mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-25 15:14:51 +01:00
GameExecutable: Separate Menu.h into multiple files.
Too many classes definitions in one file. Preparing for separation Menu.cpp
This commit is contained in:
parent
3b5fdcd03d
commit
216246cf15
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@ -6,6 +6,7 @@
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#pragma once
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#endif
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enum ArrowDir {
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AD_NONE,
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AD_UP,
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@ -14,5 +15,4 @@ enum ArrowDir {
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AD_RIGHT,
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};
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#endif /* include-once check. */
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18
Sources/SeriousSam/FileInfo.h
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18
Sources/SeriousSam/FileInfo.h
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@ -0,0 +1,18 @@
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_FILEINFO_H
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#define SE_INCL_FILEINFO_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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class CFileInfo {
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public:
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CListNode fi_lnNode;
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CTFileName fi_fnFile;
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CTString fi_strName;
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};
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#endif /* include-once check. */
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39
Sources/SeriousSam/GameMenu.h
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39
Sources/SeriousSam/GameMenu.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_H
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#define SE_INCL_GAME_MENU_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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class CGameMenu {
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public:
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CListHead gm_lhGadgets;
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CGameMenu *gm_pgmParentMenu;
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BOOL gm_bPopup;
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const char *gm_strName; // menu name (for mod interface only)
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class CMenuGadget *gm_pmgSelectedByDefault;
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class CMenuGadget *gm_pmgArrowUp;
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class CMenuGadget *gm_pmgArrowDn;
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class CMenuGadget *gm_pmgListTop;
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class CMenuGadget *gm_pmgListBottom;
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INDEX gm_iListOffset;
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INDEX gm_iListWantedItem; // item you want to focus initially
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INDEX gm_ctListVisible;
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INDEX gm_ctListTotal;
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CGameMenu(void);
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void ScrollList(INDEX iDir);
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void KillAllFocuses(void);
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virtual void Initialize_t(void);
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virtual void Destroy(void);
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virtual void StartMenu(void);
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virtual void FillListItems(void);
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virtual void EndMenu(void);
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// return TRUE if handled
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virtual BOOL OnKeyDown(int iVKey);
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virtual BOOL OnChar(MSG msg);
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virtual void Think(void);
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};
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#endif /* include-once check. */
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18
Sources/SeriousSam/MAudioOptions.h
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18
Sources/SeriousSam/MAudioOptions.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_AUDIOOPTIONS_H
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#define SE_INCL_GAME_MENU_AUDIOOPTIONS_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CAudioOptionsMenu : public CGameMenu {
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public:
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void StartMenu(void);
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void Initialize_t(void);
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};
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#endif /* include-once check. */
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22
Sources/SeriousSam/MConfirm.h
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22
Sources/SeriousSam/MConfirm.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_CONFIRM_H
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#define SE_INCL_GAME_MENU_CONFIRM_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CConfirmMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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// return TRUE if handled
