mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 02:20:25 +01:00
rename __GNU_INLINE__ to __GNU_INLINE_X86_32__
There is not only x86 in this world. Simple sed job.
This commit is contained in:
parent
056d77f479
commit
4b5cc03bf0
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@ -47,7 +47,7 @@ static inline __int64 ReadTSC_profile(void)
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}
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return mmRet;
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__int64 mmRet;
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__asm__ __volatile__ (
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"rdtsc \n\t"
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@ -64,7 +64,7 @@ static inline __int64 ReadTSC(void)
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}
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return mmRet;
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__int64 mmRet;
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__asm__ __volatile__ (
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"rdtsc \n\t"
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@ -134,21 +134,21 @@ MY_STATIC_ASSERT(size_tSize, sizeof(size_t) == sizeof(void*));
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#endif
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#endif
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#if ((defined __GNUC__) && (!defined __GNU_INLINE__))
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#define __GNU_INLINE__
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#if ((defined __GNUC__) && (!defined __GNU_INLINE_X86__))
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#define __GNU_INLINE_X86__
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#endif
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#if (defined __INTEL_COMPILER)
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#if ((!defined __GNU_INLINE__) && (!defined __MSVC_INLINE__))
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#error Please define __GNU_INLINE__ or __MSVC_INLINE__ with Intel C++.
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#if ((!defined __GNU_INLINE_X86__) && (!defined __MSVC_INLINE__))
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#error Please define __GNU_INLINE_X86__ or __MSVC_INLINE__ with Intel C++.
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#endif
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#if ((defined __GNU_INLINE__) && (defined __MSVC_INLINE__))
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#error Define either __GNU_INLINE__ or __MSVC_INLINE__ with Intel C++.
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#if ((defined __GNU_INLINE_X86__) && (defined __MSVC_INLINE__))
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#error Define either __GNU_INLINE_X86__ or __MSVC_INLINE__ with Intel C++.
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#endif
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#endif
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#if defined(__GNU_INLINE__) && defined(__i386__)
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#if defined(__GNU_INLINE_X86__) && defined(__i386__)
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#define FPU_REGS "st", "st(1)", "st(2)", "st(3)", "st(4)", "st(5)", "st(6)", "st(7)"
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#define MMX_REGS "mm0", "mm1", "mm2", "mm3", "mm4", "mm5", "mm6", "mm7"
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#endif
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@ -233,7 +233,7 @@ MY_STATIC_ASSERT(size_tSize, sizeof(size_t) == sizeof(void*));
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#if (defined USE_PORTABLE_C)
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// DG: according to http://blog.regehr.org/archives/1063 this is fast
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return (ul<<bits) | (ul>>(-bits&31));
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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// This, on the other hand, is wicked fast. :)
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__asm__ __volatile__ (
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"roll %%cl, %%eax \n\t"
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@ -148,7 +148,7 @@ static void DetectCPU(void)
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mov dword ptr [ulFeatures], edx
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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// test MMX presence and update flag
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__asm__ __volatile__ (
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"pushl %%ebx \n\t"
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@ -347,7 +347,7 @@ COLOR MulColors( COLOR col1, COLOR col2)
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}
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return colRet;
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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COLOR colRet;
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__asm__ __volatile__ (
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"pushl %%ebx \n\t"
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@ -535,7 +535,7 @@ COLOR AddColors( COLOR col1, COLOR col2)
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mov D [colRet],ebx
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG tmp;
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__asm__ __volatile__ (
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// if xbx is "r", gcc runs out of regs in -fPIC + -fno-omit-fp :(
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@ -679,7 +679,7 @@ colSkip2:
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colSkip1:
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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STUBBED("convert to inline asm.");
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#else
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@ -225,7 +225,7 @@ __forceinline ULONG ByteSwap( ULONG ul)
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}
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return ulRet;
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"bswapl %%eax \n\t"
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: "=a" (ul)
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@ -252,7 +252,7 @@ __forceinline ULONG rgba2argb( ULONG ul)
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}
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return ulRet;
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG ulRet;
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__asm__ __volatile__ (
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"rorl $8, %%eax \n\t"
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@ -287,7 +287,7 @@ __forceinline ULONG abgr2argb( COLOR col)
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}
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return ulRet;
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG ulRet;
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__asm__ __volatile__ (
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"bswapl %%eax \n\t"
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@ -323,7 +323,7 @@ inline void CopyLongs( ULONG *pulSrc, ULONG *pulDst, INDEX ctLongs)
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rep movsd
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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// I haven't benchmarked it, but in many cases, memcpy() becomes an
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// inline (asm?) macro on GNU platforms, so this might not be a
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// speed gain at all over the USE_PORTABLE_C version.
