/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #include "StdH.h" #include <Engine/CurrentVersion.h> #include "MenuPrinting.h" #include "VarList.h" #include "MVar.h" extern BOOL _bVarChanged; void CVarMenu::Initialize_t(void) { gm_mgTitle.mg_boxOnScreen = BoxTitle(); gm_mgTitle.mg_strText = ""; gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode); for (INDEX iLabel = 0; iLabel<VARS_ON_SCREEN; iLabel++) { INDEX iPrev = (VARS_ON_SCREEN + iLabel - 1) % VARS_ON_SCREEN; INDEX iNext = (iLabel + 1) % VARS_ON_SCREEN; // initialize label gadgets gm_mgVar[iLabel].mg_pmgUp = &gm_mgVar[iPrev]; gm_mgVar[iLabel].mg_pmgDown = &gm_mgVar[iNext]; gm_mgVar[iLabel].mg_pmgLeft = &gm_mgApply; gm_mgVar[iLabel].mg_boxOnScreen = BoxMediumRow(iLabel); gm_mgVar[iLabel].mg_pActivatedFunction = NULL; // never called! gm_lhGadgets.AddTail(gm_mgVar[iLabel].mg_lnNode); } gm_mgApply.mg_boxOnScreen = BoxMediumRow(16.5f); gm_mgApply.mg_bfsFontSize = BFS_LARGE; gm_mgApply.mg_iCenterI = 1; gm_mgApply.mg_pmgLeft = gm_mgApply.mg_pmgRight = gm_mgApply.mg_pmgUp = gm_mgApply.mg_pmgDown = &gm_mgVar[0]; gm_mgApply.mg_strText = TRANS("APPLY"); gm_mgApply.mg_strTip = TRANS("apply changes"); gm_lhGadgets.AddTail(gm_mgApply.mg_lnNode); gm_mgApply.mg_pActivatedFunction = NULL; gm_lhGadgets.AddTail(gm_mgArrowUp.mg_lnNode); gm_lhGadgets.AddTail(gm_mgArrowDn.mg_lnNode); gm_mgArrowUp.mg_adDirection = AD_UP; gm_mgArrowDn.mg_adDirection = AD_DOWN; gm_mgArrowUp.mg_boxOnScreen = BoxArrow(AD_UP); gm_mgArrowDn.mg_boxOnScreen = BoxArrow(AD_DOWN); gm_mgArrowUp.mg_pmgRight = gm_mgArrowUp.mg_pmgDown = &gm_mgVar[0]; gm_mgArrowDn.mg_pmgRight = gm_mgArrowDn.mg_pmgUp = &gm_mgVar[VARS_ON_SCREEN - 1]; gm_ctListVisible = VARS_ON_SCREEN; gm_pmgArrowUp = &gm_mgArrowUp; gm_pmgArrowDn = &gm_mgArrowDn; gm_pmgListTop = &gm_mgVar[0]; gm_pmgListBottom = &gm_mgVar[VARS_ON_SCREEN - 1]; } void CVarMenu::FillListItems(void) { // disable all items first for (INDEX i = 0; i<VARS_ON_SCREEN; i++) { gm_mgVar[i].mg_bEnabled = FALSE; gm_mgVar[i].mg_pvsVar = NULL; gm_mgVar[i].mg_iInList = -2; } BOOL bHasFirst = FALSE; BOOL bHasLast = FALSE; INDEX ctLabels = _lhVarSettings.Count(); INDEX iLabel = 0; FOREACHINLIST(CVarSetting, vs_lnNode, _lhVarSettings, itvs) { CVarSetting &vs = *itvs; INDEX iInMenu = iLabel - gm_iListOffset; if ((iLabel >= gm_iListOffset) && (iLabel<(gm_iListOffset + VARS_ON_SCREEN))) { bHasFirst |= (iLabel == 0); bHasLast |= (iLabel == ctLabels - 1); gm_mgVar[iInMenu].mg_pvsVar = &vs; gm_mgVar[iInMenu].mg_strTip = vs.vs_strTip; gm_mgVar[iInMenu].mg_bEnabled = gm_mgVar[iInMenu].IsEnabled(); gm_mgVar[iInMenu].mg_iInList = iLabel; } iLabel++; } // enable/disable up/down arrows gm_mgArrowUp.mg_bEnabled = !bHasFirst && ctLabels>0; gm_mgArrowDn.mg_bEnabled = !bHasLast && ctLabels>0; } void CVarMenu::StartMenu(void) { LoadVarSettings(gm_fnmMenuCFG); // set default parameters for the list gm_iListOffset = 0; gm_ctListTotal = _lhVarSettings.Count(); gm_iListWantedItem = 0; CGameMenu::StartMenu(); } void CVarMenu::EndMenu(void) { // disable all items first for (INDEX i = 0; i<VARS_ON_SCREEN; i++) { gm_mgVar[i].mg_bEnabled = FALSE; gm_mgVar[i].mg_pvsVar = NULL; gm_mgVar[i].mg_iInList = -2; } FlushVarSettings(FALSE); _bVarChanged = FALSE; } void CVarMenu::Think(void) { gm_mgApply.mg_bEnabled = _bVarChanged; extern void FixupBackButton(CGameMenu *pgm); FixupBackButton(this); }