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BOOL OnKeyDown(int iVKey);
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void BeLarge(void);
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void BeSmall(void);
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};
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#endif /* include-once check. */
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21
Sources/SeriousSam/MControls.h
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21
Sources/SeriousSam/MControls.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_CONTROLS_H
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#define SE_INCL_GAME_MENU_CONTROLS_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CControlsMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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void StartMenu(void);
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void EndMenu(void);
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void ObtainActionSettings(void);
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void ApplyActionSettings(void);
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};
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#endif /* include-once check. */
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17
Sources/SeriousSam/MCredits.h
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17
Sources/SeriousSam/MCredits.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_CREDITS_H
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#define SE_INCL_GAME_MENU_CREDITS_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CCreditsMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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};
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#endif /* include-once check. */
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22
Sources/SeriousSam/MCustomizeAxis.h
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22
Sources/SeriousSam/MCustomizeAxis.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_CUSTOMIZEAXIS_H
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#define SE_INCL_GAME_MENU_CUSTOMIZEAXIS_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CCustomizeAxisMenu : public CGameMenu {
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public:
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~CCustomizeAxisMenu(void);
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void Initialize_t(void);
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void StartMenu(void);
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void EndMenu(void);
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void ObtainActionSettings(void);
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void ApplyActionSettings(void);
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};
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#endif /* include-once check. */
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20
Sources/SeriousSam/MCustomizeKeyboard.h
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20
Sources/SeriousSam/MCustomizeKeyboard.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_CUSTOMIZEKEYBOARD_H
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#define SE_INCL_GAME_MENU_CUSTOMIZEKEYBOARD_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CCustomizeKeyboardMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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void StartMenu(void);
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void EndMenu(void);
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void FillListItems(void);
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};
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#endif /* include-once check. */
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17
Sources/SeriousSam/MDisabled.h
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17
Sources/SeriousSam/MDisabled.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_DISABLED_H
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#define SE_INCL_GAME_MENU_DISABLED_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CDisabledMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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};
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#endif /* include-once check. */
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18
Sources/SeriousSam/MHighScore.h
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18
Sources/SeriousSam/MHighScore.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_HIGHSCORE_H
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#define SE_INCL_GAME_MENU_HIGHSCORE_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CHighScoreMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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void StartMenu(void);
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};
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#endif /* include-once check. */
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18
Sources/SeriousSam/MInGame.h
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Sources/SeriousSam/MInGame.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_INGAME_H
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#define SE_INCL_GAME_MENU_INGAME_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CInGameMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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void StartMenu(void);
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};
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#endif /* include-once check. */
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19
Sources/SeriousSam/MLevels.h
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Sources/SeriousSam/MLevels.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_LEVELS_H
