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DecodeReport
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Merge github.com:Croteam-Official/Serious-Engine
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2016-04-02 23:56:12 -04:00 |
DedicatedServer
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Merge github.com:Croteam-Official/Serious-Engine
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2016-04-02 23:56:12 -04:00 |
Depend
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Merge github.com:Croteam-Official/Serious-Engine
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2016-04-02 23:56:12 -04:00 |
Ecc
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Merge github.com:Croteam-Official/Serious-Engine
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2016-04-04 02:41:23 -04:00 |
Engine
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GLES hardware doen't read depth, so I assume ARM based machine can'tt either
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2016-04-06 16:30:39 +02:00 |
EngineGui
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Merge github.com:Croteam-Official/Serious-Engine
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2016-04-02 23:56:12 -04:00 |
EntitiesMP
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Patched to compile on Linux, and cleaned out almost all compiler warnings.
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2016-04-04 02:34:07 -04:00 |
External
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Moved Ogg Vorbis files to the "External" directory, plugged into CMake project.
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2016-04-04 02:43:12 -04:00 |
GameGUIMP
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Merge github.com:Croteam-Official/Serious-Engine
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2016-04-02 23:56:12 -04:00 |
GameMP
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Rename isMenuEnabled to isMenuEnabled_ to avoid a symbol collicion that (can) happens at runtime
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2016-04-06 13:54:22 +02:00 |
LWSkaExporter
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Fixes II
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2016-03-23 20:42:20 +03:00 |
MakeFONT
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Add GPL header to files
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2016-03-11 18:20:51 -06:00 |
Modeler
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Merge github.com:Croteam-Official/Serious-Engine
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2016-04-02 23:56:12 -04:00 |
Models
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Add GPL header to files
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2016-03-11 18:20:51 -06:00 |
ModelsMP
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Add GPL header to files
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2016-03-11 18:20:51 -06:00 |
RCon
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Add GPL header to files
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2016-03-11 18:20:51 -06:00 |
SeriousSam
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Fixed a string-literal-to-char* conversion warning.
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2016-04-04 22:42:06 -04:00 |
SeriousSkaStudio
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Remove generated files
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2016-03-14 02:55:58 +03:00 |
Shaders
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Merge github.com:Croteam-Official/Serious-Engine
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2016-04-02 23:56:12 -04:00 |
WorldEditor
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Resolve conflicts
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2016-04-01 01:00:14 +03:00 |
All.sln
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Engine: Return dynamic vorbisfile library loading.
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2016-04-03 23:45:57 +03:00 |
bison.simple
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Uploading full engine sources
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2016-03-11 15:57:17 +02:00 |
build-linux.sh
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Initial add of build-linux.sh
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2016-04-03 01:23:42 -04:00 |
build-mac.sh
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Build on Mac OS X with reported number of CPU cores.
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2016-04-03 00:00:04 -04:00 |
CMakeLists.txt
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ASM is now an Option, and so is Pandora build. Tremor can be used instead of Vorbis, and the binary is rename to ssam to avoid collision in name for inplace compiling
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2016-04-06 13:31:53 +02:00 |