Commit Graph

207 Commits

Author SHA1 Message Date
notaz
ff57a29e0f make separate option for using nasm asm
Other asm is now enabled by default again, since asm blocks are now
smarter and won't fail to compile on non-i386 platforms.
2016-04-25 00:14:29 +03:00
notaz
1f70d4e242 rework asm to always fall back to portable C code
with this there is no need to worry about x86 asm switch for other
platforms.
2016-04-25 00:14:29 +03:00
notaz
78b26698ac only enable __GNU_INLINE_X86_32__ for x86/IA32
also don't error out if both __MSVC_INLINE__ and __GNU_INLINE_X86_32__
are not set, we have C fallbacks now
2016-04-25 00:14:10 +03:00
notaz
4b5cc03bf0 rename __GNU_INLINE__ to __GNU_INLINE_X86_32__
There is not only x86 in this world.
Simple sed job.
2016-04-25 00:13:37 +03:00
Joshua Scoggins
056d77f479 Assume OSX if we have defined __APPLE__ (#46) 2016-04-23 20:04:45 -04:00
Tan Wang Leng
65d8d44f0e Fix mouse wheel for switching weapons
This fixes #32. Strictly follows the Win32 version.
2016-04-23 10:49:07 -04:00
ptitSeb
dca5b7a6ac Merge branch 'master' of https://github.com/ptitSeb/Serious-Engine
Conflicts:
	Sources/Engine/Base/Types.h
	Sources/Engine/Engine.h
2016-04-22 23:04:19 +02:00
ptitSeb
bbb184aad7 More macro for UNIPTR_MAX 2016-04-22 22:03:07 +02:00
ptitSeb
df3592c88c Need __STDC_LIMIT_MACROS macro here too 2016-04-22 22:03:06 +02:00
ptitSeb
c15a2ce2b3 Nedd __STDC_LIMIT_MACROS for *_MAX constant to be defined 2016-04-22 22:03:06 +02:00
ptitSeb
e1921174d4 Restrict the Eps precision change only to Pandora platform 2016-04-22 22:03:05 +02:00
ptitSeb
c32b7cc829 fix Inverted Right and Middle button on certain case with SDL 2016-04-22 22:03:04 +02:00
ptitSeb
b4e43fac95 Lower Epsilonon Pandora 2016-04-22 22:03:03 +02:00
Joshua Scoggins
88a0ec269b Use stdint.h everywhere since Serious Engine requires MSVC 2013 or greater (#40) 2016-04-22 13:57:32 -04:00
Rohit Nirmal
cb3f3bf521 Use those other averages. (#41) 2016-04-22 13:57:04 -04:00
Ryan C. Gordon
7213794459 Merge pull request #38 from DanielGibson/fix-FloatToInt
Fix for FloatToInt
2016-04-21 23:00:03 -04:00
Daniel Gibson
c74fa69bf6 gcc told me copysignf() in FloatToInt() didn't do anything. oops.
sometimes using GCC *does* find problems clang didn't :)
2016-04-22 04:27:29 +02:00
notaz
52c178718c fix SoundMixer asm
SoundMixer386.asm forgot to save some callee-save registers too
2016-04-22 02:29:47 +03:00
notaz
b1837c2e58 fix Graphics asm
same stuff as in previous commit
2016-04-22 02:29:30 +03:00
notaz
a1b84b3ba0 Revert "fix build on gcc 4.8"
This reverts commit 8bbe4c1d5e.
Going to fix it properly.
2016-04-22 02:29:30 +03:00
notaz
fd045e5025 fix LayerMixer asm
- clobber the whole x87 state for mmx (emms alone requires this)
- add all modified registers to clobber list
  (in some cases use dummy output vars instead)
- use symbolic names
- use more relaxed constraints where possible
- allow gcc to allocate ebx replacement reg
2016-04-22 02:28:42 +03:00
notaz
cb69bd3cdd add some asm helpers 2016-04-22 02:28:41 +03:00
Ryan C. Gordon
fd52a044d4 Merge pull request #36 from DrItanium/abstraction-layer
Abstraction layer
2016-04-21 12:40:44 -04:00
Daniel Gibson
a28a7bb00f now TFE builds on OSX, too 2016-04-21 17:46:44 +02:00
Daniel Gibson
430e0c8a95 Remove "64-bit issue" STUBBED() in Model.cpp, as it only looks fishy
.. but is really fine (most probably).