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#define SE_INCL_GAME_MENU_LEVELS_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CLevelsMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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void FillListItems(void);
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void StartMenu(void);
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};
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#endif /* include-once check. */
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50
Sources/SeriousSam/MLoadSave.h
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50
Sources/SeriousSam/MLoadSave.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_LOADSAVE_H
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#define SE_INCL_GAME_MENU_LOADSAVE_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CLoadSaveMenu : public CGameMenu {
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public:
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// settings adjusted before starting the menu
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CGameMenu *gm_pgmNextMenu; // menu to go to after selecting a file (if null, use parent menu)
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CTFileName gm_fnmSelected; // file that is selected initially
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CTFileName gm_fnmDirectory; // directory that should be read
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CTFileName gm_fnmBaseName; // base file name for saving (numbers are auto-added)
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CTFileName gm_fnmExt; // accepted file extension
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BOOL gm_bSave; // set when chosing file for saving
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BOOL gm_bManage; // set if managing (rename/delet is enabled)
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CTString gm_strSaveDes; // default description (if saving)
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BOOL gm_bAllowThumbnails; // set when chosing file for saving
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BOOL gm_bNoEscape; // forbid exiting with escape/rmb
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#define LSSORT_NONE 0
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#define LSSORT_NAMEUP 1
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#define LSSORT_NAMEDN 2
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#define LSSORT_FILEUP 3
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#define LSSORT_FILEDN 4
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INDEX gm_iSortType; // sort type
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// function to activate when file is chosen
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// return true if saving succeeded - description is saved automatically
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// always return true for loading
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BOOL(*gm_pAfterFileChosen)(const CTFileName &fnm);
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// internal properties
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CListHead gm_lhFileInfos; // all file infos to list
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INDEX gm_iLastFile; // index of last saved file in numbered format
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// called to get info of a file from directory, or to skip it
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BOOL ParseFile(const CTFileName &fnm, CTString &strName);
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void Initialize_t(void);
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void StartMenu(void);
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void EndMenu(void);
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void FillListItems(void);
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};
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#endif /* include-once check. */
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18
Sources/SeriousSam/MMain.h
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18
Sources/SeriousSam/MMain.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_MAIN_H
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#define SE_INCL_GAME_MENU_MAIN_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CMainMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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void StartMenu(void);
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};
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#endif /* include-once check. */
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18
Sources/SeriousSam/MNetwork.h
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18
Sources/SeriousSam/MNetwork.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_NETWORK_H
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#define SE_INCL_GAME_MENU_NETWORK_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CNetworkMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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void StartMenu(void);
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};
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#endif /* include-once check. */
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17
Sources/SeriousSam/MNetworkJoin.h
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17
Sources/SeriousSam/MNetworkJoin.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_NETWORKJOIN_H
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#define SE_INCL_GAME_MENU_NETWORKJOIN_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CNetworkJoinMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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};
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#endif /* include-once check. */
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19