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@ -359,7 +359,7 @@ inline void StoreLongs( ULONG ulVal, ULONG *pulDst, INDEX ctLongs)
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rep stosd
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"cld \n\t"
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"rep \n\t"
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@ -42,7 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define ASMOPT 0
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#elif (defined __MSVC_INLINE__)
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#define ASMOPT 1
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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#define ASMOPT 1
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#else
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#define ASMOPT 0
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@ -184,7 +184,7 @@ elemRest:
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mov D [edi],eax
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elemDone:
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"movl %[ctElems], %%ecx \n\t"
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"movl %[piDst], %%edi \n\t"
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@ -505,7 +505,7 @@ static void RSBinToGroups( ScenePolygon *pspoFirst)
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mov D [_ctGroupsCount],eax
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"movl $2, %%eax \n\t"
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"bsrl (%%esi), %%ecx \n\t"
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@ -860,7 +860,7 @@ static void RSSetTextureCoords( ScenePolygon *pspoGroup, INDEX iLayer, INDEX iUn
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// !!! FIXME: rcg11232001 This inline conversion is broken. Use the
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// !!! FIXME: rcg11232001 C version for now with GCC.
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#if ((ASMOPT == 1) && (!defined __GNU_INLINE__) && (!defined __INTEL_COMPILER))
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#if ((ASMOPT == 1) && (!defined __GNU_INLINE_X86_32__) && (!defined __INTEL_COMPILER))
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#if (defined __MSVC_INLINE__)
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__asm {
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mov esi,D [pspo]
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@ -915,7 +915,7 @@ vtxLoop:
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/*
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// !!! FIXME: rcg11232001 This inline conversion is broken. Use the
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// !!! FIXME: rcg11232001 C version for now on Linux.
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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STUBBED("debug this");
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__asm__ __volatile__ (
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"0: \n\t" // vtxLoop
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@ -95,7 +95,7 @@ pixLoop:
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jnz pixLoop
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"movl %[pubTexture], %%esi \n\t"
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"movl %[pixTextureSize], %%ecx \n\t"
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@ -216,7 +216,7 @@ void UploadTexture_OGL( ULONG *pulTexture, PIX pixSizeU, PIX pixSizeV,
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emms
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"pxor %%mm0,%%mm0 \n\t"
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"movl %[pulSrc],%%esi \n\t"
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@ -297,7 +297,7 @@ pixLoopN:
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emms
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"pxor %%mm0, %%mm0 \n\t"
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"movl %[pulSrcMipmap], %%esi \n\t"
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@ -428,7 +428,7 @@ halfEnd:
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fullEnd:
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG tmp, tmp2;
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__asm__ __volatile__ (
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"xorl %[xbx], %[xbx] \n\t"
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@ -852,7 +852,7 @@ nextRowO:
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emms;
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG tmp;
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__asm__ __volatile__ (
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"movl %[pulSrc], %%esi \n\t"
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@ -1046,7 +1046,7 @@ allDoneE:
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emms;
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"pxor %%mm0, %%mm0 \n\t"
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"movl %[pulDst], %%esi \n\t"
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@ -2204,7 +2204,7 @@ lowerLoop:
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emms
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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FB_pulSrc = pulSrc;
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FB_pulDst = pulDst;
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@ -102,7 +102,7 @@ inline void glCOLOR( COLOR col)
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mov dword ptr [col],eax
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"bswapl %%eax \n\t"
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: "=a" (col)
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@ -36,7 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define ASMOPT 0
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#elif (defined __MSVC_INLINE__)
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#define ASMOPT 1
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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#define ASMOPT 1
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#else
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#define ASMOPT 0
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@ -1357,7 +1357,7 @@ pixLoop:
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pop ebx
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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// rcg12152001 needed extra registers. :(
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_slHeightMapStep_renderWater = slHeightMapStep;
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_pixBaseWidth_renderWater = pixBaseWidth;
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@ -1626,7 +1626,7 @@ pixLoop2:
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pop ebx
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"bsfl %[pixBaseWidth], %%eax \n\t"
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"movl $32, %%edx \n\t"
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@ -2146,7 +2146,7 @@ pixLoop4:
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pop ebx
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"bsfl %[pixBaseWidth], %%eax \n\t"
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"movl $32, %%edx \n\t"
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@ -2976,7 +2976,7 @@ pixDone:
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pop ebx
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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__asm__ __volatile__ (
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"movl %[slColumnModulo], %%edx \n\t"
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"movl %[slBufferMask], %%ecx \n\t"
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@ -3119,7 +3119,7 @@ pixLoopF:
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jnz rowLoopF
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pop ebx
