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https://github.com/ptitSeb/Serious-Engine
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Some more FIXMEs
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@ -1591,7 +1591,7 @@ INDEX Particles_Regeneration(CEntity *pen, FLOAT tmStart, FLOAT tmStop, FLOAT fY
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UBYTE ubR = (UBYTE) (192+afStarsPositions[iRnd][1]*64);
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UBYTE ubG = (UBYTE) (192+afStarsPositions[iRnd][2]*64);
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UBYTE ubB = (UBYTE) (192+afStarsPositions[iRnd][3]*64);
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UBYTE ubB = (UBYTE) (192+afStarsPositions[iRnd][3]*64); // FIXME DG: afStarsPositions[i][3] invalid, what's going on here?
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UBYTE ubA = (UBYTE) CalculateRatio( fT, 0.0f, 1.0f, 0.4f, 0.01f)*255;
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COLOR colLine = RGBToColor( ubR, ubG, ubB) | ubA;
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@ -227,8 +227,9 @@ void CControls::Load_t( CTFileName fnFile)
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achrActionName[ 0] = 0;
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FLOAT fSensitivity = 50;
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FLOAT fDeadZone = 0;
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// FIXME DG: gcc and clang say the followign has too many arguments for the given format
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sscanf( achrLine, "%*[^\"]\"%1024[^\"]\"%*[^\"]\"%1024[^\"]\" %g %g %1024s %1024s",
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achrActionName, achrAxis, &fSensitivity, &fDeadZone, achrIfInverted, achrIfRelative, achrIfSmooth);
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achrActionName, achrAxis, &fSensitivity, &fDeadZone, achrIfInverted, achrIfRelative, achrIfSmooth);
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// find action axis
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INDEX iActionAxisNo = -1;
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{for( INDEX iAxis=0; iAxis<AXIS_ACTIONS_CT; iAxis++){
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@ -1187,7 +1187,7 @@ void JoinNetworkGame(void)
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_pNetwork->ga_strRequiredMod.ScanF("%250[^\\]\\%s", &strModName, &strModURL);
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_fnmModSelected = CTString(strModName);
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_strModURLSelected = strModURL;
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if (_strModURLSelected="") {
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if (_strModURLSelected="") { // FIXME DG: not == ?
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_strModURLSelected = "http://www.croteam.com/mods/Old";
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}
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_strModServerSelected.PrintF("%s:%s", (const char *) _pGame->gam_strJoinAddress, (const char *) _pShell->GetValue("net_iPort"));
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