Sources/SeriousSam/MNetworkOpen.h
Normal file
19
Sources/SeriousSam/MNetworkOpen.h
Normal file
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_NETWORKOPEN_H
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#define SE_INCL_GAME_MENU_NETWORKOPEN_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CNetworkOpenMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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void StartMenu(void);
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void EndMenu(void);
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};
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#endif /* include-once check. */
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19
Sources/SeriousSam/MNetworkStart.h
Normal file
19
Sources/SeriousSam/MNetworkStart.h
Normal file
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_NETWORKSTART_H
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#define SE_INCL_GAME_MENU_NETWORKSTART_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CNetworkStartMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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void StartMenu(void);
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void EndMenu(void);
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};
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#endif /* include-once check. */
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17
Sources/SeriousSam/MOptions.h
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17
Sources/SeriousSam/MOptions.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_OPTIONS_H
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#define SE_INCL_GAME_MENU_OPTIONS_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class COptionsMenu : public CGameMenu {
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public:
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void Initialize_t(void);
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};
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#endif /* include-once check. */
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24
Sources/SeriousSam/MPlayerProfile.h
Normal file
24
Sources/SeriousSam/MPlayerProfile.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_PLAYERPROFILE_H
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#define SE_INCL_GAME_MENU_PLAYERPROFILE_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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class CPlayerProfileMenu : public CGameMenu {
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public:
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INDEX *gm_piCurrentPlayer;
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void Initialize_t(void);
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INDEX ComboFromPlayer(INDEX iPlayer);
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INDEX PlayerFromCombo(INDEX iCombo);
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void SelectPlayer(INDEX iPlayer);
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void ApplyComboPlayer(INDEX iPlayer);
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void StartMenu(void);
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void EndMenu(void);
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};
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#endif /* include-once check. */
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18
Sources/SeriousSam/MRenderingOptions.h
Normal file
18
Sources/SeriousSam/MRenderingOptions.h
Normal file
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_RENDERINGOPTIONS_H
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#define SE_INCL_GAME_MENU_RENDERINGOPTIONS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CRenderingOptionsMenu : public CGameMenu {
|
||||
public:
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void Initialize_t(void);
|
||||
};
|
||||
#endif /* include-once check. */
|
21
Sources/SeriousSam/MSelectPlayers.h
Normal file
21
Sources/SeriousSam/MSelectPlayers.h
Normal file
|
@ -0,0 +1,21 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SELECTPLAYERS_H
|
||||
#define SE_INCL_GAME_MENU_SELECTPLAYERS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CSelectPlayersMenu : public CGameMenu {
|
||||
public:
|
||||
BOOL gm_bAllowDedicated;
|
||||
BOOL gm_bAllowObserving;
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
22
Sources/SeriousSam/MServers.h
Normal file
22
Sources/SeriousSam/MServers.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SERVERS_H
|
||||
#define SE_INCL_GAME_MENU_SERVERS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CServersMenu : public CGameMenu {
|
||||
public:
|
||||
BOOL m_bInternet;
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void Think(void);
|
||||
|
||||
BOOL OnKeyDown(int iVKey); // __Evolution
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
18
Sources/SeriousSam/MSinglePlayer.h
Normal file
18
Sources/SeriousSam/MSinglePlayer.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SINGLEPLAYER_H
|
||||
#define SE_INCL_GAME_MENU_SINGLEPLAYER_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CSinglePlayerMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
18
Sources/SeriousSam/MSinglePlayerNew.h
Normal file
18
Sources/SeriousSam/MSinglePlayerNew.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SINGLEPLAYERNEW_H
|
||||
#define SE_INCL_GAME_MENU_SINGLEPLAYERNEW_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CSinglePlayerNewMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
18
Sources/SeriousSam/MSplitScreen.h
Normal file
18
Sources/SeriousSam/MSplitScreen.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SPLITSCREEN_H
|
||||
#define SE_INCL_GAME_MENU_SPLITSCREEN_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CSplitScreenMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
19
Sources/SeriousSam/MSplitStart.h