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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_pubHeat_RenderPlasmaFire = pubHeat; // ran out of registers. :/
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__asm__ __volatile__ (
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"movl %[slHeatRowStep], %%eax \n\t"
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@ -44,7 +44,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define ASMOPT 0
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#elif (defined __MSVC_INLINE__)
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#define ASMOPT 1
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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#define ASMOPT 1
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#else
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#define ASMOPT 0
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@ -364,7 +364,7 @@ skipPixel:
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emms
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG tmp1, tmp2;
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__asm__ __volatile__ (
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// prepare interpolants
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@ -576,7 +576,7 @@ skipPixel:
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emms
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG tmp1, tmp2;
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__asm__ __volatile__ (
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// prepare interpolants
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@ -796,7 +796,7 @@ skipPixel:
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emms
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG tmp1, tmp2;
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__asm__ __volatile__ (
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// prepare interpolants
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@ -1008,7 +1008,7 @@ skipPixel:
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emms
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG tmp1, tmp2;
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__asm__ __volatile__ (
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// prepare interpolants
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@ -1201,7 +1201,7 @@ BOOL CLayerMixer::PrepareOneLayerPoint( CBrushShadowLayer *pbsl, BOOL bNoMask)
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FLOAT fDL2oDV = fDDL2oDV + 2*(lm_vStepV%v00);
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//_v00 = v00;
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#if ((ASMOPT == 1) && (!defined __GNU_INLINE__))
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#if ((ASMOPT == 1) && (!defined __GNU_INLINE_X86_32__))
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#if (defined __MSVC_INLINE__)
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__asm {
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fld D [fDDL2oDU]
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@ -1230,7 +1230,7 @@ BOOL CLayerMixer::PrepareOneLayerPoint( CBrushShadowLayer *pbsl, BOOL bNoMask)
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fistp D [_slDDL2oDV]
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fistp D [_slDDL2oDU]
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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STUBBED("inline asm.");
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#else
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#error Please write inline assembly for your platform.
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@ -1321,7 +1321,7 @@ void CLayerMixer::AddOneLayerGradient( CGradientParameters &gp)
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_pulLayer = lm_pulShadowMap;
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FLOAT fStart = Clamp( fGr00-(fDGroDJ+fDGroDI)*0.5f, 0.0f, 1.0f);
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#if ((ASMOPT == 1) && (!defined __GNU_INLINE__))
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#if ((ASMOPT == 1) && (!defined __GNU_INLINE_X86_32__))
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#if (defined __MSVC_INLINE__)
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__int64 mmRowAdv;
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SLONG fixGRow = (fGr00-(fDGroDJ+fDGroDI)*0.5f)*32767.0f; // 16:15
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@ -1436,7 +1436,7 @@ rowNext:
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rowDone:
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emms
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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STUBBED("WRITE ME. Argh.");
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@ -1565,7 +1565,7 @@ rowNext:
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emms
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG tmp;
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__asm__ __volatile__ (
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// prepare pointers and variables
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@ -1665,7 +1665,7 @@ skipLight:
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emms
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG tmp;
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__asm__ __volatile__ (
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// prepare pointers and variables
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@ -1862,7 +1862,7 @@ void CLayerMixer::MixOneMipmap(CBrushShadowMap *pbsm, INDEX iMipmap)
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rep stosd
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG clob1, clob2, clob3;
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__asm__ __volatile__ (
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"cld \n\t"
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@ -1967,7 +1967,7 @@ __forceinline void CLayerMixer::CopyShadowLayer(void)
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mov edi,D [ebx].lm_pulShadowMap
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rep movsd
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}
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#elif (defined __GNU_INLINE__)
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#elif (defined __GNU_INLINE_X86_32__)
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ULONG clob1, clob2, clob3;
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__asm__ __volatile__ (
|
||||
"cld \n\t"
|
||||
|
@ -2006,7 +2006,7 @@ __forceinline void CLayerMixer::FillShadowLayer( COLOR col)
|
|||
rep stosd
|
||||
}
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
ULONG clob1, clob2, clob3;
|
||||
__asm__ __volatile__ (
|
||||
"cld \n\t"
|
||||
|
|
|
@ -37,7 +37,7 @@ inline ULONG _control87(WORD newcw, WORD mask)
|
|||
return(fpw);
|
||||
}
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
|
||||
inline ULONG _control87(WORD newcw, WORD mask)
|
||||
{
|
||||
|
|
|
@ -325,7 +325,7 @@ inline SLONG FloatToInt( FLOAT f)
|
|||
}
|
||||
return slRet;
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
SLONG slRet;
|
||||
__asm__ __volatile__ (
|
||||
"flds (%%eax) \n\t"
|
||||
|
@ -355,7 +355,7 @@ inline FLOAT Log2( FLOAT f) {
|
|||
}
|
||||
return fRet;
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
FLOAT fRet;
|
||||
__asm__ __volatile__ (
|
||||
"fld1 \n\t"
|
||||
|
@ -402,7 +402,7 @@ inline SLONG FastLog2( SLONG x)
|
|||
}
|
||||
return slRet;
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
SLONG slRet;
|
||||
__asm__ __volatile__ (
|
||||
"bsrl %%ecx, %%eax \n\t"
|
||||
|
@ -435,7 +435,7 @@ printf("CHECK THIS: %s:%d\n", __FILE__, __LINE__);
|
|||
}
|
||||
return slRet;
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
SLONG slRet;
|
||||
__asm__ __volatile__ (
|
||||
"bsrl %%ecx, %%eax \n\t"
|
||||
|
|
|
@ -42,7 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
#if (defined __MSVC_INLINE__)
|
||||
#define ASMOPT 1
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
#define ASMOPT 0 // !!! FIXME: rcg10112001 Write GCC inline asm versions...
