Daniel Gibson ab5d0a584f Make Engine/Graphics/Texture.cpp 64bit-clean (hopefully!)
((ULONG*)td_ulObject)[iFr] is fishy - and ULONG td_ulObject already is
in an union with ULONG* td_pulObjects, so use td_pulObjects when
appropriate (i.e. if td_ctFrames>1)
Also fixed some checks accordingly.
2016-04-18 20:10:24 +02:00
..
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00
2016-03-11 18:20:51 -06:00