Normal file
19
Sources/SeriousSam/MSplitStart.h
Normal file
|
@ -0,0 +1,19 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_SPLITSTART_H
|
||||
#define SE_INCL_GAME_MENU_SPLITSTART_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CSplitStartMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
22
Sources/SeriousSam/MVar.h
Normal file
22
Sources/SeriousSam/MVar.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_VAR_H
|
||||
#define SE_INCL_GAME_MENU_VAR_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CVarMenu : public CGameMenu {
|
||||
public:
|
||||
CTFileName gm_fnmMenuCFG;
|
||||
void Initialize_t(void);
|
||||
void FillListItems(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void Think(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
18
Sources/SeriousSam/MVideoOptions.h
Normal file
18
Sources/SeriousSam/MVideoOptions.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_GAME_MENU_VIDEOOPTIONS_H
|
||||
#define SE_INCL_GAME_MENU_VIDEOOPTIONS_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GameMenu.h"
|
||||
|
||||
|
||||
class CVideoOptionsMenu : public CGameMenu {
|
||||
public:
|
||||
void StartMenu(void);
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
|
@ -12,6 +12,7 @@
|
|||
#include "MenuPrinting.h"
|
||||
#include "LevelInfo.h"
|
||||
#include "VarList.h"
|
||||
#include "FileInfo.h"
|
||||
|
||||
#include "MGArrow.h"
|
||||
#include "MGButton.h"
|
||||
|
@ -28,6 +29,31 @@
|
|||
#include "MGTrigger.h"
|
||||
#include "MGVarButton.h"
|
||||
|
||||
#include "MAudioOptions.h"
|
||||
#include "MConfirm.h"
|
||||
#include "MControls.h"
|
||||
#include "MCustomizeAxis.h"
|
||||
#include "MCustomizeKeyboard.h"
|
||||
#include "MCredits.h"
|
||||
#include "MDisabled.h"
|
||||
#include "MHighScore.h"
|
||||
#include "MInGame.h"
|
||||
#include "MLevels.h"
|
||||
#include "MMain.h"
|
||||
#include "MNetwork.h"
|
||||
#include "MNetworkJoin.h"
|
||||
#include "MNetworkOpen.h"
|
||||
#include "MNetworkStart.h"
|
||||
#include "MOptions.h"
|
||||
#include "MRenderingOptions.h"
|
||||
#include "MServers.h"
|
||||
#include "MSinglePlayer.h"
|
||||
#include "MSinglePlayerNew.h"
|
||||
#include "MSplitScreen.h"
|
||||
#include "MSplitStart.h"
|
||||
#include "MVar.h"
|
||||
#include "MVideoOptions.h"
|
||||
|
||||
// macros for translating radio button text arrays
|
||||
#define RADIOTRANS(str) ("ETRS" str)
|
||||
#define TRANSLATERADIOARRAY(array) TranslateRadioTexts(array, ARRAYCOUNT(array))
|
||||
|
|
|
@ -1,5 +1,13 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_H
|
||||
#define SE_INCL_MENU_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
// set new thumbnail
|
||||
void SetThumbnail(CTFileName fn);
|
||||
// remove thumbnail
|
||||
|
@ -43,266 +51,13 @@ extern GameMode _gmRunningGameMode;
|
|||
|
||||
extern CGameMenu *pgmCurrentMenu;
|
||||
|
||||
class CGameMenu {
|
||||
public:
|
||||
CListHead gm_lhGadgets;
|
||||
CGameMenu *gm_pgmParentMenu;
|
||||
BOOL gm_bPopup;
|
||||
const char *gm_strName; // menu name (for mod interface only)
|
||||
class CMenuGadget *gm_pmgSelectedByDefault;
|
||||
class CMenuGadget *gm_pmgArrowUp;
|
||||
class CMenuGadget *gm_pmgArrowDn;
|
||||
class CMenuGadget *gm_pmgListTop;
|
||||
class CMenuGadget *gm_pmgListBottom;
|
||||
INDEX gm_iListOffset;
|
||||
INDEX gm_iListWantedItem; // item you want to focus initially
|
||||
INDEX gm_ctListVisible;
|
||||
INDEX gm_ctListTotal;
|
||||
CGameMenu(void);
|
||||
void ScrollList(INDEX iDir);
|
||||
void KillAllFocuses(void);
|
||||
virtual void Initialize_t(void);
|
||||
virtual void Destroy(void);
|
||||
virtual void StartMenu(void);
|
||||
virtual void FillListItems(void);
|
||||
virtual void EndMenu(void);
|
||||
// return TRUE if handled
|
||||
virtual BOOL OnKeyDown( int iVKey);
|
||||
virtual BOOL OnChar(MSG msg);
|
||||
virtual void Think(void);
|
||||
};
|
||||
#include "GameMenu.h"
|
||||
|
||||
class CConfirmMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown( int iVKey);
|
||||
|
||||
void BeLarge(void);
|
||||
void BeSmall(void);
|
||||
};
|
||||
|
||||
class CMainMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
class CInGameMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
class CSinglePlayerMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
class CCreditsMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
class CDisabledMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
class CSinglePlayerNewMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
class CLevelsMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void FillListItems(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
class CVarMenu : public CGameMenu {
|
||||
public:
|
||||
CTFileName gm_fnmMenuCFG;
|
||||
void Initialize_t(void);
|
||||
void FillListItems(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void Think(void);
|
||||
};
|
||||
|
||||
class CServersMenu : public CGameMenu {
|
||||
public:
|
||||
BOOL m_bInternet;
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void Think(void);
|
||||
|
||||
BOOL OnKeyDown(int iVKey); // __Evolution
|
||||
};
|
||||
|
||||
class CPlayerProfileMenu : public CGameMenu {
|
||||
public:
|
||||
INDEX *gm_piCurrentPlayer;
|
||||
void Initialize_t(void);
|
||||
INDEX ComboFromPlayer(INDEX iPlayer);
|
||||
INDEX PlayerFromCombo(INDEX iCombo);
|
||||
void SelectPlayer(INDEX iPlayer);
|
||||
void ApplyComboPlayer(INDEX iPlayer);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
class CControlsMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void ObtainActionSettings(void);
|
||||
void ApplyActionSettings(void);
|
||||
};
|
||||
|
||||
class CFileInfo {
|
||||
public:
|
||||
CListNode fi_lnNode;
|
||||
CTFileName fi_fnFile;
|
||||
CTString fi_strName;
|
||||
};
|
||||
|
||||
class CLoadSaveMenu : public CGameMenu {
|
||||
public:
|
||||
// settings adjusted before starting the menu
|
||||
CGameMenu *gm_pgmNextMenu; // menu to go to after selecting a file (if null, use parent menu)