I added comments instead; see them for explanation why it's fine ;-)
2016-04-21 16:21:47 +02:00
Daniel Gibson
d228b6a7a7 make all BSP-related tags size_t so they can store pointers
The tags are often initially assigned from pointers and then copied
around, even from one tag type to the other.
As BSPTree::MoveSubTreeToArray() uses them to get the original pointer,
we need the pointers anyway, so just CRC-ing the pointers doesn't seem
like a good option. As the tags are assigned from other tag-types
sometimes, I probably would have needed to add Pointers for the same
values in addition to the ULONG tags, that are also copied around along
the tags, to keep the tags ULONG - that seemed like a worse alternative.

However, when writing (via BSPTree::Write_t()) the bn_ulPlaneTag tag
needs to be ULONG, so there I actually use CRC for 64bit pointers (via
IntPtrToID()) - when restoring (in Read_t()), the pointers aren't valid
anymore anyway, so that all should somehow be fine.
I assume that Write_t() is only used by the Editor, anyway, so I fear I
won't be able to test that part of the code on Linux anytime soon.
2016-04-21 16:21:47 +02:00
Daniel Gibson
b437abf10d Use PointerToID() for sound-event ID in CSoundObject::Play()/Stop()
so that code should be 64bit-clean now.
2016-04-21 16:21:47 +02:00
Daniel Gibson
23b6374e9a Add ULONG PointerToID(void*) and IntPtrToID(size_t) that CRC 64bit pointers
Sometimes pointers are casted to ULONG just to get an ID or tag - this
is fine for 32bit pointers, but 64bit pointers will truncate which might
result in not being so unique after all.
CRC-ing the pointer should yield a more likely to be unique 32bit value.
NULL is a special case that yields 0 instead of the CRC, so code that
handles IDs/Tags with value 0 differently will continue to work.
For 32bit builds, it just returns the pointer as ULONG.
2016-04-21 16:21:47 +02:00
Daniel Gibson
e642cbcd20 Change PLATFORM_32/64BIT detection
turns out that using UINTPTR_MAX is a pain on several systems like
FreeBSD or even older Linux/glibc systems, so maybe let's not do that
anymore.
Now I check for known CPU-architectures instead.

