Serious-Engine/Sources/EntitiesMP/MusicHolder.cpp
2016-03-11 15:57:17 +02:00

518 lines
22 KiB
C++

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
#include "StdH.h"
#include "EntitiesMP/EnemyBase.h"
#include "EntitiesMP/EnemySpawner.h"
#include "EntitiesMP/Trigger.h"
#include "EntitiesMP/Woman.h"
#include <EntitiesMP/MusicHolder.h>
#include <EntitiesMP/MusicHolder_tables.h>
CEntityEvent *EChangeMusic::MakeCopy(void) { CEntityEvent *peeCopy = new EChangeMusic(*this); return peeCopy;}
EChangeMusic::EChangeMusic() : CEntityEvent(EVENTCODE_EChangeMusic) {;
ClearToDefault(mtType);
ClearToDefault(fnMusic);
ClearToDefault(fVolume);
ClearToDefault(bForceStart);
};
#line 28 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
#define MUSIC_VOLUMEMIN 0.02f // minimum volume (considered off)
#define MUSIC_VOLUMEMAX 0.98f // maximum volume (considered full)
float FadeInFactor(TIME fFadeTime)
{
return (float) pow(MUSIC_VOLUMEMAX/MUSIC_VOLUMEMIN, 1/(fFadeTime/_pTimer->TickQuantum));
}
float FadeOutFactor(TIME fFadeTime)
{
return (float) pow(MUSIC_VOLUMEMIN/MUSIC_VOLUMEMAX, 1/(fFadeTime/_pTimer->TickQuantum));
}
void CMusicHolder::SetDefaultProperties(void) {
m_strName = "MusicHolder";
m_fScoreMedium = 100.0f;
m_fScoreHeavy = 1000.0f;
m_fnMusic0 = CTFILENAME("");
m_fnMusic1 = CTFILENAME("");
m_fnMusic2 = CTFILENAME("");
m_fnMusic3 = CTFILENAME("");
m_fnMusic4 = CTFILENAME("");
m_fVolume0 = 1.0f;
m_fVolume1 = 1.0f;
m_fVolume2 = 1.0f;
m_fVolume3 = 1.0f;
m_fVolume4 = 1.0f;
m_penBoss = NULL;
m_penCounter = NULL;
m_ctEnemiesInWorld = 0;
m_penRespawnMarker = NULL;
m_ctSecretsInWorld = 0;
m_tmFade = 1.0f;
m_mtCurrentMusic = MT_LIGHT ;
m_fCurrentVolume0a = 1.0f;
m_fCurrentVolume0b = 1.0f;
m_fCurrentVolume1a = 1.0f;
m_fCurrentVolume1b = 1.0f;
m_fCurrentVolume2a = 1.0f;
m_fCurrentVolume2b = 1.0f;
m_fCurrentVolume3a = 1.0f;
m_fCurrentVolume3b = 1.0f;
m_fCurrentVolume4a = 1.0f;
m_fCurrentVolume4b = 1.0f;
m_soMusic0a.SetOwner(this);
m_soMusic0a.Stop_internal();
m_soMusic0b.SetOwner(this);
m_soMusic0b.Stop_internal();
m_soMusic1a.SetOwner(this);
m_soMusic1a.Stop_internal();
m_soMusic1b.SetOwner(this);
m_soMusic1b.Stop_internal();
m_soMusic2a.SetOwner(this);
m_soMusic2a.Stop_internal();
m_soMusic2b.SetOwner(this);
m_soMusic2b.Stop_internal();
m_soMusic3a.SetOwner(this);
m_soMusic3a.Stop_internal();
m_soMusic3b.SetOwner(this);
m_soMusic3b.Stop_internal();
m_soMusic4a.SetOwner(this);
m_soMusic4a.Stop_internal();
m_soMusic4b.SetOwner(this);
m_soMusic4b.Stop_internal();
m_iSubChannel0 = 1;
m_iSubChannel1 = 1;
m_iSubChannel2 = 1;
m_iSubChannel3 = 1;
m_iSubChannel4 = 1;
CRationalEntity::SetDefaultProperties();
}
#line 117 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
void CMusicHolder::CountEnemies(void)
#line 118 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
{
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m_ctEnemiesInWorld = 0;
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m_ctSecretsInWorld = 0;
#line 122 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
{FOREACHINDYNAMICCONTAINER (GetWorld () -> wo_cenEntities , CEntity , iten ){
#line 123 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
CEntity * pen = iten ;
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if(IsDerivedFromClass (pen , "Enemy Base")){
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CEnemyBase * penEnemy = (CEnemyBase *) pen ;
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if(! penEnemy -> m_bTemplate ){
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m_ctEnemiesInWorld ++;
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if(IsOfClass (pen , "Woman")){
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if(((CWoman *) & * pen ) -> m_bKamikazeCarrier ){m_ctEnemiesInWorld ++;}
#line 134 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 135 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 137 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}else if(IsDerivedFromClass (pen , "Enemy Spawner")){
#line 138 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
CEnemySpawner * penSpawner = (CEnemySpawner *) pen ;
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if(penSpawner -> m_estType != EST_TELEPORTER ){
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m_ctEnemiesInWorld += penSpawner -> m_ctTotal ;
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if(penSpawner -> m_penTarget ){
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if(IsOfClass (penSpawner -> m_penTarget , "Woman")){
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if(((CWoman *) & * penSpawner -> m_penTarget ) -> m_bKamikazeCarrier ){m_ctEnemiesInWorld += penSpawner -> m_ctTotal ;}
#line 147 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 148 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 149 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
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}else if(IsDerivedFromClass (pen , "Trigger")){
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CTrigger * penTrigger = (CTrigger *) pen ;
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if(penTrigger -> m_fScore > 0){
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m_ctSecretsInWorld ++;
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}
#line 158 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 159 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}}
