/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #line 4 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" #include "StdH.h" #include "EntitiesMP/EnemyBase.h" #include "EntitiesMP/EnemySpawner.h" #include "EntitiesMP/Trigger.h" #include "EntitiesMP/Woman.h" #include #include CEntityEvent *EChangeMusic::MakeCopy(void) { CEntityEvent *peeCopy = new EChangeMusic(*this); return peeCopy;} EChangeMusic::EChangeMusic() : CEntityEvent(EVENTCODE_EChangeMusic) {; ClearToDefault(mtType); ClearToDefault(fnMusic); ClearToDefault(fVolume); ClearToDefault(bForceStart); }; #line 28 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" #define MUSIC_VOLUMEMIN 0.02f // minimum volume (considered off) #define MUSIC_VOLUMEMAX 0.98f // maximum volume (considered full) float FadeInFactor(TIME fFadeTime) { return (float) pow(MUSIC_VOLUMEMAX/MUSIC_VOLUMEMIN, 1/(fFadeTime/_pTimer->TickQuantum)); } float FadeOutFactor(TIME fFadeTime) { return (float) pow(MUSIC_VOLUMEMIN/MUSIC_VOLUMEMAX, 1/(fFadeTime/_pTimer->TickQuantum)); } void CMusicHolder::SetDefaultProperties(void) { m_strName = "MusicHolder"; m_fScoreMedium = 100.0f; m_fScoreHeavy = 1000.0f; m_fnMusic0 = CTFILENAME(""); m_fnMusic1 = CTFILENAME(""); m_fnMusic2 = CTFILENAME(""); m_fnMusic3 = CTFILENAME(""); m_fnMusic4 = CTFILENAME(""); m_fVolume0 = 1.0f; m_fVolume1 = 1.0f; m_fVolume2 = 1.0f; m_fVolume3 = 1.0f; m_fVolume4 = 1.0f; m_penBoss = NULL; m_penCounter = NULL; m_ctEnemiesInWorld = 0; m_penRespawnMarker = NULL; m_ctSecretsInWorld = 0; m_tmFade = 1.0f; m_mtCurrentMusic = MT_LIGHT ; m_fCurrentVolume0a = 1.0f; m_fCurrentVolume0b = 1.0f; m_fCurrentVolume1a = 1.0f; m_fCurrentVolume1b = 1.0f; m_fCurrentVolume2a = 1.0f; m_fCurrentVolume2b = 1.0f; m_fCurrentVolume3a = 1.0f; m_fCurrentVolume3b = 1.0f; m_fCurrentVolume4a = 1.0f; m_fCurrentVolume4b = 1.0f; m_soMusic0a.SetOwner(this); m_soMusic0a.Stop_internal(); m_soMusic0b.SetOwner(this); m_soMusic0b.Stop_internal(); m_soMusic1a.SetOwner(this); m_soMusic1a.Stop_internal(); m_soMusic1b.SetOwner(this); m_soMusic1b.Stop_internal(); m_soMusic2a.SetOwner(this); m_soMusic2a.Stop_internal(); m_soMusic2b.SetOwner(this); m_soMusic2b.Stop_internal(); m_soMusic3a.SetOwner(this); m_soMusic3a.Stop_internal(); m_soMusic3b.SetOwner(this); m_soMusic3b.Stop_internal(); m_soMusic4a.SetOwner(this); m_soMusic4a.Stop_internal(); m_soMusic4b.SetOwner(this); m_soMusic4b.Stop_internal(); m_iSubChannel0 = 1; m_iSubChannel1 = 1; m_iSubChannel2 = 1; m_iSubChannel3 = 1; m_iSubChannel4 = 1; CRationalEntity::SetDefaultProperties(); } #line 117 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void CMusicHolder::CountEnemies(void) #line 118 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" { #line 119 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_ctEnemiesInWorld = 0; #line 120 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_ctSecretsInWorld = 0; #line 122 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" {FOREACHINDYNAMICCONTAINER (GetWorld () -> wo_cenEntities , CEntity , iten ){ #line 123 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CEntity * pen = iten ; #line 125 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(IsDerivedFromClass (pen , "Enemy Base")){ #line 126 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CEnemyBase * penEnemy = (CEnemyBase *) pen ; #line 128 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(! penEnemy -> m_bTemplate ){ #line 130 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_ctEnemiesInWorld ++; #line 132 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(IsOfClass (pen , "Woman")){ #line 133 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(((CWoman *) & * pen ) -> m_bKamikazeCarrier ){m_ctEnemiesInWorld ++;} #line 134 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 135 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 137 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else if(IsDerivedFromClass (pen , "Enemy Spawner")){ #line 138 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CEnemySpawner * penSpawner = (CEnemySpawner *) pen ; #line 140 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(penSpawner -> m_estType != EST_TELEPORTER ){ #line 142 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_ctEnemiesInWorld += penSpawner -> m_ctTotal ; #line 144 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(penSpawner -> m_penTarget ){ #line 145 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(IsOfClass (penSpawner -> m_penTarget , "Woman")){ #line 146 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(((CWoman *) & * penSpawner -> m_penTarget ) -> m_bKamikazeCarrier ){m_ctEnemiesInWorld += penSpawner -> m_ctTotal ;} #line 147 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 148 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 149 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 151 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else if(IsDerivedFromClass (pen , "Trigger")){ #line 152 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CTrigger * penTrigger = (CTrigger *) pen ; #line 154 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(penTrigger -> m_fScore > 0){ #line 156 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_ctSecretsInWorld ++; #line 157 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 158 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 159 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }} #line 160 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 163 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void CMusicHolder::CheckOldFussMakers(void) #line 164 