Fix up some mismerges and get the OpenGL code to compile again.

This commit is contained in:
Ryan C. Gordon 2016-03-31 12:26:43 -04:00
parent c2be372822
commit 2668cdc44f
3 changed files with 31 additions and 99 deletions

View File

@ -16,6 +16,7 @@
#include <Engine/Base/ListIterator.inl>
BOOL _TBCapability = FALSE;
extern INDEX ogl_iTBufferEffect;
extern INDEX ogl_iTBufferSamples;
@ -329,7 +330,6 @@ void CGfxLibrary::InitContext_OGL(void)
OGL_CHECKERROR;
}
#ifdef PLATFORM_WIN32
// if T-buffer is supported
if( _TBCapability) {
// add extension and disable t-buffer usage by default
@ -337,7 +337,6 @@ void CGfxLibrary::InitContext_OGL(void)
pglDisable( GL_MULTISAMPLE_3DFX);
OGL_CHECKERROR;
}
#endif
// test for clamp to edge
TestExtension_OGL( GLF_EXT_EDGECLAMP, "GL_EXT_texture_edge_clamp");
@ -440,69 +439,6 @@ void CGfxLibrary::InitContext_OGL(void)
if( shd_bCacheAll) CacheShadows();
}
// initialize OpenGL driver
BOOL CGfxLibrary::InitDriver_OGL( BOOL b3Dfx/*=FALSE*/)
{
ASSERT( gl_hiDriver==NONE);
UINT iOldErrorMode = SetErrorMode( SEM_NOOPENFILEERRORBOX|SEM_FAILCRITICALERRORS);
CTString strDriverFileName = b3Dfx ? "3DFXVGL.DLL" : "OPENGL32.DLL";
try
{ // if driver doesn't exists on disk
char strBuffer[_MAX_PATH+1];
char *strDummy;
int iRes = SearchPathA( NULL, strDriverFileName, NULL, _MAX_PATH, strBuffer, &strDummy);
if( iRes==0) ThrowF_t(TRANS("OpenGL driver '%s' not present"), strDriverFileName);
// load opengl library
gl_hiDriver = ::LoadLibraryA( strDriverFileName);
// if it cannot be loaded (although it is present on disk)
if( gl_hiDriver==NONE) {
// if it is 3dfx stand-alone driver
if( b3Dfx) {
// do a fatal error and inform user to deinstall it,
// since this loading attempt probably messed up the entire system
FatalError(TRANS( "3Dfx OpenGL driver '%s' is installed, but cannot be loaded!\n"
"If you previously had a 3Dfx card and it was removed,\n"
"please deinstall the driver and restart windows before\n"
"continuing.\n"), strDriverFileName);
} // fail!
ThrowF_t(TRANS("Cannot load OpenGL driver '%s'"), strDriverFileName);
}
// prepare functions
OGL_SetFunctionPointers_t(gl_hiDriver);
}
catch( char *strError)
{ // didn't make it :(
if( gl_hiDriver!=NONE) FreeLibrary(gl_hiDriver);
gl_hiDriver = NONE;
CPrintF( TRANS("Error starting OpenGL: %s\n"), strError);
SetErrorMode(iOldErrorMode);
return FALSE;
}
// revert to old error mode
SetErrorMode(iOldErrorMode);
// if default driver
if( !b3Dfx) {
// use GDI functions
pwglSwapBuffers = ::SwapBuffers;
pwglSetPixelFormat = ::SetPixelFormat;
pwglChoosePixelFormat = ::ChoosePixelFormat;
// NOTE:
// some ICD implementations are not infact in OPENGL32.DLL, but in some
// other installed DLL, which is loaded when original OPENGL32.DLL from MS is
// loaded. For those, we in fact load OPENGL32.DLL from MS, so we must _not_
// call these functions directly, because they are in MS dll. We must call
// functions from GDI, which in turn call either OPENGL32.DLL, _or_ the client driver,
// as appropriate.
}
// done
return TRUE;
}
static void ClearFunctionPointers(void)
{
// clear gl function pointers
@ -526,6 +462,10 @@ void CGfxLibrary::EndDriver_OGL(void)
gfxDeleteTexture( _fog_ulTexture);
gfxDeleteTexture( _haze_ulTexture);
ASSERT( _ptdFlat!=NULL);
_ptdFlat->td_tpLocal.Clear();
_ptdFlat->Unbind();
PlatformEndDriver_OGL();
ClearFunctionPointers();
}
@ -535,8 +475,6 @@ void CGfxLibrary::EndDriver_OGL(void)
/*
* 3dfx t-buffer control
*/
extern void SetTBufferEffect( BOOL bEnable)
{
// adjust console vars

