mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
221 lines
7.0 KiB
C
221 lines
7.0 KiB
C
/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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EP_ENUMBEG(BoolEType)
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EP_ENUMVALUE(BET_TRUE, "True"),
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EP_ENUMVALUE(BET_FALSE, "False"),
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EP_ENUMVALUE(BET_IGNORE, "Ignore"),
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EP_ENUMEND(BoolEType);
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EP_ENUMBEG(EventEType)
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EP_ENUMVALUE(EET_START, "Start event"),
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EP_ENUMVALUE(EET_STOP, "Stop event"),
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EP_ENUMVALUE(EET_TRIGGER, "Trigger event"),
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EP_ENUMVALUE(EET_IGNORE, "Don't send event"),
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EP_ENUMVALUE(EET_ACTIVATE, "Activate event"),
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EP_ENUMVALUE(EET_DEACTIVATE, "Deactivate event"),
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EP_ENUMVALUE(EET_ENVIRONMENTSTART, "Start environment event"),
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EP_ENUMVALUE(EET_ENVIRONMENTSTOP, "Stop environment event"),
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EP_ENUMVALUE(EET_STARTATTACK, "OBSOLETE! - Start attack event"),
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EP_ENUMVALUE(EET_STOPATTACK, "OBSOLETE! - Stop attack event"),
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EP_ENUMVALUE(EET_STOPBLINDNESS, "Stop blindness event"),
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EP_ENUMVALUE(EET_STOPDEAFNESS, "Stop deafness event"),
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EP_ENUMVALUE(EET_TELEPORTMOVINGBRUSH, "Teleport moving brush"),
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EP_ENUMEND(EventEType);
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EP_ENUMBEG(EntityInfoBodyType)
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EP_ENUMVALUE(EIBT_FLESH, "Flesh"),
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EP_ENUMVALUE(EIBT_WATER, "Water"),
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EP_ENUMVALUE(EIBT_ROCK, "Rock "),
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EP_ENUMVALUE(EIBT_FIRE, "Fire "),
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EP_ENUMVALUE(EIBT_AIR, "Air "),
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EP_ENUMVALUE(EIBT_BONES, "Bones"),
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EP_ENUMVALUE(EIBT_WOOD, "Wood "),
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EP_ENUMVALUE(EIBT_METAL, "Metal"),
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EP_ENUMVALUE(EIBT_ROBOT, "Robot"),
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EP_ENUMVALUE(EIBT_ICE, "Ice"),
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EP_ENUMEND(EntityInfoBodyType);
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EP_ENUMBEG(MessageSound)
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EP_ENUMVALUE(MSS_NONE, "None"),
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EP_ENUMVALUE(MSS_INFO, "Info"),
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EP_ENUMEND(MessageSound);
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EP_ENUMBEG(ParticleTexture)
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EP_ENUMVALUE(PT_STAR01, "Star01"),
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EP_ENUMVALUE(PT_STAR02, "Star02"),
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EP_ENUMVALUE(PT_STAR03, "Star03"),
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EP_ENUMVALUE(PT_STAR04, "Star04"),
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EP_ENUMVALUE(PT_STAR05, "Star05"),
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EP_ENUMVALUE(PT_STAR06, "Star06"),
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EP_ENUMVALUE(PT_STAR07, "Star07"),
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EP_ENUMVALUE(PT_STAR08, "Star08"),
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EP_ENUMVALUE(PT_BOUBBLE01, "Boubble01"),
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EP_ENUMVALUE(PT_BOUBBLE02, "Boubble02"),
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EP_ENUMVALUE(PT_WATER01, "Water01"),
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EP_ENUMVALUE(PT_WATER02, "Water02"),
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EP_ENUMVALUE(PT_SANDFLOW, "Sand flow"),
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EP_ENUMVALUE(PT_WATERFLOW, "Water flow"),
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EP_ENUMVALUE(PT_LAVAFLOW, "Lava flow"),
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EP_ENUMEND(ParticleTexture);
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EP_ENUMBEG(SoundType)
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EP_ENUMVALUE(SNDT_NONE, ""),
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EP_ENUMVALUE(SNDT_SHOUT, ""),
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EP_ENUMVALUE(SNDT_YELL, ""),
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EP_ENUMVALUE(SNDT_EXPLOSION, ""),
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EP_ENUMVALUE(SNDT_PLAYER, ""),
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EP_ENUMEND(SoundType);
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EP_ENUMBEG(BulletHitType)
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EP_ENUMVALUE(BHT_NONE, ""),
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EP_ENUMVALUE(BHT_FLESH, ""),
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EP_ENUMVALUE(BHT_BRUSH_STONE, ""),