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" { #line 165 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" TIME tmNow = _pTimer -> CurrentTick (); #line 166 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" TIME tmTooOld = tmNow - 10.0f; #line 167 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CDynamicContainer < CEntity > cenOldFussMakers ; #line 169 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" {FOREACHINDYNAMICCONTAINER (m_cenFussMakers , CEntity , itenFussMaker ){ #line 170 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CEnemyBase & enFussMaker = (CEnemyBase &) * itenFussMaker ; #line 172 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(enFussMaker . m_tmLastFussTime < tmTooOld ){ #line 174 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" cenOldFussMakers . Add (& enFussMaker ); #line 175 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 176 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }} #line 178 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" {FOREACHINDYNAMICCONTAINER (cenOldFussMakers , CEntity , itenOldFussMaker ){ #line 179 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CEnemyBase & enOldFussMaker = (CEnemyBase &) * itenOldFussMaker ; #line 181 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" enOldFussMaker . RemoveFromFuss (); #line 182 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }} #line 183 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 186 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" INDEX CMusicHolder::GetFussMakersScore(void) { #line 187 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" INDEX iScore = 0; #line 188 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" {FOREACHINDYNAMICCONTAINER (m_cenFussMakers , CEntity , itenFussMaker ){ #line 189 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CEnemyBase & enFussMaker = (CEnemyBase &) * itenFussMaker ; #line 190 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" iScore += enFussMaker . m_iScore ; #line 191 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }} #line 192 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" return iScore ; #line 193 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 196 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void CMusicHolder::ChangeMusicChannel(enum MusicType mtType,const CTFileName & fnNewMusic,FLOAT fNewVolume) #line 197 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" { #line 198 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" INDEX & iSubChannel = (& m_iSubChannel0 ) [ mtType ]; #line 200 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(fnNewMusic != ""){ #line 201 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" iSubChannel = (iSubChannel + 1) % 2; #line 202 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 204 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FLOAT & fVolume = (& m_fVolume0 ) [ mtType ]; #line 205 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CSoundObject & soMusic = (& m_soMusic0a ) [ mtType * 2 + iSubChannel ]; #line 206 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FLOAT & fCurrentVolume = (& m_fCurrentVolume0a ) [ mtType * 2 + iSubChannel ]; #line 209 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" ULONG ulFlags ; #line 210 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(mtType == MT_EVENT ){ #line 211 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" ulFlags = SOF_MUSIC ; #line 212 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else { #line 213 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" ulFlags = SOF_MUSIC | SOF_LOOP | SOF_NONGAME ; #line 214 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 217 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" fVolume = fNewVolume ; #line 219 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(fnNewMusic != ""){ #line 220 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" PlaySound (soMusic , fnNewMusic , ulFlags ); #line 222 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" fCurrentVolume = MUSIC_VOLUMEMIN ; #line 223 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" soMusic . Pause (); #line 224 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" soMusic . SetVolume (fCurrentVolume , fCurrentVolume ); #line 225 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 226 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 229 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void CMusicHolder::FadeOutChannel(INDEX iChannel,INDEX iSubChannel) #line 230 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" { #line 232 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FLOAT & fVolume = (& m_fVolume0 ) [ iChannel ]; #line 233 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CSoundObject & soMusic = (& m_soMusic0a ) [ iChannel * 2 + iSubChannel ]; #line 234 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FLOAT & fCurrentVolume = (& m_fCurrentVolume0a ) [ iChannel * 2 + iSubChannel ]; #line 237 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(! soMusic . IsPlaying ()){return ;} #line 240 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(soMusic . IsPaused ()){return ;} #line 243 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(fCurrentVolume < MUSIC_VOLUMEMIN ){ #line 245 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" soMusic . Pause (); #line 246 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else { #line 248 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" fCurrentVolume *= FadeOutFactor (m_tmFade ); #line 249 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" soMusic . SetVolume (fCurrentVolume * fVolume , fCurrentVolume * fVolume ); #line 250 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 251 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 254 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void CMusicHolder::FadeInChannel(INDEX iChannel,INDEX iSubChannel) #line 255 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" { #line 257 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FLOAT & fVolume = (& m_fVolume0 ) [ iChannel ]; #line 258 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CSoundObject & soMusic = (& m_soMusic0a ) [ iChannel * 2 + iSubChannel ]; #line 259 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FLOAT & fCurrentVolume = (& m_fCurrentVolume0a ) [ iChannel * 2 + iSubChannel ]; #line 262 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(! soMusic . IsPlaying ()){return ;} #line 265 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(soMusic . IsPaused ()){ #line 266 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" soMusic . Resume (); #line 267 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 269 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(fCurrentVolume < MUSIC_VOLUMEMAX ){ #line 270 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" fCurrentVolume *= FadeInFactor (m_tmFade ); #line 271 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" fCurrentVolume = ClampUp (fCurrentVolume , 1.0f); #line 272 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 273 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" soMusic . SetVolume (fCurrentVolume * fVolume , fCurrentVolume * fVolume ); #line 274 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 277 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void CMusicHolder::CrossFadeOneChannel(enum MusicType mtType) #line 278 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" { #line 279 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" INDEX iSubChannelActive = (& m_iSubChannel0 ) [ mtType ]; #line 280 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" INDEX iSubChannelInactive = (iSubChannelActive + 1) % 2; #line 282 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(mtType == m_mtCurrentMusic ){ #line 284 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FadeInChannel (mtType , iSubChannelActive ); #line 286 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FadeOutChannel (mtType , iSubChannelInactive ); #line 288 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else { #line 290 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FadeOutChannel (mtType , 0); #line 291 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FadeOutChannel (mtType , 1); #line 292 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 293 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } BOOL CMusicHolder:: #line 297 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" Main(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT STATE_CMusicHolder_Main ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CMusicHolder::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput; #line 300 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" InitAsEditorModel (); #line 301 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" SetPhysicsFlags (EPF_MODEL_IMMATERIAL ); #line 302 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" SetCollisionFlags (ECF_IMMATERIAL ); #line 305 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" SetModel (MODEL_MARKER ); #line 306 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" SetModelMainTexture (TEXTURE_MARKER ); #line 309 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" SetTimerAfter(_pTimer -> TickQuantum ); Jump(STATE_CURRENT, 0x00de0001, FALSE, EBegin());return TRUE;}BOOL CMusicHolder::H0x00de0001_Main_01(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x00de0001 switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00de0002, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CMusicHolder::H0x00de0002_Main_02(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00de0002 ; #line 312 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" ChangeMusicChannel (MT_LIGHT , m_fnMusic0 , m_fVolume0 ); #line 313 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" ChangeMusicChannel (MT_MEDIUM , m_fnMusic1 , m_fVolume1 ); #line 314 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" ChangeMusicChannel (MT_HEAVY , m_fnMusic2 , m_fVolume2 ); #line 315 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" ChangeMusicChannel (MT_EVENT , m_fnMusic3 , m_fVolume3 ); #line 316 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" ChangeMusicChannel (MT_CONTINUOUS , m_fnMusic4 , m_fVolume4 ); #line 319 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_mtCurrentMusic = MT_LIGHT ; #line 320 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_fCurrentVolume0a = MUSIC_VOLUMEMAX * 0.98f; #line 321 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_tmFade = 0.01f; #line 322 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CrossFadeOneChannel (MT_LIGHT ); #line 326 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" SetTimerAfter(_pTimer -> TickQuantum ); Jump(STATE_CURRENT, 0x00de0003, FALSE, EBegin());return TRUE;}BOOL CMusicHolder::H0x00de0003_Main_03(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x00de0003 switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00de0004, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CMusicHolder::H0x00de0004_Main_04(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00de0004 ; #line 329 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CountEnemies (); #line 332 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" Jump(STATE_CURRENT,0x00de0007, FALSE, EInternal());return TRUE;}BOOL CMusicHolder::H0x00de0007_Main_07(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00de0007 if(!