Serious-Engine/Sources/Engine/Network
Daniel Gibson b437abf10d Use PointerToID() for sound-event ID in CSoundObject::Play()/Stop()
so that code should be 64bit-clean now.
2016-04-21 16:21:47 +02:00
..
ActionBuffer.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
ActionBuffer.h Add GPL header to files 2016-03-11 18:20:51 -06:00
Buffer.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Buffer.h Add GPL header to files 2016-03-11 18:20:51 -06:00
ClientInterface.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
ClientInterface.h Add GPL header to files 2016-03-11 18:20:51 -06:00
Common.h Add GPL header to files 2016-03-11 18:20:51 -06:00
CommunicationInterface.cpp Building on GNU/kFreeBSD and possibly Hurd 2016-04-04 20:34:34 -04:00
CommunicationInterface.h Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Compression.cpp Fixed what appears to be an uninitialized memory access. 2016-04-12 01:27:40 -04:00
Compression.h Add GPL header to files 2016-03-11 18:20:51 -06:00
CPacket.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
CPacket.h Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Diff.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Diff.h Add GPL header to files 2016-03-11 18:20:51 -06:00
EMsgBuffer.cpp Cannot cast a Float to Unsigned integer directly on ARM, of sign will be lost, so double cast 2016-04-06 22:45:01 +02:00
EMsgBuffer.h Add GPL header to files 2016-03-11 18:20:51 -06:00
EntityHashing.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
EntityHashing.h Add GPL header to files 2016-03-11 18:20:51 -06:00
LevelChange.h Add GPL header to files 2016-03-11 18:20:51 -06:00
MessageDispatcher.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
MessageDispatcher.h Add GPL header to files 2016-03-11 18:20:51 -06:00
Network.cpp CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var 2016-04-18 18:52:52 +02:00
Network.h Fixed SeriousSam and GameAgent bugs 2016-03-30 16:54:30 +03:00
NetworkMessage.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
NetworkMessage.h Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
NetworkProfile.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
NetworkProfile.h Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Packet.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Packet.h Add GPL header to files 2016-03-11 18:20:51 -06:00
PlayerBuffer.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
PlayerBuffer.h Add GPL header to files 2016-03-11 18:20:51 -06:00
PlayerSource.cpp First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
PlayerSource.h Add GPL header to files 2016-03-11 18:20:51 -06:00
PlayerTarget.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
PlayerTarget.h Add GPL header to files 2016-03-11 18:20:51 -06:00
Server.cpp First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
Server.h Add GPL header to files 2016-03-11 18:20:51 -06:00
SessionSocket.h Add GPL header to files 2016-03-11 18:20:51 -06:00
SessionState.cpp First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
SessionState.h Use PointerToID() for sound-event ID in CSoundObject::Play()/Stop() 2016-04-21 16:21:47 +02:00