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https://github.com/ptitSeb/Serious-Engine
synced 2024-12-24 14:54:52 +01:00
ASM is now an Option, and so is Pandora build. Tremor can be used instead of Vorbis, and the binary is rename to ssam to avoid collision in name for inplace compiling
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@ -84,7 +84,7 @@ endif()
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# !!! FIXME: you currently need this, but I'd like to flip this to not use
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# !!! FIXME: assembly language. And maybe delete the asm code too.
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set(USE_I386_ASM TRUE)
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option(USE_I386_ASM "Use X86 ASM" TRUE)
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if (USE_I386_ASM)
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# You need the Netwide Assembler (NASM) to build this on Intel systems.
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@ -102,7 +102,15 @@ else()
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add_definitions(-DUSE_PORTABLE_C=1)
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endif()
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option(PANDORA "Compile for Pandora" FALSE)
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if (PANDORA)
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add_definitions(-DPANDORA=1)
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endif()
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option(USE_TREMOR "Use Tremor instead of Vorbis" FALSE)
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if (USE_TREMOR)
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add_definitions(-DUSE_TREMOR=1)
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endif()
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# !!! FIXME: I currently force this, but you shouldn't _have_ to.
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add_definitions(-DSINGLE_THREADED=1)
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@ -111,8 +119,16 @@ include_directories(
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.
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External/SDL12
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External/libogg/include
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External/libvorbis/include
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)
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if(USE_TREMOR)
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if(PANDORA)
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include_directories(/mnt/utmp/codeblocks/usr/include/tremor)
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else()
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# !!!Do something here!
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endif()
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else()
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include_directories(External/libvorbis/include)
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endif()
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# We build ECC, then use it to generate C++ code for the game entities...
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macro(add_parser_and_scanner _PARSER _SCANNER)
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@ -594,7 +610,7 @@ set(ENGINE_SRCS
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${ADDITIONAL_ENGINE_SRCS}
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)
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add_executable(SeriousSam
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add_executable(ssam
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${ENGINE_SRCS}
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SeriousSam/LevelInfo.cpp
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SeriousSam/CmdLine.cpp
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@ -609,7 +625,7 @@ add_executable(SeriousSam
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SeriousSam/MenuGadgets.cpp
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SeriousSam/MenuPrinting.cpp
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)
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add_dependencies(SeriousSam ParseEntities)
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add_dependencies(ssam ParseEntities)
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# !!! FIXME: this is an option because you have to recompile the entire engine twice.
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# !!! FIXME: If we can put the engine in a static library and not lose symbols,
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@ -622,9 +638,9 @@ endif()
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if(MACOSX)
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find_library(COCOA_FRAMEWORK Cocoa)
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target_link_libraries(SeriousSam "${COCOA_FRAMEWORK}")
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target_link_libraries(SeriousSam "${CMAKE_CURRENT_SOURCE_DIR}/lib/macosx/libSDL-1.2.0.dylib")
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target_link_libraries(SeriousSam "${CMAKE_CURRENT_SOURCE_DIR}/lib/macosx/libSDLmain.a")
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target_link_libraries(ssam "${COCOA_FRAMEWORK}")
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target_link_libraries(ssam "${CMAKE_CURRENT_SOURCE_DIR}/lib/macosx/libSDL-1.2.0.dylib")
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target_link_libraries(ssam "${CMAKE_CURRENT_SOURCE_DIR}/lib/macosx/libSDLmain.a")
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if(BUILD_DEDICATED_SERVER)
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target_link_libraries(SeriousSamDedicated "${COCOA_FRAMEWORK}")
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target_link_libraries(SeriousSamDedicated "${CMAKE_CURRENT_SOURCE_DIR}/lib/macosx/libSDL-1.2.0.dylib")
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@ -633,12 +649,14 @@ if(MACOSX)
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endif()
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if(LINUX)
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set_target_properties(SeriousSam PROPERTIES LINK_FLAGS "-Wl,-rpath,$ORIGIN")
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target_link_libraries(SeriousSam "m")
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target_link_libraries(SeriousSam "dl")
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target_link_libraries(SeriousSam "pthread")
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target_link_libraries(SeriousSam ${SDL_LIBRARY})
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set_target_properties(ssam PROPERTIES LINK_FLAGS "-Wl,-rpath,$ORIGIN")
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target_link_libraries(ssam "m")
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target_link_libraries(ssam "dl")
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if(PANDORA)
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target_link_libraries(ssam "rt")
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endif()
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target_link_libraries(ssam "pthread")
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target_link_libraries(ssam ${SDL_LIBRARY})
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if(BUILD_DEDICATED_SERVER)
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set_target_properties(SeriousSamDedicated PROPERTIES LINK_FLAGS "-Wl,-rpath,$ORIGIN")
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target_link_libraries(SeriousSamDedicated "m")
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