mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
24cb244d43
This was a _ton_ of changes, made 15 years ago, so there are probably some problems to work out still. Among others: Engine/Base/Stream.* was mostly abandoned and will need to be re-ported. Still, this is a pretty good start, and probably holds a world record for lines of changes or something. :)
117 lines
2.7 KiB
C++
117 lines
2.7 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "SeriousSam/StdH.h"
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#include "resource.h"
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#define NAME "Splash"
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#ifdef PLATFORM_WIN32
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static HBITMAP _hbmSplash = NULL;
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static BITMAP _bmSplash;
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static HBITMAP _hbmSplashMask = NULL;
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static BITMAP _bmSplashMask;
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static HWND hwnd = NULL;
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static long FAR PASCAL SplashWindowProc( HWND hWnd, UINT message,
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WPARAM wParam, LPARAM lParam )
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{
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switch( message ) {
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case WM_PAINT: {
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PAINTSTRUCT ps;
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BeginPaint(hWnd, &ps);
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HDC hdcMem = CreateCompatibleDC(ps.hdc);
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SelectObject(hdcMem, _hbmSplashMask);
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BitBlt(ps.hdc, 0, 0, _bmSplash.bmWidth, _bmSplash.bmHeight, hdcMem, 0, 0,
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SRCAND);
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SelectObject(hdcMem, _hbmSplash);
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BitBlt(ps.hdc, 0, 0, _bmSplash.bmWidth, _bmSplash.bmHeight, hdcMem, 0, 0,
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SRCPAINT);
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DeleteDC(hdcMem);
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EndPaint(hWnd, &ps);
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return 0;
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} break;
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case WM_ERASEBKGND: return 1; break;
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}
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return DefWindowProc(hWnd, message, wParam, lParam);
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}
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#endif
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void ShowSplashScreen(HINSTANCE hInstance)
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{
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// !!! FIXME: wire this up for SDL?
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#ifdef PLATFORM_WIN32
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_hbmSplash = LoadBitmapA(hInstance, (char*)IDB_SPLASH);
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if (_hbmSplash==NULL) {
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return;
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}
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_hbmSplashMask = LoadBitmapA(hInstance, (char*)IDB_SPLASHMASK);
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if (_hbmSplashMask==NULL) {
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return;
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}
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GetObject(_hbmSplash, sizeof(BITMAP), (LPSTR) &_bmSplash);
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GetObject(_hbmSplashMask, sizeof(BITMAP), (LPSTR) &_bmSplashMask);
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if (_bmSplashMask.bmWidth != _bmSplash.bmWidth
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||_bmSplashMask.bmHeight != _bmSplash.bmHeight) {
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return;
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}
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int iScreenX = ::GetSystemMetrics(SM_CXSCREEN); // screen size
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int iScreenY = ::GetSystemMetrics(SM_CYSCREEN);
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WNDCLASSA wc;
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = SplashWindowProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInstance;
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wc.hIcon = LoadIcon( hInstance, (LPCTSTR)IDR_MAINFRAME );
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wc.hCursor = LoadCursor( NULL, IDC_ARROW );
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wc.hbrBackground = NULL;
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wc.lpszMenuName = NAME;
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wc.lpszClassName = NAME;
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RegisterClassA(&wc);
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/*
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* create a window
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*/
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hwnd = CreateWindowExA(
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WS_EX_TRANSPARENT|WS_EX_TOOLWINDOW,
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NAME,
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"SeriousSam loading...", // title
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WS_POPUP,
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iScreenX/2-_bmSplash.bmWidth/2,
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iScreenY/2-_bmSplash.bmHeight/2,
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_bmSplash.bmWidth,_bmSplash.bmHeight, // window size
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NULL,
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NULL,
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hInstance,
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NULL);
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if(!hwnd) {
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return;
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}
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ShowWindow( hwnd, SW_SHOW);
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RECT rect;
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GetClientRect(hwnd, &rect);
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InvalidateRect(hwnd, &rect, TRUE);
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UpdateWindow(hwnd);
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#endif
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}
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void HideSplashScreen(void)
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{
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#ifdef PLATFORM_WIN32
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if (hwnd==NULL) {
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return;
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}
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DestroyWindow(hwnd);
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DeleteObject(_hbmSplash);
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DeleteObject(_hbmSplashMask);
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#endif
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}
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