Serious-Engine/Sources/SeriousSam/GUI/Components/MGButton.cpp

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2016-04-01 00:12:10 +02:00
/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
2016-04-01 00:12:10 +02:00
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#include "SeriousSam/StdH.h"
#include <Engine/Base/KeyNames.h>
#include <Engine/CurrentVersion.h>
#include <GameMP/LCDDrawing.h>
#include "SeriousSam/LevelInfo.h"
#include "SeriousSam/VarList.h"
#include "SeriousSam/GUI/Components/MGButton.h"
extern CSoundData *_psdPress;
extern CMenuGadget *_pmgLastActivatedGadget;
CMGButton::CMGButton(void)
{
mg_pActivatedFunction = NULL;
mg_iIndex = 0;
mg_iCenterI = 0;
mg_iTextMode = 1;
mg_bfsFontSize = BFS_MEDIUM;
mg_iCursorPos = -1;
mg_bRectangle = FALSE;
mg_bMental = FALSE;
mg_bEditing = FALSE;
mg_bHighlighted = FALSE;
}
void CMGButton::SetText(CTString strNew)
{
mg_strText = strNew;
}
void CMGButton::OnActivate(void)
{
if (mg_pActivatedFunction != NULL && mg_bEnabled)
{
PlayMenuSound(_psdPress);
IFeel_PlayEffect("Menu_press");
_pmgLastActivatedGadget = this;
(*mg_pActivatedFunction)();
}
}
void CMGButton::Render(CDrawPort *pdp)
{
if (mg_bfsFontSize == BFS_LARGE) {
SetFontBig(pdp);
} else if (mg_bfsFontSize == BFS_MEDIUM) {
SetFontMedium(pdp);
} else {
ASSERT(mg_bfsFontSize == BFS_SMALL);
SetFontSmall(pdp);
}
pdp->SetTextMode(mg_iTextMode);
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
COLOR col = GetCurrentColor();
if (mg_bEditing) {
col = _pGame->LCDGetColor(C_GREEN | 0xFF, "editing");
}
COLOR colRectangle = col;
if (mg_bHighlighted) {
col = _pGame->LCDGetColor(C_WHITE | 0xFF, "hilited");
if (!mg_bFocused) {
colRectangle = _pGame->LCDGetColor(C_WHITE | 0xFF, "hilited rectangle");
}
}
if (mg_bMental) {
FLOAT tmIn = 0.2f;
FLOAT tmOut = 1.0f;
FLOAT tmFade = 0.1f;
FLOAT tmExist = tmFade + tmIn + tmFade;
FLOAT tmTotal = tmFade + tmIn + tmFade + tmOut;
FLOAT tmTime = _pTimer->GetHighPrecisionTimer().GetSeconds();
FLOAT fFactor = 1;
if (tmTime>0.1f) {
tmTime = fmod(tmTime, tmTotal);
fFactor = CalculateRatio(tmTime, 0, tmExist, tmFade / tmExist, tmFade / tmExist);
}
col = (col&~0xFF) | INDEX(0xFF * fFactor);
}
if (mg_bRectangle) {
// put border
const PIX pixLeft = box.Min()(1);
const PIX pixUp = box.Min()(2) - 3;
const PIX pixWidth = box.Size()(1) + 1;
const PIX pixHeight = box.Size()(2);
pdp->DrawBorder(pixLeft, pixUp, pixWidth, pixHeight, colRectangle);
}
if (mg_bEditing) {
// put border
PIX pixLeft = box.Min()(1);
PIX pixUp = box.Min()(2) - 3;
PIX pixWidth = box.Size()(1) + 1;
PIX pixHeight = box.Size()(2);
if (mg_strLabel != "") {
pixLeft = box.Min()(1) + box.Size()(1)*0.55f;
pixWidth = box.Size()(1)*0.45f + 1;
}
pdp->Fill(pixLeft, pixUp, pixWidth, pixHeight, _pGame->LCDGetColor(C_dGREEN | 0x40, "edit fill"));
}
INDEX iCursor = mg_iCursorPos;
// print text
if (mg_strLabel != "") {
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
PIX pixJ = box.Min()(2);
pdp->PutTextR(mg_strLabel, pixIL, pixJ, col);
pdp->PutText(mg_strText, pixIR, pixJ, col);
} else {
CTString str = mg_strText;
if (pdp->dp_FontData->fd_bFixedWidth) {
str = str.Undecorated();
INDEX iLen = str.Length();
INDEX iMaxLen = ClampDn(box.Size()(1) / (pdp->dp_pixTextCharSpacing + pdp->dp_FontData->fd_pixCharWidth), 1L);
if (iCursor >= iMaxLen) {
str.TrimRight(iCursor);
str.TrimLeft(iMaxLen);
iCursor = iMaxLen;
} else {
str.TrimRight(iMaxLen);
}
}
if (mg_iCenterI == -1) pdp->PutText(str, box.Min()(1), box.Min()(2), col);
else if (mg_iCenterI == +1) pdp->PutTextR(str, box.Max()(1), box.Min()(2), col);
else pdp->PutTextC(str, box.Center()(1), box.Min()(2), col);
}
// put cursor if editing
if (mg_bEditing && (((ULONG)(_pTimer->GetRealTimeTick() * 2)) & 1)) {
PIX pixX = box.Min()(1) + GetCharOffset(pdp, iCursor);
if (mg_strLabel != "") {
pixX += box.Size()(1)*0.55f;
}
PIX pixY = box.Min()(2);
if (!pdp->dp_FontData->fd_bFixedWidth) {
pixY -= pdp->dp_fTextScaling * 2;
}
pdp->PutText("|", pixX, pixY, _pGame->LCDGetColor(C_WHITE | 0xFF, "editing cursor"));
}
}
PIX CMGButton::GetCharOffset(CDrawPort *pdp, INDEX iCharNo)
{
if (pdp->dp_FontData->fd_bFixedWidth) {
return (pdp->dp_FontData->fd_pixCharWidth + pdp->dp_pixTextCharSpacing)*(iCharNo - 0.5f);
}
CTString strCut(mg_strText);
strCut.TrimLeft(strlen(mg_strText) - iCharNo);
PIX pixFullWidth = pdp->GetTextWidth(mg_strText);
PIX pixCutWidth = pdp->GetTextWidth(strCut);
// !!!! not implemented for different centering
return pixFullWidth - pixCutWidth;
}