I also added some sanity checks to make sure the detection was
correct.
2016-04-21 16:21:47 +02:00
Joshua Scoggins
7f682180f3 Use SERIOUS_MHZ envvar for the time being 2016-04-20 19:24:51 -07:00
Joshua Scoggins
dbd896b58d Use the platform independent version of ReadTSC
- If I use the gnu inline version, the game runs way too fast on my cpu due to
  frequency scaling (I think).
2016-04-20 19:06:02 -07:00
Joshua Scoggins
1b873d3ab4 Bool's must be 32-bits wide 2016-04-20 18:50:36 -07:00
Rohit Nirmal
e166958881 Silence -Wreorder warnings. 2016-04-20 13:31:49 -05:00
ptitSeb
c8291e6d37 More macro for UNIPTR_MAX 2016-04-19 22:00:29 +02:00
ptitSeb
e077fd664d Need __STDC_LIMIT_MACROS macro here too 2016-04-19 22:00:28 +02:00
ptitSeb
4b47c278bb Nedd __STDC_LIMIT_MACROS for *_MAX constant to be defined 2016-04-19 22:00:27 +02:00
ptitSeb
484d49434b Restrict the Eps precision change only to Pandora platform 2016-04-19 21:54:46 +02:00
ptitSeb
9288c42268 fix Inverted Right and Middle button on certain case with SDL 2016-04-19 21:54:43 +02:00
ptitSeb
7c1cc68d6f Lower Epsilonon Pandora 2016-04-19 21:54:43 +02:00
Yamagi Burmeister
794180c598 bswap_32() is a linuxism, use inline code instead.
bswap_32() is a function specific to Linux, unavailable on FreeBSD and
OS X. Instead of messing with other platform specific functions, #ifdef
and so on provide a fast inline implementation.
2016-04-19 19:09:20 +02:00
Daniel Gibson
8de421dc9d Textures.cpp: improved td_pulObjects/td_ulObject fix
* td_pulObjects is explicitly set to NULL in the constructor - before
  only td_ulObject was set to NONE (0), so on 64bit half of
  td_pulObjects bytes would remain garbage
* only check td_ulObject for NONE if td_ctFrames <= 1 (until now it
  would frequently check it for NONE even if td_ctFrames > 1, if
  td_pulObjects was != NULL)
2016-04-19 14:38:25 +02:00
Ryan C. Gordon
1f7bb24a4d Merge pull request #26 from DanielGibson/64bit-stuff
Some 64bit improvements, lots of 64bit TODOs/STUBBED()
2016-04-18 22:33:58 -04:00
notaz
8bbe4c1d5e fix build on gcc 4.8
some versions of gcc want to inline DitherBitmap(), and this leads to trouble:
Sources/Engine/Graphics/Graphics.cpp:1167: Error: symbol `rowLoopE' is already defined
Sources/Engine/Graphics/Graphics.cpp:1170: Error: symbol `pixLoopEL' is already defined
...
2016-04-18 23:55:41 +03:00
Daniel Gibson
ab5d0a584f Make Engine/Graphics/Texture.cpp 64bit-clean (hopefully!)
((ULONG*)td_ulObject)[iFr] is fishy - and ULONG td_ulObject already is
in an union with ULONG* td_pulObjects, so use td_pulObjects when
appropriate (i.e. if td_ctFrames>1)
Also fixed some checks accordingly.
2016-04-18 20:10:24 +02:00
Daniel Gibson
80990f2317 Fix some more warnings, Warning about supressed warnings in cmake 2016-04-18 19:10:52 +02:00
Daniel Gibson
5f5106e363 CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var
The code used to store the world pointer as a console variable
"pwoCurrentWorld" of type INDEX (int32) - that won't work for 64bit, so
I added CShell::SetCurrentWorld() and CShell::GetCurrentWorld() and
store it as a pointer.
2016-04-18 18:52:52 +02:00
Joshua Scoggins
a4ca331de9 Added some more todos 2016-04-18 00:13:30 -07:00
Joshua Scoggins
f8cb52f8ad Delete an unused include 2016-04-17 23:50:00 -07:00
Joshua Scoggins
a8c22df784 Forgot to write Engine to disk :( 2016-04-17 23:49:18 -07:00
Joshua Scoggins
2d8a4df68c Add the system specific include file 2016-04-17 23:49:02 -07:00
Joshua Scoggins
0c847ab479 Move system specific includes out to a separate file 2016-04-17 23:48:44 -07:00
Joshua Scoggins
8b8ec1f39a Add some C++11 features into Types.h since C++11 is so cool :D 2016-04-17 23:30:48 -07:00
Joshua Scoggins
c8ab519b77 More big endian targets to detect 2016-04-17 23:26:33 -07:00
Joshua Scoggins
42b2822414 More todo's 2016-04-17 23:20:59 -07:00
Joshua Scoggins
35955d20ba use stdint.h instead of courage in Types.h 2016-04-17 23:18:23 -07:00
Joshua Scoggins
5b2933e217 Defined USE_PORTABLE_C when we can't figure out the platform 2016-04-17 23:06:49 -07:00
Joshua Scoggins
535832668f Fixed a broken function call 2016-04-17 23:04:12 -07:00
Joshua Scoggins
e5c0e4f3f4 Add better platform detection abilities 2016-04-17 23:02:49 -07:00
Joshua Scoggins
e82ad0c131 Move system specific deinit to a separate function for now 2016-04-17 23:02:39 -07:00
Joshua Scoggins
b221d5fce2 Make it so that anything system specific is not in SE_InitEngine 2016-04-17 22:53:31 -07:00
Joshua Scoggins
a3c5d30f21 Move the "please abstract" seconds to separate static functions for now 2016-04-17 22:49:58 -07:00
Joshua Scoggins
21d4aec7f7 Follow coding conventions 2016-04-17 22:40:08 -07:00
Joshua Scoggins
12e8b991b3 Move the platform identification code out of SE_InitEngine to PlatformIdentification 2016-04-17 22:39:19 -07:00
Daniel Gibson
599f644328 Resolved some 64bit issues, marked/commented some others
introduced PLATFORM_32BIT and PLATFORM_64BIT macros, so you can do
#ifdef PLATFORM_64BIT if you need to.
I needed that for CDrawPort::GetID() to properly CRC a pointer.
Also added a sanity check in Engine/Base/Types.h that makes sure that
uintprt_t and size_t have the same size, as the code uses size_t to
store pointers (or cast from pointer to int) all over the place.