View File

@ -7,7 +7,7 @@ static void FailFunction_t(const char *strName) {
ThrowF_t(TRANS("Required function %s not found."), strName);
}
static void SetFunctionPointers_t(HINSTANCE hiOGL)
static void OGL_SetFunctionPointers_t(HINSTANCE hiOGL)
{
const char *strName;
// get gl function pointers
@ -26,24 +26,20 @@ BOOL CGfxLibrary::InitDriver_OGL(BOOL init3dfx)
if (SDL_Init(SDL_INIT_VIDEO) == -1) {
CPrintF( TRANS("Error starting OpenGL: %s\n"), SDL_GetError());
return(FALSE);
return FALSE;
}
SDL_EnableUNICODE(1);
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
// !!! FIXME: Is it safe to add new cvars for a specific platform?
const char *envlib = getenv("SERIOUS_GLLIBRARY");
CTString strDriverFileName = ((envlib) ? envlib : "libGL.so.1");
if (SDL_GL_LoadLibrary(strDriverFileName) == -1) {
CPrintF(TRANSV("Cannot load OpenGL driver '%s'"), (const char *) strDriverFileName);
if (SDL_GL_LoadLibrary(NULL) == -1) {
CPrintF(TRANSV("Cannot load OpenGL driver"));
SDL_QuitSubSystem(SDL_INIT_VIDEO);
return(FALSE);
return FALSE;
}
// prepare functions
SetFunctionPointers_t(gl_hiDriver);
OGL_SetFunctionPointers_t(gl_hiDriver);
// done
return TRUE;

