Serious-Engine/Sources/EntitiesMP/AnimationHub.cpp
2016-03-11 15:57:17 +02:00

216 lines
9.8 KiB
C++

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
#include "StdH.h"
#include <EntitiesMP/AnimationChanger.h>
#include <EntitiesMP/AnimationHub.h>
#include <EntitiesMP/AnimationHub_tables.h>
void CAnimationHub::SetDefaultProperties(void) {
m_strName = "Animation hub";
m_strDescription = "";
m_tmDelayEach = 0.0f;
m_penTarget0 = NULL;
m_penTarget1 = NULL;
m_penTarget2 = NULL;
m_penTarget3 = NULL;
m_penTarget4 = NULL;
m_penTarget5 = NULL;
m_penTarget6 = NULL;
m_penTarget7 = NULL;
m_penTarget8 = NULL;
m_penTarget9 = NULL;
m_tmDelay0 = 0.0f;
m_tmDelay1 = 0.0f;
m_tmDelay2 = 0.0f;
m_tmDelay3 = 0.0f;
m_tmDelay4 = 0.0f;
m_tmDelay5 = 0.0f;
m_tmDelay6 = 0.0f;
m_tmDelay7 = 0.0f;
m_tmDelay8 = 0.0f;
m_tmDelay9 = 0.0f;
m_iModelAnim = 0;
m_bModelLoop = 0;
m_iTextureAnim = 0;
m_bTextureLoop = 0;
m_iLightAnim = 0;
m_bLightLoop = 0;
m_colAmbient = 0;
m_colDiffuse = 0;
m_iCounter = 0;
CRationalEntity::SetDefaultProperties();
}
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const CTString & CAnimationHub::GetDescription(void)const {
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((CTString &) m_strDescription ) . PrintF ("-><none>");
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if(m_penTarget0 != NULL ){
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((CTString &) m_strDescription ) . PrintF ("->%s..." , m_penTarget0 -> GetName ());
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}
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return m_strDescription ;
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}
BOOL CAnimationHub::
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RelayEvents(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CAnimationHub_RelayEvents
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CAnimationHub::RelayEvents expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 71 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
m_iCounter = 0;
#line 72 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
Jump(STATE_CURRENT,0x00e40004, FALSE, EInternal());return TRUE;}BOOL CAnimationHub::H0x00e40004_RelayEvents_04(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e40004
if(!(m_iCounter < 10)){ Jump(STATE_CURRENT,0x00e40005, FALSE, EInternal());return TRUE;}
#line 74 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
FLOAT fDelay = m_tmDelayEach + (& m_tmDelay0 ) [ m_iCounter ];
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if(!(fDelay > 0)){ Jump(STATE_CURRENT,0x00e40003, FALSE, EInternal());return TRUE;}
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SetTimerAfter(fDelay );
Jump(STATE_CURRENT, 0x00e40001, FALSE, EBegin());return TRUE;}BOOL CAnimationHub::H0x00e40001_RelayEvents_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e40001
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00e40002, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CAnimationHub::H0x00e40002_RelayEvents_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e40002
;Jump(STATE_CURRENT,0x00e40003, FALSE, EInternal());return TRUE;}BOOL CAnimationHub::H0x00e40003_RelayEvents_03(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e40003
#line 82 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
CEntity * penTarget = (& m_penTarget0 ) [ m_iCounter ];
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if(penTarget == NULL ){
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Jump(STATE_CURRENT, STATE_CAnimationHub_WaitChange, TRUE, EVoid());return TRUE;
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}
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EChangeAnim eca ;
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eca . iModelAnim = m_iModelAnim ;
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eca . bModelLoop = m_bModelLoop ;
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eca . iTextureAnim = m_iTextureAnim ;
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eca . bTextureLoop = m_bTextureLoop ;
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eca . iLightAnim = m_iLightAnim ;
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eca . bLightLoop = m_bLightLoop ;
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eca . colAmbient = m_colAmbient ;
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eca . colDiffuse = m_colDiffuse ;
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penTarget -> SendEvent (eca );
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m_iCounter ++;Jump(STATE_CURRENT,0x00e40004, FALSE, EInternal());return TRUE;
#line 101 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
}BOOL CAnimationHub::H0x00e40005_RelayEvents_05(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e40005
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Jump(STATE_CURRENT, STATE_CAnimationHub_WaitChange, TRUE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;};BOOL CAnimationHub::
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WaitChange(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CAnimationHub_WaitChange
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CAnimationHub::WaitChange expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 109 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
Jump(STATE_CURRENT,0x00e40009, FALSE, EInternal());return TRUE;}BOOL CAnimationHub::H0x00e40009_WaitChange_03(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e40009
if(!(TRUE )){ Jump(STATE_CURRENT,0x00e4000a, FALSE, EInternal());return TRUE;}
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SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x00e40007, FALSE, EBegin());return TRUE;}BOOL CAnimationHub::H0x00e40007_WaitChange_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e40007
switch(__eeInput.ee_slEvent){case(EVENTCODE_EChangeAnim):{const EChangeAnim&eca= (EChangeAnim&)__eeInput;
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m_iModelAnim = eca . iModelAnim ;
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m_bModelLoop = eca . bModelLoop ;
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m_iTextureAnim = eca . iTextureAnim ;
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m_bTextureLoop = eca . bTextureLoop ;
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m_iLightAnim = eca . iLightAnim ;
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m_bLightLoop = eca . bLightLoop ;
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m_colAmbient = eca . colAmbient ;
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m_colDiffuse = eca . colDiffuse ;
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Jump(STATE_CURRENT, STATE_CAnimationHub_RelayEvents, TRUE, EVoid());return TRUE;
#line 121 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
}ASSERT(FALSE);break;default: return FALSE; break;
#line 122 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
}return TRUE;}BOOL CAnimationHub::H0x00e40008_WaitChange_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e40008
Jump(STATE_CURRENT,0x00e40009, FALSE, EInternal());return TRUE;
#line 123 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
}BOOL CAnimationHub::H0x00e4000a_WaitChange_04(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e4000a
ASSERT(FALSE); return TRUE;};BOOL CAnimationHub::
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Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CAnimationHub_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CAnimationHub::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 128 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
InitAsEditorModel ();
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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SetCollisionFlags (ECF_IMMATERIAL );
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SetModel (MODEL_HUB );
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SetModelMainTexture (TEXTURE_HUB );
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for(INDEX i = 0;i < 10;i ++){
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CEntityPointer & penTarget = (& m_penTarget0 ) [ i ];
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if(penTarget != NULL &&
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! IsOfClass (penTarget , "ModelHolder2") &&
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! IsOfClass (penTarget , "Light")){
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WarningMessage ("All targets must be ModelHolder2 or Light!");
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penTarget = NULL ;
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}
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}
#line 146 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
Jump(STATE_CURRENT, STATE_CAnimationHub_WaitChange, TRUE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;};