Made some "tags" from Engine/Templates/BSP_internal.h size_t instead of
ULONG - they're used to store pointers to identify vertices and such,
so they'd better be big enough to actually store a pointer.
Some more are still missing.
2016-04-17 23:35:04 +02:00
Daniel Gibson
8d26863a51 Improve some portable C implementations of math functions
* FloatToInt() should now  round correctly ot nearest, even for
  negative numbers
* Log2() now calls log2f() instead of log10()*3.321 - no idea what the
  previous code was about, I doubt it's faster (and the ASM code uses
  something like log2, too).
* FastLog2() (for integers) now uses __builtin_clz() when building with
  GCC/clang - the resulting ASM should be pretty similar to the inline
  ASM below. I wonder why that function takes signed ints, log2(-1) in
  reality is an irrational number (but the function returns 31)..
  Also, both the inline ASM and my version return 0 for Log2(0), but
  INT_MIN would be closer to the truth
* commented out FastMaxLog2(), it's unused.
* implemented _rotl() using a fast(er) trick from
  http://blog.regehr.org/archives/1063
2016-04-17 23:15:56 +02:00
Daniel Gibson
b934fa1945 Increase SDL soundbuffer for smoother sound playback
before it sounded shitty on my system, no it sounds good.
2016-04-17 01:07:14 +02:00
Daniel Gibson
24dcb9cc4f Don't #include <malloc.h> on Linux, only on Windows
Linux, FreeBSD and OSX should use stdlib.h instead.
2016-04-17 01:06:39 +02:00
Ryan C. Gordon
dc2c869cfc Merge pull request #24 from ptitSeb/master
More OpenPandora support (special keymap) and optionnal Multi-Threading.
2016-04-15 14:52:56 -04:00
Yamagi Burmeister
0e672b866e Determine CPU speed on FreeBSD 2016-04-13 19:24:51 +02:00
ptitSeb
cd2a586a9e Better #if condition, and add a warning to be better checked latter 2016-04-13 08:21:50 +02:00
ptitSeb
9678ec3e58 Enabled Multi-Threading (as an option) + OpenPandora specific changes (for Shoulder As Mouse Buttons) 2016-04-12 22:29:39 +02:00
Yamagi Burmeister
d1d9c8d094 There's no malloc.h on FreeBSD.
Like in OS X malloc() is part of stdlib.h.
2016-04-12 19:27:52 +02:00
Ryan C. Gordon
df6199de70 Merge pull request #19 from rcgordon/sdl2-port
Sdl2 port
2016-04-12 01:38:05 -04:00
Ryan C. Gordon
a0595204d4 Fixed what appears to be an uninitialized memory access.
This appears to fix crashes in 64-bit Linux builds. Might all be luck, though.
2016-04-12 01:27:40 -04:00
Ryan C. Gordon
67e940def8 Merge pull request #17 from RocketersAlex/linux-port
GameAgent - list servers bugfix.
2016-04-12 00:12:51 -04:00
RocketersAlex
dd0ad84385 GameAgent - list servers bugfix (update) 2016-04-12 04:10:43 +03:00
RocketersAlex
eeebba11dc GameAgent - list servers bugfix 2016-04-12 04:03:25 +03:00
ptitSeb
dfe262b619 Don't pump SDL Event in GetInput, or they will be missing in SeriousSam.cpp:SubMain(...) 2016-04-11 08:32:38 +02:00
Ryan C. Gordon
02af656d1c Whoops, forgot to actually enumerate physical display resolutions. 2016-04-10 00:54:45 -04:00
ptitSeb
cb039e972f Remove some Float Divide to use Integer and Shift in C Portable helper function on LayerMixer 2016-04-09 23:57:58 +02:00
ptitSeb
98ebac941a Change CTString.Match to treat backslashes as slash (fixes Netrisca categories for new messages) 2016-04-09 14:15:33 +02:00
ptitSeb
87a67eccf5 Fixed Portable C versio of ShadowMap Layer Mixer 2016-04-09 13:20:13 +02:00
Ryan C. Gordon
6ce0b9b27e First attempt at a port to SDL2. Untested! 2016-04-09 02:18:57 -04:00
Ryan C. Gordon
284f6c63ca Fixed a sizeof bug.
If you have...

