mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
108 lines
2.7 KiB
C++
108 lines
2.7 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
|
|
|
// AxisListCtrl.cpp : implementation file
|
|
//
|
|
|
|
#include "stdafx.h"
|
|
|
|
#ifdef _DEBUG
|
|
#undef new
|
|
#define new DEBUG_NEW
|
|
#undef THIS_FILE
|
|
static char THIS_FILE[] = __FILE__;
|
|
#endif
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CAxisListCtrl
|
|
|
|
CAxisListCtrl::CAxisListCtrl()
|
|
{
|
|
}
|
|
|
|
CAxisListCtrl::~CAxisListCtrl()
|
|
{
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CAxisListCtrl, CListCtrl)
|
|
//{{AFX_MSG_MAP(CAxisListCtrl)
|
|
ON_WM_LBUTTONDOWN()
|
|
ON_WM_KEYUP()
|
|
ON_WM_KEYDOWN()
|
|
ON_WM_SETFOCUS()
|
|
ON_WM_KILLFOCUS()
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CAxisListCtrl message handlers
|
|
|
|
void CAxisListCtrl::OnLButtonDown(UINT nFlags, CPoint point)
|
|
{
|
|
// remember current state of controler's attributes
|
|
((CDlgPlayerControls *)GetParent())->UpdateData( TRUE);
|
|
CListCtrl::OnLButtonDown(nFlags, point);
|
|
// set state of new controler's attributes
|
|
((CDlgPlayerControls *)GetParent())->UpdateData(FALSE);
|
|
}
|
|
|
|
void CAxisListCtrl::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags)
|
|
{
|
|
// remember current state of controler's attributes
|
|
((CDlgPlayerControls *)GetParent())->UpdateData( TRUE);
|
|
CListCtrl::OnKeyUp(nChar, nRepCnt, nFlags);
|
|
// set state of new controler's attributes
|
|
((CDlgPlayerControls *)GetParent())->UpdateData(FALSE);
|
|
}
|
|
|
|
void CAxisListCtrl::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
|
|
{
|
|
// remember current state of controler's attributes
|
|
((CDlgPlayerControls *)GetParent())->UpdateData( TRUE);
|
|
CListCtrl::OnKeyDown(nChar, nRepCnt, nFlags);
|
|
// set state of new controler's attributes
|
|
((CDlgPlayerControls *)GetParent())->UpdateData(FALSE);
|
|
}
|
|
|
|
|
|
void CAxisListCtrl::OnSetFocus(CWnd* pOldWnd)
|
|
{
|
|
// get selected action
|
|
INDEX iSelectedAction = GetNextItem( -1, LVNI_DROPHILITED);
|
|
// if none is selected (initial state)
|
|
if( iSelectedAction == -1)
|
|
{
|
|
iSelectedAction = 0;
|
|
SetItemState( iSelectedAction, LVIS_FOCUSED|LVIS_SELECTED, LVIS_FOCUSED|LVIS_SELECTED);
|
|
}
|
|
else
|
|
{
|
|
// clear hilighted state
|
|
SetItemState( iSelectedAction, 0, LVIS_DROPHILITED);
|
|
}
|
|
|
|
CListCtrl::OnSetFocus(pOldWnd);
|
|
}
|
|
|
|
void CAxisListCtrl::OnKillFocus(CWnd* pNewWnd)
|
|
{
|
|
CListCtrl::OnKillFocus(pNewWnd);
|
|
|
|
// get selected action
|
|
INDEX iSelectedAction = GetNextItem( -1, LVNI_SELECTED);
|
|
// set hilighted state
|
|
SetItemState( iSelectedAction, LVIS_DROPHILITED, LVIS_DROPHILITED);
|
|
}
|
|
|
|
BOOL CAxisListCtrl::PreTranslateMessage(MSG* pMsg)
|
|
{
|
|
// if return pressed
|
|
if(pMsg->message==WM_KEYDOWN && pMsg->wParam==VK_RETURN)
|
|
{
|
|
((CDlgPlayerControls *)GetParent())->m_comboControlerAxis.SetFocus();
|
|
// don't translate messages
|
|
return TRUE;
|
|
}
|
|
return CListCtrl::PreTranslateMessage(pMsg);
|
|
}
|