mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
8106aedd9f
Seems like on Windows 0 bits is handled as "Let Windows/Driver decide", so handle that case by setting a reasonable value of 16. |
||
---|---|---|
.. | ||
SDLAdapter.cpp | ||
SDLOpenGL.cpp |