Serious-Engine/Sources/Modeler/DlgCreateSpecularTexture.h
2016-03-11 15:57:17 +02:00

87 lines
2.4 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_DLGCREATESPECULARTEXTURE_H__8B415FA3_E1DD_11D2_8534_004095812ACC__INCLUDED_)
#define AFX_DLGCREATESPECULARTEXTURE_H__8B415FA3_E1DD_11D2_8534_004095812ACC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgCreateSpecularTexture.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgCreateSpecularTexture dialog
class CDlgCreateSpecularTexture : public CDialog
{
// Construction
public:
BOOL m_bCustomWindowsCreated;
CPlacement3D m_plPlacement;
CModelObject m_moModel;
CTextureObject m_toBackground;
int m_iTimerID;
CWnd m_wndGraph;
CWnd m_wndPreview;
CDrawPort *m_pGraphDrawPort;
CViewPort *m_pGraphViewPort;
CDrawPort *m_pPreviewDrawPort;
CViewPort *m_pPreviewViewPort;
CDlgCreateSpecularTexture(CWnd* pParent = NULL); // standard constructor
FLOAT GetFactorForPercentage( INDEX iSlider);
void CreateTexture( CTFileName fnTexture, FLOAT fExp);
void DrawGraph( CDrawPort *pdp, FLOAT fExp);
void DrawPreview( CDrawPort *pdp, FLOAT fExp);
void RenderGraph(void);
void RenderPreview(void);
// Dialog Data
//{{AFX_DATA(CDlgCreateSpecularTexture)
enum { IDD = IDD_CREATE_SPECULAR_TEXTURE };
CSliderCtrl m_sliderSpecularExponent;
CColoredButton m_colorSpecular;
CComboBox m_comboSizeInPixels;
CColoredButton m_colorLight;
CColoredButton m_colorAmbient;
CString m_strNumericalExponent;
BOOL m_bAutoRotate;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgCreateSpecularTexture)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgCreateSpecularTexture)
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnPaint();
virtual BOOL OnInitDialog();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnDestroy();
afx_msg void OnAutoRotate();
afx_msg void OnSelchangeSizeInPixels();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGCREATESPECULARTEXTURE_H__8B415FA3_E1DD_11D2_8534_004095812ACC__INCLUDED_)