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https://github.com/ptitSeb/Serious-Engine
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Use the platform independent version of ReadTSC
- If I use the gnu inline version, the game runs way too fast on my cpu due to frequency scaling (I think).
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@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <Engine/Base/Priority.inl>
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// !!! FIXME: use SDL timer code instead and rdtsc never?
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#if (USE_PORTABLE_C)
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#if (USE_PORTABLE_C) || PLATFORM_UNIX
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#define USE_GETTIMEOFDAY 1
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#endif
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