View File

@ -15,7 +15,7 @@ void WIN_CheckError(BOOL bRes, const char *strDescription)
}
static void SetFunctionPointers_t(HINSTANCE hiOGL)
static void OGL_SetFunctionPointers_t(HINSTANCE hiOGL)
{
const char *strName;
// get gl function pointers
@ -40,11 +40,11 @@ BOOL CGfxLibrary::InitDriver_OGL( BOOL b3Dfx/*=FALSE*/)
{ // if driver doesn't exists on disk
char strBuffer[_MAX_PATH+1];
char *strDummy;
int iRes = SearchPath( NULL, strDriverFileName, NULL, _MAX_PATH, strBuffer, &strDummy);
int iRes = SearchPathA( NULL, strDriverFileName, NULL, _MAX_PATH, strBuffer, &strDummy);
if( iRes==0) ThrowF_t(TRANS("OpenGL driver '%s' not present"), strDriverFileName);
// load opengl library
gl_hiDriver = ::LoadLibrary( strDriverFileName);
gl_hiDriver = ::LoadLibraryA( strDriverFileName);
// if it cannot be loaded (although it is present on disk)
if( gl_hiDriver==NONE) {
@ -60,7 +60,7 @@ BOOL CGfxLibrary::InitDriver_OGL( BOOL b3Dfx/*=FALSE*/)
ThrowF_t(TRANS("Cannot load OpenGL driver '%s'"), (const char *) strDriverFileName);
}
// prepare functions
SetFunctionPointers_t(gl_hiDriver);
OGL_SetFunctionPointers_t(gl_hiDriver);
}
catch( char *strError)
{ // didn't make it :(
@ -131,11 +131,12 @@ BOOL CGfxLibrary::CreateContext_OGL(HDC hdc)
pwglDeleteContext( hglrc); \
ReleaseDC( dummyhwnd, hdc); \
DestroyWindow( dummyhwnd); \
UnregisterClass( classname, hInstance)
UnregisterClassA( classname, hInstance);
// helper for choosing t-buffer's pixel format
static _TBCapability = FALSE;
// helper for choosing t-buffer's pixel format
extern BOOL _TBCapability;
static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
PIX pixResWidth, PIX pixResHeight)
{
@ -144,9 +145,9 @@ static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
char *wglextensions = NULL;
HGLRC hglrc;
HWND dummyhwnd;
WNDCLASS cls;
WNDCLASSA cls;
HINSTANCE hInstance = GetModuleHandle(NULL);
char *classname = "dummyOGLwin";
LPCSTR classname = "dummyOGLwin";
cls.style = CS_OWNDC;
cls.lpfnWndProc = DefWindowProc;
cls.cbClsExtra = 0;
@ -158,16 +159,16 @@ static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
cls.lpszMenuName = NULL;
cls.lpszClassName = classname;
// didn't manage to register class?
if( !RegisterClass(&cls)) return 0;
if( !RegisterClassA(&cls)) return 0;
// create window fullscreen
//CPrintF( " Dummy window: %d x %d\n", pixResWidth, pixResHeight);
dummyhwnd = CreateWindowEx( WS_EX_TOPMOST, classname, "Dummy OGL window",
dummyhwnd = CreateWindowExA( WS_EX_TOPMOST, classname, "Dummy OGL window",
WS_POPUP|WS_VISIBLE, 0, 0, pixResWidth, pixResHeight,
NULL, NULL, hInstance, NULL);
// didn't make it?
if( dummyhwnd == NULL) {
UnregisterClass( classname, hInstance);
UnregisterClassA( classname, hInstance);
return 0;
}
//CPrintF( " Dummy passed...\n");
@ -177,7 +178,7 @@ static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
if( !iPixelFormat) {
ReleaseDC( dummyhwnd, hdc);
DestroyWindow(dummyhwnd);
UnregisterClass( classname, hInstance);
UnregisterClassA( classname, hInstance);
return 0;
}
//CPrintF( " Choose pixel format passed...\n");
@ -185,7 +186,7 @@ static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
if( !pwglSetPixelFormat( hdc, iPixelFormat, ppfd)) {
ReleaseDC( dummyhwnd, hdc);
DestroyWindow(dummyhwnd);
UnregisterClass( classname, hInstance);
UnregisterClassA( classname, hInstance);
return 0;
}
//CPrintF( " Set pixel format passed...\n");
@ -193,7 +194,6 @@ static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
// create context using the default accelerated pixelformat that was passed
hglrc = pwglCreateContext(hdc);
pwglMakeCurrent( hdc, hglrc);
// update the value list with information passed from the ppfd.
aiAttribList[ 9] = ppfd->cColorBits;
aiAttribList[11] = ppfd->cDepthBits;
@ -206,7 +206,7 @@ static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
{ // windows extension string supported
pwglGetExtensionsStringARB = (char* (__stdcall*)(HDC))pwglGetProcAddress( "wglGetExtensionsStringARB");
if( pwglGetExtensionsStringARB == NULL) {
BACKOFF;
BACKOFF
return 0;
}
//CPrintF( " WGL extension string passed...\n");
@ -214,7 +214,7 @@ static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
wglextensions = (char*)pwglGetExtensionsStringARB(hdc);
}
else {
BACKOFF;
BACKOFF
return 0;
}
@ -227,7 +227,7 @@ static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
pwglGetPixelFormatAttribivARB = (BOOL (__stdcall*)(HDC,int,int,UINT,int*,int*) )pwglGetProcAddress( "wglGetPixelFormatAttribivARB");
pglTBufferMask3DFX = (void (__stdcall*)(GLuint))pwglGetProcAddress("glTBufferMask3DFX");
if( pwglChoosePixelFormatARB==NULL && pglTBufferMask3DFX==NULL) {
BACKOFF;
BACKOFF
return 0;
}
//CPrintF( " WGL choose pixel format present...\n");
@ -243,7 +243,7 @@ static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
// try to get all formats that fit the pixel format criteria
if( !pwglChoosePixelFormatARB( hdc, piAttribList, NULL, iMaxFormats, piFormats, &uiNumFormats)) {
FreeMemory(piFormats);
BACKOFF;
BACKOFF
return 0;
}
//CPrintF( " WGL choose pixel format passed...\n");
@ -260,11 +260,10 @@ static INDEX ChoosePixelFormatTB( HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd,
{ // wglChoosePixelFormatARB extension does not exist :(
iPixelFormat = 0;
}
BACKOFF;
BACKOFF
return iPixelFormat;
}
void *CGfxLibrary::OGL_GetProcAddress(const char *procname)
{
return(pwglGetProcAddress(procname));
@ -439,4 +438,3 @@ BOOL CGfxLibrary::SetCurrentViewport_OGL(CViewPort *pvp)
return TRUE;
}