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EP_ENUMVALUE(BHT_BRUSH_SAND, ""),
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EP_ENUMVALUE(BHT_BRUSH_WATER, ""),
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EP_ENUMVALUE(BHT_BRUSH_UNDER_WATER, ""),
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EP_ENUMVALUE(BHT_ACID, ""),
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EP_ENUMVALUE(BHT_BRUSH_RED_SAND, ""),
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EP_ENUMVALUE(BHT_BRUSH_GRASS, ""),
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EP_ENUMVALUE(BHT_BRUSH_WOOD, ""),
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EP_ENUMVALUE(BHT_BRUSH_SNOW, ""),
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EP_ENUMEND(BulletHitType);
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EP_ENUMBEG(EffectParticlesType)
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EP_ENUMVALUE(EPT_NONE, ""),
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EP_ENUMVALUE(EPT_BULLET_STONE, ""),
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EP_ENUMVALUE(EPT_BULLET_SAND, ""),
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EP_ENUMVALUE(EPT_BULLET_WATER, ""),
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EP_ENUMVALUE(EPT_BULLET_UNDER_WATER, ""),
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EP_ENUMVALUE(EPT_BULLET_RED_SAND, ""),
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EP_ENUMVALUE(EPT_BULLET_GRASS, ""),
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EP_ENUMVALUE(EPT_BULLET_WOOD, ""),
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EP_ENUMVALUE(EPT_BULLET_SNOW, ""),
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EP_ENUMEND(EffectParticlesType);
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EP_ENUMBEG(SprayParticlesType)
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EP_ENUMVALUE(SPT_NONE, "None"),
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EP_ENUMVALUE(SPT_BLOOD, "Blood"),
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EP_ENUMVALUE(SPT_BONES, "Bones"),
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EP_ENUMVALUE(SPT_FEATHER, "Feather"),
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EP_ENUMVALUE(SPT_STONES, "Stones"),
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EP_ENUMVALUE(SPT_WOOD, "Wood"),
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EP_ENUMVALUE(SPT_SLIME, "Slime"),
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EP_ENUMVALUE(SPT_LAVA_STONES, "Lava Stones"),
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EP_ENUMVALUE(SPT_ELECTRICITY_SPARKS, "Electricity sparks"),
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EP_ENUMVALUE(SPT_BEAST_PROJECTILE_SPRAY, "Beast projectile spray"),
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EP_ENUMVALUE(SPT_SMALL_LAVA_STONES, "Small Lava Stones"),
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EP_ENUMVALUE(SPT_AIRSPOUTS, "Air"),
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EP_ENUMVALUE(SPT_ELECTRICITY_SPARKS_NO_BLOOD, "Electricity w/o blood"),
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EP_ENUMVALUE(SPT_PLASMA, "Plasma"),
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EP_ENUMVALUE(SPT_GOO, "Goo"),
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EP_ENUMVALUE(SPT_TREE01, "Tree 01"),
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EP_ENUMVALUE(SPT_COLOREDSTONE, "Colored stone"),
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EP_ENUMEND(SprayParticlesType);
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EP_ENUMBEG(WeaponBits)
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EP_ENUMVALUE(WB_00, "Knife"),
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EP_ENUMVALUE(WB_01, "Colt"),
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EP_ENUMVALUE(WB_02, "Double colt"),
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EP_ENUMVALUE(WB_03, "Single shotgun"),
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EP_ENUMVALUE(WB_04, "Double shotgun"),
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EP_ENUMVALUE(WB_05, "Tommygun"),
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EP_ENUMVALUE(WB_06, "Minigun"),
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EP_ENUMVALUE(WB_07, "Rocket launcher"),
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EP_ENUMVALUE(WB_08, "Grenade launcher"),
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EP_ENUMVALUE(WB_09, "Chainsaw"),
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EP_ENUMVALUE(WB_10, "Flamer"),
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EP_ENUMVALUE(WB_11, "Laser"),
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EP_ENUMVALUE(WB_12, "Sniper"),
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EP_ENUMVALUE(WB_13, "Ironcannon"),
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EP_ENUMVALUE(WB_14, ""),
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EP_ENUMVALUE(WB_15, ""),
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EP_ENUMVALUE(WB_16, ""),
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EP_ENUMVALUE(WB_17, ""),
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EP_ENUMVALUE(WB_18, ""),
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EP_ENUMVALUE(WB_19, ""),
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EP_ENUMVALUE(WB_20, ""),
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EP_ENUMVALUE(WB_21, ""),
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EP_ENUMVALUE(WB_22, ""),
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EP_ENUMVALUE(WB_23, ""),
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EP_ENUMVALUE(WB_24, ""),
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EP_ENUMVALUE(WB_25, ""),
