Serious-Engine/Sources
Daniel Gibson 5f5106e363 CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var
The code used to store the world pointer as a console variable
"pwoCurrentWorld" of type INDEX (int32) - that won't work for 64bit, so
I added CShell::SetCurrentWorld() and CShell::GetCurrentWorld() and
store it as a pointer.
2016-04-18 18:52:52 +02:00
..
cmake FindSDL2.cmake: Added module to help find system libraries for SDL2 2016-04-12 01:21:25 -04:00
DecodeReport Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
DedicatedServer DedicatedServer: declare a dummy _hwndMain 2016-04-13 02:25:58 +01:00
Depend Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Ecc Don't #include <malloc.h> on Linux, only on Windows 2016-04-17 01:06:39 +02:00
Engine CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var 2016-04-18 18:52:52 +02:00
EngineGui Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Entities CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var 2016-04-18 18:52:52 +02:00
EntitiesMP CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var 2016-04-18 18:52:52 +02:00
External First attempt at a port to SDL2. Untested! 2016-04-09 02:18:57 -04:00
GameGUIMP Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
GameMP Some more FIXMEs 2016-04-18 00:53:58 +02:00
LWSkaExporter Fixes II 2016-03-23 20:42:20 +03:00
MakeFONT Add GPL header to files 2016-03-11 18:20:51 -06:00
Modeler Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Models Add GPL header to files 2016-03-11 18:20:51 -06:00
ModelsMP Add GPL header to files 2016-03-11 18:20:51 -06:00
RCon Add GPL header to files 2016-03-11 18:20:51 -06:00
SeriousSam Some more FIXMEs 2016-04-18 00:53:58 +02:00
SeriousSkaStudio Remove generated files 2016-03-14 02:55:58 +03:00
Shaders First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
WorldEditor CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var 2016-04-18 18:52:52 +02:00
All.sln Engine: Return dynamic vorbisfile library loading. 2016-04-03 23:45:57 +03:00
bison.simple Uploading full engine sources 2016-03-11 15:57:17 +02:00
build-linux.sh First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
build-mac.sh Build on Mac OS X with reported number of CPU cores. 2016-04-03 00:00:04 -04:00
CMakeLists.txt CMakeLists.txt: output lib* to Debug/ subdir; suppress more warnings 2016-04-18 00:56:21 +02:00