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https://github.com/ptitSeb/Serious-Engine
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32 lines
826 B
C++
32 lines
826 B
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_TERRAIN_ARCHIVE_H
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#define SE_INCL_TERRAIN_ARCHIVE_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include <Engine/Base/Serial.h>
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#include <Engine/Base/Lists.h>
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#include <Engine/Templates/StaticArray.h>
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#include <Engine/Templates/DynamicArray.h>
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#include <Engine/Templates/DynamicArray.cpp>
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/*
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* Terrain archive class -- a collection of terrains used by a level.
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*/
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class ENGINE_API CTerrainArchive : public CSerial {
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public:
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CDynamicArray<CTerrain> ta_atrTerrains; // all the terrains in archive
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CWorld *ta_pwoWorld; // the world
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// overrides from CSerial
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/* Read/write to/from stream. */
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void Read_t( CTStream *istrFile); // throw char *
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void Write_t( CTStream *ostrFile); // throw char *
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};
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#endif /* include-once check. */
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