mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-26 12:15:53 +01:00
182 lines
5.0 KiB
C++
182 lines
5.0 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include "SeriousSam/StdH.h"
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#include <Engine/Base/KeyNames.h>
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#include <Engine/CurrentVersion.h>
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#include <GameMP/LCDDrawing.h>
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#include "SeriousSam/LevelInfo.h"
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#include "SeriousSam/VarList.h"
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#include "SeriousSam/GUI/Components/MGButton.h"
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extern CSoundData *_psdPress;
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extern CMenuGadget *_pmgLastActivatedGadget;
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CMGButton::CMGButton(void)
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{
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mg_pActivatedFunction = NULL;
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mg_iIndex = 0;
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mg_iCenterI = 0;
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mg_iTextMode = 1;
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mg_bfsFontSize = BFS_MEDIUM;
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mg_iCursorPos = -1;
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mg_bRectangle = FALSE;
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mg_bMental = FALSE;
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mg_bEditing = FALSE;
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mg_bHighlighted = FALSE;
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}
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void CMGButton::SetText(CTString strNew)
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{
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mg_strText = strNew;
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}
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void CMGButton::OnActivate(void)
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{
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if (mg_pActivatedFunction != NULL && mg_bEnabled)
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{
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PlayMenuSound(_psdPress);
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IFeel_PlayEffect("Menu_press");
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_pmgLastActivatedGadget = this;
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(*mg_pActivatedFunction)();
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}
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}
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void CMGButton::Render(CDrawPort *pdp)
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{
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if (mg_bfsFontSize == BFS_LARGE) {
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SetFontBig(pdp);
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} else if (mg_bfsFontSize == BFS_MEDIUM) {
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SetFontMedium(pdp);
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} else {
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ASSERT(mg_bfsFontSize == BFS_SMALL);
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SetFontSmall(pdp);
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}
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pdp->SetTextMode(mg_iTextMode);
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PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
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COLOR col = GetCurrentColor();
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if (mg_bEditing) {
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col = _pGame->LCDGetColor(C_GREEN | 0xFF, "editing");
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}
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COLOR colRectangle = col;
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if (mg_bHighlighted) {
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col = _pGame->LCDGetColor(C_WHITE | 0xFF, "hilited");
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if (!mg_bFocused) {
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colRectangle = _pGame->LCDGetColor(C_WHITE | 0xFF, "hilited rectangle");
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}
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}
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if (mg_bMental) {
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FLOAT tmIn = 0.2f;
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FLOAT tmOut = 1.0f;
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FLOAT tmFade = 0.1f;
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FLOAT tmExist = tmFade + tmIn + tmFade;
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FLOAT tmTotal = tmFade + tmIn + tmFade + tmOut;
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FLOAT tmTime = _pTimer->GetHighPrecisionTimer().GetSeconds();
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FLOAT fFactor = 1;
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if (tmTime>0.1f) {
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tmTime = fmod(tmTime, tmTotal);
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fFactor = CalculateRatio(tmTime, 0, tmExist, tmFade / tmExist, tmFade / tmExist);
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}
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col = (col&~0xFF) | INDEX(0xFF * fFactor);
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}
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if (mg_bRectangle) {
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// put border
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const PIX pixLeft = box.Min()(1);
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const PIX pixUp = box.Min()(2) - 3;
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const PIX pixWidth = box.Size()(1) + 1;
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const PIX pixHeight = box.Size()(2);
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pdp->DrawBorder(pixLeft, pixUp, pixWidth, pixHeight, colRectangle);
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}
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if (mg_bEditing) {
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// put border
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PIX pixLeft = box.Min()(1);
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PIX pixUp = box.Min()(2) - 3;
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PIX pixWidth = box.Size()(1) + 1;
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PIX pixHeight = box.Size()(2);
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if (mg_strLabel != "") {
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pixLeft = box.Min()(1) + box.Size()(1)*0.55f;
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pixWidth = box.Size()(1)*0.45f + 1;
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}
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pdp->Fill(pixLeft, pixUp, pixWidth, pixHeight, _pGame->LCDGetColor(C_dGREEN | 0x40, "edit fill"));
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}
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INDEX iCursor = mg_iCursorPos;
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// print text
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if (mg_strLabel != "") {
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PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
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PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
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PIX pixJ = box.Min()(2);
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pdp->PutTextR(mg_strLabel, pixIL, pixJ, col);
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pdp->PutText(mg_strText, pixIR, pixJ, col);
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} else {
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CTString str = mg_strText;
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if (pdp->dp_FontData->fd_bFixedWidth) {
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str = str.Undecorated();
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INDEX iLen = str.Length();
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INDEX iMaxLen = ClampDn(box.Size()(1) / (pdp->dp_pixTextCharSpacing + pdp->dp_FontData->fd_pixCharWidth), 1L);
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if (iCursor >= iMaxLen) {
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str.TrimRight(iCursor);
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str.TrimLeft(iMaxLen);
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iCursor = iMaxLen;
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} else {
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str.TrimRight(iMaxLen);
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}
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}
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if (mg_iCenterI == -1) pdp->PutText(str, box.Min()(1), box.Min()(2), col);
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else if (mg_iCenterI == +1) pdp->PutTextR(str, box.Max()(1), box.Min()(2), col);
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else pdp->PutTextC(str, box.Center()(1), box.Min()(2), col);
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}
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// put cursor if editing
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if (mg_bEditing && (((ULONG)(_pTimer->GetRealTimeTick() * 2)) & 1)) {
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PIX pixX = box.Min()(1) + GetCharOffset(pdp, iCursor);
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if (mg_strLabel != "") {
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pixX += box.Size()(1)*0.55f;
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}
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PIX pixY = box.Min()(2);
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if (!pdp->dp_FontData->fd_bFixedWidth) {
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pixY -= pdp->dp_fTextScaling * 2;
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}
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pdp->PutText("|", pixX, pixY, _pGame->LCDGetColor(C_WHITE | 0xFF, "editing cursor"));
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}
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}
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PIX CMGButton::GetCharOffset(CDrawPort *pdp, INDEX iCharNo)
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{
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if (pdp->dp_FontData->fd_bFixedWidth) {
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return (pdp->dp_FontData->fd_pixCharWidth + pdp->dp_pixTextCharSpacing)*(iCharNo - 0.5f);
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}
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CTString strCut(mg_strText);
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strCut.TrimLeft(strlen(mg_strText) - iCharNo);
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PIX pixFullWidth = pdp->GetTextWidth(mg_strText);
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PIX pixCutWidth = pdp->GetTextWidth(strCut);
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// !!!! not implemented for different centering
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return pixFullWidth - pixCutWidth;
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} |