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Fixed a mismerge.
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@ -122,7 +122,7 @@ INDEX gam_iObserverOffset = 0;
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INDEX gam_iStartDifficulty = 1;
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INDEX gam_iStartMode = 0;
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CTString gam_strGameSpyExtras = "";
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CTString gam_strGameAgentExtras = "";
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INDEX gam_iBlood = 2; // 0=none, 1=green, 2=red, 3=hippie
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INDEX gam_bGibs = TRUE;
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