='.
2016-03-30 01:31:24 -04:00
zcaliptium
31d597856d
Add and remove excess empty lines between functions,
...
Make code better.
2016-03-29 23:49:32 +03:00
Ryan C. Gordon
2f10f864d8
Silence a whole bunch of warnings about string literals vs non-const char *.
2016-03-29 12:51:34 -04:00
Ryan C. Gordon
24cb244d43
First attempt to hand-merge Ryan's Linux and Mac OS X port.
...
This was a _ton_ of changes, made 15 years ago, so there are probably some
problems to work out still.
Among others: Engine/Base/Stream.* was mostly abandoned and will need to be
re-ported.
Still, this is a pretty good start, and probably holds a world record for
lines of changes or something. :)
2016-03-28 23:46:13 -04:00
zcaliptium
ef0b970490
Fixes
2016-03-22 21:03:12 +03:00
zcaliptium
d29d0c64ab
GameExecutable: Some improvements part II
2016-03-16 21:56:44 +03:00
zcaliptium
66cc1d014f
GameExecutable: Some improvements. Idk how to name it.
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Add some empty lines. Move some files. Replace long repeating variable
names with shorter preprocessors.
2016-03-16 21:43:05 +03:00
zcaliptium
d9cd480103
GameExecutable: Move some stuff from Menu.cpp into files PART VII
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3700 lines! Yay!
2016-03-16 01:21:35 +03:00
zcaliptium
7745f8ced1
GameExecutable: Move some stuff from Menu.cpp into files PART VI
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4183 lines... Continue working...
2016-03-16 00:24:35 +03:00
zcaliptium
2fcc548f29
GameExecutable: Move some stuff from Menu.cpp into files PART V
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Now it's 4463 lines!
2016-03-15 01:03:22 +03:00
zcaliptium
16990d713c
GameExecutable: Move some stuff from Menu.cpp into files PART IV
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Now it's 4901 lines! Progress!
2016-03-14 23:45:56 +03:00
zcaliptium
899d297f7b
GameExecutable: Move some stuff from Menu.cpp into files PART THREE
...
Menu.cpp is so large(>6000 lines). I'll separate it!
2016-03-14 03:59:44 +03:00
zcaliptium
220875d2de
GameExecutable: Move some stuff from Menu.cpp into files PART TWO
...
Menu.cpp is so large(>6000 lines). I'll separate it!
2016-03-14 02:46:30 +03:00
zcaliptium
189c343368
GameExecutable: Move some stuff from Menu.cpp into files
...
Menu.cpp is so large(>6000 lines). I'll separate it!
2016-03-14 00:52:32 +03:00
zcaliptium
216246cf15
GameExecutable: Separate Menu.h into multiple files.
...
Too many classes definitions in one file. Preparing for separation
Menu.cpp
2016-03-12 18:25:48 +03:00
Matt Lee
a4af93fa31
Add GPL header to files
2016-03-11 18:20:51 -06:00
zcaliptium
f33bb4519f
Fix. I forgot to remove piece of my code.
2016-03-12 00:53:58 +03:00
zcaliptium
a84fb76883
Game executable: Separate MenuGadgets(.h/.cpp)
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MenuGadets(.h/.cpp) separated into multiple files for each gadget!
2016-03-12 00:45:21 +03:00
SLAwww
9d8b787be2
Uploading full engine sources
2016-03-11 15:57:17 +02:00