#line 160 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 163 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
void CMusicHolder::CheckOldFussMakers(void)
#line 164 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
{
#line 165 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
TIME tmNow = _pTimer -> CurrentTick ();
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TIME tmTooOld = tmNow - 10.0f;
#line 167 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
CDynamicContainer < CEntity > cenOldFussMakers ;
#line 169 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
{FOREACHINDYNAMICCONTAINER (m_cenFussMakers , CEntity , itenFussMaker ){
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CEnemyBase & enFussMaker = (CEnemyBase &) * itenFussMaker ;
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if(enFussMaker . m_tmLastFussTime < tmTooOld ){
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cenOldFussMakers . Add (& enFussMaker );
#line 175 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 176 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}}
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{FOREACHINDYNAMICCONTAINER (cenOldFussMakers , CEntity , itenOldFussMaker ){
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CEnemyBase & enOldFussMaker = (CEnemyBase &) * itenOldFussMaker ;
#line 181 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
enOldFussMaker . RemoveFromFuss ();
#line 182 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}}
#line 183 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 186 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
INDEX CMusicHolder::GetFussMakersScore(void) {
#line 187 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
INDEX iScore = 0;
#line 188 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
{FOREACHINDYNAMICCONTAINER (m_cenFussMakers , CEntity , itenFussMaker ){
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CEnemyBase & enFussMaker = (CEnemyBase &) * itenFussMaker ;
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iScore += enFussMaker . m_iScore ;
#line 191 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}}
#line 192 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
return iScore ;
#line 193 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 196 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
void CMusicHolder::ChangeMusicChannel(enum MusicType mtType,const CTFileName & fnNewMusic,FLOAT fNewVolume)
#line 197 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
{
#line 198 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
INDEX & iSubChannel = (& m_iSubChannel0 ) [ mtType ];
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if(fnNewMusic != ""){
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iSubChannel = (iSubChannel + 1) % 2;
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}
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FLOAT & fVolume = (& m_fVolume0 ) [ mtType ];
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CSoundObject & soMusic = (& m_soMusic0a ) [ mtType * 2 + iSubChannel ];
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FLOAT & fCurrentVolume = (& m_fCurrentVolume0a ) [ mtType * 2 + iSubChannel ];
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ULONG ulFlags ;
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if(mtType == MT_EVENT ){
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ulFlags = SOF_MUSIC ;
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}else {
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ulFlags = SOF_MUSIC | SOF_LOOP | SOF_NONGAME ;
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}
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fVolume = fNewVolume ;
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if(fnNewMusic != ""){
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PlaySound (soMusic , fnNewMusic , ulFlags );
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fCurrentVolume = MUSIC_VOLUMEMIN ;
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soMusic . Pause ();
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soMusic . SetVolume (fCurrentVolume , fCurrentVolume );
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}
#line 226 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 229 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
void CMusicHolder::FadeOutChannel(INDEX iChannel,INDEX iSubChannel)
#line 230 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
{
#line 232 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
FLOAT & fVolume = (& m_fVolume0 ) [ iChannel ];
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CSoundObject & soMusic = (& m_soMusic0a ) [ iChannel * 2 + iSubChannel ];
#line 234 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
FLOAT & fCurrentVolume = (& m_fCurrentVolume0a ) [ iChannel * 2 + iSubChannel ];
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if(! soMusic . IsPlaying ()){return ;}
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if(soMusic . IsPaused ()){return ;}
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if(fCurrentVolume < MUSIC_VOLUMEMIN ){
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soMusic . Pause ();
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}else {
