mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-25 15:14:51 +01:00
Clean out a bunch of compiler warnings.
This commit is contained in:
parent
bafa5fca05
commit
a4000c69a8
|
@ -681,19 +681,19 @@ inline CEntity& CEntityPointer::operator*(void) const { return *ep_pen; }
|
|||
/////////////////////////////////////////////////////////////////////
|
||||
// Reference counting functions
|
||||
inline void CEntity::AddReference(void) {
|
||||
if (this!=NULL) {
|
||||
//if (this!=NULL) {
|
||||
ASSERT(en_ctReferences>=0);
|
||||
en_ctReferences++;
|
||||
}
|
||||
//}
|
||||
};
|
||||
inline void CEntity::RemReference(void) {
|
||||
if (this!=NULL) {
|
||||
//if (this!=NULL) {
|
||||
ASSERT(en_ctReferences>0);
|
||||
en_ctReferences--;
|
||||
if(en_ctReferences==0) {
|
||||
delete this;
|
||||
}
|
||||
}
|
||||
//}
|
||||
};
|
||||
|
||||
/*
|
||||
|
|
|
@ -168,7 +168,7 @@ public:
|
|||
GfxWrap tp_eWrapU, tp_eWrapV; // wrapping states
|
||||
inline CTexParams(void) { Clear(); tp_bSingleMipmap = FALSE; };
|
||||
inline void Clear(void) { tp_iFilter = 00; tp_iAnisotropy = 0; tp_eWrapU = tp_eWrapV = (GfxWrap)NONE; };
|
||||
inline BOOL IsEqual( CTexParams tp) { return tp_iFilter==tp.tp_iFilter && tp_iAnisotropy==tp_iAnisotropy &&
|
||||
inline BOOL IsEqual( CTexParams tp) { return tp_iFilter==tp.tp_iFilter && tp_iAnisotropy==tp.tp_iAnisotropy &&
|
||||
tp_eWrapU==tp.tp_eWrapU && tp_eWrapV==tp.tp_eWrapV; };
|
||||
};
|
||||
|
||||
|
|
|
@ -67,7 +67,7 @@ template<class Type>
|
|||
inline Type &CStaticStackArray<Type>::Push(void) {
|
||||
sa_UsedCount++;
|
||||
if (sa_UsedCount>CStaticArray<Type>::Count()) {
|
||||
Expand(CStaticArray<Type>::Count()+sa_ctAllocationStep);
|
||||
this->Expand(CStaticArray<Type>::Count()+sa_ctAllocationStep);
|
||||
}
|
||||
ASSERT(sa_UsedCount <= CStaticArray<Type>::Count());
|
||||
return CStaticArray<Type>::operator[](sa_UsedCount-1);
|
||||
|
|
|
@ -588,14 +588,13 @@ procedures:
|
|||
PlayCamera()
|
||||
{
|
||||
// eventually add to movers list
|
||||
CCameraMarker &cm = (CCameraMarker&)*m_penTarget;
|
||||
// if auto rotating
|
||||
if( m_bAutoRotation)
|
||||
{
|
||||
jump PlayAutoRotatingCamera();
|
||||
}
|
||||
// if there is at least one marker
|
||||
else if( &cm!=NULL)
|
||||
else if( m_penTarget!=NULL)
|
||||
{
|
||||
// treat camera as movable
|
||||
jump PlayMovingCamera();
|
||||
|
|
Loading…
Reference in New Issue
Block a user