|
||||
CTFileName gm_fnmSelected; // file that is selected initially
|
||||
CTFileName gm_fnmDirectory; // directory that should be read
|
||||
CTFileName gm_fnmBaseName; // base file name for saving (numbers are auto-added)
|
||||
CTFileName gm_fnmExt; // accepted file extension
|
||||
BOOL gm_bSave; // set when chosing file for saving
|
||||
BOOL gm_bManage; // set if managing (rename/delet is enabled)
|
||||
CTString gm_strSaveDes; // default description (if saving)
|
||||
BOOL gm_bAllowThumbnails; // set when chosing file for saving
|
||||
BOOL gm_bNoEscape; // forbid exiting with escape/rmb
|
||||
#define LSSORT_NONE 0
|
||||
#define LSSORT_NAMEUP 1
|
||||
#define LSSORT_NAMEDN 2
|
||||
#define LSSORT_FILEUP 3
|
||||
#define LSSORT_FILEDN 4
|
||||
INDEX gm_iSortType; // sort type
|
||||
|
||||
// function to activate when file is chosen
|
||||
// return true if saving succeeded - description is saved automatically
|
||||
// always return true for loading
|
||||
BOOL (*gm_pAfterFileChosen)(const CTFileName &fnm);
|
||||
|
||||
// internal properties
|
||||
CListHead gm_lhFileInfos; // all file infos to list
|
||||
INDEX gm_iLastFile; // index of last saved file in numbered format
|
||||
|
||||
// called to get info of a file from directory, or to skip it
|
||||
BOOL ParseFile(const CTFileName &fnm, CTString &strName);
|
||||
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void FillListItems(void);
|
||||
};
|
||||
#include "MLoadSave.h"
|
||||
#include "MPlayerProfile.h"
|
||||
#include "MSelectPlayers.h"
|
||||
|
||||
extern CLoadSaveMenu gmLoadSaveMenu;
|
||||
|
||||
class CHighScoreMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
class CNetworkMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
class CNetworkStartMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
class CNetworkOpenMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
class CNetworkJoinMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
class CSplitScreenMenu: public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
};
|
||||
|
||||
class CSplitStartMenu: public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
class CSelectPlayersMenu: public CGameMenu {
|
||||
public:
|
||||
BOOL gm_bAllowDedicated;
|
||||
BOOL gm_bAllowObserving;
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
};
|
||||
|
||||
class COptionsMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
class CVideoOptionsMenu : public CGameMenu {
|
||||
public:
|
||||
void StartMenu(void);
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
class CRenderingOptionsMenu : public CGameMenu {
|
||||
public:
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
class CAudioOptionsMenu : public CGameMenu {
|
||||
public:
|
||||
void StartMenu(void);
|
||||
void Initialize_t(void);
|
||||
};
|
||||
|
||||
class CCustomizeKeyboardMenu : public CGameMenu {
|
||||
public:
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void FillListItems(void);
|
||||
};
|
||||
|
||||
class CCustomizeAxisMenu : public CGameMenu {
|
||||
public:
|
||||
~CCustomizeAxisMenu(void);
|
||||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void EndMenu(void);
|
||||
void ObtainActionSettings(void);
|
||||
void ApplyActionSettings(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
|
@ -224,10 +224,19 @@ copy Release\$(TargetName).map $(SolutionDir)..\Bin\ >nul </Command>
|
|||
<ClInclude Include="CDCheck.h" />
|
||||
<ClInclude Include="CmdLine.h" />
|
||||
<ClInclude Include="Credits.h" />
|
||||
<ClInclude Include="FileInfo.h" />
|
||||
<ClInclude Include="GameMenu.h" />
|
||||
<ClInclude Include="GLSettings.h" />
|
||||
<ClInclude Include="LCDDrawing.h" />
|
||||
<ClInclude Include="LevelInfo.h" />
|
||||
<ClInclude Include="MainWindow.h" />
|
||||
<ClInclude Include="MAudioOptions.h" />
|
||||
<ClInclude Include="MConfirm.h" />
|
||||
<ClInclude Include="MControls.h" />
|
||||
<ClInclude Include="MCredits.h" />
|
||||
<ClInclude Include="MCustomizeAxis.h" />
|
||||
<ClInclude Include="MCustomizeKeyboard.h" />
|
||||
<ClInclude Include="MDisabled.h" />
|
||||
<ClInclude Include="Menu.h" />
|
||||
<ClInclude Include="MenuGadget.h" />
|
||||
<ClInclude Include="MenuPrinting.h" />
|
||||
|
@ -245,6 +254,26 @@ copy Release\$(TargetName).map $(SolutionDir)..\Bin\ >nul </Command>
|
|||
<ClInclude Include="MGTitle.h" />
|
||||
<ClInclude Include="MGTrigger.h" />
|
||||
<ClInclude Include="MGVarButton.h" />
|
||||
<ClInclude Include="MHighScore.h" />
|
||||
<ClInclude Include="MInGame.h" />
|
||||
<ClInclude Include="MLevels.h" />
|
||||
<ClInclude Include="MLoadSave.h" />
|
||||
<ClInclude Include="MMain.h" />
|
||||
<ClInclude Include="MNetwork.h" />
|
||||
<ClInclude Include="MNetworkJoin.h" />
|
||||
<ClInclude Include="MNetworkOpen.h" />
|
||||
<ClInclude Include="MNetworkStart.h" />
|
||||
<ClInclude Include="MOptions.h" />
|
||||
<ClInclude Include="MPlayerProfile.h" />
|
||||
<ClInclude Include="MRenderingOptions.h" />
|
||||
<ClInclude Include="MSelectPlayers.h" />
|
||||
<ClInclude Include="MServers.h" />
|
||||
<ClInclude Include="MSinglePlayer.h" />
|
||||
<ClInclude Include="MSinglePlayerNew.h" />
|
||||
<ClInclude Include="MSplitScreen.h" />
|
||||
<ClInclude Include="MSplitStart.h" />
|
||||
<ClInclude Include="MVar.h" />
|
||||
<ClInclude Include="MVideoOptions.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="SeriousSam.h" />
|
||||
<ClInclude Include="SplashScreen.h" />
|
||||
|
|
|
@ -19,6 +19,18 @@
|
|||
<Filter Include="Texts">
|
||||
<UniqueIdentifier>{332d9393-d918-4caf-86b2-2e63c2cca9bd}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Gadgets">
|
||||
<UniqueIdentifier>{47ffb7e3-433b-480c-a22a-849524a5bd1e}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\Gadgets headers">
|
||||
<UniqueIdentifier>{3bc65fe2-8c15-4ecd-bf59-de962bb42275}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\Menus headers">
|
||||
