Serious-Engine/Sources
Ryan C. Gordon 9820436fbe First pass at cleaning out 64-bit issues.
Touches a lot of code to remove long constants like "1L", so this patch is
large and ugly, but I think it makes all those Clamp() calls look nicer in
the long run.

Most of the game is 64-bit clean, since we can build without assembly code
now. I've marked the things that are obviously still wrong with STUBBED lines.

That being said: a 64-bit build can already run the demos mostly correctly,
so we're actually almost there!

There are a few obvious things that are obviously wrong, to be fixed.
2016-04-06 23:20:29 -04:00
..
DecodeReport Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
DedicatedServer Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Depend Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Ecc Merge github.com:Croteam-Official/Serious-Engine 2016-04-04 02:41:23 -04:00
Engine First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
EngineGui Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
EntitiesMP First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
External Moved Ogg Vorbis files to the "External" directory, plugged into CMake project. 2016-04-04 02:43:12 -04:00
GameGUIMP Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
GameMP First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
LWSkaExporter Fixes II 2016-03-23 20:42:20 +03:00
MakeFONT Add GPL header to files 2016-03-11 18:20:51 -06:00
Modeler Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Models Add GPL header to files 2016-03-11 18:20:51 -06:00
ModelsMP Add GPL header to files 2016-03-11 18:20:51 -06:00
RCon Add GPL header to files 2016-03-11 18:20:51 -06:00
SeriousSam First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
SeriousSkaStudio Remove generated files 2016-03-14 02:55:58 +03:00
Shaders First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
WorldEditor Resolve conflicts 2016-04-01 01:00:14 +03:00
All.sln Engine: Return dynamic vorbisfile library loading. 2016-04-03 23:45:57 +03:00
bison.simple Uploading full engine sources 2016-03-11 15:57:17 +02:00
build-linux.sh First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
build-mac.sh Build on Mac OS X with reported number of CPU cores. 2016-04-03 00:00:04 -04:00
CMakeLists.txt Define PLATFORM_PANDORA instead of PANDORA, to match other targets. 2016-04-06 13:40:08 -04:00