Serious-Engine/Sources
Daniel Gibson b30d3d86d8 Fix compilation from changes for GCC 6.1.1
At least on my system floor() and log10() return double, so the other
arguments to Clamp() and ClampDn() didn't match anymore, now being float
instead of double.
I replaced the calls to log10f() and floorf() to avoid any ambiguities.
2016-05-30 01:06:10 +02:00
..
cmake FindSDL2.cmake: Added module to help find system libraries for SDL2 2016-04-12 01:21:25 -04:00
DecodeReport Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
DedicatedServer DedicatedServer: declare a dummy _hwndMain 2016-04-13 02:25:58 +01:00
Depend Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Ecc Don't #include <malloc.h> on Linux, only on Windows 2016-04-17 01:06:39 +02:00
Engine Fix warning -Wtautological-undefined-compare 2016-05-30 00:55:15 +02:00
EngineGui Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Entities Fix compilation from changes for GCC 6.1.1 2016-05-30 01:06:10 +02:00
EntitiesMP Fix compilation from changes for GCC 6.1.1 2016-05-30 01:06:10 +02:00
External First attempt at a port to SDL2. Untested! 2016-04-09 02:18:57 -04:00
GameGUIMP Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
GameMP Elemental.es/Computer.cpp changes according to @SLAwww's suggestions 2016-05-11 19:04:01 +02:00
LWSkaExporter Fixes II 2016-03-23 20:42:20 +03:00
MakeFONT Add GPL header to files 2016-03-11 18:20:51 -06:00
Modeler Change remaining "if (this!=NULL)" to "ASSERT(this!=NULL)" 2016-05-30 00:48:47 +02:00
Models Add GPL header to files 2016-03-11 18:20:51 -06:00
ModelsMP Add GPL header to files 2016-03-11 18:20:51 -06:00
RCon Add GPL header to files 2016-03-11 18:20:51 -06:00
SeriousSam Fix "unused but set variable" warnings from GCC 2016-05-09 18:51:03 +02:00
SeriousSkaStudio Remove generated files 2016-03-14 02:55:58 +03:00
Shaders Fix "unused but set variable" warnings from GCC 2016-05-09 18:51:03 +02:00
WorldEditor CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var 2016-04-18 18:52:52 +02:00
All.sln Engine: Return dynamic vorbisfile library loading. 2016-04-03 23:45:57 +03:00
bison.simple Uploading full engine sources 2016-03-11 15:57:17 +02:00
build-linux32.sh make separate option for using nasm asm 2016-04-25 00:14:29 +03:00
build-linux64.sh make separate option for using nasm asm 2016-04-25 00:14:29 +03:00
build-mac.sh make separate option for using nasm asm 2016-04-25 00:14:29 +03:00
build-mac64.sh make separate option for using nasm asm 2016-04-25 00:14:29 +03:00
CMakeLists.txt Fix warning -Wtautological-undefined-compare 2016-05-30 00:55:15 +02:00