mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-26 12:15:53 +01:00
121 lines
3.4 KiB
C++
121 lines
3.4 KiB
C++
|
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||
|
|
||
|
#include "StdH.h"
|
||
|
#include <Engine/CurrentVersion.h>
|
||
|
#include "MenuPrinting.h"
|
||
|
#include "VarList.h"
|
||
|
#include "MVar.h"
|
||
|
|
||
|
extern BOOL _bVarChanged;
|
||
|
|
||
|
|
||
|
void CVarMenu::Initialize_t(void)
|
||
|
{
|
||
|
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
||
|
gm_mgTitle.mg_strText = "";
|
||
|
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
||
|
|
||
|
for (INDEX iLabel = 0; iLabel<VARS_ON_SCREEN; iLabel++)
|
||
|
{
|
||
|
INDEX iPrev = (VARS_ON_SCREEN + iLabel - 1) % VARS_ON_SCREEN;
|
||
|
INDEX iNext = (iLabel + 1) % VARS_ON_SCREEN;
|
||
|
// initialize label gadgets
|
||
|
gm_mgVar[iLabel].mg_pmgUp = &gm_mgVar[iPrev];
|
||
|
gm_mgVar[iLabel].mg_pmgDown = &gm_mgVar[iNext];
|
||
|
gm_mgVar[iLabel].mg_pmgLeft = &gm_mgApply;
|
||
|
gm_mgVar[iLabel].mg_boxOnScreen = BoxMediumRow(iLabel);
|
||
|
gm_mgVar[iLabel].mg_pActivatedFunction = NULL; // never called!
|
||
|
gm_lhGadgets.AddTail(gm_mgVar[iLabel].mg_lnNode);
|
||
|
}
|
||
|
|
||
|
gm_mgApply.mg_boxOnScreen = BoxMediumRow(16.5f);
|
||
|
gm_mgApply.mg_bfsFontSize = BFS_LARGE;
|
||
|
gm_mgApply.mg_iCenterI = 1;
|
||
|
gm_mgApply.mg_pmgLeft =
|
||
|
gm_mgApply.mg_pmgRight =
|
||
|
gm_mgApply.mg_pmgUp =
|
||
|
gm_mgApply.mg_pmgDown = &gm_mgVar[0];
|
||
|
gm_mgApply.mg_strText = TRANS("APPLY");
|
||
|
gm_mgApply.mg_strTip = TRANS("apply changes");
|
||
|
gm_lhGadgets.AddTail(gm_mgApply.mg_lnNode);
|
||
|
gm_mgApply.mg_pActivatedFunction = NULL;
|
||
|
|
||
|
gm_lhGadgets.AddTail(gm_mgArrowUp.mg_lnNode);
|
||
|
gm_lhGadgets.AddTail(gm_mgArrowDn.mg_lnNode);
|
||
|
gm_mgArrowUp.mg_adDirection = AD_UP;
|
||
|
gm_mgArrowDn.mg_adDirection = AD_DOWN;
|
||
|
gm_mgArrowUp.mg_boxOnScreen = BoxArrow(AD_UP);
|
||
|
gm_mgArrowDn.mg_boxOnScreen = BoxArrow(AD_DOWN);
|
||
|
gm_mgArrowUp.mg_pmgRight = gm_mgArrowUp.mg_pmgDown =
|
||
|
&gm_mgVar[0];
|
||
|
gm_mgArrowDn.mg_pmgRight = gm_mgArrowDn.mg_pmgUp =
|
||
|
&gm_mgVar[VARS_ON_SCREEN - 1];
|
||
|
|
||
|
gm_ctListVisible = VARS_ON_SCREEN;
|
||
|
gm_pmgArrowUp = &gm_mgArrowUp;
|
||
|
gm_pmgArrowDn = &gm_mgArrowDn;
|
||
|
gm_pmgListTop = &gm_mgVar[0];
|
||
|
gm_pmgListBottom = &gm_mgVar[VARS_ON_SCREEN - 1];
|
||
|
}
|
||
|
|
||
|
void CVarMenu::FillListItems(void)
|
||
|
{
|
||
|
// disable all items first
|
||
|
for (INDEX i = 0; i<VARS_ON_SCREEN; i++) {
|
||
|
gm_mgVar[i].mg_bEnabled = FALSE;
|
||
|
gm_mgVar[i].mg_pvsVar = NULL;
|
||
|
gm_mgVar[i].mg_iInList = -2;
|
||
|
}
|
||
|
BOOL bHasFirst = FALSE;
|
||
|
BOOL bHasLast = FALSE;
|
||
|
INDEX ctLabels = _lhVarSettings.Count();
|
||
|
INDEX iLabel = 0;
|
||
|
|
||
|
FOREACHINLIST(CVarSetting, vs_lnNode, _lhVarSettings, itvs) {
|
||
|
CVarSetting &vs = *itvs;
|
||
|
INDEX iInMenu = iLabel - gm_iListOffset;
|
||
|
if ((iLabel >= gm_iListOffset) &&
|
||
|
(iLabel<(gm_iListOffset + VARS_ON_SCREEN)))
|
||
|
{
|
||
|
bHasFirst |= (iLabel == 0);
|
||
|
bHasLast |= (iLabel == ctLabels - 1);
|
||
|
gm_mgVar[iInMenu].mg_pvsVar = &vs;
|
||
|
gm_mgVar[iInMenu].mg_strTip = vs.vs_strTip;
|
||
|
gm_mgVar[iInMenu].mg_bEnabled = gm_mgVar[iInMenu].IsEnabled();
|
||
|
gm_mgVar[iInMenu].mg_iInList = iLabel;
|
||
|
}
|
||
|
iLabel++;
|
||
|
}
|
||
|
// enable/disable up/down arrows
|
||
|
gm_mgArrowUp.mg_bEnabled = !bHasFirst && ctLabels>0;
|
||
|
gm_mgArrowDn.mg_bEnabled = !bHasLast && ctLabels>0;
|
||
|
}
|
||
|
|
||
|
void CVarMenu::StartMenu(void)
|
||
|
{
|
||
|
LoadVarSettings(gm_fnmMenuCFG);
|
||
|
// set default parameters for the list
|
||
|
gm_iListOffset = 0;
|
||
|
gm_ctListTotal = _lhVarSettings.Count();
|
||
|
gm_iListWantedItem = 0;
|
||
|
CGameMenu::StartMenu();
|
||
|
}
|
||
|
|
||
|
void CVarMenu::EndMenu(void)
|
||
|
{
|
||
|
// disable all items first
|
||
|
for (INDEX i = 0; i<VARS_ON_SCREEN; i++) {
|
||
|
gm_mgVar[i].mg_bEnabled = FALSE;
|
||
|
gm_mgVar[i].mg_pvsVar = NULL;
|
||
|
gm_mgVar[i].mg_iInList = -2;
|
||
|
}
|
||
|
FlushVarSettings(FALSE);
|
||
|
_bVarChanged = FALSE;
|
||
|
}
|
||
|
|
||
|
void CVarMenu::Think(void)
|
||
|
{
|
||
|
gm_mgApply.mg_bEnabled = _bVarChanged;
|
||
|
extern void FixupBackButton(CGameMenu *pgm);
|
||
|
FixupBackButton(this);
|
||
|
}
|