mirror of
https://github.com/ptitSeb/Serious-Engine
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115 lines
3.6 KiB
C++
115 lines
3.6 KiB
C++
/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#ifndef _EntitiesMP_Werebull_INCLUDED
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#define _EntitiesMP_Werebull_INCLUDED 1
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#include <EntitiesMP/EnemyBase.h>
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#include <EntitiesMP/EnemyRunInto.h>
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extern DECL_DLL CEntityPropertyEnumType BullChar_enum;
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enum BullChar {
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BUC_SUMMER = 0,
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BUC_WINTER = 1,
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};
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DECL_DLL inline void ClearToDefault(BullChar &e) { e = (BullChar)0; } ;
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extern "C" DECL_DLL CDLLEntityClass CWerebull_DLLClass;
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class CWerebull : public CEnemyRunInto {
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public:
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DECL_DLL virtual void SetDefaultProperties(void);
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BOOL m_bRunAttack;
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BOOL m_bHornHit;
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CEntityPointer m_penLastTouched;
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CSoundObject m_soFeet;
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BOOL m_bRunSoundPlaying;
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#line 57 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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virtual CTString GetPlayerKillDescription(const CTString & strPlayerName,const EDeath & eDeath);
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#line 64 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void Precache(void);
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#line 75 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void * GetEntityInfo(void);
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#line 79 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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FLOAT GetCrushHealth(void);
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#line 84 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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virtual const CTFileName & GetComputerMessageName(void)const;
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#line 90 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void RenderParticles(void);
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#line 97 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void ReceiveDamage(CEntity * penInflictor,enum DamageType dmtType,
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#line 98 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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FLOAT fDamageAmmount,const FLOAT3D & vHitPoint,const FLOAT3D & vDirection);
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#line 106 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void AdjustDifficulty(void);
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#line 112 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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INDEX AnimForDeath(void);
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#line 124 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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FLOAT WaitForDust(FLOAT3D & vStretch);
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#line 138 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void DeathNotify();
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#line 144 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void StandingAnim(void);
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#line 148 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void WalkingAnim(void);
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#line 152 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void RunningAnim(void);
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#line 156 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void RotatingAnim(void);
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#line 163 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void IdleSound(void);
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#line 166 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void SightSound(void);
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#line 169 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void WoundSound(void);
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#line 171 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void DeathSound(void);
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#line 177 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void ActivateRunningSound(void);
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#line 184 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void DeactivateRunningSound(void);
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#line 195 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void LiveEntityTouched(ETouch etouch);
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#line 235 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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BOOL HigherMass(void);
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#line 240 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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void EnemyPostInit(void);
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#define STATE_CWerebull_Hit 0x01330000
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BOOL
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#line 253 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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Hit(const CEntityEvent &__eeInput);
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BOOL H0x01330001_Hit_01(const CEntityEvent &__eeInput);
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BOOL H0x01330002_Hit_02(const CEntityEvent &__eeInput);
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BOOL H0x01330003_Hit_03(const CEntityEvent &__eeInput);
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BOOL H0x01330004_Hit_04(const CEntityEvent &__eeInput);
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BOOL H0x01330005_Hit_05(const CEntityEvent &__eeInput);
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BOOL H0x01330006_Hit_06(const CEntityEvent &__eeInput);
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BOOL H0x01330007_Hit_07(const CEntityEvent &__eeInput);
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#define STATE_CWerebull_Main 1
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BOOL
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#line 287 "D:/SE1_GPL/Sources/EntitiesMP/Werebull.es"
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Main(const CEntityEvent &__eeInput);
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};
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#endif // _EntitiesMP_Werebull_INCLUDED
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