mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-26 12:15:53 +01:00
181 lines
5.7 KiB
C++
181 lines
5.7 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include "SeriousSam/StdH.h"
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#include <Engine/Base/KeyNames.h>
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#include <Engine/CurrentVersion.h>
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#include <GameMP/LCDDrawing.h>
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#include "SeriousSam/VarList.h"
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#include "SeriousSam/GUI/Components/MGVarButton.h"
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extern PIX _pixCursorPosI;
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extern PIX _pixCursorPosJ;
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BOOL CMGVarButton::IsSeparator(void)
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{
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if (mg_pvsVar == NULL) return FALSE;
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return mg_pvsVar->vs_bSeparator;
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}
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BOOL CMGVarButton::IsEnabled(void)
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{
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return(_gmRunningGameMode == GM_NONE
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|| mg_pvsVar == NULL
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|| mg_pvsVar->vs_bCanChangeInGame);
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}
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// return slider position on scren
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PIXaabbox2D CMGVarButton::GetSliderBox(void)
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{
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extern CDrawPort *pdp;
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PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
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PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
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PIX pixJ = box.Min()(2);
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PIX pixISize = box.Size()(1)*0.13f;
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PIX pixJSize = box.Size()(2);
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return PIXaabbox2D(PIX2D(pixIR, pixJ + 1), PIX2D(pixIR + pixISize - 4, pixJ + pixJSize - 6));
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}
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extern BOOL _bVarChanged;
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BOOL CMGVarButton::OnKeyDown(int iVKey)
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{
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if (mg_pvsVar == NULL || mg_pvsVar->vs_bSeparator || !mg_pvsVar->Validate() || !mg_bEnabled) {
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return CMenuGadget::OnKeyDown(iVKey);
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}
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// handle slider
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if (mg_pvsVar->vs_iSlider && !mg_pvsVar->vs_bCustom) {
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// ignore RMB
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if (iVKey == VK_RBUTTON) return TRUE;
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// handle LMB
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if (iVKey == VK_LBUTTON) {
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// get position of slider box on screen
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PIXaabbox2D boxSlider = GetSliderBox();
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// if mouse is within
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if (boxSlider >= PIX2D(_pixCursorPosI, _pixCursorPosJ)) {
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// set new position exactly where mouse pointer is
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mg_pvsVar->vs_iValue = (FLOAT)(_pixCursorPosI - boxSlider.Min()(1)) / boxSlider.Size()(1) * (mg_pvsVar->vs_ctValues);
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_bVarChanged = TRUE;
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}
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// handled
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return TRUE;
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}
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}
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if (iVKey == VK_RETURN) {
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FlushVarSettings(TRUE);
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void MenuGoToParent(void);
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MenuGoToParent();
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return TRUE;
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}
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if (iVKey == VK_LBUTTON || iVKey == VK_RIGHT) {
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if (mg_pvsVar != NULL) {
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INDEX iOldValue = mg_pvsVar->vs_iValue;
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mg_pvsVar->vs_iValue++;
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if (mg_pvsVar->vs_iValue >= mg_pvsVar->vs_ctValues) {
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// wrap non-sliders, clamp sliders
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if (mg_pvsVar->vs_iSlider) mg_pvsVar->vs_iValue = mg_pvsVar->vs_ctValues - 1L;
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else mg_pvsVar->vs_iValue = 0;
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}
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if (iOldValue != mg_pvsVar->vs_iValue) {
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_bVarChanged = TRUE;
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mg_pvsVar->vs_bCustom = FALSE;
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mg_pvsVar->Validate();
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}
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}
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return TRUE;
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}
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if (iVKey == VK_LEFT || iVKey == VK_RBUTTON) {
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if (mg_pvsVar != NULL) {
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INDEX iOldValue = mg_pvsVar->vs_iValue;
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mg_pvsVar->vs_iValue--;
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if (mg_pvsVar->vs_iValue<0) {
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// wrap non-sliders, clamp sliders
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if (mg_pvsVar->vs_iSlider) mg_pvsVar->vs_iValue = 0;
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else mg_pvsVar->vs_iValue = mg_pvsVar->vs_ctValues - 1L;
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}
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if (iOldValue != mg_pvsVar->vs_iValue) {
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_bVarChanged = TRUE;
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mg_pvsVar->vs_bCustom = FALSE;
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mg_pvsVar->Validate();
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}
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}
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return TRUE;
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}
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// not handled
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return CMenuGadget::OnKeyDown(iVKey);
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}
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void CMGVarButton::Render(CDrawPort *pdp)
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{
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if (mg_pvsVar == NULL) {
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return;
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}
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SetFontMedium(pdp);
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PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
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PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
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PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
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PIX pixIC = box.Center()(1);
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PIX pixJ = box.Min()(2);
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if (mg_pvsVar->vs_bSeparator)
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{
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mg_bEnabled = FALSE;
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COLOR col = _pGame->LCDGetColor(C_WHITE | 255, "separator");
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CTString strText = mg_pvsVar->vs_strName;
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pdp->PutTextC(strText, pixIC, pixJ, col);
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} else if (mg_pvsVar->Validate()) {
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// check whether the variable is disabled
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if (mg_pvsVar->vs_strFilter != "") mg_bEnabled = _pShell->GetINDEX(mg_pvsVar->vs_strFilter);
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COLOR col = GetCurrentColor();
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pdp->PutTextR(mg_pvsVar->vs_strName, pixIL, pixJ, col);
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// custom is by default
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CTString strText = TRANS("Custom");
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if (!mg_pvsVar->vs_bCustom)
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{ // not custom!
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strText = mg_pvsVar->vs_astrTexts[mg_pvsVar->vs_iValue];
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// need slider?
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if (mg_pvsVar->vs_iSlider>0) {
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// draw box around slider
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PIX pixISize = box.Size()(1)*0.13f;
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PIX pixJSize = box.Size()(2);
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_pGame->LCDDrawBox(0, -1, PIXaabbox2D(PIX2D(pixIR, pixJ + 1), PIX2D(pixIR + pixISize - 4, pixJ + pixJSize - 6)),
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_pGame->LCDGetColor(C_GREEN | 255, "slider box"));
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// draw filled part of slider
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if (mg_pvsVar->vs_iSlider == 1) {
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// fill slider
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FLOAT fFactor = (FLOAT)(mg_pvsVar->vs_iValue + 1) / mg_pvsVar->vs_ctValues;
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pdp->Fill(pixIR + 1, pixJ + 2, (pixISize - 6)*fFactor, pixJSize - 9, col);
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} else {
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// ratio slider
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ASSERT(mg_pvsVar->vs_iSlider == 2);
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FLOAT fUnitWidth = (FLOAT)(pixISize - 5) / mg_pvsVar->vs_ctValues;
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pdp->Fill(pixIR + 1 + (mg_pvsVar->vs_iValue*fUnitWidth), pixJ + 2, fUnitWidth, pixJSize - 9, col);
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}
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// move text printout to the right of slider
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pixIR += box.Size()(1)*0.15f;
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}
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}
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// write right text
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pdp->PutText(strText, pixIR, pixJ, col);
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}
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} |