Serious-Engine/Sources/Engine/Base/Shell.h
Ryan C. Gordon 24cb244d43 First attempt to hand-merge Ryan's Linux and Mac OS X port.
This was a _ton_ of changes, made 15 years ago, so there are probably some
problems to work out still.

Among others: Engine/Base/Stream.* was mostly abandoned and will need to be
re-ported.

Still, this is a pretty good start, and probably holds a world record for
lines of changes or something.  :)
2016-03-28 23:46:13 -04:00

64 lines
1.9 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef SE_INCL_SHELL_H
#define SE_INCL_SHELL_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
#include <Engine/Base/Synchronization.h>
#include <Engine/Templates/DynamicArray.h>
#include <Engine/Base/Shell_internal.h>
#define NEXTARGUMENT(type) ( *((type*&)pArgs)++ )
// Object that takes care of shell functions, variables, macros etc.
class ENGINE_API CShell {
public:
// implementation:
CTCriticalSection sh_csShell; // critical section for access to shell data
CDynamicArray<CShellSymbol> sh_assSymbols; // all defined symbols
// Get a shell symbol by its name.
CShellSymbol *GetSymbol(const CTString &strName, BOOL bDeclaredOnly);
// Report error in shell script processing.
void ErrorF(const char *strFormat, ...);
// interface:
// Constructor.
CShell(void);
~CShell(void);
// Initialize the shell.
void Initialize(void);
// Declare a symbol in the shell.
void DeclareSymbol(const CTString &strDeclaration, void *pvValue);
/* rcg10072001 Added this version of DeclareSymbol()... */
void DeclareSymbol(const char *strDeclaration, void *pvValue);
// Execute command(s).
void Execute(const CTString &strCommands);
// Save shell commands to restore persistent symbols to a script file
void StorePersistentSymbols(const CTFileName &fnScript);
// get/set symbols
FLOAT GetFLOAT(const CTString &strName);
void SetFLOAT(const CTString &strName, FLOAT fValue);
INDEX GetINDEX(const CTString &strName);
void SetINDEX(const CTString &strName, INDEX iValue);
CTString GetString(const CTString &strName);
void SetString(const CTString &strName, const CTString &strValue);
CTString GetValue(const CTString &strName);
void SetValue(const CTString &strName, const CTString &strValue);
};
// pointer to global shell object
ENGINE_API extern CShell *_pShell;
#endif /* include-once check. */