Serious-Engine/Sources
Daniel Gibson 8d26863a51 Improve some portable C implementations of math functions
* FloatToInt() should now  round correctly ot nearest, even for
  negative numbers
* Log2() now calls log2f() instead of log10()*3.321 - no idea what the
  previous code was about, I doubt it's faster (and the ASM code uses
  something like log2, too).
* FastLog2() (for integers) now uses __builtin_clz() when building with
  GCC/clang - the resulting ASM should be pretty similar to the inline
  ASM below. I wonder why that function takes signed ints, log2(-1) in
  reality is an irrational number (but the function returns 31)..
  Also, both the inline ASM and my version return 0 for Log2(0), but
  INT_MIN would be closer to the truth
* commented out FastMaxLog2(), it's unused.
* implemented _rotl() using a fast(er) trick from
  http://blog.regehr.org/archives/1063
2016-04-17 23:15:56 +02:00
..
cmake FindSDL2.cmake: Added module to help find system libraries for SDL2 2016-04-12 01:21:25 -04:00
DecodeReport Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
DedicatedServer DedicatedServer: declare a dummy _hwndMain 2016-04-13 02:25:58 +01:00
Depend Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Ecc Don't #include <malloc.h> on Linux, only on Windows 2016-04-17 01:06:39 +02:00
Engine Improve some portable C implementations of math functions 2016-04-17 23:15:56 +02:00
EngineGui Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Entities It compile now 2016-04-08 07:51:13 +02:00
EntitiesMP Float fest\! 2016-04-07 18:13:50 +02:00
External First attempt at a port to SDL2. Untested! 2016-04-09 02:18:57 -04:00
GameGUIMP Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
GameMP Better #if condition, and add a warning to be better checked latter 2016-04-13 08:21:50 +02:00
LWSkaExporter Fixes II 2016-03-23 20:42:20 +03:00
MakeFONT Add GPL header to files 2016-03-11 18:20:51 -06:00
Modeler Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Models Add GPL header to files 2016-03-11 18:20:51 -06:00
ModelsMP Add GPL header to files 2016-03-11 18:20:51 -06:00
RCon Add GPL header to files 2016-03-11 18:20:51 -06:00
SeriousSam mntent.h is another linuxism and unnecessary on FreeBSD. 2016-04-12 19:27:52 +02:00
SeriousSkaStudio Remove generated files 2016-03-14 02:55:58 +03:00
Shaders First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
WorldEditor Resolve conflicts 2016-04-01 01:00:14 +03:00
All.sln Engine: Return dynamic vorbisfile library loading. 2016-04-03 23:45:57 +03:00
bison.simple Uploading full engine sources 2016-03-11 15:57:17 +02:00
build-linux.sh First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
build-mac.sh Build on Mac OS X with reported number of CPU cores. 2016-04-03 00:00:04 -04:00
CMakeLists.txt Merge pull request #24 from ptitSeb/master 2016-04-15 14:52:56 -04:00