Serious-Engine/Sources/Engine/Graphics
notaz 1f70d4e242 rework asm to always fall back to portable C code
with this there is no need to worry about x86 asm switch for other
platforms.
2016-04-25 00:14:29 +03:00
..
SDL First attempt at a port to SDL2. Untested! 2016-04-09 02:18:57 -04:00
Win32 Fix up some mismerges and get the OpenGL code to compile again. 2016-03-31 12:26:43 -04:00
Adapter.cpp Whoops, forgot to actually enumerate physical display resolutions. 2016-04-10 00:54:45 -04:00
Adapter.h Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Benchmark.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Color.cpp rework asm to always fall back to portable C code 2016-04-25 00:14:29 +03:00
Color.h rework asm to always fall back to portable C code 2016-04-25 00:14:29 +03:00
DepthCheck.cpp First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
DisplayMode.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
DisplayMode.h Add GPL header to files 2016-03-11 18:20:51 -06:00
DrawPort_Particles.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
DrawPort_RenderScene.cpp rework asm to always fall back to portable C code 2016-04-25 00:14:29 +03:00
DrawPort.cpp Resolved some 64bit issues, marked/commented some others 2016-04-17 23:35:04 +02:00
DrawPort.h Add GPL header to files 2016-03-11 18:20:51 -06:00
Fog_internal.h First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
Fog.cpp rework asm to always fall back to portable C code 2016-04-25 00:14:29 +03:00
Fog.h Add GPL header to files 2016-03-11 18:20:51 -06:00
Font.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Font.h Add GPL header to files 2016-03-11 18:20:51 -06:00
Gfx_Direct3D_Colors.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Gfx_Direct3D_Textures.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Gfx_Direct3D.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Gfx_OpenGL_Textures.cpp rework asm to always fall back to portable C code 2016-04-25 00:14:29 +03:00
Gfx_OpenGL.cpp First attempt at a port to SDL2. Untested! 2016-04-09 02:18:57 -04:00
Gfx_wrapper_Direct3D.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
Gfx_wrapper_OpenGL.cpp First attempt at a port to SDL2. Untested! 2016-04-09 02:18:57 -04:00
Gfx_wrapper.cpp First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
Gfx_wrapper.h Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
GfxLibrary.cpp Enabled Multi-Threading (as an option) + OpenPandora specific changes (for Shoulder As Mouse Buttons) 2016-04-12 22:29:39 +02:00
GfxLibrary.h First attempt at a port to SDL2. Untested! 2016-04-09 02:18:57 -04:00
GfxProfile.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
GfxProfile.h Add GPL header to files 2016-03-11 18:20:51 -06:00
gl_functions.h Add GPL header to files 2016-03-11 18:20:51 -06:00
gl_types.h Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Graphics.cpp rework asm to always fall back to portable C code 2016-04-25 00:14:29 +03:00
ImageInfo.cpp Fix some more warnings, Warning about supressed warnings in cmake 2016-04-18 19:10:52 +02:00
ImageInfo.h Add GPL header to files 2016-03-11 18:20:51 -06:00
MultiMonitor.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
MultiMonitor.h Add GPL header to files 2016-03-11 18:20:51 -06:00
OpenGL.h rework asm to always fall back to portable C code 2016-04-25 00:14:29 +03:00
Raster.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Raster.h Add GPL header to files 2016-03-11 18:20:51 -06:00
RenderPoly.h Add GPL header to files 2016-03-11 18:20:51 -06:00
RenderScene.h Add GPL header to files 2016-03-11 18:20:51 -06:00
Shader.cpp First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
Shader.h Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
ShadowMap.cpp First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
ShadowMap.h Add GPL header to files 2016-03-11 18:20:51 -06:00
Stereo.cpp First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
Stereo.h Add GPL header to files 2016-03-11 18:20:51 -06:00
Texture.cpp Textures.cpp: improved td_pulObjects/td_ulObject fix 2016-04-19 14:38:25 +02:00
Texture.h Add GPL header to files 2016-03-11 18:20:51 -06:00
TextureEffects.cpp rework asm to always fall back to portable C code 2016-04-25 00:14:29 +03:00
TextureEffects.h Patched to compile on Linux, and cleaned out almost all compiler warnings. 2016-04-04 02:34:07 -04:00
TextureRender.cpp Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Vertex.h Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
ViewPort.cpp First attempt at a port to SDL2. Untested! 2016-04-09 02:18:57 -04:00
ViewPort.h Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00