/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #line 4 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" #include "StdH.h" #include #include #include void CAnimationHub::SetDefaultProperties(void) { m_strName = "Animation hub"; m_strDescription = ""; m_tmDelayEach = 0.0f; m_penTarget0 = NULL; m_penTarget1 = NULL; m_penTarget2 = NULL; m_penTarget3 = NULL; m_penTarget4 = NULL; m_penTarget5 = NULL; m_penTarget6 = NULL; m_penTarget7 = NULL; m_penTarget8 = NULL; m_penTarget9 = NULL; m_tmDelay0 = 0.0f; m_tmDelay1 = 0.0f; m_tmDelay2 = 0.0f; m_tmDelay3 = 0.0f; m_tmDelay4 = 0.0f; m_tmDelay5 = 0.0f; m_tmDelay6 = 0.0f; m_tmDelay7 = 0.0f; m_tmDelay8 = 0.0f; m_tmDelay9 = 0.0f; m_iModelAnim = 0; m_bModelLoop = 0; m_iTextureAnim = 0; m_bTextureLoop = 0; m_iLightAnim = 0; m_bLightLoop = 0; m_colAmbient = 0; m_colDiffuse = 0; m_iCounter = 0; CRationalEntity::SetDefaultProperties(); } #line 59 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" const CTString & CAnimationHub::GetDescription(void)const { #line 60 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" ((CTString &) m_strDescription ) . PrintF ("->"); #line 61 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" if(m_penTarget0 != NULL ){ #line 62 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" ((CTString &) m_strDescription ) . PrintF ("->%s..." , m_penTarget0 -> GetName ()); #line 63 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" } #line 64 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" return m_strDescription ; #line 65 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" } BOOL CAnimationHub:: #line 68 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" RelayEvents(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT STATE_CAnimationHub_RelayEvents ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CAnimationHub::RelayEvents expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput; #line 71 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" m_iCounter = 0; #line 72 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" Jump(STATE_CURRENT,0x00e40004, FALSE, EInternal());return TRUE;}BOOL CAnimationHub::H0x00e40004_RelayEvents_04(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00e40004 if(!(m_iCounter < 10)){ Jump(STATE_CURRENT,0x00e40005, FALSE, EInternal());return TRUE;} #line 74 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" FLOAT fDelay = m_tmDelayEach + (& m_tmDelay0 ) [ m_iCounter ]; #line 76 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" if(!(fDelay > 0)){ Jump(STATE_CURRENT,0x00e40003, FALSE, EInternal());return TRUE;} #line 78 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" SetTimerAfter(fDelay ); Jump(STATE_CURRENT, 0x00e40001, FALSE, EBegin());return TRUE;}BOOL CAnimationHub::H0x00e40001_RelayEvents_01(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x00e40001 switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00e40002, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CAnimationHub::H0x00e40002_RelayEvents_02(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00e40002 ;Jump(STATE_CURRENT,0x00e40003, FALSE, EInternal());return TRUE;}BOOL CAnimationHub::H0x00e40003_RelayEvents_03(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00e40003 #line 82 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" CEntity * penTarget = (& m_penTarget0 ) [ m_iCounter ]; #line 84 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" if(penTarget == NULL ){ #line 86 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" Jump(STATE_CURRENT, STATE_CAnimationHub_WaitChange, TRUE, EVoid());return TRUE; #line 87 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" } #line 89 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" EChangeAnim eca ; #line 90 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" eca . iModelAnim = m_iModelAnim ; #line 91 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" eca . bModelLoop = m_bModelLoop ; #line 92 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" eca . iTextureAnim = m_iTextureAnim ; #line 93 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" eca . bTextureLoop = m_bTextureLoop ; #line 94 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" eca . iLightAnim = m_iLightAnim ; #line 95 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" eca . bLightLoop = m_bLightLoop ; #line 96 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" eca . colAmbient = m_colAmbient ; #line 97 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" eca . colDiffuse = m_colDiffuse ; #line 98 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" penTarget -> SendEvent (eca ); #line 100 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" m_iCounter ++;Jump(STATE_CURRENT,0x00e40004, FALSE, EInternal());return TRUE; #line 101 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" }BOOL CAnimationHub::H0x00e40005_RelayEvents_05(const CEntityEvent &__eeInput) { ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00e40005 #line 103 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" Jump(STATE_CURRENT, STATE_CAnimationHub_WaitChange, TRUE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;};BOOL CAnimationHub:: #line 106 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" WaitChange(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT STATE_CAnimationHub_WaitChange ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CAnimationHub::WaitChange expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput; #line 109 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" Jump(STATE_CURRENT,0x00e40009, FALSE, EInternal());return TRUE;}BOOL CAnimationHub::H0x00e40009_WaitChange_03(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00e40009 if(!(TRUE )){ Jump(STATE_CURRENT,0x00e4000a, FALSE, EInternal());return TRUE;} #line 110 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" SetTimerAt(THINKTIME_NEVER); Jump(STATE_CURRENT, 0x00e40007, FALSE, EBegin());return TRUE;}BOOL CAnimationHub::H0x00e40007_WaitChange_01(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x00e40007 switch(__eeInput.ee_slEvent){case(EVENTCODE_EChangeAnim):{const EChangeAnim&eca= (EChangeAnim&)__eeInput; #line 112 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" m_iModelAnim = eca . iModelAnim ; #line 113 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" m_bModelLoop = eca . bModelLoop ; #line 114 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" m_iTextureAnim = eca . iTextureAnim ; #line 115 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" m_bTextureLoop = eca . bTextureLoop ; #line 116 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" m_iLightAnim = eca . iLightAnim ; #line 117 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" m_bLightLoop = eca . bLightLoop ; #line 118 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" m_colAmbient = eca . colAmbient ; #line 119 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" m_colDiffuse = eca . colDiffuse ; #line 120 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" Jump(STATE_CURRENT, STATE_CAnimationHub_RelayEvents, TRUE, EVoid());return TRUE; #line 121 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" }ASSERT(FALSE);break;default: return FALSE; break; #line 122 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" }return TRUE;}BOOL CAnimationHub::H0x00e40008_WaitChange_02(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00e40008 Jump(STATE_CURRENT,0x00e40009, FALSE, EInternal());return TRUE; #line 123 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" }BOOL CAnimationHub::H0x00e4000a_WaitChange_04(const CEntityEvent &__eeInput) { ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00e4000a ASSERT(FALSE); return TRUE;};BOOL CAnimationHub:: #line 126 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" Main(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT STATE_CAnimationHub_Main ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CAnimationHub::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput; #line 128 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" InitAsEditorModel (); #line 129 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" SetPhysicsFlags (EPF_MODEL_IMMATERIAL ); #line 130 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" SetCollisionFlags (ECF_IMMATERIAL ); #line 133 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" SetModel (MODEL_HUB ); #line 134 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" SetModelMainTexture (TEXTURE_HUB ); #line 137 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" for(INDEX i = 0;i < 10;i ++){ #line 138 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" CEntityPointer & penTarget = (& m_penTarget0 ) [ i ]; #line 139 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" if(penTarget != NULL && #line 140 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" ! IsOfClass (penTarget , "ModelHolder2") && #line 141 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" ! IsOfClass (penTarget , "Light")){ #line 142 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" WarningMessage ("All targets must be ModelHolder2 or Light!"); #line 143 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" penTarget = NULL ; #line 144 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" } #line 145 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" } #line 146 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es" Jump(STATE_CURRENT, STATE_CAnimationHub_WaitChange, TRUE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;};