Serious-Engine/Sources
Ryan C. Gordon 75b824ddf8 Removed the exception handling code from CTStream.
I think this is a leftover from the mmap()-like code that used to be
in the engine, but now it's a lot of complexity to basically test this:

- Was this a memory access violation?
- If no, crash.
- If yes:
  - Was it part of a CTStream?
  - If no, crash.
  - If yes, crash.

Instead, let's just crash.   :)

(If I'm misunderstanding this, just roll back from revision control.)
2016-03-31 12:22:55 -04:00
..
DecodeReport First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
DedicatedServer Silence a whole bunch of warnings about string literals vs non-const char *. 2016-03-29 12:51:34 -04:00
Depend First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Ecc Adding regenerated parsers so they'll stop spamming my diffs. 2016-03-30 10:59:17 -04:00
Engine Removed the exception handling code from CTStream. 2016-03-31 12:22:55 -04:00
EngineGui Uploading full engine sources 2016-03-11 15:57:17 +02:00
EntitiesMP Silence a whole bunch of warnings about string literals vs non-const char *. 2016-03-29 12:51:34 -04:00
External/SDL12 First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
GameGUIMP First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
GameMP Fixed filename case on an include statement. 2016-03-30 04:00:23 -04:00
LWSkaExporter Uploading full engine sources 2016-03-11 15:57:17 +02:00
MakeFONT Uploading full engine sources 2016-03-11 15:57:17 +02:00
Modeler First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Models Uploading full engine sources 2016-03-11 15:57:17 +02:00
ModelsMP Uploading full engine sources 2016-03-11 15:57:17 +02:00
RCon Uploading full engine sources 2016-03-11 15:57:17 +02:00
SeriousSam Fixed mismerge. 2016-03-30 01:36:03 -04:00
SeriousSkaStudio Uploading full engine sources 2016-03-11 15:57:17 +02:00
Shaders First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
WorldEditor Uploading full engine sources 2016-03-11 15:57:17 +02:00
All.sln Uploading full engine sources 2016-03-11 15:57:17 +02:00
bison.simple Uploading full engine sources 2016-03-11 15:57:17 +02:00
Makefile Bunch more work on getting this to compile. Down to Stream and Gfx_OpenGL now. 2016-03-30 13:41:30 -04:00