|
||||
#else
|
||||
#define ASMOPT 0
|
||||
|
|
|
@ -123,7 +123,7 @@ static inline PIX PIXCoord(FLOAT f) // (f+0.9999f) or (ceil(f))
|
|||
}
|
||||
return pixRet;
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
PIX pixRet;
|
||||
SLONG clobber;
|
||||
__asm__ __volatile__ (
|
||||
|
|
|
@ -43,7 +43,7 @@ static CSoundData *psd;
|
|||
|
||||
// nasm on MacOS X is getting wrong addresses of external globals, so I have
|
||||
// to define them in the .asm file...lame.
|
||||
#ifdef __GNU_INLINE__
|
||||
#ifdef __GNU_INLINE_X86_32__
|
||||
#ifdef USE_PORTABLE_C
|
||||
#define INASM
|
||||
#else
|
||||
|
@ -94,7 +94,7 @@ void ResetMixer( const SLONG *pslBuffer, const SLONG slBufferSize)
|
|||
shl ecx,1 // *2 because of 32-bit src format
|
||||
rep stosd
|
||||
}
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
// !!! FIXME : rcg12172001 Is this REALLY any faster than memset()?
|
||||
ULONG clob1, clob2;
|
||||
__asm__ __volatile__ (
|
||||
|
@ -131,7 +131,7 @@ void CopyMixerBuffer_stereo( const SLONG slSrcOffset, void *pDstBuffer, const SL
|
|||
shr ecx,2 // bytes to samples per channel
|
||||
rep movsd
|
||||
}
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
// !!! FIXME : rcg12172001 Is this REALLY any faster than memcpy()?
|
||||
ULONG clob1, clob2, clob3;
|
||||
__asm__ __volatile__ (
|
||||
|
@ -184,7 +184,7 @@ copyLoop:
|
|||
jnz copyLoop
|
||||
}
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
__asm__ __volatile__ (
|
||||
"movl %[pvMixerBuffer], %%esi \n\t"
|
||||
"movl %[pDstBuffer], %%edi \n\t"
|
||||
|
@ -250,7 +250,7 @@ copyLoop:
|
|||
emms
|
||||
}
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
__asm__ __volatile__ (
|
||||
"movl %[pvMixerBuffer], %%esi \n\t"
|
||||
"movl %[pvMixerBuffer], %%edi \n\t"
|
||||
|
@ -323,7 +323,7 @@ void NormalizeMixerBuffer( const FLOAT fNormStrength, const SLONG slBytes, FLOAT
|
|||
}
|
||||
|
||||
|
||||
#ifdef __GNU_INLINE__
|
||||
#ifdef __GNU_INLINE_X86_32__
|
||||
// These are implemented in an external NASM file.
|
||||
extern "C" {
|
||||
void MixStereo_asm(CSoundObject *pso);
|
||||
|
@ -548,7 +548,7 @@ loopEnd:
|
|||
emms
|
||||
}
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
// This is implemented in an external NASM file.
|
||||
MixMono_asm(pso);
|
||||
|
||||
|
@ -778,7 +778,7 @@ loopEnd:
|
|||
emms
|
||||
}
|
||||
|
||||
#elif (defined __GNU_INLINE__)
|
||||
#elif (defined __GNU_INLINE_X86_32__)
|
||||
// This is implemented in an external NASM file.
|
||||
MixStereo_asm(pso);
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user