Serious-Engine/Sources
2016-04-06 13:47:10 +02:00
..
DecodeReport Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
DedicatedServer Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Depend Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Ecc Merge github.com:Croteam-Official/Serious-Engine 2016-04-04 02:41:23 -04:00
Engine Unstubbed the Portable C functions of LayerMixer 2016-04-06 13:47:10 +02:00
EngineGui Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
EntitiesMP Patched to compile on Linux, and cleaned out almost all compiler warnings. 2016-04-04 02:34:07 -04:00
External Moved Ogg Vorbis files to the "External" directory, plugged into CMake project. 2016-04-04 02:43:12 -04:00
GameGUIMP Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
GameMP Patched to compile on Linux, and cleaned out almost all compiler warnings. 2016-04-04 02:34:07 -04:00
LWSkaExporter Fixes II 2016-03-23 20:42:20 +03:00
MakeFONT Add GPL header to files 2016-03-11 18:20:51 -06:00
Modeler Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Models Add GPL header to files 2016-03-11 18:20:51 -06:00
ModelsMP Add GPL header to files 2016-03-11 18:20:51 -06:00
RCon Add GPL header to files 2016-03-11 18:20:51 -06:00
SeriousSam Fixed a string-literal-to-char* conversion warning. 2016-04-04 22:42:06 -04:00
SeriousSkaStudio Remove generated files 2016-03-14 02:55:58 +03:00
Shaders Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
WorldEditor Resolve conflicts 2016-04-01 01:00:14 +03:00
All.sln Engine: Return dynamic vorbisfile library loading. 2016-04-03 23:45:57 +03:00
bison.simple Uploading full engine sources 2016-03-11 15:57:17 +02:00
build-linux.sh Initial add of build-linux.sh 2016-04-03 01:23:42 -04:00
build-mac.sh Build on Mac OS X with reported number of CPU cores. 2016-04-03 00:00:04 -04:00
CMakeLists.txt ASM is now an Option, and so is Pandora build. Tremor can be used instead of Vorbis, and the binary is rename to ssam to avoid collision in name for inplace compiling 2016-04-06 13:31:53 +02:00