<UniqueIdentifier>{df54d6d1-39c3-4f26-93f8-116311f5a0eb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Menus">
|
||||
<UniqueIdentifier>{9a04e8a8-ecfc-42c3-bf28-fe3d8b49e626}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="CmdLine.cpp">
|
||||
|
@ -39,9 +51,6 @@
|
|||
<ClCompile Include="MainWindow.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Menu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MenuPrinting.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
|
@ -57,50 +66,53 @@
|
|||
<ClCompile Include="VarList.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGVarButton.cpp">
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MenuGadget.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGArrow.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGButton.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGChangePlayer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGEdit.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGFileButton.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGHighScore.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGKeyDefinition.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGLevelButton.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGModel.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGServerList.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGSlider.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGTitle.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGTrigger.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\Gadgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGVarButton.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<ClCompile Include="Menu.cpp">
|
||||
<Filter>Source Files\Menus</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -125,9 +137,6 @@
|
|||
<ClInclude Include="MainWindow.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Menu.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MenuPrinting.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
|
@ -149,51 +158,141 @@
|
|||
<ClInclude Include="MenuGadget.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGArrow.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGButton.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGChangePlayer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGEdit.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGFileButton.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGHighScore.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGKeyDefinition.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGLevelButton.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGModel.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGServerList.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGSlider.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGTitle.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGTrigger.h">
|
||||
<ClInclude Include="ArrowDir.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGVarButton.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGArrow.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGButton.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGChangePlayer.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGEdit.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGFileButton.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGHighScore.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGKeyDefinition.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGLevelButton.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGModel.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGServerList.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGSlider.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGTitle.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGTrigger.h">
|
||||
<Filter>Header Files\Gadgets headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GameMenu.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MConfirm.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MMain.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Menu.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ArrowDir.h">
|
||||
<ClInclude Include="MInGame.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MSinglePlayer.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MCredits.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MDisabled.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MSinglePlayerNew.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MLevels.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MVar.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MServers.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MPlayerProfile.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MControls.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MLoadSave.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="FileInfo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MHighScore.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MNetwork.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MNetworkStart.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MNetworkOpen.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MNetworkJoin.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MSplitScreen.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MSplitStart.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MSelectPlayers.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MOptions.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MVideoOptions.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MRenderingOptions.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MAudioOptions.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MCustomizeKeyboard.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MCustomizeAxis.h">
|
||||
<Filter>Header Files\Menus headers</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="SeriousSam.rc">
|
||||
|
|
Loading…
Reference in New Issue
Block a user