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Base
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Merge pull request #36 from DrItanium/abstraction-layer
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2016-04-21 12:40:44 -04:00 |
Brushes
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Silence -Wreorder warnings.
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2016-04-20 13:31:49 -05:00 |
Classes
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Merge github.com:Croteam-Official/Serious-Engine
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2016-04-02 23:56:12 -04:00 |
Entities
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Silence -Wreorder warnings.
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2016-04-20 13:31:49 -05:00 |
GameAgent
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GameAgent - list servers bugfix (update)
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2016-04-12 04:10:43 +03:00 |
Graphics
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bswap_32() is a linuxism, use inline code instead.
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2016-04-19 19:09:20 +02:00 |
Light
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Remove some Float Divide to use Integer and Shift in C Portable helper function on LayerMixer
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2016-04-09 23:57:58 +02:00 |
Math
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gcc told me copysignf() in FloatToInt() didn't do anything. oops.
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2016-04-22 04:27:29 +02:00 |
Models
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Remove "64-bit issue" STUBBED() in Model.cpp, as it only looks fishy
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2016-04-21 16:21:47 +02:00 |
Network
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Use PointerToID() for sound-event ID in CSoundObject::Play()/Stop()
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2016-04-21 16:21:47 +02:00 |
Rendering
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First pass at cleaning out 64-bit issues.
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2016-04-06 23:20:29 -04:00 |
Ska
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First pass at cleaning out 64-bit issues.
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2016-04-06 23:20:29 -04:00 |
Sound
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Use PointerToID() for sound-event ID in CSoundObject::Play()/Stop()
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2016-04-21 16:21:47 +02:00 |
Templates
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make all BSP-related tags size_t so they can store pointers
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2016-04-21 16:21:47 +02:00 |
Terrain
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First pass at cleaning out 64-bit issues.
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2016-04-06 23:20:29 -04:00 |
World
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ARM processor don't convert +inf to 0xFFFFFFFF like a x86 processor do
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2016-04-06 13:37:07 +02:00 |
zlib
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First attempt to hand-merge Ryan's Linux and Mac OS X port.
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2016-03-28 23:46:13 -04:00 |
Build.h
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Add GPL header to files
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2016-03-11 18:20:51 -06:00 |
CurrentVersion.h
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Add GPL header to files
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2016-03-11 18:20:51 -06:00 |
Engine.cpp
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Added some more todos
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2016-04-18 00:13:30 -07:00 |
Engine.h
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Delete an unused include
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2016-04-17 23:50:00 -07:00 |
Engine.vcxproj
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Engine: Return dynamic vorbisfile library loading.
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2016-04-03 23:45:57 +03:00 |
Engine.vcxproj.filters
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Engine: Return dynamic vorbisfile library loading.
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2016-04-03 23:45:57 +03:00 |
Engine.vcxproj.user
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Uploading full engine sources
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2016-03-11 15:57:17 +02:00 |
GameShell.h
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Add GPL header to files
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2016-03-11 18:20:51 -06:00 |
StdH.cpp
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Merge github.com:Croteam-Official/Serious-Engine
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2016-04-02 23:56:12 -04:00 |
StdH.h
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Don't #include <malloc.h> on Linux, only on Windows
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2016-04-17 01:06:39 +02:00 |
temp.h
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Add GPL header to files
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2016-03-11 18:20:51 -06:00 |