void myfunc(char buf[16]) {
    printf("%d\n", (int) sizeof (buf));
}

...this will print sizeof (char *) instead of 16, so this fixes a piece of
code that assumed the latter instead of the former.
2016-04-09 01:03:44 -04:00
ptitSeb
f37df71029 Float fest\! 2016-04-07 18:13:50 +02:00
ptitSeb
19bd3f733b Use SDL constants for mouse buttons 2016-04-07 10:45:45 +02:00
ptitSeb
0c16613056 Fix a nasty typo 2016-04-07 09:10:09 +02:00
ptitSeb
3ec4d484e2 Fix for 64bits build 2016-04-07 09:09:51 +02:00
Ryan C. Gordon
239b9c7992 Patched to compile. 2016-04-07 00:21:28 -04:00
Alexander Pavlov
6b9ebc3ccb Update GameAgent for Linuxport. 2016-04-06 23:31:08 -04:00
Ryan C. Gordon
e2e6f41582 Merge branch 'master' of git://github.com/ptitSeb/Serious-Engine into ptitSeb-master
Conflicts:
	Sources/Engine/Math/Float.cpp
2016-04-06 23:27:55 -04:00
Ryan C. Gordon
9820436fbe First pass at cleaning out 64-bit issues.
Touches a lot of code to remove long constants like "1L", so this patch is
large and ugly, but I think it makes all those Clamp() calls look nicer in
the long run.

Most of the game is 64-bit clean, since we can build without assembly code
now. I've marked the things that are obviously still wrong with STUBBED lines.

That being said: a 64-bit build can already run the demos mostly correctly,
so we're actually almost there!

There are a few obvious things that are obviously wrong, to be fixed.
2016-04-06 23:20:29 -04:00
Ryan C. Gordon
70f3f7fe35 Turned off an assert that reads past the start of an array.
It'll crash here anyway if that assertion would have triggered, I think.
2016-04-06 23:20:29 -04:00
ptitSeb
2ccc337898 The control87 is a fake one when using USE_PORTABLE_C, regardless the architecture 2016-04-06 22:45:02 +02:00
ptitSeb
ead5da376d Cannot cast a Float to Unsigned integer directly on ARM, of sign will be lost, so double cast 2016-04-06 22:45:01 +02:00
Ryan C. Gordon
553dbe2c62 Deleted changelog autogenerated by Visual C++. 2016-04-06 15:42:40 -04:00
Ryan C. Gordon
6b248af4d0 Moved STUBBED where all platforms can see it, made it more robust. 2016-04-06 15:35:12 -04:00
Ryan C. Gordon
b42025bc9f Unix basedir: Don't read past start of array if $PATH has an empty item. 2016-04-06 15:01:09 -04:00
Ryan C. Gordon
91827e7d2a Define PLATFORM_PANDORA instead of PANDORA, to match other targets. 2016-04-06 13:40:08 -04:00
ptitSeb
7590c3ca04 GLES hardware doen't read depth, so I assume ARM based machine can'tt either 2016-04-06 16:30:39 +02:00