Aron Visontai
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344c836cd9
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Fix compilation when build path is long
Also remove generated file Parser.cpp
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2016-03-16 21:56:08 -07:00 |
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zcaliptium
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d29d0c64ab
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GameExecutable: Some improvements part II
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2016-03-16 21:56:44 +03:00 |
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zcaliptium
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66cc1d014f
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GameExecutable: Some improvements. Idk how to name it.
Add some empty lines. Move some files. Replace long repeating variable
names with shorter preprocessors.
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2016-03-16 21:43:05 +03:00 |
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zcaliptium
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d9cd480103
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GameExecutable: Move some stuff from Menu.cpp into files PART VII
3700 lines! Yay!
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2016-03-16 01:21:35 +03:00 |
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zcaliptium
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7745f8ced1
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GameExecutable: Move some stuff from Menu.cpp into files PART VI
4183 lines... Continue working...
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2016-03-16 00:24:35 +03:00 |
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zcaliptium
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2fcc548f29
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GameExecutable: Move some stuff from Menu.cpp into files PART V
Now it's 4463 lines!
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2016-03-15 01:03:22 +03:00 |
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zcaliptium
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16990d713c
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GameExecutable: Move some stuff from Menu.cpp into files PART IV
Now it's 4901 lines! Progress!
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2016-03-14 23:45:56 +03:00 |
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zcaliptium
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899d297f7b
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GameExecutable: Move some stuff from Menu.cpp into files PART THREE
Menu.cpp is so large(>6000 lines). I'll separate it!
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2016-03-14 03:59:44 +03:00 |
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zcaliptium
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764cc874c9
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Remove generated files
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2016-03-14 02:55:58 +03:00 |
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zcaliptium
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220875d2de
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GameExecutable: Move some stuff from Menu.cpp into files PART TWO
Menu.cpp is so large(>6000 lines). I'll separate it!
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2016-03-14 02:46:30 +03:00 |
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zcaliptium
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189c343368
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GameExecutable: Move some stuff from Menu.cpp into files
Menu.cpp is so large(>6000 lines). I'll separate it!
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2016-03-14 00:52:32 +03:00 |
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SLAwww
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36177ed846
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Merge pull request #18 from yamgent/master
Delete text editor temp file
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2016-03-13 18:58:41 +02:00 |
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SLAwww
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6e9fbef44a
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Fixed error in Bison code
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2016-03-13 18:56:18 +02:00 |
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Tan Wang Leng
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618c63f50a
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Delete text editor temp file
A fellow contributor accidentally push an editor temp file. Diff utility shows no difference between this and the original DlgNumericAlpha.h file.
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2016-03-13 16:31:45 +08:00 |
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SLAwww
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b2745c617f
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Removed more generated files
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2016-03-13 02:05:30 +02:00 |
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SLAwww
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fe24f3a2a4
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Updated .gitignore and removed automatically generated files
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2016-03-13 01:52:16 +02:00 |
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Robert MacGregor
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1a50ba665a
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Check for NULL return from malloc in es vertification code and print error if es verification fails
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2016-03-12 17:36:50 -05:00 |
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Robert MacGregor
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9766df5f5b
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Forgot to close dangling file handles
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2016-03-12 17:31:51 -05:00 |
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Robert MacGregor
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d69cb55c21
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Add explicit 0-length check out of paranoia
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2016-03-12 17:27:34 -05:00 |
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Robert MacGregor
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609d71437f
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Remove close/reopen logic for file handle and fix Ecc crash on empty
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2016-03-12 17:20:41 -05:00 |
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Robert MacGregor
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9f50d3ef84
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Performance fix Ecc
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2016-03-12 16:45:43 -05:00 |
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Robert MacGregor
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cfefaf581a
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Fix for Ecc failing on empty files
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2016-03-12 15:41:56 -05:00 |
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zcaliptium
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216246cf15
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GameExecutable: Separate Menu.h into multiple files.
Too many classes definitions in one file. Preparing for separation
Menu.cpp
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2016-03-12 18:25:48 +03:00 |
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zcaliptium
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3b5fdcd03d
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Fix mistake in the Console Window
No description
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2016-03-12 12:45:47 +03:00 |
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Matt Lee
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a4af93fa31
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Add GPL header to files
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2016-03-11 18:20:51 -06:00 |
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zcaliptium
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742d11a813
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WorldEditor: FIX Remove wrong and useless conversion
Because this is issue!
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2016-03-12 02:26:30 +03:00 |
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zcaliptium
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f33bb4519f
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Fix. I forgot to remove piece of my code.
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2016-03-12 00:53:58 +03:00 |
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zcaliptium
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a84fb76883
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Game executable: Separate MenuGadgets(.h/.cpp)
MenuGadets(.h/.cpp) separated into multiple files for each gadget!
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2016-03-12 00:45:21 +03:00 |
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SLAwww
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a7af6eb20b
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Removing generated files
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2016-03-11 16:47:14 +02:00 |
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SLAwww
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9d8b787be2
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Uploading full engine sources
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2016-03-11 15:57:17 +02:00 |
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