..
cmake
FindSDL2.cmake: Added module to help find system libraries for SDL2
2016-04-12 01:21:25 -04:00
DecodeReport
Merge github.com:Croteam-Official/Serious-Engine
2016-04-02 23:56:12 -04:00
DedicatedServer
DedicatedServer: declare a dummy _hwndMain
2016-04-13 02:25:58 +01:00
Depend
Merge github.com:Croteam-Official/Serious-Engine
2016-04-02 23:56:12 -04:00
Ecc
Don't #include <malloc.h> on Linux, only on Windows
2016-04-17 01:06:39 +02:00
Engine
fix build on gcc 4.8
2016-04-18 23:55:41 +03:00
EngineGui
Merge github.com:Croteam-Official/Serious-Engine
2016-04-02 23:56:12 -04:00
Entities
It compile now
2016-04-08 07:51:13 +02:00
EntitiesMP
Float fest\!
2016-04-07 18:13:50 +02:00
External
First attempt at a port to SDL2. Untested!
2016-04-09 02:18:57 -04:00
GameGUIMP
Merge github.com:Croteam-Official/Serious-Engine
2016-04-02 23:56:12 -04:00
GameMP
Better #if condition, and add a warning to be better checked latter
2016-04-13 08:21:50 +02:00
LWSkaExporter
Fixes II
2016-03-23 20:42:20 +03:00
MakeFONT
Add GPL header to files
2016-03-11 18:20:51 -06:00
Modeler
Merge github.com:Croteam-Official/Serious-Engine
2016-04-02 23:56:12 -04:00
Models
Add GPL header to files
2016-03-11 18:20:51 -06:00
ModelsMP
Add GPL header to files
2016-03-11 18:20:51 -06:00
RCon
Add GPL header to files
2016-03-11 18:20:51 -06:00
SeriousSam
mntent.h is another linuxism and unnecessary on FreeBSD.
2016-04-12 19:27:52 +02:00
SeriousSkaStudio
Remove generated files
2016-03-14 02:55:58 +03:00
Shaders
First pass at cleaning out 64-bit issues.
2016-04-06 23:20:29 -04:00
WorldEditor
Resolve conflicts
2016-04-01 01:00:14 +03:00
All.sln
Engine: Return dynamic vorbisfile library loading.
2016-04-03 23:45:57 +03:00
bison.simple
Uploading full engine sources
2016-03-11 15:57:17 +02:00
build-linux.sh
First pass at cleaning out 64-bit issues.
2016-04-06 23:20:29 -04:00
build-mac.sh
Build on Mac OS X with reported number of CPU cores.
2016-04-03 00:00:04 -04:00
CMakeLists.txt
Merge pull request #24 from ptitSeb/master
2016-04-15 14:52:56 -04:00