Serious-Engine/Sources
2016-03-30 01:31:24 -04:00
..
DecodeReport First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
DedicatedServer Silence a whole bunch of warnings about string literals vs non-const char *. 2016-03-29 12:51:34 -04:00
Depend First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Ecc Silence a whole bunch of warnings about string literals vs non-const char *. 2016-03-29 12:51:34 -04:00
Engine Uncommented to include Terrain.h. Let's see what happens. 2016-03-30 01:25:58 -04:00
EngineGui Uploading full engine sources 2016-03-11 15:57:17 +02:00
EntitiesMP Silence a whole bunch of warnings about string literals vs non-const char *. 2016-03-29 12:51:34 -04:00
External/SDL12 First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
GameGUIMP First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
GameMP Fixed mismerge. 2016-03-30 01:29:43 -04:00
LWSkaExporter Uploading full engine sources 2016-03-11 15:57:17 +02:00
MakeFONT Uploading full engine sources 2016-03-11 15:57:17 +02:00
Modeler First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Models Uploading full engine sources 2016-03-11 15:57:17 +02:00
ModelsMP Uploading full engine sources 2016-03-11 15:57:17 +02:00
RCon Uploading full engine sources 2016-03-11 15:57:17 +02:00
SeriousSam Whoops, that '==' should be '='. 2016-03-30 01:31:24 -04:00
SeriousSkaStudio Uploading full engine sources 2016-03-11 15:57:17 +02:00
Shaders First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
WorldEditor Uploading full engine sources 2016-03-11 15:57:17 +02:00
All.sln Uploading full engine sources 2016-03-11 15:57:17 +02:00
bison.simple Uploading full engine sources 2016-03-11 15:57:17 +02:00
Makefile Turned off some compiler warnings for now. 2016-03-30 01:28:12 -04:00