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EP_ENUMVALUE(WB_26, ""),
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EP_ENUMVALUE(WB_27, ""),
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EP_ENUMVALUE(WB_28, ""),
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EP_ENUMVALUE(WB_29, ""),
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EP_ENUMVALUE(WB_30, ""),
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EP_ENUMVALUE(WB_31, ""),
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EP_ENUMEND(WeaponBits);
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EP_ENUMBEG(ClasificationBits)
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EP_ENUMVALUE(CB_00, "Bit 16"),
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EP_ENUMVALUE(CB_01, "Bit 17"),
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EP_ENUMVALUE(CB_02, "Bit 18"),
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EP_ENUMVALUE(CB_03, "Bit 19"),
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EP_ENUMVALUE(CB_04, "Bit 20"),
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EP_ENUMVALUE(CB_05, "Bit 21"),
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EP_ENUMVALUE(CB_06, "Bit 22"),
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EP_ENUMVALUE(CB_07, "Bit 23"),
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EP_ENUMVALUE(CB_08, "Bit 24"),
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EP_ENUMVALUE(CB_09, "Bit 25"),
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EP_ENUMVALUE(CB_10, "Bit 26"),
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EP_ENUMVALUE(CB_11, "Bit 27"),
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EP_ENUMVALUE(CB_12, "Bit 28"),
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EP_ENUMVALUE(CB_13, "Bit 29"),
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EP_ENUMVALUE(CB_14, "Bit 30"),
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EP_ENUMVALUE(CB_15, "Bit 31"),
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EP_ENUMEND(ClasificationBits);
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EP_ENUMBEG(VisibilityBits)
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EP_ENUMVALUE(VB_00, "Bit 00"),
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EP_ENUMVALUE(VB_01, "Bit 01"),
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EP_ENUMVALUE(VB_02, "Bit 02"),
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EP_ENUMVALUE(VB_03, "Bit 03"),
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EP_ENUMVALUE(VB_04, "Bit 04"),
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EP_ENUMVALUE(VB_05, "Bit 05"),
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EP_ENUMVALUE(VB_06, "Bit 06"),
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EP_ENUMVALUE(VB_07, "Bit 07"),
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EP_ENUMVALUE(VB_08, "Bit 08"),
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EP_ENUMVALUE(VB_09, "Bit 09"),
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EP_ENUMVALUE(VB_10, "Bit 10"),
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EP_ENUMVALUE(VB_11, "Bit 11"),
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EP_ENUMVALUE(VB_12, "Bit 12"),
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EP_ENUMVALUE(VB_13, "Bit 13"),
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EP_ENUMVALUE(VB_14, "Bit 14"),
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EP_ENUMVALUE(VB_15, "Bit 15"),
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EP_ENUMEND(VisibilityBits);
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#define ENTITYCLASS CGlobal
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CEntityProperty CGlobal_properties[] = {
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CEntityProperty()
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};
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#define CGlobal_propertiesct 0
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CEntityComponent CGlobal_components[] = {
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CEntityComponent()
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};
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#define CGlobal_componentsct 0
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CEventHandlerEntry CGlobal_handlers[] = {
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{1, -1, CEntity::pEventHandler(&CGlobal::
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#line 297 "D:/SE1_GPL/Sources/EntitiesMP/Global.es"
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Main),DEBUGSTRING("CGlobal::Main")},
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};
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#define CGlobal_handlersct ARRAYCOUNT(CGlobal_handlers)
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CEntity *CGlobal_New(void) { return new CGlobal; };
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void CGlobal_OnInitClass(void) {};
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void CGlobal_OnEndClass(void) {};
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void CGlobal_OnPrecache(CDLLEntityClass *pdec, INDEX iUser) {};
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void CGlobal_OnWorldEnd(CWorld *pwo) {};
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void CGlobal_OnWorldInit(CWorld *pwo) {};
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void CGlobal_OnWorldTick(CWorld *pwo) {};
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void CGlobal_OnWorldRender(CWorld *pwo) {};
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ENTITY_CLASSDEFINITION(CGlobal, CEntity, "", "", 0x00000000);
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DECLARE_CTFILENAME(_fnmCGlobal_tbn, "");
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