mirror of
https://github.com/ptitSeb/Serious-Engine
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b30d3d86d8
At least on my system floor() and log10() return double, so the other arguments to Clamp() and ClampDn() didn't match anymore, now being float instead of double. I replaced the calls to log10f() and floorf() to avoid any ambiguities. |
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.. | ||
Common.cpp | ||
Common.h | ||
EmanatingParticles.cpp | ||
EmanatingParticles.h | ||
Flags.h | ||
GameInterface.h | ||
HUD.cpp | ||
Particles.cpp | ||
Particles.h | ||
PathFinding.cpp | ||
PathFinding.h | ||
Stats.cpp | ||
WeaponPositions.h |