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https://github.com/ptitSeb/Serious-Engine
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Fixed a string-literal-to-char* conversion warning.
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@ -736,7 +736,7 @@ void StartCurrentQuickLoadMenu()
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}
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}
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void StartMenus(char *str)
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void StartMenus(const char *str)
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{
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_tmMenuLastTickDone=_pTimer->GetRealTimeTick();
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// disable printing of last lines
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@ -12,7 +12,7 @@ void MenuOnChar(MSG msg);
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void MenuOnMouseMove(PIX pixI, PIX pixJ);
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void MenuOnLMBDown(void);
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BOOL DoMenu( CDrawPort *pdp); // returns TRUE if still active, FALSE if should quit
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void StartMenus( char *str="");
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void StartMenus( const char *str="");
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void StopMenus(BOOL bGoToRoot =TRUE);
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BOOL IsMenusInRoot(void);
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void ChangeToMenu( class CGameMenu *pgmNew);
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