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fCurrentVolume *= FadeOutFactor (m_tmFade );
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soMusic . SetVolume (fCurrentVolume * fVolume , fCurrentVolume * fVolume );
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}
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}
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void CMusicHolder::FadeInChannel(INDEX iChannel,INDEX iSubChannel)
#line 255 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
{
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FLOAT & fVolume = (& m_fVolume0 ) [ iChannel ];
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CSoundObject & soMusic = (& m_soMusic0a ) [ iChannel * 2 + iSubChannel ];
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FLOAT & fCurrentVolume = (& m_fCurrentVolume0a ) [ iChannel * 2 + iSubChannel ];
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if(! soMusic . IsPlaying ()){return ;}
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if(soMusic . IsPaused ()){
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soMusic . Resume ();
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}
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if(fCurrentVolume < MUSIC_VOLUMEMAX ){
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fCurrentVolume *= FadeInFactor (m_tmFade );
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fCurrentVolume = ClampUp (fCurrentVolume , 1.0f);
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}
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soMusic . SetVolume (fCurrentVolume * fVolume , fCurrentVolume * fVolume );
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}
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void CMusicHolder::CrossFadeOneChannel(enum MusicType mtType)
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{
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INDEX iSubChannelActive = (& m_iSubChannel0 ) [ mtType ];
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INDEX iSubChannelInactive = (iSubChannelActive + 1) % 2;
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if(mtType == m_mtCurrentMusic ){
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FadeInChannel (mtType , iSubChannelActive );
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FadeOutChannel (mtType , iSubChannelInactive );
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}else {
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FadeOutChannel (mtType , 0);
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FadeOutChannel (mtType , 1);
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}
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}
BOOL CMusicHolder::
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Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CMusicHolder_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CMusicHolder::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 300 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
InitAsEditorModel ();
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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SetCollisionFlags (ECF_IMMATERIAL );
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SetModel (MODEL_MARKER );
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SetModelMainTexture (TEXTURE_MARKER );
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SetTimerAfter(_pTimer -> TickQuantum );
Jump(STATE_CURRENT, 0x00de0001, FALSE, EBegin());return TRUE;}BOOL CMusicHolder::H0x00de0001_Main_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00de0001
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00de0002, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CMusicHolder::H0x00de0002_Main_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00de0002
;
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ChangeMusicChannel (MT_LIGHT , m_fnMusic0 , m_fVolume0 );
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ChangeMusicChannel (MT_MEDIUM , m_fnMusic1 , m_fVolume1 );
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ChangeMusicChannel (MT_HEAVY , m_fnMusic2 , m_fVolume2 );
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ChangeMusicChannel (MT_EVENT , m_fnMusic3 , m_fVolume3 );
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ChangeMusicChannel (MT_CONTINUOUS , m_fnMusic4 , m_fVolume4 );
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m_mtCurrentMusic = MT_LIGHT ;
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m_fCurrentVolume0a = MUSIC_VOLUMEMAX * 0.98f;
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m_tmFade = 0.01f;
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CrossFadeOneChannel (MT_LIGHT );
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SetTimerAfter(_pTimer -> TickQuantum );
Jump(STATE_CURRENT, 0x00de0003, FALSE, EBegin());return TRUE;}BOOL CMusicHolder::H0x00de0003_Main_03(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00de0003
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00de0004, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CMusicHolder::H0x00de0004_Main_04(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00de0004
;
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CountEnemies ();
#line 332 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
