Serious-Engine/Sources/Engine/Light/Shadows_internal.h
2016-03-11 15:57:17 +02:00

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C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
class CLightRectangle {
public:
// the rectangle coordinates
PIX lr_pixMinU;
PIX lr_pixMinV;
PIX lr_pixSizeU;
PIX lr_pixSizeV;
// point on the plane closest to the light
FLOAT lr_fpixHotU;
FLOAT lr_fpixHotV;
FLOAT lr_fLightPlaneDistance;
};