mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 02:40:26 +01:00
16 lines
734 B
C
16 lines
734 B
C
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
|
|
|
#ifndef SE_INCL_TERRAIN_RAY_CASTING_H
|
|
#define SE_INCL_TERRAIN_RAY_CASTING_H
|
|
#ifdef PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
|
|
FLOAT TestRayCastHit(CTerrain *ptrTerrain, const FLOATmatrix3D &mRotation, const FLOAT3D &vPosition,
|
|
const FLOAT3D &vOrigin, const FLOAT3D &vTarget,const FLOAT fOldDistance,
|
|
const BOOL bHitInvisibleTris);
|
|
|
|
FLOAT TestRayCastHit(CTerrain *ptrTerrain, const FLOATmatrix3D &mRotation, const FLOAT3D &vPosition,
|
|
const FLOAT3D &vOrigin, const FLOAT3D &vTarget,const FLOAT fOldDistance,
|
|
const BOOL bHitInvisibleTris, FLOATplane3D &plHitPlane, FLOAT3D &vHitPoint);
|
|
#endif |