Jump(STATE_CURRENT,0x00de0007, FALSE, EInternal());return TRUE;}BOOL CMusicHolder::H0x00de0007_Main_07(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00de0007
if(!(TRUE )){ Jump(STATE_CURRENT,0x00de0008, FALSE, EInternal());return TRUE;}
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SetTimerAfter(0.1f);
Jump(STATE_CURRENT, 0x00de0005, FALSE, EBegin());return TRUE;}BOOL CMusicHolder::H0x00de0005_Main_05(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00de0005
switch(__eeInput.ee_slEvent){case(EVENTCODE_ETimer):{const ETimer&e= (ETimer&)__eeInput;
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UnsetTimer();Jump(STATE_CURRENT,0x00de0006, FALSE, EInternal());return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_EChangeMusic):{const EChangeMusic&ecm= (EChangeMusic&)__eeInput;
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ChangeMusicChannel (ecm . mtType , ecm . fnMusic , ecm . fVolume );
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if(ecm . bForceStart ){
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m_mtCurrentMusic = ecm . mtType ;
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}
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UnsetTimer();Jump(STATE_CURRENT,0x00de0006, FALSE, EInternal());return TRUE;
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}ASSERT(FALSE);break;default: return FALSE; break;
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}return TRUE;}BOOL CMusicHolder::H0x00de0006_Main_06(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00de0006
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CheckOldFussMakers ();
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FLOAT fFussScore = GetFussMakersScore ();
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if(m_mtCurrentMusic == MT_EVENT ){
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if(! m_soMusic3a . IsPlaying () && ! m_soMusic3b . IsPlaying ()){
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m_mtCurrentMusic = MT_LIGHT ;
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}
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}
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if(m_mtCurrentMusic == MT_HEAVY ){
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if(fFussScore <= 0.0f){
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m_mtCurrentMusic = MT_LIGHT ;
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}
#line 371 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}else if(m_mtCurrentMusic == MT_MEDIUM ){
#line 373 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
if(fFussScore <= 0.0f){
#line 375 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
m_mtCurrentMusic = MT_LIGHT ;
#line 377 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}else if(fFussScore >= m_fScoreHeavy ){
#line 379 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
m_mtCurrentMusic = MT_HEAVY ;
#line 380 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 382 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}else if(m_mtCurrentMusic == MT_LIGHT ){
#line 384 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
if(fFussScore >= m_fScoreHeavy ){
#line 386 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
m_mtCurrentMusic = MT_HEAVY ;
#line 388 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}else if(fFussScore >= m_fScoreMedium ){
#line 390 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
m_mtCurrentMusic = MT_MEDIUM ;
#line 391 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 392 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 395 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
if(m_mtCurrentMusic == MT_LIGHT ){
#line 396 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
m_tmFade = 2.0f;
#line 397 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}else if(m_mtCurrentMusic == MT_MEDIUM ){
#line 398 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
m_tmFade = 1.0f;
#line 399 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}else if(m_mtCurrentMusic == MT_HEAVY ){
#line 400 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
m_tmFade = 1.0f;
#line 401 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}else if(m_mtCurrentMusic == MT_EVENT || m_mtCurrentMusic == MT_CONTINUOUS ){
#line 402 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
m_tmFade = 0.5f;
#line 403 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}
#line 406 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
CrossFadeOneChannel (MT_LIGHT );
#line 407 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
CrossFadeOneChannel (MT_MEDIUM );
#line 408 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
CrossFadeOneChannel (MT_HEAVY );
#line 409 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
CrossFadeOneChannel (MT_EVENT );
#line 410 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
CrossFadeOneChannel (MT_CONTINUOUS );Jump(STATE_CURRENT,0x00de0007, FALSE, EInternal());return TRUE;
#line 411 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
}BOOL CMusicHolder::H0x00de0008_Main_08(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00de0008
#line 412 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
Return(STATE_CURRENT,EVoid());
#line 412 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
return TRUE; ASSERT(FALSE); return TRUE;};