(TRUE )){ Jump(STATE_CURRENT,0x00de0008, FALSE, EInternal());return TRUE;} #line 334 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" SetTimerAfter(0.1f); Jump(STATE_CURRENT, 0x00de0005, FALSE, EBegin());return TRUE;}BOOL CMusicHolder::H0x00de0005_Main_05(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x00de0005 switch(__eeInput.ee_slEvent){case(EVENTCODE_ETimer):{const ETimer&e= (ETimer&)__eeInput; #line 336 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" UnsetTimer();Jump(STATE_CURRENT,0x00de0006, FALSE, EInternal());return TRUE; #line 337 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }ASSERT(FALSE);break;case(EVENTCODE_EChangeMusic):{const EChangeMusic&ecm= (EChangeMusic&)__eeInput; #line 341 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" ChangeMusicChannel (ecm . mtType , ecm . fnMusic , ecm . fVolume ); #line 343 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(ecm . bForceStart ){ #line 345 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_mtCurrentMusic = ecm . mtType ; #line 346 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 348 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" UnsetTimer();Jump(STATE_CURRENT,0x00de0006, FALSE, EInternal());return TRUE; #line 349 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }ASSERT(FALSE);break;default: return FALSE; break; #line 350 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }return TRUE;}BOOL CMusicHolder::H0x00de0006_Main_06(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00de0006 #line 352 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CheckOldFussMakers (); #line 354 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" FLOAT fFussScore = GetFussMakersScore (); #line 356 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(m_mtCurrentMusic == MT_EVENT ){ #line 358 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(! m_soMusic3a . IsPlaying () && ! m_soMusic3b . IsPlaying ()){ #line 360 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_mtCurrentMusic = MT_LIGHT ; #line 361 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 362 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 364 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(m_mtCurrentMusic == MT_HEAVY ){ #line 366 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(fFussScore <= 0.0f){ #line 368 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_mtCurrentMusic = MT_LIGHT ; #line 369 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 371 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else if(m_mtCurrentMusic == MT_MEDIUM ){ #line 373 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(fFussScore <= 0.0f){ #line 375 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_mtCurrentMusic = MT_LIGHT ; #line 377 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else if(fFussScore >= m_fScoreHeavy ){ #line 379 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_mtCurrentMusic = MT_HEAVY ; #line 380 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 382 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else if(m_mtCurrentMusic == MT_LIGHT ){ #line 384 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(fFussScore >= m_fScoreHeavy ){ #line 386 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_mtCurrentMusic = MT_HEAVY ; #line 388 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else if(fFussScore >= m_fScoreMedium ){ #line 390 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_mtCurrentMusic = MT_MEDIUM ; #line 391 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 392 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 395 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" if(m_mtCurrentMusic == MT_LIGHT ){ #line 396 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_tmFade = 2.0f; #line 397 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else if(m_mtCurrentMusic == MT_MEDIUM ){ #line 398 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_tmFade = 1.0f; #line 399 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else if(m_mtCurrentMusic == MT_HEAVY ){ #line 400 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_tmFade = 1.0f; #line 401 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }else if(m_mtCurrentMusic == MT_EVENT || m_mtCurrentMusic == MT_CONTINUOUS ){ #line 402 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" m_tmFade = 0.5f; #line 403 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" } #line 406 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CrossFadeOneChannel (MT_LIGHT ); #line 407 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CrossFadeOneChannel (MT_MEDIUM ); #line 408 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CrossFadeOneChannel (MT_HEAVY ); #line 409 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CrossFadeOneChannel (MT_EVENT ); #line 410 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" CrossFadeOneChannel (MT_CONTINUOUS );Jump(STATE_CURRENT,0x00de0007, FALSE, EInternal());return TRUE; #line 411 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" }BOOL CMusicHolder::H0x00de0008_Main_08(const CEntityEvent &__eeInput) { ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x00de0008 #line 412 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" Return(STATE_CURRENT,EVoid()); #line 412 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" return TRUE; ASSERT(FALSE); return TRUE;};