Ryan C. Gordon
43e4866df4
Fixed a mismerge.
2016-03-30 01:27:59 -04:00
Ryan C. Gordon
18b339a2b6
Uncommented to include Terrain.h. Let's see what happens.
2016-03-30 01:25:58 -04:00
Ryan C. Gordon
2f10f864d8
Silence a whole bunch of warnings about string literals vs non-const char *.
2016-03-29 12:51:34 -04:00
Ryan C. Gordon
a4000c69a8
Clean out a bunch of compiler warnings.
2016-03-29 12:51:33 -04:00
Ryan C. Gordon
bafa5fca05
Blank .es files confuse ECC, so remove them.
2016-03-28 23:51:18 -04:00
Ryan C. Gordon
e564f155e5
Updated Makefile to (maybe) build this on a modern Mac.
2016-03-28 23:51:18 -04:00
Ryan C. Gordon
24cb244d43
First attempt to hand-merge Ryan's Linux and Mac OS X port.
...
This was a _ton_ of changes, made 15 years ago, so there are probably some
problems to work out still.
Among others: Engine/Base/Stream.* was mostly abandoned and will need to be
re-ported.
Still, this is a pretty good start, and probably holds a world record for
lines of changes or something. :)
2016-03-28 23:46:13 -04:00
SLAwww
a7af6eb20b
Removing generated files
2016-03-11 16:47:14 +02:00
SLAwww
89c9fc2bf9
Update GameAgent.txt
2016-03-11 16:12:57 +02:00
SLAwww
8068ab1fa2
Uploading missing files and folders
2016-03-11 16:09:10 +02:00
SLAwww
111de045d0
Delete Empty
2016-03-11 16:06:45 +02:00
SLAwww
ca3048de3b
Create Empty
2016-03-11 16:06:22 +02:00
SLAwww
b588995f25
Delete Empty
2016-03-11 16:06:05 +02:00
SLAwww
27ca26fb3d
Create Empty
2016-03-11 16:05:49 +02:00
SLAwww
9d8b787be2
Uploading full engine sources
2016-03-11 15:57:17 +02:00
SLAwww
4b8c6df082
Update README.md
2016-03-11 15:29:05 +02:00
SLAwww
d6f53ccadb
Initial commit
2016-03-11 15:28:41 +02:00