mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-24 19:30:26 +01:00
c09d18623e
This makes cross-compiling easier, and saves having to build once each for TFE and TSE. I considered using CMake's import/export feature, but there's little point when you're only importing one binary target. Pointing the ECC variable at the ecc binary itself is simpler. I copied the minimum CMake version of 2.8.7 from the parent project. To be confident this would actually work, I tested building under CentOS 7 with CMake 2.8.12.
172 lines
4.6 KiB
Plaintext
172 lines
4.6 KiB
Plaintext
%{
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#include "StdH.h"
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#include "Main.h"
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#include "Parser.h"
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#define YY_NEVER_INTERACTIVE 1
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int iLastLine = -1;
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#define RETURN(symbolname) \
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if (iLastLine==_iLinesCt || !_bTrackLineInformation){\
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yylval = yytext; \
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} else { \
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char strLine[512]; \
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sprintf(strLine, "\n#line %d \"%s\"\n", _iLinesCt, _strInputFileName);\
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yylval = SType(strLine)+yytext; \
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iLastLine=_iLinesCt; \
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} \
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return symbolname;
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char *_strCppBlock;
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%}
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%x COMMENT
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%x CPPBLOCK
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DIGIT [0-9]
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HEXDIGIT [0-9A-Fa-f]
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IDENTIFIERFIRST [A-Za-z_]
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IDENTIFIEROTHER [A-Za-z0-9_]
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DOUBLEQUOTE \"
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NONEXP_FLT ({DIGIT}+"."{DIGIT}*)
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EXP_FLT (({DIGIT}+("."({DIGIT}*)?)?)("E"|"e")("+"|"-")?{DIGIT}+)
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%%
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/* standard cpp-keywords */
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"while" {RETURN(k_while);}
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"switch" {RETURN(k_switch);}
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"case" {RETURN(k_case);}
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"for" {RETURN(k_for);}
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"if" {RETURN(k_if);}
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"else" {RETURN(k_else);}
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"enum" {RETURN(k_enum);}
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"class" {RETURN(k_class);}
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"do" {RETURN(k_do);}
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"void" {RETURN(k_void);}
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"const" {RETURN(k_const);}
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"inline" {RETURN(k_inline);}
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"static" {RETURN(k_static);}
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"virtual" {RETURN(k_virtual);}
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"return" {RETURN(k_return);}
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"autowait" {RETURN(k_autowait);}
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"autocall" {RETURN(k_autocall);}
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"waitevent" {RETURN(k_waitevent);}
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/* aditional keywords */
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"event" {RETURN(k_event);}
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"name" {RETURN(k_name);}
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"thumbnail" {RETURN(k_thumbnail);}
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"features" {RETURN(k_features);}
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"uses" {RETURN(k_uses);}
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"export" {RETURN(k_export);}
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"texture" {RETURN(k_texture);}
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"sound" {RETURN(k_sound);}
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"model" {RETURN(k_model);}
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"properties" {RETURN(k_properties);}
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"components" {RETURN(k_components);}
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"functions" {RETURN(k_functions);}
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"procedures" {RETURN(k_procedures);}
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"wait" {RETURN(k_wait );}
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"on" {RETURN(k_on );}
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"otherwise" {RETURN(k_otherwise);}
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"call" {RETURN(k_call );}
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"jump" {RETURN(k_jump );}
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"stop" {RETURN(k_stop );}
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"resume" {RETURN(k_resume );}
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"pass" {RETURN(k_pass );}
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/* special data types */
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"CTString" {RETURN(k_CTString);}
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"CTStringTrans" {RETURN(k_CTStringTrans);}
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"CTFileName" {RETURN(k_CTFileName);}
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"CTFileNameNoDep" {RETURN(k_CTFileNameNoDep);}
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"BOOL" {RETURN(k_BOOL);}
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"COLOR" {RETURN(k_COLOR);}
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"FLOAT" {RETURN(k_FLOAT);}
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"INDEX" {RETURN(k_INDEX);}
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"RANGE" {RETURN(k_RANGE);}
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"CEntityPointer" {RETURN(k_CEntityPointer);}
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"CModelObject" {RETURN(k_CModelObject);}
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"CModelInstance" {RETURN(k_CModelInstance);}
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"CAnimObject" {RETURN(k_CAnimObject);}
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"CSoundObject" {RETURN(k_CSoundObject);}
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"CPlacement3D" {RETURN(k_CPlacement3D);}
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"FLOATaabbox3D" {RETURN(k_FLOATaabbox3D);}
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"FLOATmatrix3D" {RETURN(k_FLOATmatrix3D);}
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"FLOATquat3D" {RETURN(k_FLOATquat3D);}
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"ANGLE" {RETURN(k_ANGLE);};
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"ANIMATION" {RETURN(k_ANIMATION);};
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"ILLUMINATIONTYPE" {RETURN(k_ILLUMINATIONTYPE);};
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"FLOAT3D" {RETURN(k_FLOAT3D);};
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"ANGLE3D" {RETURN(k_ANGLE3D);};
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"FLOATplane3D" {RETURN(k_FLOATplane3D);};
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"flags" {RETURN(k_FLAGS);};
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/* single character operators and punctuations */
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";"|"("|")"|"{"|"}"|"="|"+"|"-"|"<"|">"|"!"|"|"|"&"|"*"|"/"|"%"|"^"|"["|"]"|":"|","|"."|"?"|"~" {
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RETURN(yytext[0]);}
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/* constants */
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{DIGIT}+ { RETURN(c_int); }
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"0x"{HEXDIGIT}+ { RETURN(c_int)};
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{NONEXP_FLT}("f"|"F")? { RETURN(c_int); }
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{EXP_FLT}("f"|"F")? { RETURN(c_int); }
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(\"[^\n"]+\")|(\"\") { RETURN(c_string); }
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(\'[^\n']+\')|(\'\') { RETURN(c_char); }
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/* identifier */
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{IDENTIFIERFIRST}{IDENTIFIEROTHER}* {RETURN(identifier);}
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/* specially bracketed cpp blocks */
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"%{" {
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char strLine[512];
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sprintf(strLine, "#line %d \"%s\"\n", _iLinesCt, _strInputFileName );
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_strCppBlock = strdup(strLine);
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BEGIN(CPPBLOCK);
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}
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<CPPBLOCK>"%}" {
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BEGIN(INITIAL);
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yylval = SType(_strCppBlock);
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return cppblock;
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}
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<CPPBLOCK>\n {
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_iLinesCt++;
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_strCppBlock = (SType(_strCppBlock)+yytext).strString;
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}
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<CPPBLOCK>.* {
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_strCppBlock = (SType(_strCppBlock)+yytext).strString;
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}
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/* eat up comments */
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"/*" { BEGIN(COMMENT); }
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<COMMENT>"*/" { BEGIN(INITIAL); }
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<COMMENT>. {}
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"//"[^\n]*\n { _iLinesCt++; }
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/* eat up whitespace */
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[ \t]+ {
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}
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/* eat up linefeeds and count lines in all conditions */
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<*>\n {
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_iLinesCt++;
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}
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/* for all unrecognized characters */
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. {
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// report an error
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char strError[80];
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sprintf(strError, "Unrecognized character '%c' (ASCII 0x%02x)\n",
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yytext[0], yytext[0] );
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yyerror(strError);
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}
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%%
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